27 class DtAltitudeEntryWidget;
28 class DtWeaponSelectionWidget;
29 class DtLocationEntryWidget;
41 virtual int numberOfBombs()
const;
42 virtual void setNumberOfBombs(
int);
44 virtual QString weapon()
const;
45 virtual void setWeapon(
const QString&);
47 virtual DtVector targetLocation()
const;
48 virtual void setTargetLocation(
const DtVector&);
50 virtual void setLocationValid(
bool);
51 virtual void validate();
54 virtual QWidget* contents(
const std::set<makVrv::DtUniqueID>& data)
override;
59 virtual void sendRequest()
override;
60 virtual void setupFrom(
const std::set<makVrv::DtUniqueID>& d)
override;
61 virtual bool valid()
const override;
68 void slot_onWeaponChanged(
const QString& weaponName);
72 void slot_onBombsChanged(
int num);
QLabel * myWeaponRangeLabel
Definition: taskAggregateBombLocationDialog.h:89
QComboBox * myWeapon
Definition: taskAggregateBombLocationDialog.h:84
Definition: baseTaskSetDialogInterface.h:35
DtRwPropertiesMap myPowers
Storage for properties of the entity being tasked.
Definition: taskAggregateBombLocationDialog.h:104
Definition: taskSetDialogInterface.h:82
QLabel * myStrengthPerBombLabel
Definition: taskAggregateBombLocationDialog.h:95
DtLocationEntryWidget * myTargetLocation
Definition: taskAggregateBombLocationDialog.h:78
QLabel * myWeaponRange
Definition: taskAggregateBombLocationDialog.h:90
QLabel * myDamageTypeAttack
Definition: taskAggregateBombLocationDialog.h:99
DtVector myLocation
Storage for properties of the entity being tasked.
Definition: taskAggregateBombLocationDialog.h:106
DtRwPropertiesMap myAmmunition
Storage for properties of the entity being tasked.
Definition: taskAggregateBombLocationDialog.h:105
QGridLayout * myGridLayout
Definition: taskAggregateBombLocationDialog.h:76
bool myLocationValid
Definition: taskAggregateBombLocationDialog.h:110
QGroupBox * myWeaponInfoBox
Definition: taskAggregateBombLocationDialog.h:86
Definition: taskAggregateBombLocationDialog.h:113
Contains makVrf::DtBaseTaskSetDialogInterface class. This is the interface for the dialog used by mos...
QGridLayout * myWeaponInfoLayout
Definition: taskAggregateBombLocationDialog.h:87
QLabel * myTotalBombs
Definition: taskAggregateBombLocationDialog.h:98
QLabel * myTotalBombsLabel
Definition: taskAggregateBombLocationDialog.h:97
QLabel * myWeaponLabel
Definition: taskAggregateBombLocationDialog.h:83
Acts as a map for properties. A map is a definition that has a key and a prototype, with values being the key and prototype pair. The key can only be a string (DtRwStringType), int (DtRwIntType, DtRwInt8Type, DtRwInt16Type, DtRwInt32Type), or real (DtRwRealType, DtRwReal32Type, DtRwReal64Type).
Definition: rwPropertiesMap.h:41
QLabel * mySecondsPerBombLabel
Definition: taskAggregateBombLocationDialog.h:93
Class that is used as a template for task/set dialogs.
Definition: taskSetDialogInterface.h:44
Definition: taskAggregateBombLocationDialog.h:31
QLabel * mySecondsPerBomb
Definition: taskAggregateBombLocationDialog.h:94
QLabel * myBlastRadiusLabel
Definition: taskAggregateBombLocationDialog.h:91
class DtSimStatement:
Definition: simStatement.h:38
QLabel * myDamageType
Definition: taskAggregateBombLocationDialog.h:100
QSpinBox * myNumBombs
Definition: taskAggregateBombLocationDialog.h:81
QWidget * myCanvas
Definition: taskAggregateBombLocationDialog.h:75
QLabel * myStrengthPerBomb
Definition: taskAggregateBombLocationDialog.h:96
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
Definition: locationEntryWidget.h:47
QLabel * myBlastRadius
Definition: taskAggregateBombLocationDialog.h:92
#define DT_DLL_VRFGUITASKSETQT
Definition: vrfGuiTaskSetQt.h:22
QLabel * myNumBombsLabel
Definition: taskAggregateBombLocationDialog.h:80