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VR-Forces 4.10 Class Documentation
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DtBallisticGunJoyController extends the DtBallisticGunController class with the ability to be controlled from a joystick. More...

Public Member Functions | |
| DtBallisticGunJoyController (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc, DtReaderWriterRegistry *const parentRegistry=0) | |
| virtual | ~DtBallisticGunJoyController () |
| destructor More... | |
| virtual const char * | type () const |
| Returns a string identifies the class type of component. More... | |
| virtual bool | createActiveJoystickPort () |
| These are called in init to create the ports used to communicate with the actuator. More... | |
| virtual DtBooleanOutputPort * | activeJoystickPort () const |
| virtual bool | createElevationPort () |
| virtual DtConstrainedAnalogOutputPort * | elevationPort () const |
| virtual bool | chooseAmmo (DtString name=DtString::nullString()) |
| virtual bool | canFire () |
Public Member Functions inherited from DtBallisticGunController | |
| DtBallisticGunController (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) | |
| virtual | ~DtBallisticGunController () |
| destructor More... | |
| virtual bool | postAddComponentsInit () |
| Override to call lookupAndCacheProcessSR() (another component creates it - we just look it up and keep a pointer to it). More... | |
| virtual bool | init () |
| Sets up weapon component interface. More... | |
| virtual void | preFirstTickInit () |
| Restores the checkpointed values of myCurrentMunition and myCurrentFuze from the the munition loader of the DtVrfBalGunPSR. More... | |
| virtual bool | createTriggerPort () |
| These are called in init to create the ports used to communicate with the actuator. More... | |
| virtual DtBooleanOutputPort * | triggerPort () const |
| virtual bool | createQuantityOutputPort () |
| virtual DtIntegerOutputPort * | quantityOutputPort () const |
| virtual bool | createLoadedPort () |
| virtual DtBooleanOutputPort * | loadedPort () const |
| virtual bool | createLosOutputPort () |
| virtual DtIntegerOutputPort * | losOutputPort () const |
| virtual bool | createLosInputPort () |
| virtual DtIntegerInputPort * | losInputPort () const |
| virtual bool | createWeaponsHoldInputPort () |
| virtual bool | createTargetToAcquireOutputPort () |
| virtual void | setLoadAmmoTime (DtTime loadAmmoTime) |
| virtual DtTime | loadAmmoTime () const |
| virtual void | setUnloadAmmoTime (DtTime unloadAmmoTime) |
| virtual DtTime | unloadAmmoTime () const |
| virtual void | fire () |
| Sets myTriggerPort to true and myLoaded to false. More... | |
| virtual bool | chooseAmmo (const DtEntityType &targetType, const DtUUID &target, DtSimMunition &munition, DtDetonatorFuze &fuze, int &ammoAvailable) |
| The chooseAmmo() function is passed a pointer to a target entity and returns the best ammunition to use for the target’s entity type. More... | |
| virtual bool | ammoOKToUse (const DtEntityType &targetType) |
| Checks the ammo select table to see if the psr->currentMunitionName is on the list of ammunitions to use on this target type. More... | |
| virtual void | initProcessSR () |
| Sets the load & unload ammo time from the component descriptor. More... | |
| virtual void | enable () |
| Is this component enabled or not. More... | |
| virtual void | disable () |
Public Member Functions inherited from DtControllerComponent | |
| DtControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) | |
| virtual | ~DtControllerComponent () |
| destructor More... | |
| virtual DtSimRadio * | radio () |
| The radio this component is listening to. More... | |
| virtual void | taskNotify (const DtSimTask &task) |
| This is used by the entity to notify all controllers that a new task has been received. More... | |
| virtual void | clearTask () |
| Called when you want to clear out this component's task state. More... | |
Public Member Functions inherited from DtSimComponent | |
| DtSimComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) | |
| virtual | ~DtSimComponent () |
| destructor More... | |
| virtual void | setParentSystem (DtComponentSystem *system) |
| Sets the parent system of this component. More... | |
| DtComponentSystem * | parentSystem () const |
| virtual void | registerAttributeFunctions () |
| Called to register functions that provide system attribute values. More... | |
| virtual void | postTick () |
| This function is called immediately after tick() is called. More... | |
| virtual void | timedTick () |
| This version of tick checks to see if the time to tick has arrived. More... | |
| virtual void | setMinTickPeriod (double minTickPeriod) |
| specifies a minimum tick period (which can also be thought of as More... | |
| virtual double | minTickPeriod () const |
| access the minimum tick period More... | |
| virtual void | setMinTickPeriodVariance (double minTickPeriodVariance) |
