VR-Forces Developer's Guide
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
List of all members | Classes | Public Types | Public Member Functions | Protected Member Functions | Protected Attributes
makVrv::DtDeInitializer Class Reference

The initialization configuration for the makVrv::DtDe.

Inheritance diagram for makVrv::DtDeInitializer:
Inheritance graph
[legend]

Classes

struct  DisplayConnection
 

Public Types

enum  DeMode { NoMode = 0, MasterMode = 1, SlaveMode = 2, DeMode_end }
 
enum  DeFeatures {
  Features_None = 0, Features_2D = 1, Features_3D = 2, Features_Stealth = Features_3D | Features_2D,
  DeFeatures_end
}
 
typedef std::vector< std::pair
< std::string, DtConfiguration > > 
DriverInstanceList
 
typedef std::map< std::string,
std::string > 
AuthorizationCodeMap
 
typedef std::vector< std::pair
< std::string,
makArchives::DtObserverStateRecord > > 
ObserverStateMap
 
typedef std::map< std::string,
DtBaseRecordHolder * > 
DefaultRecordMap
 
typedef std::vector
< DisplayConnection
DisplayConnections
 
- Public Types inherited from makVrv::DtConfiguration
typedef std::map< std::string,
std::string > 
ParameterMap
 

Public Member Functions

 DtDeInitializer (const std::string &name="")
 
 DtDeInitializer (const DtDeInitializer &initializer)
 
DtDeInitializeroperator= (const DtDeInitializer &initializer)
 
virtual ~DtDeInitializer ()
 
void setFeatures (DeFeatures features)
 
DeFeatures features () const
 
bool featureSupported (DeFeatures feature) const
 
void setDriverConfiguration (const DtDriverConfiguration &)
 
void setGuiConfiguration (const DtGuiConfiguration &config)
 
void setInputDriverConfiguration (const DtInputDriverConfiguration &config)
 
const std::string & displayName () const
 
void setDisplayEngineName (const std::string &name)
 
DtDeInitializer::DeMode deMode () const
 
void setDeMode (DtDeInitializer::DeMode mode)
 
void setDefaultDrivers (const DriverInstanceList &drivers)
 
const DriverInstanceListdefaultDrivers () const
 
void setDeConfiguration (const DtDeConfiguration &config)
 
DtDeConfigurationdeConfiguration ()
 
const DtDeConfigurationdeConfiguration () const
 
void setCoordinateSystem (const std::string &coordinateSystem, const std::string &parameters)
 
const std::string & coordinateSystem () const
 
const std::string & coordinateSystemParameters () const
 
void setNotifyLevel (DtDebugLog::PrintLevel level)
 
DtDebugLog::PrintLevel notifyLevel () const
 
void setLogFileName (const std::string &filename)
 
const std::string & logFileName () const
 
void setModelPreloadFilename (const std::string &filename)
 
const std::string & modelPreloadFilename () const
 
void setDiscoveredModelPreloadFilename (const std::string &filename)
 
const std::string & discoveredModelPreloadFilename () const
 
void setAutoLoadDrivers (bool autoLoad)
 
bool autoLoadDrivers () const
 
void setAutoStartDrivers (const std::vector< std::string > &names)
 
const std::vector< std::string > & autoStartDrivers () const
 
void setAuthorizationCodeMap (const AuthorizationCodeMap &map)
 
void addAuthorizationCodeMapping (const std::string &key, const std::string &value)
 
void removeAuthorizationCodeMapping (const std::string &key)
 
const std::string * findAuthorizationCodeValue (const std::string &key) const
 
void setObserverStateMap (const ObserverStateMap &osm)
 
const ObserverStateMapobserverStateMap () const
 
void setTerrainObserverViewsEnabled (bool enable)
 
bool terrainObserverViewsEnabled () const
 
const std::vector< std::string > & mappingFilesToLoad () const
 
void setMappingFilesToLoad (const std::vector< std::string > &)
 
const DisplayConnectionsdisplayConnections () const
 
DisplayConnectionsdisplayConnections ()
 
void setDisplayConnections (const DisplayConnections &displayConnections)
 
void setAutoLoadFile (const std::string &file)
 
const std::string & autoLoadFile () const
 
void setStartFullScreen (bool)
 
bool startFullScreen () const
 
void addDefaultSettingsRecord (const std::string &recordName, const DtBaseRecordHolder &record)
 
void removeDefaultSettingsRecord (const std::string &record)
 
template<typename RecordType >
bool findDefaultSettingsRecord (const std::string &name, RecordType &record) const
 
void setConstrainToTerrain (bool constrain)
 
bool constrainToTerrain () const
 
void setSpeedScaling (bool scale)
 
bool speedScaling () const
 
void setVertexSelectsParent (bool selectsParent)
 
bool vertexSelectsParent () const
 
void setDoubleBuffering (bool buffer)
 
bool doubleBuffer () const
 
void setVSync (bool sync)
 
bool vsync () const
 
void setEnableTracyProfiling (bool enableProfiling)
 
bool enableTracyProfiling () const
 
void setFixedFrameRate (unsigned int framesPerSecond)
 
unsigned int fixedFrameRate () const
 
void setNumDepthBits (unsigned short numBits)
 
unsigned short numDepthBits () const
 
void setNumStencilBits (unsigned short numBits)
 
unsigned short numStencilBits () const
 
void setRealizeMinimapModelSet (bool val)
 
bool realizeMinimapModelSet () const
 
void setIndirectEntityRendering (bool val)
 
bool indirectEntityRendering () const
 
void setBufferClearUsesCompute (bool val)
 
bool bufferClearUsesCompute () const
 
void setNoEntityDefinitionLoading (bool val)
 
bool noEntityDefinitionLoading () const
 
void setNoAggregateDefinitionLoading (bool val)
 
bool noAggregateDefinitionLoading () const
 
void setNoTacticalGraphicsDefinitionLoading (bool val)
 
bool noTacticalGraphicsDefinitionLoading () const
 
void setNoModelDefinitionLoading (bool val)
 
bool noModelDefinitionLoading () const
 
void setNoEntityTypeMapLoading (bool val)
 
bool noEntityTypeMapLoading () const
 
void setNoAggregateTypeMapLoading (bool val)
 
bool noAggregateTypeMapLoading () const
 
void setNoTacticalGraphicsTypeMapLoading (bool val)
 
bool noTacticalGraphicsTypeMapLoading () const
 
void setIgnoreZoomForSpeedtreeLod (bool val)
 
bool ignoreZoomForSpeedtreeLod () const
 
void setSuppressHatIntersectOnAttach (bool val)
 
bool suppressHatIntersectOnAttach () const
 
void setSynchronizedNtpTime (bool val)
 
bool synchronizedNtpTime () const
 
void setDofConstraintsEnabled (bool enabled)
 
bool dofConstraintsEnabled () const
 
void setUseNonBlockingSendForSlaves (bool nonBlocking)
 
bool useNonBlockingSendForSlaves () const
 
void setAntiAliasingLevel (unsigned short level)
 
unsigned short antiAliasingLevel () const
 
void setPathConfiguration (const DtDePathConfiguration &pathConfig)
 
