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DtBallisticGunController Member List

This is the complete list of members for DtBallisticGunController, including all inherited members.

AcceptLevel enum nameDtTaskControllerComponent
AcceptLevel_Accept enum valueDtTaskControllerComponent
AcceptLevel_Error enum valueDtTaskControllerComponent
AcceptLevel_NoAccept enum valueDtTaskControllerComponent
AcceptLevel_Partial enum valueDtTaskControllerComponent
acceptTask(const DtTaskMessage &task) overrideDtBallisticGunControllervirtual
addAlias(const DtSymbolString &alias)DtReaderWritervirtual
addAlias(const DtString &alias)DtReaderWritervirtual
addInputPort(DtInputPort *port)DtSimComponentvirtual
addInputPortGroup(DtInputPortGroup *group)DtSimComponentvirtual
addOutputPort(DtOutputPort *port)DtSimComponentvirtual
addOutputPortGroup(DtOutputPortGroup *group)DtSimComponentvirtual
addPendingSubtaskId(int subtaskId)DtSingleTaskControllerComponentvirtual
addSimComponentCreatorFcn(const DtString &type, DtSimComponentCreatorFcn fcn)DtSimComponentstatic
addSimObjectPredicateCallback(DtSimObjectReference, DtVrfObjectPredicateCallbackFunction function, const DtVrfObjectPredicate &predicate, DtTime evaluationPeriod=0, void *userData=0)DtSimComponentprotected
addTaskProcessorCallback(const DtSimTaskMessageType &taskType, DtTaskMessageCallbackFcn fcn, void *usr)DtTaskControllerComponentvirtual
addTaskProcessorCallback(const DtSimTaskMessageType &taskType, DtMessageCallbackFcn fcn, void *usr)DtTaskControllerComponentvirtual
addWeaponStatus(const DtBaseWeaponComponentInterface::DtWeaponStatus weaponStatus)DtBallisticGunControllerprotected
aliasConstIter typedefDtReaderWriter
aliasContainer typedefDtReaderWriter
aliases() const DtReaderWritervirtual
aliasIter typedefDtReaderWriter
alignment() const DtReaderWritervirtual
ammoOKToUse(const DtEntityType &targetType)DtBallisticGunControllervirtual
appPath()DtReaderWriterstatic
areaTaskVisualization(const DtString &name)DtSimComponentprotectedvirtual
beginProcessingTask(const DtTaskMessage &task, DtSimTaskStatePtr taskState) overrideDtSingleTaskControllerComponentvirtual
bindLocalVariables(const DtVariableBindingsList &variableBindings)DtReaderWritervirtual
bindToRwAsVariable(const DtReaderWriter *rw)DtReaderWriterprotectedvirtual
bindVariables(DtVariableBindingsList variableBindings)DtReaderWritervirtual
cachedCurrentFrameStateProperty(const DtPropertyInterface **prop, const DtString &propName) const DtSimComponentinlineprotected
cachedNextFrameStateProperty(DtPropertyInterface **prop, const DtString &propName)DtSimComponentinlineprotected
calculateNextTaskVisTickTime() const DtSimComponentprotected
changedSinceLastChecked()DtReaderWritervirtual
checkAndSetDefaultRWValue(DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())DtReaderWritervirtual
checkCurrentAmmo(int &ammoAvailable)DtBallisticGunControllervirtual
chooseAmmo(const DtEntityType &targetType, const DtUUID &target, DtSimMunition &munition, DtDetonatorFuze &fuze, int &ammoAvailable, bool recurse=true)DtBallisticGunControllervirtual
cleanupFactory()DtReaderWriterstatic
cleanupInactiveSubtaskStatus()DtSingleTaskControllerComponentprotectedvirtual
clearAllVariableReferenceFlags()DtReaderWritervirtual
clearConflictingTopLevelTasks(const DtSimTaskMessageType &conflictType) overrideDtSingleTaskControllerComponentvirtual
clearCurrentTaskMessage()DtSingleTaskControllerComponentvirtual
clearPendingSubtasks()DtSingleTaskControllerComponentprotectedvirtual
clearPredicateCallbacks()DtSimComponentprotectedvirtual
clearSubtask(int subtaskId)DtSingleTaskControllerComponentvirtual
clearSubtasksByType(const DtSimTaskMessageType &taskType)DtSingleTaskControllerComponentprotectedvirtual
clearTask() overrideDtBallisticGunControllervirtual
clearTaskById(int taskId) overrideDtSingleTaskControllerComponentvirtual
