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VR-Forces 4.8 Class Documentation
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Classes | |
| class | Creator |
Public Member Functions | |
| bool | needsShaderGeneration (const std::string &filename, const LoadFileOptions &options) const |
| Returns TRUE if we should run the shader generator on the node. More... | |
| void | encodeOptionsString (const LoadFileOptions &loadFileOptions, osgDB::ReaderWriter::Options &options) const |
| Encode load file options into reader write options. More... | |
| void | decodeOptions (const osgDB::ReaderWriter::Options &options, LoadFileOptions &loadFileOptions) const |
| Decode reader write options into load file options. More... | |
| osg::ref_ptr< osg::Image > | ts_readImageFile (const std::string &inputFilename, const LoadFileOptions &loadFileOptions) |
Public Member Functions inherited from makVrv::DtOsgFileCache | |
| virtual | ~DtOsgFileCache () |
| CTOR. More... | |
| virtual void | initSingletonDependencies () |
| Called during initialization after the object is created and registered with de. More... | |
| virtual void | releaseResources () |
| Release all rendering resources. More... | |
| virtual void | releaseResources (osg::State *state) |
| Release all rendering resources. More... | |
| virtual void | setFromRecord (const makArchives::DtCacheSettingsRecord &rec) |
| Push loader options to global registry whenever they're loaded from a record. More... | |
| osg::Node * | readNodeFile (const std::string &inputFilename, const LoadFileOptions &loadFileOptions) |
| Read a node file, provides options for controlling This is call is equivalent to osg::readNodeFile function with the options encoded in a options string. More... | |
| osg::ref_ptr< osg::Node > | findNodeFile (const std::string &inputFilename) |
| Find a node file. More... | |
| osg::Image * | readImageFile (const std::string &inputFilename, const LoadFileOptions &loadFileOptions) |
| Read a node file, provides options for controlling This is call is equivalent to osg::readImageFile function with the options encoded in a options string. More... | |
| virtual osg::Texture * | getTextureInstance (const std::string &filePath, osg::Texture::FilterMode minFilter, osg::Texture::FilterMode magFilter, osg::Texture::WrapMode s, osg::Texture::WrapMode t, const LoadFileOptions &loadFileOptions) |
| Returns a cached texture instance, or a new copy of a texture if instancing is disabled; returns 0 if file failed to load. More... | |
| virtual void | ts_getTextureInstance (const std::string &filePath, osg::Texture::FilterMode minFilter, osg::Texture::FilterMode magFilter, osg::Texture::WrapMode s, osg::Texture::WrapMode t, const LoadFileOptions &loadFileOptions, osg::ref_ptr< osg::Texture > &texture) |
| Passes back a cached texture instance, or a new copy of a texture if instancing is disabled; returns 0 if file failed to load use this instead of getTextureInstance if it is called outside the main thread. More... | |
| virtual void | runMergeDuplicateTextureVisitor (osg::Node &node) |
| runs the duplicate textures visitor on this node More... | |
| DtMetaFileManager * | metaFileManager () |
| Retrieve the Metafile manager (load, parse .meta files) More... | |
| void | cleanDataFilePathList (FilePathList &fileList) |
| Clean and remove duplicate paths from the input database path list (i.e. More... | |
| virtual const DtOsgShaderFilesCache & | shaderFilesCache (void) const |
| access shader files cache More... | |
| virtual const std::string & | loadShaderSource (const std::string &shaderFile) const |
| load shader source via the shader manger, shader cache shader file is the file name of the shader (without path). More... | |
| virtual std::string | ts_getTextureFilePathAndSetNameIfNotSet (const osg::Texture *baseTexture) const |
| find the file path for an effect texture. More... | |
| virtual void | ts_setEffectTextureName (osg::ref_ptr< osg::Texture > &effectTexture, const std::string &validFile) const |
| thread safe More... | |
| virtual void | ts_setEffectTextureFilterAndHardwareMipMapGen (osg::Texture *effectTexture, osg::Texture::FilterMode minFilter, osg::Texture::FilterMode magFilter, bool hardwareMipMapGen) const |
| thread safe More... | |
| virtual void | ts_compareAndSwapIgnoreHint (osg::Texture *effectTexture, bool oldVal, bool newVal) const |
| thread safe. CAS operation. Compares current with old val, swaps current with new val if current val == old val More... | |
| virtual bool | ts_checkAndSetIgnoreHint (osg::Object *obj, bool val, const char *hint) const |
| thread safe. More... | |
| virtual bool | ts_ignore (osg::Object *obj, const char *hint) const |
| thread safe. More... | |
| virtual const DtEffectControllerShaderCache & | effectControllerShaderCache (void) const |
| access the controller shader cache More... | |
