- r -
- rad()
: math
- random()
: math
- random_normalized()
: math
- randomseed()
: math
- react_to_molotov_state()
: luaMiddleEastHumvee
, luaMiddleEastSoldier
- react_to_rpg_state()
: luaMiddleEastSoldier
, luaMiddleEastHumvee
- read()
: file
, io
- recenter()
: math
- recenter_deg()
: math
- recenter_rad()
: math
- register_dead_character()
: luaUrbanController
- remove()
: os
, table
- remove_info_label()
: luaLabel
- remove_script()
: luaStateMachineScript
- remove_user()
: luaUrbanSite
- rename()
: os
- rep()
: string
- reposition_state()
: luaSmartProp
- reset()
: luaCharacter
, luaMiddleEastHumvee
, luaMiddleEastInsurgent
, luaMiddleEastRPGInsurgent
, luaMiddleEastShopKeeper
, luaSmartProp
, luaUrbanCivilian
, luaVehicle
- reset_package()
: luaFoodStand
, luaUrbanController
, luaLifeFormServer
, luaMotionEditorHelper
, luaMiddleEastUI
, luaDirectedAI
, luaScheduleEvents
, luaLounge
, luaUrbanSite
, luaSmartProp
, luaTrafficLight
, luaVehicleMind
, luaAngerPedestrian
, lqt
, luaMosque
, luaUIStateMachine
, luaSensorHelper
, luaStateMachineScript
- restore_normal_goals()
: luaUrbanCivilian
- resume()
: coroutine
- retreat_state()
: luaMiddleEastSoldier
- return_to_patrol_path_state()
: luaSimpleSoldier
- revive_dead_person()
: luaSmartProp
- roof_takeover_state()
: luaSmartProp