VR-Forces Developer's Guide
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
List of all members | Public Attributes
makVrv::DtOverlayResourceRequirements Struct Reference

A structure to hold rendering requiresments for overlays. This is used to update overlay resource providers during an overlay render pass.

Public Attributes

bool myRequiresSceneDepthTexture = false
 
bool myRequiresSceneOcclusionTexture = false
 

Member Data Documentation

bool makVrv::DtOverlayResourceRequirements::myRequiresSceneDepthTexture = false
bool makVrv::DtOverlayResourceRequirements::myRequiresSceneOcclusionTexture = false

The documentation for this struct was generated from the following file:

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
Copyright © 2005-2024 MAK Technologies. All Rights Reserved (www.mak.com)