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VR-Forces Developer's Guide
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Terrain state manipulators. Objects of these types are returned by the DtDynamicTerrainStateManipulatorFactory. They implement the most basic forms of terrain state manipulation.
Base class for dynamic terrain manipulators.

Public Member Functions | |
| virtual | ~DtDynamicTerrainImplementation () |
| virtual std::shared_ptr < DtDynamicTerrainFeature > | feature () const |
| virtual void | setFeature (const std::shared_ptr< DtDynamicTerrainFeature > &) |
Protected Attributes | |
| std::weak_ptr < DtDynamicTerrainFeature > | myFeature |
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Reimplemented in ConvertToBulletVisitor::VrfSwitch.
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