DtDePathConfigurationpathConfiguration ()
 
const DtDePathConfigurationpathConfiguration () const
 
void setInitLibXml (bool enabled)
 
bool initLibXml () const
 
void setCheckForData (bool check)
 
bool checkForData () const
 
void setUsePseudoFullScreen (bool enable)
 
bool usePseudoFullScreen () const
 
void setUseHighestPriority (bool enable)
 
bool useHighestPriority () const
 
void setTcpSendTimeout (double timeout)
 
double tcpSendTimeout () const
 
void setAutoReconnectPeriod (double period)
 
double autoReconnectPeriod () const
 
bool autoReconnectEnabled () const
 
void setUseReverseZBuffer (bool val)
 
bool useReverseZBuffer () const
 
void setExtraArgs (const std::string &argString)
 
const std::string & extraArgs () const
 
void setDisableDynamicTerrain (bool val)
 
bool disableDynamicTerrain () const
 
bool indirectUsesExternalRenderer (void) const
 
void setindirectUsesExternalRenderer (bool val)
 
bool enablePersistentShadowTechnique (void) const
 
void setEnablePersistentShadowTechnique (bool val)
 
void setRendererThreadingModel (DtRendererThreadingModel threadingModel)
 
DtRendererThreadingModel rendererThreadingModel (void) const
 
void setShowErrorDialogs (bool show)
 
bool showErrorDialogs () const
 
Get the driver configuration.
const DtDriverConfigurationdriverConfiguration () const
 
DtDriverConfigurationdriverConfiguration ()
 
const DtGuiConfigurationguiConfiguration () const
 
DtGuiConfigurationguiConfiguration ()
 
Get the input driver configuration.
const DtInputDriverConfigurationinputDriverConfiguration () const
 
DtInputDriverConfigurationinputDriverConfiguration ()
 
const std::vector< std::string > & entityElementDefinitionHiersToMerge () const
 
void setEntityElementDefinitionHiersToMerge (const std::vector< std::string > &filesOrDirs)
 
const std::vector< std::string > & entityElementDefinitionLeafsToMerge () const
 
void setEntityElementDefinitionLeafsToMerge (const std::vector< std::string > &filesOrDirs)
 
const std::vector< std::string > & aggregateElementDefinitionHiersToMerge () const
 
void setAggregateElementDefinitionHiersToMerge (const std::vector< std::string > &filesOrDirs)
 
const std::vector< std::string > & aggregateElementDefinitionLeafsToMerge () const
 
void setAggregateElementDefinitionLeafsToMerge (const std::vector< std::string > &filesOrDirs)
 
const std::vector< std::string > & tacticalGraphicsElementDefinitionHiersToMerge () const
 
void setTacticalGraphicsElementDefinitionHiersToMerge (const std::vector< std::string > &filesOrDirs)
 
const std::vector< std::string > & tacticalGraphicsElementDefinitionLeafsToMerge () const
 
void setTacticalGraphicsElementDefinitionLeafsToMerge (const std::vector< std::string > &filesOrDirs)
 
const std::vector< std::string > & modelDefinitionFilesOrDirsToMerge () const
 
void setModelDefinitionFilesOrDirsToMerge (const std::vector< std::string > &filesOrDirs)
 
const std::vector< std::string > & entityTypeMapFilesOrDirsToMerge () const
 
void setEntityTypeMapFilesOrDirsToMerge (const std::vector< std::string > &filesOrDirs)
 
const std::vector< std::string > & aggregateTypeMapFilesOrDirsToMerge () const
 
void setAggregateTypeMapFilesOrDirsToMerge (const std::vector< std::string > &filesOrDirs)
 
const std::vector< std::string > & tacticalGraphicsTypeMapFilesOrDirsToMerge () const
 
void setTacticalGraphicsTypeMapFilesOrDirsToMerge (const std::vector< std::string > &filesOrDirs)
 
const bool overwriteMappingsOnMerge () const
 
void setOverwriteMappingsOnMerge (bool overwrite)
 
virtual void setLimitEntityTextures (const DtVector2< int > &resolution)
 
virtual const DtVector2< int > & limitEntityTextures (void) const
 
virtual void setLimitEntityTexturesProportional (bool proportional)
 
virtual bool limitEntityTexturesProportional (void) const
 
virtual void excludeFromTextureLimits (const std::string &modelDef)
 
virtual const
std::unordered_set
< std::string > & 
modelDefsExcludedFromTextureLimits (void) const
 
virtual void setLimitTerrainTextures (const DtVector2< int > &resolution)
 
virtual const DtVector2< int > & limitTerrainTextures () const
 
virtual void setLimitEarthTerrainTextures (int resolution)
 
virtual int limitEarthTerrainTextures () const
 
virtual void setLimitEarthSplattingTextures (int resolution)
 
virtual int limitEarthSplattingTextures () const
 
virtual void setLimitEarthVegetationTextures (int resolution)
 
virtual int limitEarthVegetationTextures () const
 
virtual void setLimitGpuMemoryPercentage (int percentageCutoff)
 
virtual int limitGpuMemoryPercentage (void) const
 
virtual void setEntityGridCellSize (const DtVector3< int > &cellSize)
 
virtual DtVector3< intentityGridCellSize (void) const
 
virtual void setKdTreesDisabled (bool disabled)
 
virtual bool kdTreesDisabled () const
 
virtual void setForceTextShaping (bool force)
 
virtual bool forceTextShaping () const
 
void disableModelSet (unsigned int)
 
bool modelSetDisabled (unsigned int) const
 
const std::set< unsigned int > & disabledModelSets () const
 
const std::vector< std::string > & translationFileNameBases () const
 
void setAdditionalTranslationFileNameBases (const std::vector< std::string > &bases)
 
void setDisableGlBufferTracking (bool disable)
 
bool disableGlBufferTracking () const
 
- Public Member Functions inherited from makVrv::DtConfiguration
 DtConfiguration (const std::string &name="")
 
 DtConfiguration (const DtConfiguration &)
 
DtConfigurationoperator= (const DtConfiguration &)
 
virtual ~DtConfiguration ()
 
virtual const std::string & name () const
 
virtual void setName (const std::string &name)
 
virtual const std::string * findOptionalParameter (const std::string &name) const
 
virtual void setOptionalParameter (const std::string &name, const std::string &value)
 
virtual void setOptionalParameters (const ParameterMap &)
 
virtual void removeOptionalParameter (const std::string &name)
 
const ParameterMapoptionalParameters () const
 

Protected Member Functions

template<class Archive >
void _serialize (Archive &ar, const unsigned int version)
 
- Protected Member Functions inherited from makVrv::DtConfiguration
template<class Archive >
void _serialize (Archive &ar, const unsigned int version)
 

