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List of all members | Static Public Member Functions
makVrv::DtOsgOverlayUtils Class Reference

Static Public Member Functions

static osg::Camera * CreateTextureQuadOverlay (DtGlSimpleTexture *texture, float x, float y, float w, float h)
 
static osg::Camera * CreateTextureQuadOverlay (osg::Texture *texture, float x, float y, float w, float h)
 
static osg::Camera * CreateTextureQuadOverlay (const std::string &shader_root, osg::Texture2DArray *textureArray, float x, float y, float w, float h)
 

Member Function Documentation

static osg::Camera* makVrv::DtOsgOverlayUtils::CreateTextureQuadOverlay ( DtGlSimpleTexture texture,
float  x,
float  y,
float  w,
float  h 
)
static

adds an on screen quad for texture debugging (used by shadows and triton)

static osg::Camera* makVrv::DtOsgOverlayUtils::CreateTextureQuadOverlay ( osg::Texture *  texture,
float  x,
float  y,
float  w,
float  h 
)
static

adds an on screen quad for texture debugging (used by shadows and triton)

static osg::Camera* makVrv::DtOsgOverlayUtils::CreateTextureQuadOverlay ( const std::string &  shader_root,
osg::Texture2DArray *  textureArray,
float  x,
float  y,
float  w,
float  h 
)
static

adds an array of on screen quads for texture debugging (used by shadows)


The documentation for this class was generated from the following file:

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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