13 #if !defined(Q_MOC_RUN)
26 class DtEnvironmentConditionsLogic;
27 class DtPersistenceToolbarWidget;
32 class DtLocalEnvironment;
41 virtual void setObject(
const DtUUID&)
override;
42 virtual DtUUID object()
const override;
55 QWidget* parent,
const Qt::WindowFlags& flags = 0,
71 virtual void setPrecipitationIntensity(
double intensity);
72 virtual void setAmbientAirTemperature(
double intensity);
73 virtual void setAmbientAirPressure(
double value);
74 virtual void setAirTemperatureAltitude(
double altitude);
75 virtual void setAirPressureAltitude(
double altitude);
76 virtual void setAirTemperatureAltitudeIsSeaLevel(
bool seaLevel);
77 virtual void setAirPressureAltitudeIsSeaLevel(
bool seaLevel);
78 virtual void setSeaLevelWaterConcentration(
double water);
79 virtual void setPrecipitationType(
int type);
80 virtual void setVisibilityDistance(
double distance);
81 virtual void setBlowingParticulateMatter(
int);
84 virtual void setWindDirection(
float altMSL,
float);
85 virtual void setWindSpeed(
float altMSL,
float);
86 virtual void setVisibilityDistance(
float altMSL,
float);
87 virtual void setVisibilityObscurant(
float altMSL,
unsigned int);
89 virtual void setCloudType(
float altMSL,
int);
90 virtual void setCloudDensity(
float altMSL,
float);
91 virtual void setSkyCoverage(
float altMSL,
float);
93 virtual void setUnderwaterVisibility(
double visibility);
94 virtual void setSurfaceTransparency(
double transparency);
95 virtual void setSwellState(
unsigned int state);
96 virtual void setSwellStateDirection(
double direction);
97 virtual void setSeaState(
unsigned int state);
98 virtual void setSeaStateDirection(
double direction);
99 virtual void setWindDrivenSeaStateEnabled(
bool enabled);
100 virtual void setChoppiness(
double choppiness);
101 virtual void setSurgeDepth(
double depth);
102 virtual void setWaterCurrentSpeed(
double speed);
103 virtual void setWaterCurrentDirection(
double dir);
104 virtual void setFogHeight(
double depth);
105 virtual void setFogColor(
const DtVector&);
106 virtual void setSnowAccumulation(
double snow);
107 virtual void setSnowMinimumAltitude(
double snow);
108 virtual void setSnowRoadAccumulation(
double snow);
109 virtual void setRainAccumulation(
double rain);
110 virtual void setLightningPresent(
bool isPresent);
112 virtual double ambientAirTemperature();
113 virtual double ambientAirPressure();
114 virtual double airTemperatureAltitude();
115 virtual double airPressureAltitude();
116 virtual bool airTemperatureAltitudeIsSeaLevel();
117 virtual bool airPressureAltitudeIsSeaLevel();
118 virtual double seaLevelWaterConcentration();
119 virtual double precipitationIntensity();
120 virtual unsigned int precipitationType();
121 virtual double visibilityDistance();
122 virtual double windDirection(
float altMSL);
123 virtual double windSpeed(
float altMSL);
124 virtual double visibilityDistance(
float altMSL);
125 virtual unsigned int visibilityObscurant(
float altMSL);
126 virtual unsigned int cloudType(
float altMSL);
127 virtual double cloudDensity(
float altMSL);
128 virtual double skyCoverage(
float altMSL);
129 virtual double underwaterVisibility();
130 virtual double surfaceTransparency();
131 virtual unsigned int swellState();
132 virtual double swellStateDirection();
133 virtual unsigned int seaState();
134 virtual double seaStateDirection();
135 virtual int blowingParticulateMatter()
const;
136 virtual bool windDrivenSeaStateEnabled();
137 virtual double waterCurrentSpeed();
138 virtual double waterCurrentDirection();
139 virtual double fogHeight();
140 virtual DtVector fogColor();
141 virtual double snowAccumulation();
142 virtual double snowMinimumAltitude();
143 virtual double snowRoadAccumulation();
144 virtual double rainAccumulation();
146 virtual bool lightningPresent();
148 virtual double choppiness();
149 virtual double surgeDepth();
150 virtual bool editStatement(
const std::set<makVrv::DtUniqueID>& data,
const DtSimStatement* s)
override;
152 virtual void setCurrentEnvironment(
const QString& s)
override;
155 virtual QWidget* contents(
const std::set<makVrv::DtUniqueID>& data)
override;
157 virtual void sendRequest()
override;
160 virtual bool wantsSelectionOfObjectInCommandMode(
const std::set<makVrv::DtUniqueID>&)
const override;
163 virtual std::vector<std::string> commandDialogFiltersFor(
164 const std::set<makVrv::DtUniqueID>& data,
const DtSimStatement* stmt,
int& initialSelection)
const override;
166 virtual void setupFrom(
const std::set<makVrv::DtUniqueID>& s)
override;
170 virtual bool initiallyBroadcast()
const override;
199 virtual void blockEnvironmentSignals(
bool b)
override;
200 virtual void sendEnvironmentToGUI(
bool b)
override;
203 virtual void onRemoveEnvironmentConditions(
const makVrv::DtUnicode& name)
override;
204 virtual void onElevationalConfigurationAltitudeChanged(
float newAltitude,
float oldAltitude)
override;
206 virtual void onUpdateElevationalConfiguration(
float baseMSLAltitude,
207 float windSpeed,
float windDirection,
211 virtual void onChangePrecipitationIntensity(
double value)
override;
212 virtual void onSaveEnvironmentConditions(
const makVrv::DtUnicode& name)
override;
214 virtual void onChangeWindSpeed(
double value)
override;
215 virtual void onChangeWindDirection(
double value)
override;
220 virtual void onAddElevationalConfiguration()
override;
221 virtual void onRemoveElevationalConfiguration(
float altitude)
override;
222 virtual void updateWeatherConditions();
UUID is a unique ID wrapper class.