Protected Attributes

DtDriverConfiguration myDriverConfiguration
 
DtGuiConfiguration myGuiConfiguration
 
DtInputDriverConfiguration myInputDriverConfiguration
 
std::string myDisplayEngineName
 
DtDePathConfiguration myPathConfiguration
 
DtDeConfiguration myDeConfiguration
 
DeMode myDeMode
 
DriverInstanceList myDriverInstances
 
std::string myCoordinateSystem
 
std::string myCoordinateSystemParameters
 
int myNotifyLevel
 
std::string myLogFileName
 
std::string myModelPreloadFilename
 
std::string myDiscoveredModelPreloadFilename
 
bool myAutoLoadDriversFlag
 
AuthorizationCodeMap myAuthorizationCodeMap
 
std::vector< std::string > myAutoStartDrivers
 
ObserverStateMap myObserverStateMap
 
std::vector< std::string > myMappingFilesToLoad
 
std::vector< std::string > myEntityElementDefinitionHiersToMerge
 
std::vector< std::string > myEntityElementDefinitionLeafsToMerge
 
std::vector< std::string > myAggregateDefinitionHiersToMerge
 
std::vector< std::string > myAggregateDefinitionLeafsToMerge
 
std::vector< std::string > myTacticalGraphicsDefinitionHiersToMerge
 
std::vector< std::string > myTacticalGraphicsDefinitionLeafsToMerge
 
std::vector< std::string > myModelDefinitionsToMerge
 
std::vector< std::string > myEntityTypeMapsToMerge
 
std::vector< std::string > myAggregateTypeMapsToMerge
 
std::vector< std::string > myTacticalGraphicsTypeMapsToMerge
 
std::vector< std::string > myAdditionalTranslationFileNameBases
 
std::set< unsigned intmyDisabledModelSets
 
DisplayConnections myDisplayConnections
 
std::string myAutoLoadFile
 
bool myOverwriteMappingsOnMerge
 
bool myFullScreenFlag
 
bool myUsePseudoFullScreen
 
bool myConstrainToTerrainFlag
 
bool mySpeedScalingFlag
 
bool myVertexSelectsParentFlag
 
bool myRealizeMinimapModelSetFlag
 
bool myBatchedRenderingFlag
 
bool myIndirectEntityRendering
 
bool myBufferClearUsesCompute
 
bool myNoEntityDefinitionLoadingFlag
 
bool myNoAggregateDefinitionLoadingFlag
 
bool myNoTacticalGraphicsDefinitionLoadingFlag
 
bool myNoModelDefinitionLoadingFlag
 
bool myNoEntityTypeMapLoadingFlag
 
bool myNoAggregateTypeMapLoadingFlag
 
bool myNoTacticalGraphicsTypeMapLoadingFlag
 
bool mySynchronizedOceanFlag
 
bool mySynchronizedNtpTimeFlag
 
bool myDofConstraintsEnabled
 
bool myEnableTracyProfiling
 
bool myDisableGlBufferTracking
 
bool myDisableKdTrees
 
bool myForceTextShaping
 
bool myUseHighestPriorityFlag
 
double myTcpSendTimeout
 
double myAutoReconnectPeriod
 
bool myDoubleBufferFlag
 
bool myVSyncFlag
 
unsigned int myFrameRate
 
unsigned short myNumDepthBits
 
unsigned short myNumStencilBits
 
unsigned short myAntiAliasingLevel
 
bool myInitLibXml
 
bool myCheckForData
 
bool myIgnoreZoomForSpeedtreeLod
 
bool mySuppressHatIntersectOnAttach
 
bool myUseNonBlockingSendForSlaves
 
DefaultRecordMap myDefaultRecords
 
DeFeatures myFeatures
 
bool myUseReverseZBuffer
 
std::string myExtraArgs
 
bool myDisableDynamicTerrain
 
bool myPreloadClouds
 
bool myEnableMetaflightInstancing
 
unsigned int myMetaflightMinInstances
 
bool myTerrainObserverViewsEnabled
 
DtVector2< intmyLimitEntityTexturesResolution
 
bool myLimitEntityTexturesProportional
 
std::unordered_set< std::string > myModelDefsExcludedFromTextureLimits
 
DtVector2< intmyLimitTerrainTexturesResolution
 
int myLimitGpuMemoryPercentage
 
DtVector3< intmyEntityGridCellSize = DtVector3<int>(5000, 5000, 5000)
 
bool myShowErrorDialogs
 
bool myIndirectUsesExternalRenderer = true
 
bool myEnablePersistentShadowTechnique = true
 
int myLimitEarthTerrainTextures = -1
 
int myLimitEarthSplattingTextures = -1
 
int myLimitEarthVegetationTextures = -1
 
DtRendererThreadingModel myRendererThreadingModel = RTM_SingleThreaded
 
- Protected Attributes inherited from makVrv::DtConfiguration
std::string myName
 
ParameterMap myOptionalParameters
 
DtProxyWP myAttachedInterface
 

Member Typedef Documentation

typedef std::vector<std::pair<std::string, DtConfiguration> > makVrv::DtDeInitializer::DriverInstanceList

A driver instance list is a list of pairs where the first parameter is the class name of the driver and the second parameter is the configuration.

typedef std::map<std::string, std::string> makVrv::DtDeInitializer::AuthorizationCodeMap

A map of authorization keys and their values. Certain plug-ins check and validate their key and value before loading.

A map of observer names, to DtObserverStateRecords.

A map of default records.

Member Enumeration Documentation

Enumerator
NoMode 
MasterMode 
SlaveMode 
DeMode_end 

Similar to the end iterator, this enum is one past the end.

Defines the features, features should be masked. By default the DeInitializer only has 3D features.

Enumerator
Features_None 
Features_2D 
Features_3D 
Features_Stealth 
DeFeatures_end 

Constructor & Destructor Documentation

makVrv::DtDeInitializer::DtDeInitializer ( const std::string &  name = "")

Constructor.

Defaults to MasterMode.

makVrv::DtDeInitializer::DtDeInitializer ( const DtDeInitializer initializer)

Copy Constructor.

virtual makVrv::DtDeInitializer::~DtDeInitializer ( )
virtual

Destructor.

Member Function Documentation

DtDeInitializer& makVrv::DtDeInitializer::operator= ( const DtDeInitializer initializer)

Assignment Op.

void makVrv::DtDeInitializer::setFeatures ( DeFeatures  features)

Set the features.

DeFeatures makVrv::DtDeInitializer::features ( ) const

Get the current features.

bool makVrv::DtDeInitializer::featureSupported ( DeFeatures  feature) const

Check to see if a feature is supported.

const DtDriverConfiguration& makVrv::DtDeInitializer::driverConfiguration ( ) const
DtDriverConfiguration& makVrv::DtDeInitializer::driverConfiguration ( )
void makVrv::DtDeInitializer::setDriverConfiguration ( const DtDriverConfiguration )

Set the driver configuration.

const DtGuiConfiguration& makVrv::DtDeInitializer::guiConfiguration ( ) const
DtGuiConfiguration& makVrv::DtDeInitializer::guiConfiguration ( )
void makVrv::DtDeInitializer::setGuiConfiguration ( const DtGuiConfiguration config)

Set the driver configuration.

const DtInputDriverConfiguration& makVrv::DtDeInitializer::inputDriverConfiguration ( ) const
DtInputDriverConfiguration& makVrv::DtDeInitializer::inputDriverConfiguration ( )
void makVrv::DtDeInitializer::setInputDriverConfiguration ( const DtInputDriverConfiguration config)

Set the input driver configuration.

const std::string& makVrv::DtDeInitializer::displayName ( ) const

Returns the name of the active local display configuration.

void makVrv::DtDeInitializer::setDisplayEngineName ( const std::string &  name)

Set the active local display engine configuration.