| set the variance in the minimum tick time More... | |
| virtual double | minTickPeriodVariance () const |
| access the variance in the minimum tick period More... | |
| virtual void | setNextTickTime (double nextTickTime) |
| The next tick time is normally calculated internally. More... | |
| virtual double | nextTickTime () const |
| access the next tick time More... | |
| virtual double | calculateNextTickTime () const |
| The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2. More... | |
| virtual double | calculateFirstTickTime () const |
| Returns the first time value that the component should tick at. More... | |
| virtual void | setEntity (DtVrfObject *entity) |
| The entity's state repository is the place that actuator components make updates and other components look to see our current state. More... | |
| virtual DtSimComponent * | nextComponent () |
| List management functions. More... | |
| virtual DtSimComponent * | prevComponent () |
| virtual void | setListItem (DtListItem *item) |
| Used by DtComponentList. More... | |
| virtual DtListItem * | listItem () |
| virtual void | putData (std::string &fp, int indentLevel=0) |
| putData writes our type, which is provided by the virtual type accessor of the deriving class. More... | |
| virtual DtlObjPtr | getData (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings) |
| getData is just used to get us past the type in the data stream, since it's not actual stored. More... | |
| virtual void | addInputPort (DtInputPort *port) |
| Adds this input port to the components input port list so that other components can look it up and attach to it. More... | |
| virtual void | removeInputPort (DtInputPort *port) |
| virtual DtInputPort * | lookupInputPort (const DtString &portName) |
| Returns a pointer to the input port registered on this component with the specified name. More... | |
| virtual DtList | inputPortList () const |
| Returns the list of DtInputPorts registered on this component. More... | |
| virtual void | addOutputPort (DtOutputPort *port) |
| Adds this output port to the components output port list so that other components can look it up and attach to it. More... | |
| virtual void | removeOutputPort (DtOutputPort *port) |
| virtual DtOutputPort * | lookupOutputPort (const DtString &portName) |
| Returns a pointer to the output port registered on this component with the specified name. More... | |
| virtual DtList | outputPortList () const |
| Returns the list of DtOutputPorts registered on this component. More... | |
| virtual void | addInputPortGroup (DtInputPortGroup *group) |
| Adds this input port to the components input port list so that other components can look it up and attach to it. More... | |
| virtual void | removeInputPortGroup (DtInputPortGroup *group) |
| virtual DtInputPortGroup * | lookupInputPortGroup (const DtString &groupName) |
| Returns a pointer the input port group registered on this component with the specified name. More... | |
| virtual DtList | inputPortGroupList () const |
| Returns the list of DtInputPortGroups registered on this component. More... | |
| virtual void | addOutputPortGroup (DtOutputPortGroup *group) |
| Adds this output port group to the components output port group list so that other components can look it up and attach to it. More... | |
| virtual void | removeOutputPortGroup (DtOutputPortGroup *group) |
| virtual DtOutputPortGroup * | lookupOutputPortGroup (const DtString &groupName) |
| Returns a pointer the output port group registered on this component with the specified name. More... | |
| virtual DtList | outputPortGroupList () const |
| Returns the list of DtOutputPortGroups registered on this component. More... | |
| virtual int | priority () const |
| Return the current connection priority for this component. More... | |
| virtual void | setPriority (int priority) |
| Sets a new connection priority for this component, and changes all current outgoing connections from this component to the new value. More... | |
| double | dT () const |
| This is the delta-t for this component, which may or may not be the same as the exerciseClock dT. More... | |
| virtual void | setDT (double deltaT) |
| Note that while dT is calculated internally, this makes it possible to 'lie' to the component about dT if necessary. More... | |
| virtual void | setComponentDescriptor (DtComponentDescriptor *componentDescriptor) |
| The component descriptor specified in the order of battle file or parameter file that was used to create this component. More... | |
| virtual const DtComponentDescriptor * | componentDescriptor () const |
| virtual bool | tickWhileDestroyed () const |
| If the component returns true here, it will be ticked regardless of the destroyed state of the host entity. More... | |
| DtVrfProcessStateRepositoryManager * | psrManager () |
| virtual const DtSymbolString & | componentFullName () const |
| DtPhysicalWorld * | physicalWorld () |
| Gets the physical world that this component's entity exists in. More... | |
