MAK Legion 1.1 API Documentation
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embark/clutterSim.cxx File Reference

Namespaces

 Clutter
 

Macros

#define TEST_CASE_1   1
 
#define TEST_CASE_2   2
 
#define TEST_CASE_3   3
 
#define TEST_CASE_4   4
 
#define TEST_CASE_5   5
 
#define TEST_CASE_MIN   1
 
#define TEST_CASE_MAX   5
 

Functions

float vecToHeadingRad (Legion::Vector3f &vec)
 
Legion::Vector3f vecToOrientation (Legion::Vector3f &fwd, Legion::Vector3d &loc)
 
DtVector Clutter::coerce (const Legion::Vector3d &v)
 
Legion::Vector3d Clutter::coerce (const DtVector &v)
 
DtVector32 Clutter::coerce (const Legion::Vector3f &v)
 
Legion::Vector3f Clutter::coerce (const DtVector32 &v)
 

Variables

int TestCase = TEST_CASE_1
 
std::vector< std::string > TestCaseStr
 
int tickcount = 0
 

Macro Definition Documentation

#define TEST_CASE_1   1
#define TEST_CASE_2   2
#define TEST_CASE_3   3
#define TEST_CASE_4   4
#define TEST_CASE_5   5
#define TEST_CASE_MAX   5
#define TEST_CASE_MIN   1

Function Documentation

float vecToHeadingRad ( Legion::Vector3f vec)
inline
Legion::Vector3f vecToOrientation ( Legion::Vector3f fwd,
Legion::Vector3d loc 
)
inline

Variable Documentation

int TestCase = TEST_CASE_1
std::vector<std::string> TestCaseStr
Initial value:
= {
"N/A",
"TestCase1: remove embarkation of ent3 on ent2, then add it back",
"TestCase2: remove embarkation of ent2 on ent1, then add it back",
"TestCase3: remove ent1 which is the host of embarkation ent2 on ent1, then remove embarkation ent2 on ent1",
"TestCase4: remove ent2 which is the host of embarkation ent3 on ent2, then remove embarkation ent3 on ent2",
"TestCase5: remove ent3 which is the embarking entity of embarkation ent3 on ent2, then remove embarkation ent3 on ent2"
}
int tickcount = 0

Document ID: Generated on Wed May 26 15:17:05 EDT 2021 from SVN revision 229676
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