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VR-Forces 4.8 Class Documentation
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Visualizes the kinematic state of an aggregate by moving a scene object. More...

Public Member Functions | |
| DtAggregateArticulatedStateModelVisualizer (makVrv::DtBaseConnection &simulation, makVrv::DtStateListener &listener, int modelSet) | |
| CTOR. More... | |
| virtual | ~DtAggregateArticulatedStateModelVisualizer () |
| DTOR. More... | |
| virtual const makVrv::DtStateVisualizer::TypeInfo & | typeInfo () const |
| The instance's type info. More... | |
Public Member Functions inherited from makVrv::DtEntityArticulatedStateModelVisualizer | |
| DtEntityArticulatedStateModelVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) | |
| CTOR. More... | |
| virtual | ~DtEntityArticulatedStateModelVisualizer () |
| DTOR. More... | |
| virtual void | setAutoSendMovingState (bool) |
| Set to false to not automatically set moving state. More... | |
| bool | autoSendMovingState () const |
| virtual void | setState (int stateNumber, int stateValue) |
| Sets the state of the articulated model. More... | |
| virtual void | setMarkingDecal (const std::string &linkageName, const std::string &configName) |
| Sets the marking decal of the articulated model. More... | |
| virtual void | setDynamicRegion (const std::string ®ionName, int stateValue) |
| Sets the state of an active region on a sensorized model. More... | |
| virtual void | weaponFired (const DtUnicode &munitionModelDefName) |
| Tell the model that it fired a weapon. More... | |
| virtual void | addMovingDynamicRegion (const std::string ®ionName) |
| Specify an active region that should be activated/deactivated when moving. More... | |
| virtual const std::list < std::string > & | movingDynamicRegions () const |
| Get the list of dynamic regions to use when moving. More... | |
| virtual void | addPowerPlantDynamicRegion (const std::string ®ionName) |
| Specify an active region that should be activated/deactivated with the power plant state. More... | |
| virtual const std::list < std::string > & | powerPlantDynamicRegions () const |
| Get the list of dynamic regions to control with powerPlant status. More... | |
| virtual void | addWeaponFireDynamicRegion (const std::string ®ionName) |
| Specify an active region that should be activated/deactivated when a weapon fires. More... | |
| virtual const std::list < std::string > & | weaponFireDynamicRegions () const |
| Get the list of dynamic regions to control with weapon fire. More... | |
| virtual void | setVisualizerDefinition (const DtVisualizerDefinition &visDef) |
| process the visual definition record More... | |
| virtual void | setColorizedColor (float r, float g, float b, float alpha) |
| Set the color of the model. More... | |
| virtual void | setDisableModelScaling (bool b) |
| Set whether model scaling is disabled (false by default) More... | |
| virtual void | setLocalModelScalingEnabled (bool enabled) |
| Set whether local model scaling is enabled ( false by default ) More... | |
| virtual void | setLocalModelScalingAmount (float localScl) |
| Set the amount of local scaling to apply ( when enabled ). More... | |
| virtual void | setPositionOffset (const DtVector &positionOffset) |
| Set the position offset of the model. More... | |
| virtual void | setOrientationOffset (const DtTaitBryan &orientationOffset) |
| Set the Orientation Offset of the model. More... | |
Public Member Functions inherited from makVrv::DtEntityStateVisualizer | |
| DtEntityStateVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) | |
| CTOR. More... | |
| virtual | ~DtEntityStateVisualizer () |
| DTOR. More... | |
| DtEntityStateListener & | entityStateListener () |
Public Member Functions inherited from makVrv::DtStateVisualizer | |
| DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet) | |
| CTOR. More... | |
| virtual | ~DtStateVisualizer () |
| DTOR. More... | |
| virtual void | setParent (DtStateVisualizer *) |
| Override to set the parent of this visualizer. More... | |
| void | setModelDefinition (const std::string &definition) |
| Sets the model definition and creates agent(s) based on that definition. More... | |
| const std::string & | modelDefinition () const |
| Gets the current model definition. More... | |
| virtual void | implementVisibility (bool visible) |
| Wrap some of the show/hide functionality so that it can be overloaded (ex. More... | |
| virtual bool | setVisible (bool visible, int context) |
| Returns true if this context wants to show or hide the item. More... | |
| virtual void | initialize () |
| Initialize the visualizer. More... | |
| virtual bool | isVisible () const |
| Returns true if visible. More... | |
| virtual void | setSelected (bool) |
| Sets selected state. More... | |
| virtual bool | selected () const |
| void | setName (const std::string &) |
| Internal name of state visualizer. More... | |
| const std::string & | name () const |
| virtual void | setPickable (bool) |
| Sets pickable state. More... | |
| virtual bool | pickable () const |
| virtual void | setUniqueID (DtUniqueID id) |
| DtUniqueID | uniqueID () const |
| int | visualizerType () const |
| void | setShowHideContext (const std::vector< int > &s) |