| const DtPhysicalWorld * | physicalWorld () const |
| DtAttachedTerrain * | terrainAttachedTo () |
| Gets the terrain that this component's entity is attached to, if any. More... | |
| const DtAttachedTerrain * | terrainAttachedTo () const |
| DtVrfObject * | entity () |
| Gets the entity. More... | |
| const DtVrfObject * | entity () const |
| const DtVrfObject * | const_entity () const |
| You would want to use this call if you could be either a const or non-const entity, and you wanted to be sure you only had const access. More... | |
| DtSimManager * | simManager () |
| Gets the sim manager. More... | |
| const DtSimManager * | simManager () const |
| const Coordinate_System * | coordinateSystem () const |
| Gets the coordinate system, as it should always exist if the physical world is in a valid state! More... | |
| DtVrfObjectStateRepository * | localStateRepository () |
| Gets the local state repository. More... | |
| const DtVrfObjectStateRepository * | localStateRepository () const |
| const DtVrfObjectStateRepository * | const_localStateRepository () const |
| You would want to use this call if you could be either a const or non-const local state repository, and you wanted to be sure you only had const access. More... | |
| virtual DtTaskVisualizationMap & | taskVisualizations () |
| Returns the list of task visualizations for this component. More... | |
| virtual bool | taskVisualizationsActive () const |
| Returns true if task visualizations are currently active for this component. More... | |
| virtual bool | taskVisualizationsEnabled () const |
| Returns true if task visualizations are enabled for this component. More... | |
| virtual bool | isThreadSafe () const |
| Returns true if this component is marked as being thread safe. More... | |
| virtual void | addVRLinkDeferredJob (const boost::function< void()> &callback) |
| Adds a deferred job to the VRLink job queue in the DtParallelTickManager, but only if this component is marked at thread safe. More... | |
| virtual bool | isEnabled () |
| virtual void | setIsEnabled (bool yesNo) |
| virtual DtOutputStream & | objectConsoleDebug (const DtString &channel="") const |
| virtual DtOutputStream & | objectConsoleVerbose (const DtString &channel="") const |
| virtual DtOutputStream & | objectConsoleInfo (const DtString &channel="") const |
| virtual DtOutputStream & | objectConsoleWarn (const DtString &channel="") const |
| virtual DtOutputStream & | objectConsoleError (const DtString &channel="") const |
| virtual DtSimResourceManager & | resourceManager () |
| virtual const DtSimResourceManager & | resourceManager () const |
Public Member Functions inherited from DtReaderWriter | |
| DtReaderWriter () | |
| default constructor More... | |
| DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false) | |
| real constructor Setting the readonly flag prevents object from writing itself to the stream. More... | |
| DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false) | |
| DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL) | |
| pseudo-copy constructor More... | |
| DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL) | |
| DtReaderWriter (const DtReaderWriter &, DtReaderWriterRegistry *parentRegistry=NULL) | |
| copy constructor More... | |
| const DtReaderWriter & | operator= (const DtReaderWriter &orig) |
| assignment operator More... | |
| bool | operator== (const DtReaderWriter &) const |
| Equivalence operator. More... | |
| bool | operator!= (const DtReaderWriter &rhs) |
| virtual | ~DtReaderWriter () |
| destructor More... | |
| virtual void | putSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename()) |
| Top level call to write itself to file. More... | |
| virtual void | postPutSelf () |
| Called after either version of put self (file or environment). Default is no-op. More... | |
| virtual void | prePutSelf () |
| Called before either version of put self (file or environment). Default is no-op. More... | |
| virtual void | getSelf (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference()) |
| Top level to read itself from an input stream. More... | |
| virtual void | postGetSelf () |
| Called after either version of getSelf (mtl or environment). Default is no-op. More... | |
| virtual void | preGetSelf () |
| Called before either version of get self (file or environment). Default is no-op. More... | |
| virtual void | writeSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename()) |
| Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry. More... | |
| virtual DtSymbolString | name () const |
| Accessor for name of this readable/writable object. More... | |
| virtual void | addAlias (const DtSymbolString &alias) |
| Add an alias as an alternative name for this object. More... | |
| virtual void | addAlias (const DtString &alias) |
| virtual bool | hasAlias (const DtSymbolString &alias) |
| virtual const aliasContainer & | aliases () const |
| virtual void | setReadonly (bool flag) |
