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terrainProcessPolygonsBox.h File Reference

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Classes

struct  DtTerrainTriangleStruct
 
struct  DtTerrainInstance
 
class  DtTerrainProcessPolygonsBox
 
class  DtTriangleOutputInterface
 

Namespaces

 makVrv
 

Typedefs

using DtTerrainGeometryId = unsigned int
 
using DtTerrainInstanceId = unsigned int
 
typedef void(* DtTriangleCallbackFinalizeFcn )(int status, void *usr)
 
typedef void(* DtTriangleCallbackFcn )(DtTerrainTriangleStruct &triangle, void *usr)
 

Typedef Documentation

Unique ID numbers that reference a specific geometry (or set of triangles) in the terrain. A specific geometry may be used my multiple instances.

Unique ID numbers that reference a specific instance of a set of geometry in the terrain. Each terrain instance references a specific terrain geometry by id, and multiple objects may share the same geometry.

typedef void(* DtTriangleCallbackFinalizeFcn)(int status, void *usr)
typedef void(* DtTriangleCallbackFcn)(DtTerrainTriangleStruct &triangle, void *usr)

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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