| virtual void | setNumActivePagerThreads (int active) |
| called by osg renderer once a frame to let the file cache know how many pagers are running More... | |
| virtual int | numActivePagerThreads () |
| how many pagers are actively running, set by osg renderer. More... | |
| virtual int | numImageProcessingTasks () const |
| how many active squish mipmapping tasks that are going on More... | |
| virtual void | setNumDiguyWorkerThreads (int num) |
| how many active diguy threads are going on, added to imageProcessing tasks More... | |
| virtual void | incrementNumSleepingPagerThreads () |
| called by background threads to let filecache know that the thread has suspended typically while textures are paged in by main thread job More... | |
| virtual void | decrementNumSleepingPagerThreads () |
| called by background threads to let filecache know thread has resumed More... | |
| virtual DtOsgShaderManager & | shaderManager (void) |
| access shader manager More... | |
| virtual const DtOsgShaderManager & | shaderManager (void) const |
| access shader manager More... | |
| virtual void | ts_flushInstancingCache (bool multipass, bool flushNodes, bool flushTextures, bool flushImages) |
| Flush the instancing cache. More... | |
Public Member Functions inherited from makVrv::DtFileCache | |
| virtual | ~DtFileCache () |
| DTOR. More... | |
| virtual void | init () |
| Initialize the cache. Must be called before using. More... | |
| LoadFileOptions | defaultOptions () const |
| Get the current default options. More... | |
| virtual bool | getCachedNodeFile (const std::string &filePathIn, const FilePathList &paths, std::string &cachedFilePathOut, bool emitError) |
| Returns true if cachedFilePathOut contains the path to a cached version of filePathIn. More... | |
| virtual bool | getCachedImageFile (const std::string &filePathIn, const FilePathList &paths, std::string &cachedFilePathOut, bool emitError) |
| Returns true if cachedFilePathOut contains the path to a cached version of filePathIn. More... | |
| virtual void | setCachingEnabled (bool flag) |
| Toggle caching on or off. More... | |
| virtual bool | acceleratedCachingEnabled () const |
| Returns true if caching is enabled. More... | |
| virtual void | setCompressTextures (bool compress) |
| Set whether all textures will be compressed. More... | |
| virtual bool | compressTexturesEnabled () const |
| Should we compress textures. More... | |
| virtual void | clearAccelerationCache () |
| Clears the cache. More... | |
| virtual void | setInstancingEnabled (bool enabled) |
| Sets whether model instancing is enabled. More... | |
| virtual bool | instancingEnabled () const |
| Returns true if model instancing is enabled. More... | |
| bool | clearInstancesOnNewScene () const |
| Returns whether to clear instances on new scene. More... | |
| void | setClearInstancesOnNewScene (bool clearInstances) |
| Returns whether to clear instances on new scene. More... | |
| void | clearInstancingCache () |
| Clear the model instance cache. More... | |
| void | flushInstanceCache (bool multipass, bool flushNodes, bool flushTextures, bool flushImages) |
| Removes all instances that only have 1 reference. More... | |
| unsigned int | flushCycleCount () |
| Get the flush cycle count, this is incremented each time flush instance cache is called. More... | |
| virtual void | getRecord (makArchives::DtCacheSettingsRecord &rec) |
| Fill out a cache settings record with the DtFileCache state. More... | |
| virtual void | getSplitRecord (std::vector< makArchives::DtCacheSettingsRecord > &rec, std::vector< std::string > &fileNames) |
| To support writing element definitions in folders as multiple files not implemented for DtFileCache. More... | |
| virtual void | addRecords (makArchives::DtCacheSettingsRecord &recs, makArchives::DtCacheSettingsRecord &combinedRec) |
| To support writing element definitions in folders as multiple files not implemented for DtFileCache. More... | |
| void | loadDefaults (bool loadOnlyFactorySettings=false) |
| Called from CTOR to load the default settings. More... | |
| void | saveAsDefaults () |
| Called to save the current settings as the default settings. More... | |
| void | exportSettings (const std::string &fileName) |
| Exports the current cache settings to a file. More... | |
| void | importSettings (const std::string &fileName) |
| Import the current cache settings from a file. More... | |
| virtual ExcludedExtensions & | excludedExtensions () |
| Accessor for excluded extensions. More... | |
| bool | isExcludedExtension (const std::string &ext) const |
| Check if the extension is in the list of excluded file types. More... | |
| const DtRecordSettingsBackupInterface * | settingsBackup () const |
| DtRecordSettingsBackupInterface * | settingsBackup () |
| DtDe & | getDe () |
Protected Member Functions | |
| DtVrfOsgFileCache (makVrv::DtDe &de) | |