| Set read-only flag. More... | |
| bool | isReadonly () const |
| virtual void | reset () |
| For those reader/writer items that support it, resets the reader/writer value to original state Default is no-op. More... | |
| virtual int | alignment () const |
| For those items that are sent over the network via HLA, this will give the network alignment. More... | |
| virtual bool | variableIsBound () const |
| virtual void | unbindVariable () |
| Sets the myVariableIsBound flag to false. More... | |
| virtual void | setName (const DtString &) |
| Set the name of the object. More... | |
| virtual const char * | readerWriterType () const |
| Used to supply a string type that this reader writer type is. More... | |
| virtual const char * | xmlType () const |
| virtual DtString | prettyPrint () const |
| Routine to return a human readable form of the reader/writer variable. More... | |
| std::string | debugText () const |
| virtual void | bindVariables (DtVariableBindingsList variableBindings) |
| Runs a variable binding pass on this reader writer and any of its children. More... | |
| virtual std::list < DtVariableNameType > | unboundVariables () const |
| bool | invalid () const |
| virtual bool | hasChild (const DtReaderWriter *p) const |
| Returns true if this variable has a child p in it's chain. More... | |
| virtual bool | hasVariableReference () const |
| Returns true if this item or any item in the registry (recursive) is a variable reference. More... | |
| virtual void | bindLocalVariables (const DtVariableBindingsList &variableBindings) |
| Checks to see if this RW object is a variable reference that can be bound using the provided bindings. More... | |
| virtual void | recordUpdateTime () const |
| Can be implemented in subclasses to stamp the time when updated. More... | |
| virtual bool | wasUpdatedSince (DtTime t) const |
| Can be implemented in subclasses to return true if an update occurred after the specified time. More... | |
| virtual bool | changedSinceLastChecked () |
| Returns true if this objects value has changed since the last time this function was called. More... | |
| virtual bool | peekChangedSinceLastChecked () const |
| Returns the value that changedSinceLastChecked would return but does not reset the internal flag. More... | |
| virtual void | setValueSpecified (bool specified, bool recurse=false) |
| The specified flags are used for optional values. More... | |
| virtual bool | valueSpecified () const |
| virtual bool | isVariableReference () const |
| Specifies whether or not this reader writer is really a variable that is specified elsewhere. More... | |
| virtual void | setIsVariableReference (bool value) |
| virtual void | clearAllVariableReferenceFlags () |
| Clears out all variable reference flags from all readerwriter items in registry recursively. More... | |
| virtual DtSymbolString | variableName () const |
| The variable name, if this object is a variable reference. More... | |
| virtual void | setVariableName (const DtSymbolString variableName) |
| virtual const DtReaderWriter * | defaultRWValue () const |
| The default value to use if the reader/writer object is a variable and that variable is not specified. More... | |
| virtual DtReaderWriter * | defaultRWValue () |
| virtual void | setDefaultRWValue (DtReaderWriter *) |
| Previous default value, if exists, will be removed and replaced with a clone of the supplied variable. More... | |
| virtual bool | checkAndSetDefaultRWValue (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference()) |
| Give the stream, if the stream contains a default value then set it here. More... | |
| const DtReaderWriterRegistry & | registry () const |
| Collection of child DtReaderWriter nodes owned by this object. More... | |
| DtReaderWriterRegistry & | registry () |
| virtual DtPropertyInterface * | property () |
| virtual const DtPropertyInterface * | property () const |
| virtual DtString | toXml () const |
| virtual DtRwVariableBindings * | generateVariableBindings () const |
| Iterates over the registry (recursively) and returns a variable bindings object that contains all the variables that are contained in this read/writer class. More... | |
| virtual bool | toXml (const DtFilename &) const |
| Writes contents of xml result to the given filename. More... | |
| virtual bool | fromXml (const DtString &) |
| Restores object from given xml string. Returns true if valid. More... | |
| virtual bool | fromXmlFile (const DtFilename &) |
| Restores object from given xml file. More... | |
| virtual void | putSelf (DtEnvironmentSP, DtEnvValueSP parent) const |
| virtual void | putData (DtEnvironmentSP, DtEnvValueSP value) const |
| Override to add attributes of actual data. More... | |
| virtual void | putVariableReference (DtEnvironmentSP, DtEnvValueSP value) const |
| Called when the item is a variable reference. More... | |
| virtual void | getSelf (const DtEnvironmentSP, const DtEnvValueSP root, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList()) |
