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VR-Forces Developer's Guide
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1) Define the interface class that will be used to represent the next and curent frames. The UNDEFINED_ macros are convenience macros that will define methods that throw exceptions (until they are implemented)

Public Member Functions | |
| DtEnvironmentalStateComponent (DtStateData *storage) | |
| virtual double | intelAreaModifierForForce (int forceType) const |
| virtual int | recordCount () const |
| virtual std::vector< UInt64 > | records () const |
| virtual void | addRecord (Legion::WriteStateInstance) |
| virtual void | removeRecord (Legion::WriteStateInstance) |
| virtual UInt64 | instanceHandle () const |
Public Member Functions inherited from makVrf::DtSimulatedObjectStateComponent | |
| DtSimulatedObjectStateComponent (DtStateData *) | |
| virtual bool | mainComponentOnLegion () const |
Public Member Functions inherited from makVrf::DtFrameStateInterface | |
| DtFrameStateInterface (DtStateData *) | |
| virtual | ~DtFrameStateInterface () |
| void | setIsWritable (bool b) |
| bool | isWritable () const |
| UInt64 | stateId () const |
| UInt64 | legionGlobalId () const |
| void | setLegionGlobalId (UInt64 d) |
| virtual bool | isModified () const |
| virtual void | clearModified () |
| virtual void | markModified () |
| virtual DtStateComponent::StateComponentType | type () const |
| virtual DtStateComponent::StateComponentType | componentType () const =0 |
| virtual const char * | stringType () const =0 |
| void | setId (UInt64 id) |
| virtual UInt64 | id () const |
| virtual void | updateStateData (DtStateData *sd) |
| virtual Legion::ReadStateInstance | readStateInstance () const |
| virtual Legion::WriteStateInstance | writeStateInstance () |
| void | emitComponentUpdated () |
| bool | cleared () const |
| bool | advancedFrame () const |
| virtual void | frameAdvanced () |
| virtual void | convertToRemote () |
| virtual void | convertToLocal () |
| virtual void | aboutToBeDeleted () |
Protected Attributes | |
| UInt32 | myUUIDColumn |
| UInt32 | myMarkingTextColumn |
| UInt32 | myForceTypeColumn |
| UInt32 | myEntityIdColumn |
| UInt32 | myAppearanceBitsColumn |
| UInt32 | myObjectTypeColumn |
Protected Attributes inherited from makVrf::DtFrameStateInterface | |
| bool | myIsModified |
| UInt64 | myId |
| UInt64 | myStateId |
| UInt64 | myLegionId |
| bool | myIsWritable |
| bool | myCleared |
| bool | myAdvancedFrame |
| DtStateData * | myStateData |
Additional Inherited Members | |
Static Public Member Functions inherited from makVrf::DtSimulatedObjectStateComponent | |
| static DtStateComponent::StateComponentType | ComponentType () |
| static const char * | StringType () |
Public Attributes inherited from makVrf::DtSimulatedObjectStateComponent | |
| boost::signals2::signal< void(const DtUUID &, const DtUUID &, makVrf::SimStateID)> | signal_uuidChanged |
| boost::signals2::signal< void(const DtString &, const DtString &, makVrf::SimStateID)> | signal_markingTextChanged |
| boost::signals2::signal< void(int oldForce, int newForce, makVrf::SimStateID)> | signal_forceChanged |
| boost::signals2::signal< void(const DtSimulationAddress &oldAddress, const DtSimulationAddress &newAddress, makVrf::SimStateID)> | signal_simEngineAddressChanged |
Public Attributes inherited from makVrf::DtFrameStateInterface | |
| boost::signals2::signal< void(DtFrameStateInterface *)> | signal_stateComponentAboutToBeDeleted |
| boost::signals2::signal< void(const DtFrameStateInterface *)> | signal_componentModified |
Protected Member Functions inherited from makVrf::DtFrameStateInterface | |
| virtual void | makeWritable () |
| virtual void | makeReadOnly () |
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inline |
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inlinevirtual |
Reimplemented in makVrf::DtEnvironmentalStateComponentCurrentFrame.
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inlinevirtual |
Number of additional records.
Reimplemented in makVrf::DtEnvironmentalStateComponentCurrentFrame, and makVrf::DtEnvironmentalStateComponentNextFrame.
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inlinevirtual |
Returns instance handles to all the records in this environmental.
Reimplemented in makVrf::DtEnvironmentalStateComponentCurrentFrame, and makVrf::DtEnvironmentalStateComponentNextFrame.
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inlinevirtual |
Adds a new record to this environmental (this must be an instance handle)
Reimplemented in makVrf::DtEnvironmentalStateComponentNextFrame.
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inlinevirtual |
Removes a record from this environmental (this must be an instance handle)
Reimplemented in makVrf::DtEnvironmentalStateComponentNextFrame.
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inlinevirtual |
The instance handle for the read (or write) environment process repository.
Reimplemented in makVrf::DtEnvironmentalStateComponentCurrentFrame, and makVrf::DtEnvironmentalStateComponentNextFrame.
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