13 #include "vlutil/vlString.h"
44 virtual const char*
type()
const override;
52 static void launchSmokeTaskCallback(
DtSimMessage * msg,
void * usr);
60 virtual bool init()
override;
63 virtual void tick()
override;
71 virtual bool useSmokeBomb();
75 virtual bool launchSmoke();
78 virtual void sendDetonation(
const DtVector& geocLoc);
81 virtual void launchSmokeTowards(
double heading);
90 virtual void terrainClamp(
const DtVector& geocLocIn, DtVector& geocLocOut)
const;
93 virtual void createSmoke(
const std::list<DtVector>& cloudLocations);
97 virtual bool createPSR();
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtLaunchSmokePSR * myProcessState
Holds state values which need to get saved out into the order of battle.
Definition: launchSmokeController.h:103
virtual const char * type() const override=0
Returns a string identifies the class type of component. Type values are defined in compTypes...
std::list< DtVector > myPoints
Definition: launchSmokeController.h:105
virtual void registerTaskMsgCallbacks()
This class provides a base class for all controllers that are capable of executing a DtSimTask...
Definition: singleTaskControllerComponent.h:22
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
This class stores the heading and launch at nearest target values from DtLaunchSmokeTask so they can ...
Definition: launchSmokePSR.h:17
virtual bool init() override
Calls setRadio()
File: simMsg.h.
Definition: simMessage.h:35
virtual void tick()
This gives the thread of control to the component. The component is ticked once each simulation from ...
const DtLaunchSmokeControllerDescriptor * myDesc
Definition: launchSmokeController.h:100
DtLaunchSmokeControllerDescriptor; descriptor for the DtLaunchSmokeComponent component.
Definition: launchSmokeControllerDescriptor.h:24
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:96
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:89
const DtTaskControllerComponent & operator=(const DtTaskControllerComponent &orig)
assignment operator
double myArcRange
Definition: launchSmokeController.h:106
A locally simulated VRF object.
Definition: localObject.h:98
End User Description: This controller handles DtLaunchSmokeTask tasks on an entity, and creates one or more tactical smoke clouds when the task executes. Uses Descriptor Type: DtLaunchSmokeControllerDescriptor.
Definition: launchSmokeController.h:25