| virtual void | getData (const DtEnvironmentSP, const DtEnvValueSP, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList()) |
| Gets data from the environment value. More... | |
| virtual void | unrecognizedItem (const DtEnvironmentSP env, const DtEnvValueSP root, const SearchPaths &searchPaths, const DtVariableBindingsList &varBindings) |
| Called when the xml reader tries to parse an unknown reader/writer item. Default is a no-op. More... | |
| virtual void | getVariableReference (DtEnvironmentSP, DtEnvValueSP value) |
| Called when the item is a variable reference. More... | |
Public Member Functions inherited from DtJoystickControllerInterface | |
| DtJoystickControllerInterface (DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc) | |
| CTOR. More... | |
| virtual | ~DtJoystickControllerInterface () |
| destructor More... | |
| virtual bool | joystickEnabled () const |
Static Public Member Functions | |
| static DtSimComponent * | creator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) |
Static Public Member Functions inherited from DtBallisticGunController | |
| static DtSimComponent * | creator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) |
Static Public Member Functions inherited from DtSimComponent | |
| static DtSimComponent * | MarkThreadSafe (DtSimComponent *) |
| Marks an instance of a component as being thread safe. More... | |
| static DtSimComponentFactory * | factory () |
| A DtSimComponentFactory is allocated by the DtSimCreator, and this pointer is set. More... | |
| static void | setFactory (DtSimComponentFactory *factory) |
| static DtSimComponent * | createComponent (const DtString &name, const DtString &type, DtVrfObject *owner, DtSimManager *simManager, DtComponentSystem *parentSystem, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) |
| Creates a DtSimComponent using the factory, then initializes it via the MTL stream. More... | |
| static void | addSimComponentCreatorFcn (const DtString &type, DtSimComponentCreatorFcn fcn) |
| Adds a DtSimComponent creation function to the DtSimComponentFactory, using the given type as the key. More... | |
Static Public Member Functions inherited from DtReaderWriter | |
| static void | putIndent (std::string &fp, int indentLevel) |
| static const DtVariableBindingsList & | nullVariableReference () |
| static void | setPostGetSelfCallback (DtGetSelfCallbackFcn fcn, void *usrData) |
| static void | setPrePutSelfCallback (DtPutSelfCallbackFcn fcn, void *usrData) |
| static void | setPutIndent (bool) |
| static bool | putIndent () |
| static const char * | theXmlType () |
| The type that is used when archiving to an XML stream. More... | |
| static const DtFilename & | appPath () |
| Gets the current working directory. More... | |
| static void | setFactoryCreatorFunction (DtReaderWriterFactoryCreatorFcn fcn) |
| Sets the function to create the DtReaderWriterFactory. More... | |
| static void | createReaderWriterFactory () |
| static void | cleanupFactory () |
| static DtReaderWriterFactory * | factory () |
| static void | setOutputStream (DtOutputStream *stream) |
| static DtOutputStream & | outputStream () |
| static DtReaderWriter * | createFromXmlFile (const DtFilename &, bool createAsProperty=false) |
| Given a filename, returns a newly created reader/writer object from the object found within. More... | |
| static DtReaderWriter * | createFromXml (const DtString &, bool createAsProperty=false) |
| Given a xml string, returns a newly created reader/writer object from the object found within. More... | |
| static DtReaderWriter * | createFromEnvironment (DtEnvironmentSP, bool createAsProperty=false) |
| Given a xml environment, returns a newly created reader/writer object from the object found within. More... | |
| static DtString | getAttribute (DtEnvironmentSP env, const DtString &name, DtEnvValueSP root) |
| Gets the named attribute from a DtEnvValueSP. More... | |
Protected Member Functions | |
| virtual void | tick () |
| Calculate new control values. More... | |
| virtual void | calcAndSetPortValues (const DtString &functionGroup, const DtString &function, double value, bool repeat) |
| Override to set. More... | |
| virtual void | joystickConnected () |
| Called when joystick is connected for this controller. More... | |
| virtual void | joystickDisconnected () |
| Called when joystick is disconnected for this controller. More... | |
| virtual bool | createPorts () |
| Overridden to create output ports. More... | |
Protected Member Functions inherited from DtBallisticGunController | |
| virtual bool | createPortGroups () |
| Called by init to create myGunControlPortGroup. More... | |
| virtual void | lookupAndCacheProcessSR () |
| This function looks up a process state repository in the process state repository manager by name, and caches a pointer to it in myProcessState. More... | |
| virtual DtIntegerResource * | lookupMunitionResource (const DtString &resource) const |
