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VR-Forces Developer's Guide
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Go to the source code of this file.
Classes | |
| struct | makVrf::DtUnimplementedMethod |
| struct | makVrf::DtUnknownStateComponent |
Namespaces | |
| makVrf | |
Macros | |
| #define | COMPONENT_TYPE(type) (DtStateComponent::StateComponentType)(0x0000FFFF & type) |
| #define | CREATOR_TYPE(type) (DtStateComponent::StateComponentType)((0xFFFF0000 & type) >> 16) |
Typedefs | |
| using | makVrf::SimStateID = unsigned long long |
| using | makVrf::UInt64 = unsigned long long |
| using | makVrf::UInt32 = unsigned int |
| using | makVrf::UInt8 = unsigned char |
| using | makVrf::Bool = UInt8 |
| using | makVrf::DtInstanceUpdatedCallback = boost::function< void(const std::vector< UInt32 > &)> |
Functions | |
| DT_DLL_vrfStateData std::string | makVrf::LegionSVNRevision () |
Variables | |
| static const SimStateID | makVrf::InvalidSimStateID = 0xFFFFFFFFFFFFFFFF |
| #define COMPONENT_TYPE | ( | type | ) | (DtStateComponent::StateComponentType)(0x0000FFFF & type) |
| #define CREATOR_TYPE | ( | type | ) | (DtStateComponent::StateComponentType)((0xFFFF0000 & type) >> 16) |