18 #include <osgViewer/ViewerBase>
27 class CompositeViewer;
50 virtual void destroyWindow(
DtWindow* window);
53 osgViewer::CompositeViewer& getOrCreateViewer();
56 virtual void preChannelManagersTick();
60 virtual bool isVisibleAndCloseToCamera(
62 float sphereCenterX,
float sphereCenterY,
float sphereCenterZ,
63 float distance,
float upX,
float upY,
float upZ)
const;
67 bool makeContextCurrent();
70 int maxTextureUnits()
const;
73 void setIncrementalCompileOption(
bool enable);
76 virtual void setMaxPagedLOD(
unsigned int lod);
86 virtual void flush(
DtWindow* window,
bool lastWindow)
override;
92 virtual std::string toString(osgViewer::ViewerBase::ThreadingModel threadingModel)
const;
bool myIcoEnabled
Definition: DtOsgWindowManager.h:98
Abstract Base class.
Definition: DtWindow.h:25
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
Component which knows how to make windows.
Definition: DtWindowManager.h:31
DtRendererThreadingModel
Definition: DtRendererThreadingModel.h:16
DT_DLL_VRVCORE double distance(const makVrv::DtCoordinateSystem &, const DtVector &from, const DtVector &to)
Returns the distance from the two points. Coordinates are in local database coordinates The coordinat...
Owns and manages OpenSceneGraph windows.
Definition: DtOsgWindowManager.h:34
Creator for a DtWindowManager.
Definition: DtWindowManager.h:181
Creator for registering the OpenSceneGraph window manager implementation.
Definition: DtOsgWindowManager.h:104
osgViewer::CompositeViewer * myViewer
Definition: DtOsgWindowManager.h:96
Contains makVrv::DtWindowManager class.
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
osg::Timer_t myStartTime
Definition: DtOsgWindowManager.h:97