clearTasksByType(const DtSimTaskMessageType &taskType) overrideDtSingleTaskControllerComponentvirtual
clearTopLevelTasks() overrideDtSingleTaskControllerComponentvirtual
componentDescriptor() const DtSimComponentvirtual
componentFullName() const DtSimComponentvirtual
computeCurrentTime()DtSimComponentprotectedvirtual
coordinateSystem() const DtSimComponent
createComponent(const DtString &name, const DtString &type, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentSystem *parentSystem, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)DtSimComponentstatic
createComponentPsr(const DtString &defaultPsrType, const DtString &defaultPsrName, bool useDescriptorParams=true)DtSimComponentprotected
createFireTask(const DtRwLocationReference &locRef) const DtBallisticGunControllerprotectedvirtual
createFromEnvironment(DtEnvironmentSP, bool createAsProperty=false)DtReaderWriterstatic
createFromXml(const DtString &, bool createAsProperty=false)DtReaderWriterstatic
createFromXmlFile(const DtFilename &, bool createAsProperty=false)DtReaderWriterstatic
createLoadedPort()DtBallisticGunControllervirtual
createLosInputPort()DtBallisticGunControllervirtual
createLosOutputPort()DtBallisticGunControllervirtual
createPortGroups() overrideDtBallisticGunControllerprotectedvirtual
createPorts() overrideDtBallisticGunControllerprotectedvirtual
createQuantityOutputPort()DtBallisticGunControllervirtual
createReaderWriterFactory()DtReaderWriterstatic
createTargetInfo() const DtBallisticGunControllerprotected
createTargetToAcquireOutputPort()DtBallisticGunControllervirtual
createTriggerPort()DtBallisticGunControllervirtual
createWeaponsHoldInputPort()DtBallisticGunControllervirtual
createWorkingTargetPoint(const DtVector worldLoc)DtBallisticGunControllerprotectedvirtual
creator(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=nullptr, DtReaderWriterRegistry *parentRegistry=nullptr)DtBallisticGunControllerstatic
currentPendingSubstaskIds() const DtSingleTaskControllerComponentvirtual
currentTaskInformationProperty()DtSingleTaskControllerComponentvirtual
currentTaskInformationStatusPropertyValue() const DtSingleTaskControllerComponentvirtual
currentTaskMessage() const DtSingleTaskControllerComponentvirtual
currentTaskMessages() const overrideDtSingleTaskControllerComponentvirtual
currentTaskState() const DtSingleTaskControllerComponentvirtual
debugActive() const DtSimComponentvirtual
debugText() const DtReaderWriter
decideToGiveUpTask() const DtSingleTaskControllerComponentvirtual
defaultRWValue() const DtReaderWritervirtual
defaultRWValue()DtReaderWritervirtual
deleteWorkingTargetPoint()DtBallisticGunControllerprotectedvirtual
deprecatedTaskProcessorCallbackAdapter(DtSimMessage *msg, void *usr, DtSimTaskStatePtr taskState)DtTaskControllerComponentstatic
destroyTaskVisualization(const DtString &name)DtSimComponentprotectedvirtual
destroyTaskVisualizations()DtSimComponentprotectedvirtual
disable() overrideDtBallisticGunControllervirtual
disableTaskTypes()DtControllerComponentvirtual
dT() const DtSimComponentinline
DtBallisticGunController(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=nullptr, DtReaderWriterRegistry *parentRegistry=nullptr)DtBallisticGunController
DtBallisticGunController()DtBallisticGunControllerprotected
DtBallisticGunController(const DtBallisticGunController &orig)DtBallisticGunControllerprotected
DtControllerComponent(const DtString &name, DtLocalObject *owner, DtSimulationServices *simServices, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)DtControllerComponent
DtControllerComponent()DtControllerComponentprotected
DtControllerComponent(const DtControllerComponent &orig)DtControllerComponentprotected
DtInputPortGroupMap typedefDtSimComponentprotected
DtInputPortMap typedefDtSimComponentprotected
DtOutputPortGroupMap typedefDtSimComponentprotected
