40 virtual const char*
type()
const override;
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
static DtSimComponent * creator(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=nullptr, DtReaderWriterRegistry *parentRegistry=nullptr)
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
virtual const char * type() const override
Returns a string identifies the class type of component. Type values are defined in compTypes...
DtVerticalLauncherController; controller for a fixed vertical missile launcher.
Definition: verticalLauncherController.h:22
DtLauncherController is a controller that accepts input from a target sensor, and provides ammunition...
Definition: launcherController.h:63
const DtLauncherController & operator=(const DtLauncherController &orig)=delete
assignment operator; not implemented
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:96
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:89
Represents a single simulation object in the exercise. Object may be VRF simulation, or non-VRF simulated, and may be simulated by the local sim engine, or by a remote sim engine. Only public (external) state of the object is available. All data is read-only. All access to data of the object is thread safe within the simulation frame.
Definition: simObject.h:80
A locally simulated VRF object.
Definition: localObject.h:98
virtual bool acquireTarget(const DtSimObject *target)
Returns true when target has been acquired. If the target cannot be acquired given the azimuthSweep o...