| Attempts to locate the given resource in the entity's state repository, and if it is a DtMunitionResource, it will be returned. More... | |
| void | getMunitionResources (std::list< DtString > &resourceList) |
| Get the resources for. More... | |
| virtual void | updateResourceList () |
| Go through the resource list and remove any with amounts = 0. More... | |
| virtual bool | weaponsHoldState () |
| bool | outOfAmmo () const |
| Returns true if this weapon is entirely out of ammunition. More... | |
| DtBallisticGunController () | |
| Not implemented. More... | |
| DtBallisticGunController (const DtBallisticGunController &orig) | |
| Not implemented. More... | |
| const DtBallisticGunController & | operator= (const DtBallisticGunController &orig) |
| Not implemented. More... | |
| virtual DtReaderWriter * | provideRoundsPerTriggerPull () |
| virtual void | processSetResource (DtSimMessage *msg) |
| virtual void | processSetRestore (DtSimMessage *msg) |
Protected Member Functions inherited from DtControllerComponent | |
| DtControllerComponent () | |
| default constructor More... | |
| DtControllerComponent (const DtControllerComponent &orig) | |
| copy constructor More... | |
| const DtControllerComponent & | operator= (const DtControllerComponent &orig) |
| assignment operator More... | |
| virtual void | onRestore () |
| Override to iterate over the descriptor to see if there are any targetting control tables. More... | |
| virtual void | initializeTargetingControlTableFromDescriptor (const DtReaderWriter *) |
| virtual void | setRadio (DtSimRadio *radio) |
Protected Member Functions inherited from DtSimComponent | |
| virtual double | computeCurrentTime () |
| Compute current time and myDT. More... | |
| bool | testInvariant () const |
| DtVrfProcessStateRepository * | createComponentPsr (const DtString &defaultPsrType, const DtString &defaultPsrName, bool useDescriptorParams=true) |
| Creates a PSR for this component and registers it with the PSR manager. More... | |
| virtual void | updateTaskVisualizations () |
| Called to update task visualizations after every tick. More... | |
| virtual void | destroyTaskVisualizations () |
| Destroys all task visualizations for this component. More... | |
| virtual void | destroyTaskVisualization (const DtString &name) |
| Destroys an existing task visualization. More... | |
| virtual DtPointTaskVisualizationPtr | pointTaskVisualization (const DtString &name) |
| Finds an existing or creates a new point task visualization with the given name. More... | |
| virtual DtLineTaskVisualizationPtr | lineTaskVisualization (const DtString &name) |
| Finds an existing or creates a new line task visualization with the given name. More... | |
| virtual DtAreaTaskVisualizationPtr | areaTaskVisualization (const DtString &name) |
| Finds an existing or creates a new area task visualization with the given name. More... | |
| virtual DtTextTaskVisualizationPtr | textTaskVisualization (const DtString &name) |
| Finds an existing or creates a new text task visualization with the given name. More... | |
| double | calculateNextTaskVisTickTime () const |
| Determines the next time the task visualizations should be ticked. More... | |
Protected Member Functions inherited from DtReaderWriter | |
| virtual void | bindToRwAsVariable (const DtReaderWriter *rw) |
| Copies values from the specified DtReaderWriter. More... | |
Protected Member Functions inherited from DtJoystickControllerInterface | |
| virtual void | processJoyDeviceRequest (DtSimMessage *msg) |
| virtual void | processJoystickControlMessage (DtSimMessage *msg) |
Protected Attributes | |
| bool | myFiring |
| bool | myFireButtonDown |
Ports and Port Groups | |
| DtConstrainedAnalogOutputPort * | myElevationPort |
| Output Port Name: elevation Output Port Description: Output Port Range: -1. More... | |
| DtBooleanOutputPort * | myActiveJoystickPort |
| Output Port Name: joystick-active Output Port Description: Indicates whether controller behavior is being executed through a joystick. More... | |
Protected Attributes inherited from DtBallisticGunController | |
| DtUUID | myPreviousTarget |
| Maintain the target we had last tick (if any) to detect changes in target (which will kick off possible ammo reload. More... | |
| DtSimMunition | myCurrentMunition |
| The correct munition and fuze for our current target. More... | |
| DtDetonatorFuze | myCurrentFuze |
| int | myRoundsAvailable |
| The quantity of the current munition in the resources store. More... | |
| DtVrfBalGunPSR * | myProcessState |
| Pointer to a process state repository used to store state data associated with this component. More... | |
| const DtBallisticGunControllerDescriptor * | myGunDescriptor |
| Get ammo select tables from here. More... | |
| bool | myWaitingForFire |
| This flag is set to true when the controller pulls the trigger; it won't do anything in the tick function when this is true until PSR indicates hasFired and timeFiringCycleComplete(). More... | |