DtDeInitializer::DeMode makVrv::DtDeInitializer::deMode ( ) const

Return myDeMode;.

void makVrv::DtDeInitializer::setDeMode ( DtDeInitializer::DeMode  mode)

Set myDeMode.

void makVrv::DtDeInitializer::setDefaultDrivers ( const DriverInstanceList drivers)

Set the driver instance list.

const DriverInstanceList& makVrv::DtDeInitializer::defaultDrivers ( ) const

Get the default driver list.

void makVrv::DtDeInitializer::setDeConfiguration ( const DtDeConfiguration config)

Set the initial de configuration.

DtDeConfiguration& makVrv::DtDeInitializer::deConfiguration ( )

Get the initial de configuration.

const DtDeConfiguration& makVrv::DtDeInitializer::deConfiguration ( ) const

Get the initial de configuration.

void makVrv::DtDeInitializer::setCoordinateSystem ( const std::string &  coordinateSystem,
const std::string &  parameters 
)

Set the coordinate system and parameters.

const std::string& makVrv::DtDeInitializer::coordinateSystem ( ) const

Get the name of the coordinate system.

const std::string& makVrv::DtDeInitializer::coordinateSystemParameters ( ) const

Get the parameters of the coordinate system.

void makVrv::DtDeInitializer::setNotifyLevel ( DtDebugLog::PrintLevel  level)

Set the initial notify level of print output.

DtDebugLog::PrintLevel makVrv::DtDeInitializer::notifyLevel ( ) const

Get the initial notify level of print output.

void makVrv::DtDeInitializer::setLogFileName ( const std::string &  filename)

Set the log file name.

const std::string& makVrv::DtDeInitializer::logFileName ( ) const

Get the name of the output log.

void makVrv::DtDeInitializer::setModelPreloadFilename ( const std::string &  filename)

Set the preload file name.

const std::string& makVrv::DtDeInitializer::modelPreloadFilename ( ) const

Get the name of the preload file.

void makVrv::DtDeInitializer::setDiscoveredModelPreloadFilename ( const std::string &  filename)

Set the missing model preload file name.

const std::string& makVrv::DtDeInitializer::discoveredModelPreloadFilename ( ) const

Get the name of the missing preload file.

void makVrv::DtDeInitializer::setAutoLoadDrivers ( bool  autoLoad)

Set whether saved drivers in the driver directory should be automatically loaded.

bool makVrv::DtDeInitializer::autoLoadDrivers ( ) const

Get whether saved drivers in the driver directory should be automatically loaded.

void makVrv::DtDeInitializer::setAutoStartDrivers ( const std::vector< std::string > &  names)

Set the auto start drivers.

const std::vector<std::string>& makVrv::DtDeInitializer::autoStartDrivers ( ) const

Get the auto start drivers.

void makVrv::DtDeInitializer::setAuthorizationCodeMap ( const AuthorizationCodeMap map)

Assigns the authorization code mapping.

void makVrv::DtDeInitializer::addAuthorizationCodeMapping ( const std::string &  key,
const std::string &  value 
)

Adds an authorization code mapping.

void makVrv::DtDeInitializer::removeAuthorizationCodeMapping ( const std::string &  key)

Removes an authorization code mapping.

const std::string* makVrv::DtDeInitializer::findAuthorizationCodeValue ( const std::string &  key) const

Find an authorization code value from a key. Returns NULL if key isn't found.

void makVrv::DtDeInitializer::setObserverStateMap ( const ObserverStateMap osm)

Set the ObserverStateMap. Used by DtInputDriver when creating observers.

const ObserverStateMap& makVrv::DtDeInitializer::observerStateMap ( ) const

Get the ObserverStateMap. Used by DtInputDriver when creating observers.

void makVrv::DtDeInitializer::setTerrainObserverViewsEnabled ( bool  enable)

Set the enable terrain observer views flag. Enabled by default. This tells the terrain loader to ignore the terrain observer views file.

bool makVrv::DtDeInitializer::terrainObserverViewsEnabled ( ) const

Set the enable terrain observer views flag. Enabled by default. This tells the terrain loader to ignore the terrain observer views file.

const std::vector<std::string>& makVrv::DtDeInitializer::mappingFilesToLoad ( ) const

Get the mapping files to load.

void makVrv::DtDeInitializer::setMappingFilesToLoad ( const std::vector< std::string > &  )

Set the mapping files to load.

const std::vector<std::string>& makVrv::DtDeInitializer::entityElementDefinitionHiersToMerge ( ) const

Get / Set the list of files and/or dirs merged into the entity element definition hierarchy.

void makVrv::DtDeInitializer::setEntityElementDefinitionHiersToMerge ( const std::vector< std::string > &  filesOrDirs)

Get / Set the list of files and/or dirs merged into the entity element definition hierarchy.

const std::vector<std::string>& makVrv::DtDeInitializer::entityElementDefinitionLeafsToMerge ( ) const

Get / Set the paths (files or dirs) for the additional entity element definitions (leaf nodes) to merge into the entity element definitions.

void makVrv::DtDeInitializer::setEntityElementDefinitionLeafsToMerge ( const std::vector< std::string > &  filesOrDirs)

Get / Set the paths (files or dirs) for the additional entity element definitions (leaf nodes) to merge into the entity element definitions.

const std::vector<std::string>& makVrv::DtDeInitializer::aggregateElementDefinitionHiersToMerge ( ) const

Get / Set the list of files and/or dirs merged into the aggregate (unit) element definition hierarchy.

void makVrv::DtDeInitializer::setAggregateElementDefinitionHiersToMerge ( const std::vector< std::string > &  filesOrDirs)

Get / Set the list of files and/or dirs merged into the aggregate (unit) element definition hierarchy.

const std::vector<std::string>& makVrv::DtDeInitializer::aggregateElementDefinitionLeafsToMerge ( ) const

Get / Set the paths (files or dirs) for the additional aggregate (unit) element

definitions (leaf nodes) to merge into the entity element definitions //

void makVrv::DtDeInitializer::setAggregateElementDefinitionLeafsToMerge ( const std::vector< std::string > &  filesOrDirs)

Get / Set the paths (files or dirs) for the additional aggregate (unit) element

definitions (leaf nodes) to merge into the entity element definitions //

const std::vector<std::string>& makVrv::DtDeInitializer::tacticalGraphicsElementDefinitionHiersToMerge ( ) const

Get / Set the list of files and/or dirs merged into the tactical graphics element definition hierarchy.

void makVrv::DtDeInitializer::setTacticalGraphicsElementDefinitionHiersToMerge ( const std::vector< std::string > &  filesOrDirs)

Get / Set the list of files and/or dirs merged into the tactical graphics element definition hierarchy.

const std::vector<std::string>& makVrv::DtDeInitializer::tacticalGraphicsElementDefinitionLeafsToMerge ( ) const

Get / Set the paths (files or dirs) for the additional tactical graphics element definitions (leaf nodes) to merge into the entity element definitions.

void makVrv::DtDeInitializer::setTacticalGraphicsElementDefinitionLeafsToMerge ( const std::vector< std::string > &  filesOrDirs)

Get / Set the paths (files or dirs) for the additional tactical graphics element definitions (leaf nodes) to merge into the entity element definitions.

const std::vector<std::string>& makVrv::DtDeInitializer::modelDefinitionFilesOrDirsToMerge ( ) const

