19 class DtWindowManager;
20 class DtWindowConfiguration;
22 namespace vrvScalableDisplay
33 void swapBuffersImplementation(osg::GraphicsContext *)
override;
56 virtual void updateProjection()
override;
65 void makeObserverToCameraMatrix( osg::Vec3d& orient,
66 osg::Matrixd& offsetObserverToCamera, osg::Matrixd& observerToCamera )
override;
67 void makeObserverToCameraMatrix( osg::Quat& qObserverToWorld,
68 osg::Matrixd& offsetObserverToCamera, osg::Matrixd& observerToCamera )
override;
71 virtual bool initialize()
override;
Abstract Base class.
Definition: DtWindow.h:25
Contains makVrv::DtOsgChannel class.
osg::ref_ptr< DtScalableSwapCallback > mySwapCallback
Definition: DtScalableOsgChannel.h:74
Definition: DtScalableOsgChannel.h:26
Contains DLL export macros.
Definition: featureContext.h:36
The channel creator for the abstract channel class.
Definition: DtScalableOsgChannel.h:79
The abstract channel creator for the abstract channel class.
Definition: DtChannel.h:196
DtDe * myDe
Definition: DtScalableOsgChannel.h:36
This class provides the OSG-specific implementation of a DtChannel.
Definition: DtOsgChannel.h:58
Integration of DtOsgChannel with Scalable SDK.
Definition: DtScalableOsgChannel.h:42
The abstract Channel Class.
Definition: DtChannel.h:35
DtScalableSwapCallback(DtDe *de)
CTOR.
Definition: DtScalableOsgChannel.h:31
Configuration for a single channel Serialized and sent to remote displays as necessary to configure r...
Definition: DtChannelConfiguration.h:24
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
#define DT_DLL_VRVSCALABLEDISPLAY
Definition: vrvScalableDisplay.h:20