16 #include <matrix/vlVector.h>
45 virtual void tick()
override;
49 virtual const char*
type()
const override;
54 static void turnToHeadingCallback(
DtSimMessage * msg,
void * usr);
55 virtual void processTurnToHeadingTask(
DtSimMessage * msg);
virtual const char * type() const override
Returns a string identifies the class type of component. Type values are defined in compTypes...
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
virtual void registerTaskMsgCallbacks()
virtual void clearTask() override
Overridden to deactivate the port group when this controller completes a task.
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
const DtGroundAutoControllerComponent & operator=(const DtGroundAutoControllerComponent &orig)
assignment operator; not implemented
File: simMsg.h.
Definition: simMessage.h:35
DtGroundTurnToControllerComponent is a controller models turning a ground vehicle in a given directio...
Definition: groundTurnToControllerComponent.h:29
virtual void tick()
This gives the thread of control to the component. The component is ticked once each simulation from ...
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:96
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:89
DtGroundAutoControllerComponent is a base controller that holds capabilitites common to all automotiv...
Definition: groundAutoControllerComponent.h:34
A locally simulated VRF object.
Definition: localObject.h:98