DtOutputPortMap typedefDtSimComponentprotected
DtReaderWriter()DtReaderWriter
DtReaderWriter(const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)DtReaderWriter
DtReaderWriter(const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)DtReaderWriter
DtReaderWriter(const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)DtReaderWriter
DtReaderWriter(const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)DtReaderWriter
DtReaderWriter(const DtReaderWriter &, DtReaderWriterRegistry *parentRegistry=NULL)DtReaderWriterexplicit
DtReaderWriterFactoryCreatorFcn typedefDtReaderWriter
DtSimComponent(const DtString &name, DtLocalObject *owner, DtSimulationServices *simServices, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)DtSimComponent
DtSingleTaskControllerComponent(const DtString &name, DtLocalObject *owner, DtSimulationServices *simServices, DtComponentDescriptor *compDesc=nullptr, DtReaderWriterRegistry *parentRegistry=nullptr)DtSingleTaskControllerComponent
DtTaskCallbackMap typedefDtTaskControllerComponentprotected
DtTaskCallbackMapPair typedefDtTaskControllerComponentprotected
DtTaskControllerComponent(const DtString &name, DtLocalObject *owner, DtSimulationServices *simServices, DtComponentDescriptor *compDesc=nullptr, DtReaderWriterRegistry *parentRegistry=nullptr)DtTaskControllerComponent
DtVariableNameType typedefDtReaderWriter
enable() overrideDtBallisticGunControllervirtual
enableScriptedTask(const DtString &scriptId)DtControllerComponentvirtual
enableTaskTypes()DtControllerComponentvirtual
entity()DtSimComponentinline
entity() const DtSimComponentinline
factory()DtSimComponentstatic
findPendingSubtaskId(int subtaskId)DtSingleTaskControllerComponentvirtual
fire()DtBallisticGunControllervirtual
fireBallisticGunTaskCallback(DtSimMessage *msg, void *usr)DtBallisticGunControllerprotectedstatic
fromXml(const DtString &)DtReaderWritervirtual
fromXmlFile(const DtFilename &)DtReaderWritervirtual
generateVariableBindings() const DtReaderWritervirtual
getAttribute(DtEnvironmentSP env, const DtString &name, DtEnvValueSP root)DtReaderWriterstatic
getCachedCurrentFrameStatePropertyValue(const DtPropertyInterface **prop, const DtString &propName, ValType &value) const DtSimComponentprotected
getData(DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings) overrideDtSimComponentvirtual
DtReaderWriter::getData(const DtEnvironmentSP, const DtEnvValueSP, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())DtReaderWritervirtual
getFireBallisticGunTask() const DtBallisticGunControllerprotected
getMunitionResources(std::list< DtEntityType > &resourceList)DtBallisticGunControllerprotected
getSelf(DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())DtReaderWritervirtual
getSelf(const DtEnvironmentSP, const DtEnvValueSP root, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())DtReaderWritervirtual
getVariableReference(DtEnvironmentSP, DtEnvValueSP value)DtReaderWritervirtual
giveUpTask()DtSingleTaskControllerComponentvirtual
hasAlias(const DtSymbolString &alias)DtReaderWritervirtual
hasChild(const DtReaderWriter *p) const DtReaderWritervirtual
hasTarget() const DtBallisticGunControllerprotected
hasVariableReference() const DtReaderWritervirtual
init() overrideDtBallisticGunControllervirtual
initializeTargetingControlTableFromDescriptor(const DtReaderWriter *)DtControllerComponentprotectedvirtual
initializeTaskInformationStateProperty(const DtSimTaskMessageType &taskType)DtSingleTaskControllerComponentvirtual
initProcessSR()DtBallisticGunControllervirtual
inputPortGroupList() const DtSimComponentvirtual
inputPortList() const DtSimComponentvirtual
invalid() const DtReaderWriterinline
invokeSimObjectPredicateCallbacks()DtSimComponentprotected
isClutterChanged()DtSimComponentvirtual
isEnabled()DtSimComponentvirtual
isExplicitlyTasked() const DtBallisticGunControllerprotected
