VR-Link C# API Documentation
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- p -
PaintScheme :
makVrl.EntityStateRepository
partNature :
EntityStateMessage
partPosition :
EntityStateMessage
partPostition :
makVrl.EntityStateRepository
period :
SetReflectedEntitySmoothingPeriodMessage
PerpendicularLeft :
makVrl.Vector2
,
makVrl.Vector2d
PerpendicularRight :
makVrl.Vector2
,
makVrl.Vector2d
pin :
IffStateMessage
,
makVrl.IffStateRepository
port :
InitDISMessage
,
makVrl.DisExerciseConnectionInitializer
pos :
f18.VehicleSim
postSmoothOriTime :
makVrl.Smoother
postSmoothTime :
makVrl.Smoother
power :
ReceiverStateMessage
,
TransmitterStateMessage
,
makVrl.ReceiverStateRepository
,
makVrl.TransmitterStateRepository
,
LaserDesignatorStateMessage
,
makVrl.laserDesignatorStateRepository
powerPlantStatus :
makVrl.EntityStateRepository
powerReduction :
makVrl.IffStateRepository
,
IffStateMessage
PRF :
BeamStateMessage
,
makVrl.BeamStateRepository
primaryWeaponState :
makVrl.EntityStateRepository
propulsionSystemsData :
makVrl.EntityStateRepository
,
EntityStateMessage
pseudoNoiseInUse :
makVrl.TransmitterStateRepository
,
TransmitterStateMessage
pulseWidth :
BeamStateMessage
,
makVrl.BeamStateRepository
Document ID: Generated on Thu Oct 16 00:12:25 EDT 2025 from SVN revision 280738
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