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VR-Forces Developer's Guide
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Go to the source code of this file.
Classes | |
| class | makVrv::DtTileSpaceLightGrid |
Namespaces | |
| makVrv | |
Macros | |
| #define | CPU_SIDE_COMPILATION 1 |
Class doing all the heavy lifting in regards of forward+ lighting.
| #define CPU_SIDE_COMPILATION 1 |
This data is held per slot in the index buffer. It intrinsically replicates light position and direction per index entry, but that is an intentional choice to avoid another buffer indirection. NOTE!! This must match the vrv_tile_light_index_list structure in lighting.frag.glsl.