Get / Set the model definition files (*.ommx) or dirs (or both) to load.

void makVrv::DtDeInitializer::setModelDefinitionFilesOrDirsToMerge ( const std::vector< std::string > &  filesOrDirs)

Get / Set the model definition files (*.ommx) or dirs (or both) to load.

const std::vector<std::string>& makVrv::DtDeInitializer::entityTypeMapFilesOrDirsToMerge ( ) const

Get / Set the entity type mapping files (*.metx) or dirs (or both) to load.

void makVrv::DtDeInitializer::setEntityTypeMapFilesOrDirsToMerge ( const std::vector< std::string > &  filesOrDirs)

Get / Set the entity type mapping files (*.metx) or dirs (or both) to load.

const std::vector<std::string>& makVrv::DtDeInitializer::aggregateTypeMapFilesOrDirsToMerge ( ) const

Get / Set the aggregate type mapping files (*.magx) or dirs (or both) to load.

void makVrv::DtDeInitializer::setAggregateTypeMapFilesOrDirsToMerge ( const std::vector< std::string > &  filesOrDirs)

Get / Set the aggregate type mapping files (*.magx) or dirs (or both) to load.

const std::vector<std::string>& makVrv::DtDeInitializer::tacticalGraphicsTypeMapFilesOrDirsToMerge ( ) const

Get / Set the tactical graphics type mapping files (*.mtgx) or dirs (or both) to load.

void makVrv::DtDeInitializer::setTacticalGraphicsTypeMapFilesOrDirsToMerge ( const std::vector< std::string > &  filesOrDirs)

Get / Set the tactical graphics type mapping files (*.mtgx) or dirs (or both) to load.

const bool makVrv::DtDeInitializer::overwriteMappingsOnMerge ( ) const

Get / Set whether when merging mapping files, the files specified on the commandline overwrite mappings in the default loaded files.

void makVrv::DtDeInitializer::setOverwriteMappingsOnMerge ( bool  overwrite)

Get / Set whether when merging mapping files, the files specified on the commandline overwrite mappings in the default loaded files.

const DisplayConnections& makVrv::DtDeInitializer::displayConnections ( ) const

Get the list of connections to make.

DisplayConnections& makVrv::DtDeInitializer::displayConnections ( )
void makVrv::DtDeInitializer::setDisplayConnections ( const DisplayConnections displayConnections)
void makVrv::DtDeInitializer::setAutoLoadFile ( const std::string &  file)

Set the file to automatically load.

const std::string& makVrv::DtDeInitializer::autoLoadFile ( ) const

Get the file to automatically load.

void makVrv::DtDeInitializer::setStartFullScreen ( bool  )

Set whether the application should start up in fullscreen mode.

bool makVrv::DtDeInitializer::startFullScreen ( ) const

Get whether the application should start up in fullscreen mode.

void makVrv::DtDeInitializer::addDefaultSettingsRecord ( const std::string &  recordName,
const DtBaseRecordHolder record 
)

Add a new record holder.

void makVrv::DtDeInitializer::removeDefaultSettingsRecord ( const std::string &  record)

Remove a default record.

template<typename RecordType >
bool makVrv::DtDeInitializer::findDefaultSettingsRecord ( const std::string &  name,
RecordType &  record 
) const
inline
void makVrv::DtDeInitializer::setConstrainToTerrain ( bool  constrain)

Set the observers to initially constrain to terrain.

bool makVrv::DtDeInitializer::constrainToTerrain ( ) const
void makVrv::DtDeInitializer::setSpeedScaling ( bool  scale)

Set the observers to initially scale speed.

bool makVrv::DtDeInitializer::speedScaling ( ) const
void makVrv::DtDeInitializer::setVertexSelectsParent ( bool  selectsParent)

Set whether selecting a vertex actually selects its parent object.

bool makVrv::DtDeInitializer::vertexSelectsParent ( ) const
void makVrv::DtDeInitializer::setDoubleBuffering ( bool  buffer)

Set whether to double buffer the windows.

bool makVrv::DtDeInitializer::doubleBuffer ( ) const
void makVrv::DtDeInitializer::setVSync ( bool  sync)

Set whether to vsync the windows.

bool makVrv::DtDeInitializer::vsync ( ) const
void makVrv::DtDeInitializer::setEnableTracyProfiling ( bool  enableProfiling)

Set whether to automatically enable tracy profiling on startup.

bool makVrv::DtDeInitializer::enableTracyProfiling ( ) const
void makVrv::DtDeInitializer::setFixedFrameRate ( unsigned int  framesPerSecond)

Set the number of frames per second to render. If this is equal to zero than a variable framerate is used.

unsigned int makVrv::DtDeInitializer::fixedFrameRate ( ) const
void makVrv::DtDeInitializer::setNumDepthBits ( unsigned short  numBits)

Set the number of depth bits for the window(24,32)

unsigned short makVrv::DtDeInitializer::numDepthBits ( ) const
void makVrv::DtDeInitializer::setNumStencilBits ( unsigned short  numBits)

Set the number of stencil bits for the window(0,8)

unsigned short makVrv::DtDeInitializer::numStencilBits ( ) const
void makVrv::DtDeInitializer::setRealizeMinimapModelSet ( bool  val)

Set whether or not to realize the minimap model set.

bool makVrv::DtDeInitializer::realizeMinimapModelSet ( ) const

Get whether or not to realize the minimap model set.

void makVrv::DtDeInitializer::setIndirectEntityRendering ( bool  val)

Set whether to use indirect rendering.

bool makVrv::DtDeInitializer::indirectEntityRendering ( ) const

Get whether indirect is enabled.

void makVrv::DtDeInitializer::setBufferClearUsesCompute ( bool  val)

Set whether buffer clear uses compute shaders (instead of glClearNamedBufferData)

bool makVrv::DtDeInitializer::bufferClearUsesCompute ( ) const

Set whether buffer clear uses compute shaders (instead of glClearNamedBufferData)

virtual void makVrv::DtDeInitializer::setLimitEntityTextures ( const DtVector2< int > &  resolution)
virtual

Set/get the max value (width, height) of the mipmap resolution that will be used. For entities.

virtual const DtVector2<int>& makVrv::DtDeInitializer::limitEntityTextures ( void  ) const
virtual

Set/get the max value (width, height) of the mipmap resolution that will be used. For entities.

virtual void makVrv::DtDeInitializer::setLimitEntityTexturesProportional ( bool  proportional)
virtual

Whether entity textures are limited proportionally. Default is true. see: DtStealthCommandLineProcessor::StealthArgs::limitEntityTexturesArg or DtVantageIgCommandLineProcessor::StealthArgs::limitEntityTexturesArg.

virtual bool makVrv::DtDeInitializer::limitEntityTexturesProportional ( void  ) const
virtual

Whether entity textures are limited proportionally. Default is true. see: DtStealthCommandLineProcessor::StealthArgs::limitEntityTexturesArg or DtVantageIgCommandLineProcessor::StealthArgs::limitEntityTexturesArg.

virtual void makVrv::DtDeInitializer::excludeFromTextureLimits ( const std::string &  modelDef)
virtual

These model defs are excluded from the texture limits above.

