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makVrv::DtRenderModes Class Reference

Render modes for drawing GL primitives.

Static Public Attributes

static unsigned int theVertexCountToModeMap [5]
 

Member Data Documentation

unsigned int makVrv::DtRenderModes::theVertexCountToModeMap[5]
static

A map which maps the number of vertices to GL mode. 0 -> 0 (a bug should this happen) 1 -> GL_POINTS 2 -> GL_LINES 3 -> GL_TRIANGLES 4 -> GL_QUADS.


The documentation for this class was generated from the following file:

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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