isFireBallisticGunTasked() const DtBallisticGunControllerprotected
isInFiringCycle() const DtBallisticGunControllerprotected
isReadonly() const DtReaderWriterinline
isSubtasked() const DtSingleTaskControllerComponentvirtual
isSurrenderedLifeform(const DtSimObject *entity) const DtBallisticGunControllerprotectedvirtual
isVariableReference() const DtReaderWritervirtual
lineTaskVisualization(const DtString &name)DtSimComponentprotectedvirtual
listItem()DtSimComponentvirtual
loadAmmoTime() const DtBallisticGunControllervirtual
loadedPort() const DtBallisticGunControllervirtual
localStateRepository()DtSimComponentprotected
localStateRepository() const DtSimComponentprotected
lookupAndCacheProcessSR()DtBallisticGunControllerprotectedvirtual
lookupInputPort(const DtString &portName)DtSimComponentvirtual
lookupInputPortGroup(const DtString &groupName)DtSimComponentvirtual
lookupMunitionResource(const DtEntityType &resource) const DtBallisticGunControllerprotectedvirtual
lookupOutputPort(const DtString &portName)DtSimComponentvirtual
lookupOutputPortGroup(const DtString &groupName)DtSimComponentvirtual
losInputPort() const DtBallisticGunControllervirtual
losOutputPort() const DtBallisticGunControllervirtual
MarkThreadSafe(DtSimComponent *comp)DtSimComponentinlinestatic
maximumRange()DtBallisticGunControllerprotectedvirtual
minimumRange()DtBallisticGunControllerprotectedvirtual
myAliasesDtReaderWriterprotected
myChangedFlagDtReaderWriterprotected
myComponentDescriptorDtSimComponentprotected
myComponentPsrsDtSimComponentprotected
myCurrentFuzeDtBallisticGunControllerprotected
myCurrentMunitionDtBallisticGunControllerprotected
myDefaultValueDtReaderWriterprotected
myDTDtSimComponentprotected
myEntityDtSimComponentprotected
myFactoryDtSimComponentprotectedstatic
myFirstTickDtSimComponentprotected
myFullComponentNameDtSimComponentmutableprotected
myGunControlPortGroupDtBallisticGunControllerprotected
myGunDescriptorDtBallisticGunControllerprotected
myInitializedDtControllerComponentprotected
myInputPortGroupListDtSimComponentprotected
myInputPortListDtSimComponentprotected
myInvalidDtReaderWriterprotected
myIsClutterChangedConnectionDtSimComponentprotected
myIsEnabledDtSimComponentprotected
myIsVariableReferenceDtReaderWriterprotected
myLastRegionEvaluatorUpdateTimeDtBallisticGunControllerprotected
myLastTickSimTimeDtSimComponentprotected
myListItemDtSimComponentprotected
myLoadedPortDtBallisticGunControllerprotected
myLocalDebugDtSimComponentprotected
myLosInputPortDtBallisticGunControllerprotected
myLosOutputPortDtBallisticGunControllerprotected
myNameDtReaderWriterprotected
myNextTaskVisTickTimeDtSimComponentprotected
myOutOfAmmoWarnDtBallisticGunControllerprotected
myOutputPortGroupListDtSimComponentprotected
myOutputPortListDtSimComponentprotected
myParentRegistryDtReaderWriterprotected
myPredicateCallbackManagerDtSimComponentprotected
myPreviousTargetDtBallisticGunControllerprotected
myPriorityDtSimComponentprotected
myProcessStateDtBallisticGunControllerprotected
myQuantityOutputPortDtBallisticGunControllerprotected
myRadioDtControllerComponentprotected
myReadOnlyFlagDtReaderWriterprotected
myRegionEvaluatorDtBallisticGunControllerprotected
myRegistryDtReaderWriterprotected
myResourceChangedBySetConnectionDtBallisticGunControllerprotected
myRoundsAvailableDtBallisticGunControllerprotected
mySimServicesDtSimComponentprotected
mySystemDtSimComponentprotected
myTargetToAcquireOutputPortDtBallisticGunControllerprotected
myTaskCallbackMapDtTaskControllerComponentprotected
myTaskIsRunningDtTaskControllerComponentprotected
myTaskProcessorCallbackInfoListDtTaskControllerComponentprotected
myTaskTypesEnabledDtControllerComponentprotected
myTaskVisualizationsDtSimComponentprotected
myTimedTickLogicDtSimComponentprotected
myTriggerPortDtBallisticGunControllerprotected
myValueSpecifiedDtReaderWriterprotected