| bool | myOutOfAmmoWarn |
| Flag so an out-of-ammo warning is only sent once per target. More... | |
| DtWeaponComponentInterface * | myWeaponComponentInterface |
| Interface between this weapon controller and the entity's DtTargetSelectionController. More... | |
| DtIntegerInputPort * | myLosInputPort |
| Input Port Name: line-of-sight Input Port Description: Indicates the result of a line of sight calculation to the current target. More... | |
| DtBooleanOutputPort * | myTriggerPort |
| Output Port Name: trigger Output Port Description: Sends a new True value when trigger is pulled. More... | |
| DtIntegerOutputPort * | myQuantityOutputPort |
| Output Port Name: quantity Output Port Description: Sends the number of rounds to be fired with a single trigger pull. More... | |
| DtBooleanOutputPort * | myLoadedPort |
| Output Port Name: loaded Output Port Description: True when the gun is loaded. More... | |
| DtIntegerOutputPort * | myLosOutputPort |
| Output Port Name: line-of-sight Output Port Description: Indicates the result of a line of sight calculation to the current target. More... | |
| DtOutputPortGroup * | myGunControlPortGroup |
| Output Port Group Name: gun-control Output Port Group Description: More... | |
| DtBooleanInputPort * | myWeaponsHoldInputPort |
| Input Port Name: weapons-hold Input Port Description: When true, all firing is disabled. More... | |
| DtEntityListOutputPort * | myTargetToAcquireOutputPort |
| Output Port Name: target-to-acquire Output Port Description: When there is a target in the weapon interface, it is put onto this output port. More... | |
Protected Attributes inherited from DtControllerComponent | |
| DtSimRadio * | myRadio |
| Controller components can send messages. More... | |
Protected Attributes inherited from DtSimComponent | |
| DtVrfObject * | myEntity |
| DtVrfObjectStateRepository * | myLocalStateRepository |
| DtSimManager * | mySimManager |
| DtComponentSystem * | mySystem |
| Pointer to the DtComponentSystem that this component belongs. More... | |
| DtListItem * | myListItem |
| DtInputPortMap | myInputPortList |
| DtOutputPortMap | myOutputPortList |
| DtInputPortGroupMap | myInputPortGroupList |
| DtOutputPortGroupMap | myOutputPortGroupList |
| int | myPriority |
| double | myMinTickPeriod |
| double | myMinTickPeriodVariance |
| double | myNextTickTime |
| double | myLastTickSimTime |
| double | myDT |
| bool | myIsEnabled |
| Indicates whether this component should be enabled for ticking or not. More... | |
| bool | myFirstTick |
| Initialized to true in the constructor, set to false by the first call to postTick. More... | |
| bool | myIsThreadSafe |
| Whether this component can be use the DtCriticalSection versions of the tick functions and be ticked in parallel with other components Defaults to false. More... | |
| const DtComponentDescriptor * | myComponentDescriptor |
| std::list < DtVrfProcessStateRepository * > | myComponentPsrs |
| List of PSRs made using createComponentPsr() that will be deleted by this component when it is destroyed. More... | |
| bool | myTickEveryFrame |
| Flag indicating that tickPeriod is set to 0, and the component will tick every frame. More... | |
| DtTaskVisualizationMap | myTaskVisualizations |
| The visualization objects to be drawn for this component. More... | |
| double | myNextTaskVisTickTime |
| The next tick time for updating the task visualizations. More... | |
| DtSymbolString | myFullComponentName |
Protected Attributes inherited from DtReaderWriter | |
| const DtSymbolString | myName |
| DtReaderWriterRegistry | myRegistry |
| DtReaderWriterRegistry * | myParentRegistry |
| bool | myValueSpecified |
| bool | myReadOnlyFlag |
| bool | myIsVariableReference |
| DtSymbolString | myVariableName |
| bool | myVariableIsBound |
| DtReaderWriter * | myDefaultValue |
| aliasContainer | myAliases |
| Container for the aliases which represent alternative names for the object. More... | |
| bool | myInvalid |
| Set to true if there is a problem reading this item. More... | |
| bool | myChangedFlag |
| Set to true when value changes Set to false when value checked with changedSinceLastChecked. More... | |
Protected Attributes inherited from DtJoystickControllerInterface | |
| const DtJoyDeviceControllerDescriptorInterface * | myJoyDeviceControllerDescriptor |
| bool | myJoystickEnabled |
| int | myRequestCount |
| DtSimManager * | myJoystickSimManager |
| const DtVrfObject * | myJoystickOwner |
Private Member Functions | |
| DtBallisticGunJoyController () | |
| Default constructor; not implemented. More... | |
| DtBallisticGunJoyController (const DtBallisticGunJoyController &orig) | |
| copy constructor; not implemented More... | |
| const DtBallisticGunJoyController & | operator= (const DtBallisticGunJoyController &orig) |
| assignment operator; not implemented More... | |
Additional Inherited Members | |
Public Types inherited from DtReaderWriter | |
| typedef std::vector < DtSymbolString > | aliasContainer |