virtual const std::unordered_set<std::string>& makVrv::DtDeInitializer::modelDefsExcludedFromTextureLimits ( void  ) const
virtual

These model defs are excluded from the texture limits above.

virtual void makVrv::DtDeInitializer::setLimitTerrainTextures ( const DtVector2< int > &  resolution)
virtual

Set/get the max value (width, height) of the mipmap resolution that will be used. For terrain.

virtual const DtVector2<int>& makVrv::DtDeInitializer::limitTerrainTextures ( ) const
virtual

Set/get the max value (width, height) of the mipmap resolution that will be used. For terrain.

virtual void makVrv::DtDeInitializer::setLimitEarthTerrainTextures ( int  resolution)
virtual

Set/get the max value (width, height) of the mipmap resolution that will be used. For earth terrain.

virtual int makVrv::DtDeInitializer::limitEarthTerrainTextures ( ) const
virtual

Set/get the max value (width, height) of the mipmap resolution that will be used. For earth terrain.

virtual void makVrv::DtDeInitializer::setLimitEarthSplattingTextures ( int  resolution)
virtual

Set/get the max value (width, height) of the mipmap resolution that will be used. For earth terrain.

virtual int makVrv::DtDeInitializer::limitEarthSplattingTextures ( ) const
virtual

Set/get the max value (width, height) of the mipmap resolution that will be used. For earth terrain.

virtual void makVrv::DtDeInitializer::setLimitEarthVegetationTextures ( int  resolution)
virtual

Set/get the max value (width, height) of the mipmap resolution that will be used. For earth terrain.

virtual int makVrv::DtDeInitializer::limitEarthVegetationTextures ( ) const
virtual

Set/get the max value (width, height) of the mipmap resolution that will be used. For earth terrain.

virtual void makVrv::DtDeInitializer::setLimitGpuMemoryPercentage ( int  percentageCutoff)
virtual

Set the cutoff, beyond which vrv will not make new textures / buffers, as% of total available video ram [0, 100].

virtual int makVrv::DtDeInitializer::limitGpuMemoryPercentage ( void  ) const
virtual

Set the cutoff, beyond which vrv will not make new textures / buffers, as% of total available video ram [0, 100].

virtual void makVrv::DtDeInitializer::setEntityGridCellSize ( const DtVector3< int > &  cellSize)
virtual

set/get the cells' size for the sparse grid of entities Internally, the entities are spatially divided into a sparse grid of cells. This allows us to efficiently do cull/lod out a bunch of entities.

virtual DtVector3<int> makVrv::DtDeInitializer::entityGridCellSize ( void  ) const
virtual

set/get the cells' size for the sparse grid of entities Internally, the entities are spatially divided into a sparse grid of cells. This allows us to efficiently do cull/lod out a bunch of entities.

void makVrv::DtDeInitializer::setNoEntityDefinitionLoading ( bool  val)

Set whether to use appData for entity definitions.

bool makVrv::DtDeInitializer::noEntityDefinitionLoading ( ) const

Get whether using appData for entity definitions is enabled.

void makVrv::DtDeInitializer::setNoAggregateDefinitionLoading ( bool  val)

Set whether to use appData for entity definitions.

bool makVrv::DtDeInitializer::noAggregateDefinitionLoading ( ) const

Get whether using appData for entity definitions is enabled.

void makVrv::DtDeInitializer::setNoTacticalGraphicsDefinitionLoading ( bool  val)

Set whether to use appData for entity definitions.

bool makVrv::DtDeInitializer::noTacticalGraphicsDefinitionLoading ( ) const

Get whether using appData for entity definitions is enabled.

void makVrv::DtDeInitializer::setNoModelDefinitionLoading ( bool  val)

Set whether to use appData for model definitions.

bool makVrv::DtDeInitializer::noModelDefinitionLoading ( ) const

Get whether to use appData for model definitions.

void makVrv::DtDeInitializer::setNoEntityTypeMapLoading ( bool  val)

Set whether to use appData for the entity type map.

bool makVrv::DtDeInitializer::noEntityTypeMapLoading ( ) const

Get whether to use appData for the entity type map.

void makVrv::DtDeInitializer::setNoAggregateTypeMapLoading ( bool  val)

Set whether to use appData for the aggregate type map.

bool makVrv::DtDeInitializer::noAggregateTypeMapLoading ( ) const

Get whether to use appData for the aggregate type map.

void makVrv::DtDeInitializer::setNoTacticalGraphicsTypeMapLoading ( bool  val)

Set whether to use appData for the tactical graphics type map.

bool makVrv::DtDeInitializer::noTacticalGraphicsTypeMapLoading ( ) const

Get whether to use appData for the tactical graphics type map.

void makVrv::DtDeInitializer::setIgnoreZoomForSpeedtreeLod ( bool  val)

Set whether to consider view magnification when determining speedtree LODs.

bool makVrv::DtDeInitializer::ignoreZoomForSpeedtreeLod ( ) const

Get whether to consider view magnification when determining speedtree LODs.

void makVrv::DtDeInitializer::setSuppressHatIntersectOnAttach ( bool  val)

Set whether to do a regular height above terrain intersection when attached. Normally you want to to make dynamic near clipping planes when attached to work correctly. BUT if you are only going to attach to ground vehicles, you can skip the intersection which will result in smoother performance LODs.

bool makVrv::DtDeInitializer::suppressHatIntersectOnAttach ( ) const

Get to do a regular height above terrain intersection when attached.

void makVrv::DtDeInitializer::setSynchronizedNtpTime ( bool  val)

Set whether to use system clock to synchronize rendering (ocean, trees, etc) with NTP synchronized clocks.

bool makVrv::DtDeInitializer::synchronizedNtpTime ( ) const

Get whether to use system clock to synchronize rendering (ocean, trees, etc) with NTP synchronized clocks.

void makVrv::DtDeInitializer::setDofConstraintsEnabled ( bool  enabled)

Set whether models' DOF constraints should be obeyed. (Because several models do not have valid constraints set, all constraints are ignored/disabled by default. After the inventory of models have proper constraint values, constraints will be enabled by default, and this switch will be unnecessary. See Jira VRV-2670 for further info.)

bool makVrv::DtDeInitializer::dofConstraintsEnabled ( ) const

Queries whether model DOF constraints are enabled.

virtual void makVrv::DtDeInitializer::setKdTreesDisabled ( bool  disabled)
virtual

Set / get whether KD trees (for intersections are disabled)

virtual bool makVrv::DtDeInitializer::kdTreesDisabled ( ) const
virtual

Set / get whether KD trees (for intersections are disabled)

virtual void makVrv::DtDeInitializer::setForceTextShaping ( bool  force)
virtual
virtual bool makVrv::DtDeInitializer::forceTextShaping ( ) const
virtual
void makVrv::DtDeInitializer::setUseNonBlockingSendForSlaves ( bool  nonBlocking)

Set wheter the master should use non-blocking sends to slaves. If it does, then it busy waits if a socket would block. This is the old way, now settable for back compatibility.

bool makVrv::DtDeInitializer::useNonBlockingSendForSlaves ( ) const

Get wheter the master should use non-blocking sends to slaves. If it does, then it busy waits if a socket would block. This is the old way, now settable for back compatibility.

void makVrv::DtDeInitializer::setAntiAliasingLevel ( unsigned short  level)

Set the Anti-Aliasing level for the window(0x, 2x, 4x, 8x, 16x)

unsigned short makVrv::DtDeInitializer::antiAliasingLevel ( ) const
void makVrv::DtDeInitializer::setPathConfiguration ( const DtDePathConfiguration pathConfig)

Set the initial path configuration.