myVariableIsBoundDtReaderWriterprotected
myVariableNameDtReaderWriterprotected
myWaitingForFireDtBallisticGunControllerprotected
myWeaponComponentInterfaceDtBallisticGunControllerprotected
myWeaponInfoDtBallisticGunControllerprotected
myWeaponsHoldInputPortDtBallisticGunControllerprotected
name() const DtReaderWritervirtual
nextComponent()DtSimComponentvirtual
notifyLevel() const DtSimComponentvirtual
nullVariableReference()DtReaderWriterstatic
objectConsoleDebug(const DtString &channel="") const DtSimComponentvirtual
objectConsoleError(const DtString &channel="") const DtSimComponentvirtual
objectConsoleInfo(const DtString &channel="") const DtSimComponentvirtual
objectConsoleVerbose(const DtString &channel="") const DtSimComponentvirtual
objectConsoleWarn(const DtString &channel="") const DtSimComponentvirtual
onRestore() overrideDtControllerComponentprotectedvirtual
operator!=(const DtReaderWriter &rhs) const DtReaderWriterinline
operator=(const DtBallisticGunController &orig)DtBallisticGunControllerprotected
DtControllerComponent::operator=(const DtControllerComponent &orig)DtControllerComponentprotected
DtReaderWriter::operator=(const DtReaderWriter &orig)DtReaderWriter
operator==(const DtReaderWriter &) const DtReaderWriter
outOfAmmo() const DtBallisticGunControllerprotected
outputPortGroupList() const DtSimComponentvirtual
outputPortList() const DtSimComponentvirtual
outputStream()DtReaderWriterstatic
parentSystem() const DtSimComponent
peekChangedSinceLastChecked() const DtReaderWritervirtual
physicalWorld()DtSimComponent
physicalWorld() const DtSimComponent
pointTaskVisualization(const DtString &name)DtSimComponentprotectedvirtual
positionWithinTargetRegion(const DtVector &localPosition)DtBallisticGunControllerprotectedvirtual
postAddComponentsInit() overrideDtBallisticGunControllervirtual
postGetSelf()DtReaderWritervirtual
postPutSelf()DtReaderWritervirtual
postTick() overrideDtSingleTaskControllerComponentvirtual
preFirstTickInit() overrideDtBallisticGunControllervirtual
preGetSelf()DtReaderWritervirtual
prePutSelf()DtReaderWritervirtual
prettyPrint() const DtReaderWritervirtual
prevComponent()DtSimComponentvirtual
priority() const DtSimComponentvirtual
processFireBallisticGunTask(DtSimMessage *msg)DtBallisticGunControllerprotectedvirtual
property()DtReaderWritervirtual
property() const DtReaderWritervirtual
provideRoundsPerTriggerPull()DtBallisticGunControllerprotectedvirtual
psrManager()DtSimComponent
putData(std::string &fp, int indentLevel=0) overrideDtSimComponentvirtual
DtReaderWriter::putData(DtEnvironmentSP, DtEnvValueSP value) const DtReaderWritervirtual
putIndent(std::string &fp, int indentLevel)DtReaderWriterstatic
putIndent()DtReaderWriterstatic
putSelf(std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())DtReaderWritervirtual
putSelf(DtEnvironmentSP, DtEnvValueSP parent) const DtReaderWritervirtual
putVariableReference(DtEnvironmentSP, DtEnvValueSP value) const DtReaderWritervirtual
quantityOutputPort() const DtBallisticGunControllervirtual
radio()DtControllerComponentvirtual
readerWriterType() const DtReaderWritervirtual
recordUpdateTime() const DtReaderWritervirtual
registerAttributeFunctions()DtSimComponentinlinevirtual
registerTaskMsgCallbacks() overrideDtBallisticGunControllervirtual
registry() const DtReaderWriterinline
registry()DtReaderWriterinline
remapScriptId(const DtSimTaskMessageType &) const DtTaskControllerComponentprotectedvirtual
removeAllPendingSubtaskIds()DtSingleTaskControllerComponentvirtual
removeInputPort(DtInputPort *port)DtSimComponentvirtual
removeInputPortGroup(DtInputPortGroup *group)DtSimComponentvirtual
removeOutputPort(DtOutputPort *port)DtSimComponentvirtual
removeOutputPortGroup(DtOutputPortGroup *group)DtSimComponentvirtual
removePendingSubtaskId(int subtaskId)DtSingleTaskControllerComponentvirtual