Protected Member Functions inherited from makVrv::DtOsgFileCache | |
| virtual osg::ref_ptr< osg::Node > | ts_readNodeFile (const std::string &inputFilename, const LoadFileOptions &loadFileOptions, const osg::UserDataContainer *optionsUserData) |
| Thread safe Implementation of readNodeFile. More... | |
| virtual osg::ref_ptr< osg::Node > | ts_readCdbNodeFile (const std::string &inputFilename, const LoadFileOptions &loadFileOptions, const osg::UserDataContainer *optionsUserData) |
| Thread safe Implementation of readNodeFile for CDB (gets called by ts_readNodeFile for CDB files). More... | |
| virtual osg::ref_ptr< osg::Node > | ts_findNodeFile (const std::string &inputFilename) |
| Thread safe Implementation of findNodeFile. More... | |
| virtual osg::ref_ptr< osg::Image > | ts_readImageFile (const std::string &inputFilename, const LoadFileOptions &loadFileOptions, const osg::UserDataContainer *optionsUserData=0L) |
| Thread safe Implementation of readImageFile. More... | |
| virtual osg::ref_ptr< osg::Image > | ts_readCdbImageFile (const std::string &inputFilename, const LoadFileOptions &loadFileOptions, const osg::UserDataContainer *optionsUserData=0L) |
| Thread safe Implementation of readImageFile for CDB (gets called by ts_readImageFile for CDB files). More... | |
| virtual osg::ref_ptr< osg::Object > | ts_readObject (const std::string &filename, const osgDB::ReaderWriter::Options *options) |
| Thread safe Implementation of readObject. More... | |
| void | ts_encryptImage (const std::string &inputFileName, const std::string &outputFilename, const osgDB::ReaderWriter::Options *options, bool printToConsole) |
| Thread safe implementation of encrypting an image. More... | |
| bool | ts_resolveRelativeFilename (const LoadFileOptions &loadFileOptions, std::string &absoluteInputFilename) |
| Attempt to resolve the absolute input filename. More... | |
| virtual void | ts_clearInstancingCache () |
| Clear the model instance cache. More... | |
| virtual void | applyEffectTexture (osg::Node *node, const std::string &extension, bool isCdb, osgDB::ReaderWriter::Options *option) |
| Apply the effect texture according to different file extensions. More... | |
| DtOsgFileCache (DtDe &de) | |
| Protected CTOR. Must be called by creator. More... | |
| virtual bool | save (const std::string &origFilename, const std::string &cachedFilename, bool optimize) |
| Returns true if origFilename was successfully written out as cachedFilename. More... | |
| bool | saveToAcceleratedFile (const std::string &origFileName, osg::Node *nodeRef, const std::string &cachedFilename, bool writeExternalReferences) |
| Save the node to an accelerated file. More... | |
| virtual void | addMetaFlightOptions (std::string &optionsString) |
| Add meta flight options to the option string. More... | |
| virtual void | updateGlobalOptions () |
| updates the osgDB::Registry::instance() options with the defaults based on the shared state. More... | |
| virtual void | slot_onDdsFlipChanged (bool flip) |
| slot for the onDdsFlipChanged signal so we can update the global options to match the shared state More... | |
| virtual void | slot_instancingChanged (bool enabled) |
| slot for the instancingChanged signal so we can update the global options to match the shared state More... | |
| virtual bool | getAttrFromLocalCache (const std::string &filename, osg::Object **attrData) |
| virtual void | writeCacheFile (osg::ref_ptr< osg::Node > node, const std::string &acceleratedFileLocation, DtCVMarkerSeries &series) |
| Write cache file to disk. More... | |
| virtual void | shadersGeneration (osg::ref_ptr< osg::Node > node, const std::string &fileToLoad) |
| runs the shader generator and optimizing state sharing on a node. More... | |
| virtual void | squishImage (const std::string &fileToLoad, const std::string &acceleratedFilename, DtCVMarkerSeries &objectCreation, osg::ref_ptr< osg::Image > image, bool writeAcceleratedFile, bool isCDB) |
| compress (generates dds and mipmaps) for image, potentially saves to disk or spawns off async compression task More... | |
| virtual void | saveImageFilename (const std::string &absoluteInputFilename, osg::Image *image) |
| store the original file name in the image object even though we may have loaded from the cache. More... | |
| virtual osg::ref_ptr< osg::Image > | isImageAlreadyInCache (const std::string &cacheKey, const std::string &inputExtension, const LoadFileOptions &loadFileOptions) |
| Check if the texture is already loaded and return it if found. More... | |
Protected Member Functions inherited from makVrv::DtFileCache | |
| virtual void | autoSaveDefaultsIfNeeded () |
| Save the default settings if necessary. More... | |
| virtual bool | ts_isExcludedExtension (const std::string &ext) const |
| Thread safe call. More... | |
| virtual void | addExcludedExtension (const std::string &ext) |