DtDePathConfiguration& makVrv::DtDeInitializer::pathConfiguration ( )

Access the initial path configuration.

const DtDePathConfiguration& makVrv::DtDeInitializer::pathConfiguration ( ) const

Access the initial path configuration.

void makVrv::DtDeInitializer::setInitLibXml ( bool  enabled)

Enable or disable initialization of libxml2 for multi-threading during display engine initialization.

bool makVrv::DtDeInitializer::initLibXml ( ) const

Get status of initialization of libxml2 for multi-threading during display engine initialization.

void makVrv::DtDeInitializer::setCheckForData ( bool  check)

Set whether to check for the existence of data.

bool makVrv::DtDeInitializer::checkForData ( ) const

Get whether to check for the existence of data.

void makVrv::DtDeInitializer::setUsePseudoFullScreen ( bool  enable)

Set whether to use a windowed mode instead of true fullscreen mode for fullscreen windows. Note that Cuda (used by Triton) gets stalled by VSync when using true fullscreen; on the other hand, to avoid Windows thinking the windowed screen is really full screen a one pixel border is on the window that may be visible and need to be masked out when used with projected systems. By default the true fullscreen mode is used; use this flag to use the pseudo (windowed) fullscreen.

bool makVrv::DtDeInitializer::usePseudoFullScreen ( ) const

Get whether to use a pseudo fullscreen.

void makVrv::DtDeInitializer::setUseHighestPriority ( bool  enable)

Set whether to use highest priority for application and main thread.

bool makVrv::DtDeInitializer::useHighestPriority ( ) const

Get whether to use highest priority for application and main thread.

void makVrv::DtDeInitializer::setTcpSendTimeout ( double  timeout)

get/set the tcp send timeout (seconds) which is used to prevent the master from freezing forever if a slave is stuck.

double makVrv::DtDeInitializer::tcpSendTimeout ( ) const
void makVrv::DtDeInitializer::setAutoReconnectPeriod ( double  period)

Set the time, in seconds, used to attempt to reattach to a remote display that has been unexpectedly disconnected. Period < 0. (the default) disables the capability.

double makVrv::DtDeInitializer::autoReconnectPeriod ( ) const

Get the time, in seconds, used to attempt to reattach to a remote display that has been unexpectedly disconnected. Period < 0. (the default) disables the capability.

bool makVrv::DtDeInitializer::autoReconnectEnabled ( ) const

Get whether auto reattach is enabled.

void makVrv::DtDeInitializer::setUseReverseZBuffer ( bool  val)

Set whether to use reverse Z buffering (default is not to)

bool makVrv::DtDeInitializer::useReverseZBuffer ( ) const

Get whether to use reverse Z buffering (default is not to)

void makVrv::DtDeInitializer::setExtraArgs ( const std::string &  argString)

Set extra arguments as a string to be available to custom code/plugins.

const std::string& makVrv::DtDeInitializer::extraArgs ( ) const

Get extra arguments as a string to be available to custom code/plugins.

void makVrv::DtDeInitializer::setDisableDynamicTerrain ( bool  val)

set whether or not to disable dynamic terrains

bool makVrv::DtDeInitializer::disableDynamicTerrain ( ) const

get whether or not dynamic terrains are disabled

bool makVrv::DtDeInitializer::indirectUsesExternalRenderer ( void  ) const

whether indirect geometry uses renderer external to it

void makVrv::DtDeInitializer::setindirectUsesExternalRenderer ( bool  val)

whether indirect geometry uses renderer external to it

bool makVrv::DtDeInitializer::enablePersistentShadowTechnique ( void  ) const

weather to use Persistent shadow technique

void makVrv::DtDeInitializer::setEnablePersistentShadowTechnique ( bool  val)

whether to use Persistent shadow technique

void makVrv::DtDeInitializer::setRendererThreadingModel ( DtRendererThreadingModel  threadingModel)

set the renderer threading model

DtRendererThreadingModel makVrv::DtDeInitializer::rendererThreadingModel ( void  ) const

get the renderer threading model

void makVrv::DtDeInitializer::setShowErrorDialogs ( bool  show)
bool makVrv::DtDeInitializer::showErrorDialogs ( ) const
void makVrv::DtDeInitializer::disableModelSet ( unsigned  int)

Set/Get whether a model set is disabled.

bool makVrv::DtDeInitializer::modelSetDisabled ( unsigned  int) const

Set/Get whether a model set is disabled.

const std::set<unsigned int>& makVrv::DtDeInitializer::disabledModelSets ( ) const

Set/Get whether a model set is disabled.

const std::vector<std::string>& makVrv::DtDeInitializer::translationFileNameBases ( ) const

Get / Set the additional file name bases to use when loading translation files Defaults are vrv and qt, for example vrv_en_GB, qt_en_GB Used by VRE to load vre_en_US etc. Not serialized.

void makVrv::DtDeInitializer::setAdditionalTranslationFileNameBases ( const std::vector< std::string > &  bases)

Get / Set the additional file name bases to use when loading translation files Defaults are vrv and qt, for example vrv_en_GB, qt_en_GB Used by VRE to load vre_en_US etc. Not serialized.

void makVrv::DtDeInitializer::setDisableGlBufferTracking ( bool  disable)

Disable GL buffer tracking on DtGlBuffer.

bool makVrv::DtDeInitializer::disableGlBufferTracking ( ) const

Disable GL buffer tracking on DtGlBuffer.

template<class Archive >
void makVrv::DtDeInitializer::_serialize ( Archive &  ar,
const unsigned int  version 
)
inlineprotected

Member Data Documentation

DtDriverConfiguration makVrv::DtDeInitializer::myDriverConfiguration
protected
DtGuiConfiguration makVrv::DtDeInitializer::myGuiConfiguration
protected
DtInputDriverConfiguration makVrv::DtDeInitializer::myInputDriverConfiguration
protected
std::string makVrv::DtDeInitializer::myDisplayEngineName
protected
DtDePathConfiguration makVrv::DtDeInitializer::myPathConfiguration
protected
DtDeConfiguration makVrv::DtDeInitializer::myDeConfiguration
protected
DeMode makVrv::DtDeInitializer::myDeMode
protected
DriverInstanceList makVrv::DtDeInitializer::myDriverInstances
protected
std::string makVrv::DtDeInitializer::myCoordinateSystem
protected
std::string makVrv::DtDeInitializer::myCoordinateSystemParameters
protected
int makVrv::DtDeInitializer::myNotifyLevel
protected
std::string makVrv::DtDeInitializer::myLogFileName
protected
std::string makVrv::DtDeInitializer::myModelPreloadFilename
protected
std::string makVrv::DtDeInitializer::myDiscoveredModelPreloadFilename
protected
bool makVrv::DtDeInitializer::myAutoLoadDriversFlag
protected
AuthorizationCodeMap makVrv::DtDeInitializer::myAuthorizationCodeMap
protected

Note, this member should probably not be serialized.