removeSimObjectPredicateCallback(const DtSimObject *, DtVrfObjectPredicateCallbackFunction function, const DtVrfObjectPredicate &predicate, DtTime evaluationPeriod=0, void *userData=0)DtSimComponentprotected
removeTaskProcessorCallback(const DtSimTaskMessageType &taskType, DtMessageCallbackFcn fcn, void *usr)DtTaskControllerComponentvirtual
removeTaskProcessorCallback(const DtSimTaskMessageType &taskType, DtTaskMessageCallbackFcn fcn, void *usr)DtTaskControllerComponentvirtual
removeWeaponStatus(const DtBaseWeaponComponentInterface::DtWeaponStatus weaponStatus)DtBallisticGunControllerprotected
reset()DtReaderWritervirtual
resetResourceList()DtBallisticGunControllerprotectedvirtual
resourceManager()DtSimComponentvirtual
resourceManager() const DtSimComponentvirtual
roundsFiredUponTarget() const DtBallisticGunControllerprotected
roundsPerTriggerPullCallback(void *ctrlr)DtBallisticGunControllerprotectedstatic
SearchPaths typedefDtReaderWriter
sendCapableSetsAndTasks()DtControllerComponentprotectedvirtual
sendSubtask(DtSimTask &task)DtSingleTaskControllerComponentvirtual
sendTaskCanceled(DtTaskMessage *taskMsg)DtTaskControllerComponentvirtual
setCachedNextFrameStatePropertyValue(DtPropertyInterface **prop, const DtString &propName, ValType value)DtSimComponentinlineprotected
setComponentDescriptor(DtComponentDescriptor *componentDescriptor)DtSimComponentvirtual
setDefaultRWValue(DtReaderWriter *)DtReaderWritervirtual
setDT(double deltaT)DtSimComponentvirtual
setEntity(DtLocalObject *entity)DtSimComponentvirtual
setFactory(DtSimComponentFactory *factory)DtSimComponentstatic
setFactoryCreatorFunction(DtReaderWriterFactoryCreatorFcn fcn)DtReaderWriterstatic
setIsEnabled(bool yesNo)DtSimComponentvirtual
setIsExplicitlyTasked(const bool &explicitlyTasked)DtBallisticGunControllerprotected
setIsInFiringCycle(const bool isIn)DtBallisticGunControllerprotected
setIsVariableReference(bool value)DtReaderWritervirtual
setListItem(DtListItem *item)DtSimComponentvirtual
setLoadAmmoTime(DtTime loadAmmoTime)DtBallisticGunControllervirtual
setMinTickPeriod(double minTickPeriod, double minTickPeriodVariance)DtSimComponentvirtual
setName(const DtString &)DtReaderWritervirtual
setOutputStream(DtOutputStream *stream)DtReaderWriterstatic
setParentSystem(DtComponentSystem *system)DtSimComponentvirtual
setPostGetSelfCallback(DtGetSelfCallbackFcn fcn, void *usrData)DtReaderWriterstatic
setPrePutSelfCallback(DtPutSelfCallbackFcn fcn, void *usrData)DtReaderWriterstatic
setPriority(int priority)DtSimComponentvirtual
setPutIndent(bool)DtReaderWriterstatic
setRadio(DtSimRadio *radio) overrideDtTaskControllerComponentvirtual
setReadonly(bool flag)DtReaderWritervirtual
setRoundsFiredUponTarget(const int &roundsFired)DtBallisticGunControllerprotected
setTasked(bool tasked)DtTaskControllerComponentvirtual
setUnloadAmmoTime(DtTime unloadAmmoTime)DtBallisticGunControllervirtual
setupFirstTickTime()DtSimComponentvirtual
setupRegionEvaluator()DtBallisticGunControllerprotectedvirtual
setupTimedTickLogic(double minTickPeriod, double minTickPeriodVariance)DtSimComponentprotectedvirtual
setValueSpecified(bool specified, bool recurse=false)DtReaderWritervirtual
setVariableName(const DtSymbolString variableName)DtReaderWritervirtual
setWeaponStatus(const int weaponStatus)DtBallisticGunControllerprotected
showCurrentTaskInGui() const DtTaskControllerComponentvirtual
simManager() const DtSimComponentinline
simulationServices()DtSimComponent
simulationServices() const DtSimComponent
subtaskStatus(int subtaskId)DtSingleTaskControllerComponentvirtual
suspendSubtaskById(int taskId, int subtaskId) overrideDtSingleTaskControllerComponentvirtual
suspendSubtaskOfTask(int taskId, int subtaskId, DtSuspendedTaskInfo *suspendInfo)DtTaskControllerComponentprotectedvirtual
suspendSubtasksOfTask(int taskId, DtSuspendedTaskInfo *suspendInfo)DtTaskControllerComponentprotectedvirtual