Definition: uuid.h:59
Instances of DtSimCommandStmt represent a single sim-command in a DtPlan.
Definition: simCommandStmt.h:32
QString myCurrentEnvironment
Definition: simulationCommandSetGlobalWeather.h:180
A unicode string. DtUnicode stores a UTF-16 encoded unicode string. Code Point, a Unicode character...
Definition: DtUnicode.h:33
Declaration for the makVrv::DtEnvironmentConditionsLogic class.
Definition: simulationCommandSetGlobalWeather.h:47
Class that is used as a template for task/set dialogs.
Definition: simulationCommandDialogInterface.h:39
makVrv::DtPersistenceToolbarWidget * myToolbar
Definition: simulationCommandSetGlobalWeather.h:174
Definition: localEnvironment.h:27
DtVrfEnvironmentConditionsWeatherWidget::DisplayMode myDisplayMode
Definition: simulationCommandSetGlobalWeather.h:178
The logic for displaying/editing the environment conditions.
Definition: DtEnvironmentConditionsLogic.h:35
Contains the DtUUID class declaration.
VisibilityObscurant
Definition: DtEnvironmentRecord.h:30
bool mySetFromSimCommand
Definition: simulationCommandSetGlobalWeather.h:181
Abstract interface for controlling persistence of state in a dialog.
Definition: DtPersistenceControlsInterface.h:20
Record for an elevational configuration A record of this type consists of 1) a base MSL altitude...
Definition: DtEnvironmentRecord.h:251
Definition: simulationCommandDialogInterface.h:47
DT_DLL_VRVCORE double distance(const makVrv::DtCoordinateSystem &, const DtVector &from, const DtVector &to)
Returns the distance from the two points. Coordinates are in local database coordinates The coordinat...
The DtEnvironmentInterface is an interface class providing abstraction for different managers of envi...
Definition: DtEnvironmentInterface.h:40
static DtUnicode tr(const char *ascii)
Ascii translation function, used to be compatible with Qt's translation tools. This will simply call ...
Definition: DtUnicode.h:92
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
virtual makVrv::DtUnicode broadcastTitle() const override
Definition: simulationCommandSetGlobalWeather.h:61
DtSimCommand is an abstract base class from which commands can derive. It manages the read/write capa...
Definition: simCommand.h:32
Record of environment/weather settings Includes precipitation, air, and clouds.
Definition: DtEnvironmentRecord.h:45
A DtSimCommand subclass which specifies a change to the weather settings for the specified weather ar...
Definition: changeWeatherCommand.h:29
Specialized version for weather dialogs.
Definition: simulationCommandDialogInterface.h:62
Definition: simCommandObjectWrapper.h:42
makVrv::DtEnvironmentConditionsLogic * myLogic
Definition: simulationCommandSetGlobalWeather.h:175
DtVrfEnvironmentConditionsWeatherWidget * myContentsWidget
Definition: simulationCommandSetGlobalWeather.h:173
class DtSimStatement:
Definition: simStatement.h:38
const char int mode
Definition: ioapi.h:38
Definition: simulationCommandSetGlobalWeather.h:184
An abstract interface for a weather condition settings widget.
Definition: DtEnvironmentConditionsInterface.h:30
Definition: simulationCommandSetGlobalWeather.h:34
DtLocalEnvironment * myEnvironmentInterface
Definition: simulationCommandSetGlobalWeather.h:176
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
const DtSimCommandStmt * mySimCommand
Definition: simulationCommandSetGlobalWeather.h:177
DtVrfEnvironmentConditionsWeatherWidget::DisplayMode displayMode() const
Definition: simulationCommandSetGlobalWeather.h:68
#define DT_DLL_VRFGUITASKSETQT
Definition: vrfGuiTaskSetQt.h:22
virtual void setDisplayMode(int mode) override
Must be set before contents() is called.
Definition: simulationCommandSetGlobalWeather.h:66
CloudType
Cloud layer types.
Definition: DtCloudTypeMapper.h:35