18 class DtMapFocusHandler;
31 virtual void displayDialog();
33 boost::signals2::signal<void(const std::vector<DtUUID>& names)> signal_objectsSelected;
37 virtual void sendRequest()
override;
39 virtual void initializeSelectionFilters()
override;
#define DT_DLL_VRFGUICOREQT
Definition: vrfGuiCoreQt.h:26
boost::signals2::signal< void()> signal_addObjectsDialogDestroyed
Definition: syncMatrixAddObjectsDialog.h:34
Definition: baseFilteredListViewTaskSetDialog.h:34
Definition: syncMatrixAddObjectsDialog.h:20
class DtSimStatement:
Definition: simStatement.h:38
This class will manage filtered list views for the basic purpose of allowing a single list view in th...
Definition: mapFocusHandler.h:116
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76