| makVrv::DtObserverShooter::DtObserverShooter |
( |
DtDe & |
de | ) |
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| virtual makVrv::DtObserverShooter::~DtObserverShooter |
( |
| ) |
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virtual |
| void makVrv::DtObserverShooter::fireProjectile |
( |
| ) |
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Fire the tank ! projectile.
| void makVrv::DtObserverShooter::setModelDefinitionName |
( |
const std::string & |
modelDefinitionName | ) |
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| void makVrv::DtObserverShooter::setProjectileSpeed |
( |
double |
speed | ) |
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Set the speed of the projectile.
| void makVrv::DtObserverShooter::tick |
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double |
simTime | ) |
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Set projectile time stamp.
| void makVrv::DtObserverShooter::removeExpiredProjectiles |
( |
| ) |
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Remove expired projectiles from the list.
setup the callback to detect if the projectile detect ground or water for the impact
| DtDe& makVrv::DtObserverShooter::myDe |
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protected |
| std::string makVrv::DtObserverShooter::myModelDefinitionName |
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protected |
projectile model definition
| double makVrv::DtObserverShooter::myProjectileSpeed |
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protected |
The documentation for this class was generated from the following file:
- /data/exports/nrhent7-1/nightly/docs/vrForces.vrf5-2-branch/examples/exampleProjectile/DtObserverShooter.h