| Add the extension to the list of excluded file types This function can only be called in the CTOR of the file cache. More... | |
| virtual void | removeExcludedExtension (const std::string &ext) |
| remove the extension from the list of excluded file types This function can only be called in the CTOR of the file cache. More... | |
| DtFileCache (DtDe &de) | |
| Protected CTOR. More... | |
Friends | |
| class | Creator |
Additional Inherited Members | |
Public Types inherited from makVrv::DtFileCache | |
| typedef boost::unordered_set < std::string > | ExcludedExtensions |
| A set of extensions excluded from the cache. More... | |
| typedef std::deque< std::string > | FilePathList |
Static Public Member Functions inherited from makVrv::DtOsgFileCache | |
| static void | optimizeNodeGeometry (osg::Node *node) |
| Run extra optimization passes on node. More... | |
Public Attributes inherited from makVrv::DtOsgFileCache | |
| boost::signals2::signal< void(osg::Node *, const std::string &origFileName, const std::string &actualFileName)> | signal_nodeFileLoaded |
| Signal emitted whenever a Node file is loaded from disk. More... | |
| boost::signals2::signal< void(osg::Image *, const std::string &origFileName, const std::string &actualFileName)> | signal_imageFileLoaded |
| Signal emitted whenever an image file is loaded from disk. More... | |
| boost::signals2::signal< void(osg::Object *, const std::string &origFileName, const std::string &actualFileName)> | signal_objectFileLoaded |
| Signal emitted whenever an object file is loaded from disk. More... | |
| boost::signals2::signal< void(const std::string &filename, osgDB::ReaderWriter::ReadResult &, const osgDB::ReaderWriter::Options *)> | signal_readNodeCallback |
| Signaled emitted when osg calls readNodeFile. More... | |
| boost::signals2::signal< void(const std::string &filename, osgDB::ReaderWriter::ReadResult &, const osgDB::ReaderWriter::Options *)> | signal_readImageCallback |
| Signaled emitted when osg calls readImageFile. More... | |
| boost::signals2::signal< void(const std::string &filename, osgDB::ReaderWriter::ReadResult &, const osgDB::ReaderWriter::Options *)> | signal_readObjectCallback |
| Signaled emitted when osg calls readObject. More... | |
Public Attributes inherited from makVrv::DtFileCache | |
| boost::signal< void()> | signal_clearInstanceCache |
| Signal emmitted when clearCache is called, used to allow other caches to be cleared. More... | |
Protected Types inherited from makVrv::DtOsgFileCache | |
| typedef boost::unordered_map < std::string, std::string > | RelativePathCache |
| typedef std::map< std::string, osg::ref_ptr< osg::Object > > | AttrCacheMap |
Protected Attributes inherited from makVrv::DtOsgFileCache | |
| DtOsgReferencedCollection < osg::Node > | myNodeCollection |
| DtOsgReferencedCollection < DtTextureCollection > | myTextureCollection |
| DtOsgReferencedCollection < osg::Image > | myImageCollection |
| AttrCacheMap | myAttrCacheMap |
| unsigned int | myMaxFlushTextureCount |
| unsigned int | myMaxFlushNodeCount |
| unsigned int | myMaxFlushImageCount |
| tbb::spin_rw_mutex | myRelativePathMutex |
| RelativePathCache | myRelativePathCache |
| DtMeifConverter * | myImageCompressor |
| DtMetaFileManager * | myMetaFileManager |
| DtOsgShaderManager & | myShaderManager |
| DtOsgShaderFilesCache & | myShaderFilesCache |
| DtEffectControllerFactory & | myEffectControllerFactory |
| DtEffectControllerShaderCache | myEffectControllerShaderCache |
| osg::ref_ptr< DtReadFileCallback > | myReadFileCallback |
| int | myNumActivePagerThreads |
| tbb::atomic< int > | myNumSleepingPagerThreads |
| tbb::atomic< int > | myNumDiguyWorkerThreads |
Protected Attributes inherited from makVrv::DtFileCache | |
| DtDe & | myDe |
| bool | myCachingEnabled |
| bool | myCompressTextureFlag |
| bool | myClearInstancesOnNewSceneFlag |
| bool | myInstancingEnabled |
| unsigned int | myFlushCycleCount |
| DtSignalConnectionManager | myConnectionManager |
| ExcludedExtensions | myExcludedExtensionMap |
| DtRecordSettingsBackupInterface * | mySettingsBackup |
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explicitprotected |
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virtual |
Returns TRUE if we should run the shader generator on the node.
Reimplemented from makVrv::DtOsgFileCache.
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virtual |
Encode load file options into reader write options.
Reimplemented from makVrv::DtOsgFileCache.
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virtual |
Decode reader write options into load file options.
Reimplemented from makVrv::DtOsgFileCache.
| osg::ref_ptr<osg::Image> DtVrfOsgFileCache::ts_readImageFile | ( | const std::string & | inputFilename, |
| const LoadFileOptions & | loadFileOptions | ||
| ) |
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friend |