| ImGuiInputTextState::ImGuiInputTextState |
( |
| ) |
|
|
inline |
| void ImGuiInputTextState::ClearText |
( |
| ) |
|
|
inline |
| void ImGuiInputTextState::ClearFreeMemory |
( |
| ) |
|
|
inline |
| int ImGuiInputTextState::GetUndoAvailCount |
( |
| ) |
const |
|
inline |
| int ImGuiInputTextState::GetRedoAvailCount |
( |
| ) |
const |
|
inline |
| void ImGuiInputTextState::OnKeyPressed |
( |
int |
key | ) |
|
| void ImGuiInputTextState::CursorAnimReset |
( |
| ) |
|
|
inline |
| void ImGuiInputTextState::CursorClamp |
( |
| ) |
|
|
inline |
| bool ImGuiInputTextState::HasSelection |
( |
| ) |
const |
|
inline |
| void ImGuiInputTextState::ClearSelection |
( |
| ) |
|
|
inline |
| int ImGuiInputTextState::GetCursorPos |
( |
| ) |
const |
|
inline |
| int ImGuiInputTextState::GetSelectionStart |
( |
| ) |
const |
|
inline |
| int ImGuiInputTextState::GetSelectionEnd |
( |
| ) |
const |
|
inline |
| void ImGuiInputTextState::SelectAll |
( |
| ) |
|
|
inline |
| int ImGuiInputTextState::CurLenW |
| int ImGuiInputTextState::CurLenA |
| bool ImGuiInputTextState::TextAIsValid |
| int ImGuiInputTextState::BufCapacityA |
| float ImGuiInputTextState::ScrollX |
| float ImGuiInputTextState::CursorAnim |
| bool ImGuiInputTextState::CursorFollow |
| bool ImGuiInputTextState::SelectedAllMouseLock |
| bool ImGuiInputTextState::Edited |
| void* ImGuiInputTextState::UserCallbackData |
The documentation for this struct was generated from the following file:
- /data/exports/nrhent7-1/nightly/docs/vrForces.vrf5-2-branch/include/vrvImgui/imgui_internal.h