56 virtual const char*
type()
const override;
58 virtual void tick()
override;
68 static void turnMoveCallback(
DtSimMessage* msg,
void* usr);
81 virtual bool turnComplete();
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
virtual void registerTaskMsgCallbacks()
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
const DtSurfaceEntityPilotController & operator=(const DtSurfaceEntityPilotController &orig)
assignment operator; not implemented
virtual const char * type() const override
Returns a string identifies the class type of component. Type values are defined in compTypes...
File: simMsg.h.
Definition: simMessage.h:35
static DtSimComponent * creator(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:96
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:89
The DtSurfaceEntityPilotController provides basic movement capabilities for surface entities and crea...
Definition: surfaceEntityPilotController.h:78
virtual void tick() override
Overridden to check for valid myProcessState pointer. If it is null a warning is printed to the objec...
DtSimTask is an abstract base class from which real tasks can derive. It manages the read/write capab...
Definition: simTask.h:30
A locally simulated VRF object.
Definition: localObject.h:98
//! DtSurfaceEntityTurnMoveController is a controller that models the movement of a surface entity to...
Definition: surfaceEntityTurnMoveController.h:27