suspendTask()DtSingleTaskControllerComponentvirtual
suspendTaskById(int taskId) overrideDtSingleTaskControllerComponentvirtual
target() const DtBallisticGunControllerprotected
targetAmmunition(const DtEntityType &type)DtBallisticGunControllerprotectedvirtual
targetApplicability(const DtEntityType &type)DtBallisticGunControllerprotectedvirtual
taskActive(int taskId) const overrideDtSingleTaskControllerComponentvirtual
taskComplete(bool success=true)DtSingleTaskControllerComponentvirtual
tasked() const DtTaskControllerComponentvirtual
taskInformationProperty(const DtSimTaskMessageType &taskType)DtSingleTaskControllerComponentvirtual
taskInformationStatusPropertyValue(const DtSimTaskMessageType &taskType) const DtSingleTaskControllerComponentvirtual
taskNotify(const DtSimTask &task) overrideDtSingleTaskControllerComponentvirtual
TaskStatusNotActiveDtSingleTaskControllerComponent
TaskStatusRunningDtSingleTaskControllerComponent
taskVisualizations()DtSimComponentinline
taskVisualizationsActive() const overrideDtTaskControllerComponentvirtual
taskVisualizationsEnabled() const DtSimComponentvirtual
terrainAttachedTo() const DtSimComponent
testInvariant() const DtSimComponentprotected
textTaskVisualization(const DtString &name)DtSimComponentprotectedvirtual
theCreatorFcnSetDtReaderWriterprotectedstatic
theEmptyVariableBindingsListDtReaderWriterprotectedstatic
theFactoryDtReaderWriterprotectedstatic
theFactoryCreatorFcnDtReaderWriterprotectedstatic
theOutputStreamDtReaderWriterprotectedstatic
thePostGetSelfCallbackDtReaderWriterprotectedstatic
thePrePutSelfCallbackDtReaderWriterprotectedstatic
thePutIndentDtReaderWriterprotectedstatic
theUnspecifiedValueDtReaderWriterprotectedstatic
theXmlType()DtReaderWriterstatic
tick() overrideDtBallisticGunControllervirtual
tickWhileDestroyed() const DtSimComponentvirtual
timedTick()DtSimComponentvirtual
topLevelTasks() const overrideDtSingleTaskControllerComponentvirtual
totalRoundsToFireUponTarget() const DtBallisticGunControllerprotected
toXml() const DtReaderWritervirtual
toXml(const DtFilename &) const DtReaderWritervirtual
triggerPort() const DtBallisticGunControllervirtual
type() const overrideDtBallisticGunControllervirtual
unbindVariable()DtReaderWritervirtual
unboundVariables() const DtReaderWritervirtual
unloadAmmoTime() const DtBallisticGunControllervirtual
unrecognizedItem(const DtEnvironmentSP env, const DtEnvValueSP root, const SearchPaths &searchPaths, const DtVariableBindingsList &varBindings)DtReaderWritervirtual
updateCurrentTaskInformationStatusProperty(const DtString &status)DtSingleTaskControllerComponentvirtual
updateFireBallisticGunTask()DtBallisticGunControllerprotected
updateImgui() overrideDtSingleTaskControllerComponentvirtual
updateRegionEvaluator()DtBallisticGunControllerprotectedvirtual
updateResourceList()DtBallisticGunControllerprotectedvirtual
updateTaskVisualizations()DtSimComponentinlineprotectedvirtual
valueSpecified() const DtReaderWritervirtual
variableIsBound() const DtReaderWritervirtual
variableName() const DtReaderWritervirtual
weaponId() const DtBallisticGunControllerprotectedvirtual
weaponsHoldState()DtBallisticGunControllerprotectedvirtual
weaponStatus() const DtBallisticGunControllerprotected
writeSelf(std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())DtReaderWritervirtual
xmlType() const DtReaderWriterinlinevirtual
~DtBallisticGunController() overrideDtBallisticGunControllervirtual
~DtControllerComponent() overrideDtControllerComponentvirtual
~DtReaderWriter()DtReaderWritervirtual
~DtSimComponent() overrideDtSimComponentvirtual
~DtSingleTaskControllerComponent() overrideDtSingleTaskControllerComponentvirtual
~DtTaskControllerComponent() overrideDtTaskControllerComponentvirtual

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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