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VR-Vantage 3.2 API Documentation
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Files | |
| file | DtBinding.h [code] |
| Enumerations for texture/buffer bindings. | |
| file | DtBufferType.h [code] |
| Buffer Type enums. | |
| file | DtCpuAccess.h [code] |
| Enumerations for cpu access required by textures/buffers. | |
| file | DtForwardDeclare.h [code] |
| Helpers to easily define forward declarations. | |
| file | DtGlBuffer.h [code] |
| Contains the DtGlBuffer class declaration. | |
| file | DtGlBufferListener.h [code] |
| Contains makVrv::DtGlBufferListener class. | |
| file | DtGlBufferMemoryTracker.h [code] |
| Contains makVrv::DtGlBufferMemoryTracker class. | |
| file | DtGlCaps.h [code] |
| Contains the DtGlCaps class declaration. | |
| file | DtGlDebugger.h [code] |
| Contains the DtGlDebugger class declaration. | |
| file | DtGlDebugGroup.h [code] |
| A helper classes for encapsulating gl debug groups. | |
| file | DtGlImageType.h [code] |
| enum representing an OpenGL image type | |
| file | DtGlObjects.h [code] |
| Encapsulates an opengl object and the context it was created in. | |
| file | DtGlProgram.h [code] |
| Contains makVrv::DtGlProgram class. | |
| file | DtGlRenderToTexture.h [code] |
| A helper classes for creating a RTT target, optionally including depth buffer. | |
| file | DtGlScreenQuad.h [code] |
| file | DtGlShader.h [code] |
| A helper class for creating and managing OpenGL Shader programs. | |
| file | DtGlSimpleTexture.h [code] |
| Simple wrapper for OpenGL Texture. | |
| file | DtGlslToDtDefines.h [code] |
| Contains the defines that map glsl types to vrvGraphicsUtils' types. | |
| file | DtGlTexture.h [code] |
| A wrapper class for an OpenGL texture. | |
| file | DtGlTextureBufferObject.h [code] |
| Wrapper for OpenGL Texture Buffer Object. | |
| file | DtGlTextureMemoryTracker.h [code] |
| Contains makVrv::DtGlTextureMemoryTracker class. | |
| file | DtGlTextureUtils.h [code] |
| Contains the DtGlTextureUtils class declaration. | |
| file | DtGlTrackedTextureProperties.h [code] |
| Contains makVrv::DtGlTrackedTextureProperties class. | |
| file | DtGlUtils.h [code] |
| Contains the DtGlUtils class declaration. | |
| file | DtGraphicsUtilsStableHeaders.h [code] |
| file | DtLight.h [code] |
| Light class. | |
| file | DtLightData.h [code] |
| Helper class to pack lights into a buffer/texture. | |
| file | DtLightManager.h [code] |
| DtLightManager class which allows creation/deletion of lights. | |
| file | DtLightScreenSpaceData.h [code] |
| Screenspace light data. | |
| file | DtOpenGlMappings.h [code] |
| OpenGL mappings. | |
| file | DtProgramConstants.h [code] |
| Contains makVrv::DtProgramConstants class. | |
| file | DtScopedShaderContainer.h [code] |
| Contains makVrv::DtScopedShaderContainer class. | |
| file | DtTileSpaceLightGrid.h [code] |
| Class doing all the heavy lifting in regards of forward+ lighting. | |
| file | DtUsage.h [code] |
| Buffer Usage enums. | |
| file | DtUserObjectBindings.h [code] |
| Class to store a set of keys mapping to a set of any objects. | |
| file | fond.h [code] |
| file | stb_rect_pack.h [code] |
| file | stb_truetype.h [code] |
| file | utf8.h [code] |
| file | vrvGraphicsUtils.h [code] |
| Dll export defines. | |