20 class DtSimCommandObjectWrapper;
21 class DtCommandAssignmentWidget;
57 virtual void on_triggered()
override;
61 virtual void dialogDestroyed();
88 virtual void on_triggered()
override;
92 virtual void dialogDestroyed();
119 virtual void on_triggered()
override;
123 virtual void dialogDestroyed();
149 virtual void on_triggered()
override;
153 virtual void dialogDestroyed();
174 const std::string& menuItemIdName,
const QString& menuText,
175 const std::string& iconFilename,
const std::string& switchTypes);
184 virtual void on_triggered()
override;
#define DT_DLL_VRFGUICOREQT
Definition: vrfGuiCoreQt.h:26
Action associated with the create -> Remove Dynamic Terrain Damage menu entry This really doesn't belo...
Definition: dynamicTerrainActions.h:42
QAction * myAction
Definition: dynamicTerrainActions.h:189
QAction * myAction
Definition: dynamicTerrainActions.h:157
DtCommandAssignmentWidget * myDialog
Definition: dynamicTerrainActions.h:66
DtCommandAssignmentWidget * myDialog
Definition: dynamicTerrainActions.h:128
makVrv::DtDe & myDe
Definition: dynamicTerrainActions.h:64
makVrv::DtDe & myDe
Definition: dynamicTerrainActions.h:126
makVrv::DtDe & myDe
Definition: dynamicTerrainActions.h:156
Action associated with the create -> Reset All Dynamic Terrain Changes menu entry This really doesn't ...
Definition: dynamicTerrainActions.h:134
DtCommandAssignmentWidget * myDialog
Definition: dynamicTerrainActions.h:158
Definition: simCommandObjectWrapper.h:42
Action associated with the create -> Switch Dynamic Terrain menu entry This really doesn't belong on t...
Definition: dynamicTerrainActions.h:164
makVrv::DtDe & myDe
Definition: dynamicTerrainActions.h:188
std::string myIconFilename
Definition: dynamicTerrainActions.h:191
makVrv::DtDe & myDe
Definition: dynamicTerrainActions.h:95
Action associated with the create -> Reset Dynamic Terrain Changes menu entry This really doesn't belo...
Definition: dynamicTerrainActions.h:104
DtCommandAssignmentWidget * myDialog
Definition: dynamicTerrainActions.h:97
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
QAction * myAction
Definition: dynamicTerrainActions.h:96
std::string mySwitchTypes
Definition: dynamicTerrainActions.h:192
QString myMenuText
Definition: dynamicTerrainActions.h:190
QAction * myAction
Definition: dynamicTerrainActions.h:127
Action associated with the create -> Add Dynamic Terrain Changes menu entry This really doesn't belong...
Definition: dynamicTerrainActions.h:73
QAction * myAction
Definition: dynamicTerrainActions.h:65