| typedef std::vector < DtSymbolString >::iterator | aliasIter |
| typedef std::vector < DtSymbolString > ::const_iterator | aliasConstIter |
| typedef std::vector< DtFilename > | SearchPaths |
| typedef std::pair < DtSymbolString, DtString > | DtVariableNameType |
| typedef DtReaderWriterFactory *(* | DtReaderWriterFactoryCreatorFcn )() |
Protected Types inherited from DtSimComponent | |
| typedef std::map< DtString, DtInputPort * > | DtInputPortMap |
| typedef std::map< DtString, DtOutputPort * > | DtOutputPortMap |
| typedef std::map< DtString, DtInputPortGroup * > | DtInputPortGroupMap |
| typedef std::map< DtString, DtOutputPortGroup * > | DtOutputPortGroupMap |
Static Protected Member Functions inherited from DtBallisticGunController | |
| static DtReaderWriter * | roundsPerTriggerPullCallback (void *ctrlr) |
| Access provider callbacks. More... | |
| static void | setResourceCallback (DtSimMessage *msg, void *usrData) |
| A callback to updateResourceList() when resources are changed, just in case ammo is cleared or restored. More... | |
| static void | setRestoreCallback (DtSimMessage *msg, void *usrData) |
| A callback to updateResourceList() when resources are changed, just in case ammo is cleared or restored. More... | |
Static Protected Member Functions inherited from DtJoystickControllerInterface | |
| static void | joyDeviceRequestCallback (DtSimMessage *msg, void *usr) |
| static void | joystickControlMessageCallback (DtSimMessage *msg, void *usr) |
Static Protected Attributes inherited from DtSimComponent | |
| static DtSimComponentFactory * | myFactory |
Static Protected Attributes inherited from DtReaderWriter | |
| static DtString | theUnspecifiedValue |
| static DtGetSelfCallbackInfo | thePostGetSelfCallback |
| static DtPutSelfCallbackInfo | thePrePutSelfCallback |
| static const DtVariableBindingsList | theEmptyVariableBindingsList |
| static bool | theCreatorFcnSet |
| static DtReaderWriterFactory * | theFactory |
| static DtReaderWriterFactoryCreatorFcn | theFactoryCreatorFcn |
| static bool | thePutIndent |
| static DtOutputStream * | theOutputStream |
DtBallisticGunJoyController extends the DtBallisticGunController class with the ability to be controlled from a joystick.
Uses Descriptor Type: DtBallisticGunJoyControllerDescriptor
| DtBallisticGunJoyController::DtBallisticGunJoyController | ( | const DtString & | name, |
| DtVrfObject * | owner, | ||
| DtSimManager * | simManager, | ||
| DtComponentDescriptor * | desc, | ||
| DtReaderWriterRegistry *const | parentRegistry = 0 |
||
| ) |
| name | Reader writer name of this component. |
| owner | The DtVrfObject that owns this component |
| simManager | The simulation manager (provides access to terrain, message interface, simulation clock). |
| desc | The component descriptor used to initialize this component. |
| parentRegistry | Pointer to the parent reader writer registry (the containing object that reads/writes this object). |
|
virtual |
destructor
|
private |
Default constructor; not implemented.
|
private |
copy constructor; not implemented
|
virtual |
Returns a string identifies the class type of component.
Type values are defined in compTypes.h. DtSimComponent creation functions are registered with the DtSimComponentFactory using the type values as the key. Warning: this function should always return the same pointer and it should be valid forever. This means the data should be static.
Reimplemented from DtBallisticGunController.
|
virtual |
These are called in init to create the ports used to communicate with the actuator.
|
virtual |
|
virtual |
|
virtual |
|
virtual |
|
virtual |
|
static |
| name | Reader writer name of this component. |
| owner | The DtVrfObject that owns this component |
| simManager | The simulation manager (provides access to terrain, message interface, simulation clock). |
| desc | The component descriptor used to initialize this component. |
| parentRegistry | Pointer to the parent reader writer registry (the containing object that reads/writes this object). |
|
protectedvirtual |
Calculate new control values.
Reimplemented from DtBallisticGunController.
|
protectedvirtual |
Override to set.
Implements DtJoystickControllerInterface.
|
protectedvirtual |
Called when joystick is connected for this controller.
Implements DtJoystickControllerInterface.
|
protectedvirtual |
Called when joystick is disconnected for this controller.
Implements DtJoystickControllerInterface.
|
protectedvirtual |
Overridden to create output ports.
Reimplemented from DtBallisticGunController.
|
private |
assignment operator; not implemented
|
protected |
Output Port Name: elevation
Output Port Description:
Output Port Range: -1.
to 1.
Output Port Default Value:
Output Group Parent:
|
protected |
Output Port Name: joystick-active
Output Port Description: Indicates whether controller behavior is being executed through a joystick.
Output Port Range:
Output Port Default Value: false
Output Group Parent:
|
protected |
|
protected |