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VR-Forces Developer's Guide
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A structure used to define a simulation particle.
Public Member Functions | |
| Particle () | |
Public Attributes | |
| Particle * | myParent |
| Particle * | myChild |
| float | mySortDepth |
| osg::Vec4 | myPosition |
| osg::Vec4 | myMove |
| osg::Vec3 | myVelocity |
| float | myLifeTime |
| float | myLifeTimeInit |
| unsigned char | myUsePhysics |
| unsigned char | myFadeCurve |
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inline |
| Particle* makVrv::DtWeatherEffect::Particle::myParent |
| Particle* makVrv::DtWeatherEffect::Particle::myChild |
| float makVrv::DtWeatherEffect::Particle::mySortDepth |
| osg::Vec4 makVrv::DtWeatherEffect::Particle::myPosition |
| osg::Vec4 makVrv::DtWeatherEffect::Particle::myMove |
| osg::Vec3 makVrv::DtWeatherEffect::Particle::myVelocity |
| float makVrv::DtWeatherEffect::Particle::myLifeTime |
| float makVrv::DtWeatherEffect::Particle::myLifeTimeInit |