13 #if !defined(Q_MOC_RUN)
30 virtual void run(
const std::set<makVrv::DtUniqueID>&)
override;
33 virtual void setupGui(
const DtEntityType&,
int appearance)
override;
37 virtual bool editStatement(
const std::set<makVrv::DtUniqueID>&,
const DtSimStatement* s)
override;
38 virtual void setupFrom(
const std::set<makVrv::DtUniqueID>& d)
override;
39 virtual bool wantsSelectionOfObjectInCommandMode(
const std::set<makVrv::DtUniqueID>&)
const override;
41 virtual void setupStatement(
const std::set<makVrv::DtUniqueID>&,
48 virtual void sendRequest()
override;
50 virtual void onOK()
override { sendRequest(); };
Definition: taskSetDialogInterface.h:63
Definition: taskSetDialogInterface.h:82
virtual void onOK() override
Definition: setAppearanceDialog.h:50
Definition: setAppearanceDialog.h:20
Definition: setAttributesDialog.h:39
Definition: setAppearanceDialog.h:53
Definition: attributesManager.h:38
class DtSimStatement:
Definition: simStatement.h:38
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
#define DT_DLL_VRFGUITASKSETQT
Definition: vrfGuiTaskSetQt.h:22
Definition: attributesManager.h:101