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VR-Forces Developer's Guide
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Public Member Functions | |
| trpgModelRef (void) | |
| virtual | ~trpgModelRef (void) override |
| void | SetModel (int) |
| void | SetMatrix (const float64 *) |
| bool | GetModel (int32 &) const |
| bool | GetMatrix (float64 *) const |
| virtual bool | Write (trpgWriteBuffer &) override |
| virtual bool | Read (trpgReadBuffer &) override |
| virtual bool | Print (trpgPrintBuffer &) const override |
| virtual void | Reset (void) override |
Public Member Functions inherited from trpgReadWriteable | |
| trpgReadWriteable () | |
| const char * | getErrMess () const |
Public Member Functions inherited from trpgCheckable | |
| trpgCheckable (void) | |
| virtual | ~trpgCheckable (void) |
| bool | isValid (void) const |
| virtual TeAttrHdl | GetHandle () const |
| virtual void | SetHandle (TeAttrHdl hdl) |
Protected Attributes | |
| int | modelRef |
| float64 | m [4][4] |
Protected Attributes inherited from trpgReadWriteable | |
| char | errMess [512] |
Protected Attributes inherited from trpgCheckable | |
| bool | valid |
| TeAttrHdl | handle |
| bool | writeHandle |
| trpgModelRef::trpgModelRef | ( | void | ) |
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overridevirtual |
| void trpgModelRef::SetModel | ( | int | ) |
Set the model ID. Must come from a trpgModelTable.
| void trpgModelRef::SetMatrix | ( | const float64 * | ) |
Set the 4x4 rotate/translate/scale matrix.
Model ID pointing into a trpgModelTable.
Positional matrix. Works just like a trpgTransform.
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overridevirtual |
Writes this class to a write buffer.
Implements trpgReadWriteable.
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overridevirtual |
Reads this class from a read buffer.
Reimplemented from trpgReadWriteable.
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overridevirtual |
Prints this class to a print buffer.
Reimplemented from trpgReadWriteable.
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overridevirtual |
Resets the contents back to empty.
Implements trpgReadWriteable.
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protected |
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protected |