32 virtual void setObject(
const DtUUID&)
override;
33 virtual DtUUID object()
const override;
49 virtual void setForceOne(
int);
50 virtual int forceOne()
const;
52 virtual void setForceTwo(
int);
53 virtual int forceTwo()
const;
55 virtual void setForceOneIsHostileToForceTwo(
bool);
56 virtual bool forceOneIsHostileToForceTwo()
const;
58 virtual void addForce(
const std::string&,
int force);
59 virtual void removeForce(
int force);
63 virtual QWidget* contents(
const std::set<makVrv::DtUniqueID>& data)
override;
65 virtual void sendRequest()
override;
69 virtual bool wantsSelectionOfObjectInCommandMode(
const std::set<makVrv::DtUniqueID>&)
const override;
70 virtual void initializeItems(
const std::set<makVrv::DtUniqueID>& data)
override;
UUID is a unique ID wrapper class.
Definition: uuid.h:59
Class that is used as a template for task/set dialogs.
Definition: simulationCommandDialogInterface.h:39
DtSimCommand which changes the hostility of two forces. This command will give forceOne a new hostili...
Definition: changeHostilityCommand.h:22
Definition: simulationCommandDialogInterface.h:47
Definition: simulationCommandChangeHostility.h:26
DtSimCommand is an abstract base class from which commands can derive. It manages the read/write capa...
Definition: simCommand.h:32
Definition: simCommandObjectWrapper.h:42
Definition: simulationCommandChangeHostility.h:87
class DtSimStatement:
Definition: simStatement.h:38
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
#define DT_DLL_VRFGUITASKSETQT
Definition: vrfGuiTaskSetQt.h:22