std::vector<std::string> makVrv::DtDeInitializer::myAutoStartDrivers
protected
ObserverStateMap makVrv::DtDeInitializer::myObserverStateMap
protected
std::vector<std::string> makVrv::DtDeInitializer::myMappingFilesToLoad
protected
std::vector<std::string> makVrv::DtDeInitializer::myEntityElementDefinitionHiersToMerge
protected
std::vector<std::string> makVrv::DtDeInitializer::myEntityElementDefinitionLeafsToMerge
protected
std::vector<std::string> makVrv::DtDeInitializer::myAggregateDefinitionHiersToMerge
protected
std::vector<std::string> makVrv::DtDeInitializer::myAggregateDefinitionLeafsToMerge
protected
std::vector<std::string> makVrv::DtDeInitializer::myTacticalGraphicsDefinitionHiersToMerge
protected
std::vector<std::string> makVrv::DtDeInitializer::myTacticalGraphicsDefinitionLeafsToMerge
protected
std::vector<std::string> makVrv::DtDeInitializer::myModelDefinitionsToMerge
protected
std::vector<std::string> makVrv::DtDeInitializer::myEntityTypeMapsToMerge
protected
std::vector<std::string> makVrv::DtDeInitializer::myAggregateTypeMapsToMerge
protected
std::vector<std::string> makVrv::DtDeInitializer::myTacticalGraphicsTypeMapsToMerge
protected
std::vector<std::string> makVrv::DtDeInitializer::myAdditionalTranslationFileNameBases
protected
std::set<unsigned int> makVrv::DtDeInitializer::myDisabledModelSets
protected
DisplayConnections makVrv::DtDeInitializer::myDisplayConnections
protected
std::string makVrv::DtDeInitializer::myAutoLoadFile
protected
bool makVrv::DtDeInitializer::myOverwriteMappingsOnMerge
protected
bool makVrv::DtDeInitializer::myFullScreenFlag
protected
bool makVrv::DtDeInitializer::myUsePseudoFullScreen
protected
bool makVrv::DtDeInitializer::myConstrainToTerrainFlag
protected
bool makVrv::DtDeInitializer::mySpeedScalingFlag
protected
bool makVrv::DtDeInitializer::myVertexSelectsParentFlag
protected
bool makVrv::DtDeInitializer::myRealizeMinimapModelSetFlag
protected
bool makVrv::DtDeInitializer::myBatchedRenderingFlag
protected
bool makVrv::DtDeInitializer::myIndirectEntityRendering
protected
bool makVrv::DtDeInitializer::myBufferClearUsesCompute
protected
bool makVrv::DtDeInitializer::myNoEntityDefinitionLoadingFlag
protected
bool makVrv::DtDeInitializer::myNoAggregateDefinitionLoadingFlag
protected
bool makVrv::DtDeInitializer::myNoTacticalGraphicsDefinitionLoadingFlag
protected
bool makVrv::DtDeInitializer::myNoModelDefinitionLoadingFlag
protected
bool makVrv::DtDeInitializer::myNoEntityTypeMapLoadingFlag
protected
bool makVrv::DtDeInitializer::myNoAggregateTypeMapLoadingFlag
protected
bool makVrv::DtDeInitializer::myNoTacticalGraphicsTypeMapLoadingFlag
protected
bool makVrv::DtDeInitializer::mySynchronizedOceanFlag
protected
bool makVrv::DtDeInitializer::mySynchronizedNtpTimeFlag
protected
bool makVrv::DtDeInitializer::myDofConstraintsEnabled
protected
bool makVrv::DtDeInitializer::myEnableTracyProfiling
protected
bool makVrv::DtDeInitializer::myDisableGlBufferTracking
protected
bool makVrv::DtDeInitializer::myDisableKdTrees
protected
bool makVrv::DtDeInitializer::myForceTextShaping
protected
bool makVrv::DtDeInitializer::myUseHighestPriorityFlag
protected
double makVrv::DtDeInitializer::myTcpSendTimeout
protected
double makVrv::DtDeInitializer::myAutoReconnectPeriod
protected
bool makVrv::DtDeInitializer::myDoubleBufferFlag
protected
bool makVrv::DtDeInitializer::myVSyncFlag
protected
unsigned int makVrv::DtDeInitializer::myFrameRate
protected
unsigned short makVrv::DtDeInitializer::myNumDepthBits
protected
unsigned short makVrv::DtDeInitializer::myNumStencilBits
protected
unsigned short makVrv::DtDeInitializer::myAntiAliasingLevel
protected
bool makVrv::DtDeInitializer::myInitLibXml
protected
bool makVrv::DtDeInitializer::myCheckForData
protected
bool makVrv::DtDeInitializer::myIgnoreZoomForSpeedtreeLod
protected
bool makVrv::DtDeInitializer::mySuppressHatIntersectOnAttach
protected
bool makVrv::DtDeInitializer::myUseNonBlockingSendForSlaves
protected
DefaultRecordMap makVrv::DtDeInitializer::myDefaultRecords
protected
DeFeatures makVrv::DtDeInitializer::myFeatures
protected
bool makVrv::DtDeInitializer::myUseReverseZBuffer
protected
std::string makVrv::DtDeInitializer::myExtraArgs
protected
bool makVrv::DtDeInitializer::myDisableDynamicTerrain
protected
bool makVrv::DtDeInitializer::myPreloadClouds
protected
bool makVrv::DtDeInitializer::myEnableMetaflightInstancing
protected
unsigned int makVrv::DtDeInitializer::myMetaflightMinInstances
protected
bool makVrv::DtDeInitializer::myTerrainObserverViewsEnabled
protected
DtVector2<int> makVrv::DtDeInitializer::myLimitEntityTexturesResolution
protected

only mip maps at or below this res will be loaded for entities

bool makVrv::DtDeInitializer::myLimitEntityTexturesProportional
protected

proportionally limit textures for entities (default is true)

std::unordered_set<std::string> makVrv::DtDeInitializer::myModelDefsExcludedFromTextureLimits
protected

models excluded from entity texture files

DtVector2<int> makVrv::DtDeInitializer::myLimitTerrainTexturesResolution
protected

only mip maps at or below this res will be loaded for terrain

int makVrv::DtDeInitializer::myLimitGpuMemoryPercentage
protected

the cutoff, beyond which vrv will not make new textures / buffers, as a % of total available video ram [0, 100]

DtVector3<int> makVrv::DtDeInitializer::myEntityGridCellSize = DtVector3<int>(5000, 5000, 5000)
protected
bool makVrv::DtDeInitializer::myShowErrorDialogs
protected
bool makVrv::DtDeInitializer::myIndirectUsesExternalRenderer = true
protected
bool makVrv::DtDeInitializer::myEnablePersistentShadowTechnique = true
protected
int makVrv::DtDeInitializer::myLimitEarthTerrainTextures = -1
protected
int makVrv::DtDeInitializer::myLimitEarthSplattingTextures = -1
protected
int makVrv::DtDeInitializer::myLimitEarthVegetationTextures = -1
protected
DtRendererThreadingModel makVrv::DtDeInitializer::myRendererThreadingModel = RTM_SingleThreaded
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
Copyright © 2005-2024 MAK Technologies. All Rights Reserved (www.mak.com)