| Set show/hide context without changing visibility of item. More... | |
| DtStateListener & | listener () |
| DtBaseConnection & | simulation () |
| Get the connection for this visualizer. More... | |
| void | setDistribute (bool b) |
| Whether or not to distribute over the network. More... | |
| bool | distribute () const |
Static Public Member Functions | |
| static const makVrv::DtStateVisualizer::TypeInfo & | theTypeInfo () |
| This class's type info. More... | |
Static Public Member Functions inherited from makVrv::DtEntityArticulatedStateModelVisualizer | |
| static const DtStateVisualizer::TypeInfo & | theTypeInfo () |
| This class's type info. More... | |
Additional Inherited Members | |
Public Types inherited from makVrv::DtStateVisualizer | |
| enum | Type { AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType, AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000 } |
| Visualizer class types that are supportable via visualizers. More... | |
Public Attributes inherited from makVrv::DtStateVisualizer | |
| boost::signal< void(DtStateVisualizer *, DtStateVisualizer *, DtStateVisualizer *)> | signal_reparented |
| Signaled when the parent of this item changes, called before destroying any model agents. More... | |
| boost::signal< void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseDown |
| Emitted when the entity's indicator is clicked. More... | |
| boost::signal< void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseUp |
| boost::signal< void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseDblClick |
Protected Member Functions inherited from makVrv::DtEntityArticulatedStateModelVisualizer | |
| virtual void | createModelAgents () |
| Override to create model agents that will be used to display data from the listener. More... | |
| virtual void | destroyModelAgents () |
| Destroys all currently created definitions. More... | |
| virtual void | setModelDefinitionForAgents () |
| Sets model definition for all the agents that this visualizer might be using. More... | |
| virtual void | updateColorBlending () |
| virtual void | setPartTranslation (int partNumber, const DtVector &transform, const DtVector &velocity) |
| Update the part translation. More... | |
| virtual void | setPartOrientation (int partNumber, const DtTaitBryan &orientation, const DtVector &rotationalVelocity) |
| Rotate the part. More... | |
| virtual void | setVelocity (const DtVector32 &v) |
| Checks to see whether or not to set moving bit. More... | |
| virtual void | setIsFrozen (bool frozen) |
| Set the frozen bit for this model. This is connected to the listener's signal_frozenSet. More... | |
| virtual void | processModelDefinition (const DtModelDefinition *definition) |
| virtual void | discoverDynamicRegions (const DtModelDefinition *definition) |
| search the model definition for moving and powerPlant dynamic regions More... | |
| void | updateMoving (bool moving) |
| virtual void | setRelativeVelocity (const DtVector32 &v) |
Protected Member Functions inherited from makVrv::DtStateVisualizer | |
| virtual void | slot_mouseDown (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| Called when the mouse is clicked in this visualizer. More... | |
| virtual void | slot_mouseUp (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| virtual void | slot_mouseDblClick (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| virtual bool | hide (int context) |
| Will call destroyModelAgents(), if, when the context is added, it is the first context in the list. More... | |
| virtual bool | show (int context) |
| Will call createModelAgents(), if, when context is removed from myShowHideContexts, the list size is zero. More... | |
| virtual bool | supportsShowHideContext (int) const |
| Default returns true. More... | |
| template<typename T , typename C > | |
| void | connectAndUpdate (boost::signal< void(T)> &sig, void(C::*fp)(T), T val) |
| Connect a signal and update the entity. More... | |
Protected Attributes inherited from makVrv::DtEntityArticulatedStateModelVisualizer | |
| DtArticulatedModelAgent * | myArticulatedModelAgent |
| bool | myAutoSendMovingState |
| bool | myMovingFlag |
| bool | myIsFrozenFlag |
| bool | myAffectsBounds |
| bool | myColorized |
| float | myColorizedRed |
| float | myColorizedGreen |
| float | myColorizedBlue |
| float | myColorizedAlpha |
| bool | myDisableModelScaling |
| bool | myEnableLocalModelScaling |
| float | myLocalModelScalingAmount |
| DtVector | myPositionOffset |
| bool | myPositionOffsetSet |
| DtTaitBryan | myOrientationOffset |
| bool | myOrientationOffsetSet |
| std::list< std::string > | myMovingDynamicRegions |
| std::list< std::string > | myPowerPlantDynamicRegions |
| std::list< std::string > | myWeaponFireDynamicRegions |
Protected Attributes inherited from makVrv::DtEntityStateVisualizer | |
| DtEntityStateListener * | myEntityListener |
| Same as myListener, but casted for convenience. More... | |
Protected Attributes inherited from makVrv::DtStateVisualizer | |
| DtBaseConnection & | mySimulation |
| DtStateListener & | myListener |
| bool | myDistributeFlag |
| DtUniqueID | myUniqueID |
| std::string | myName |
| std::string | myModelDefinition |
| DtSignalConnectionManager | myConnections |
| int | myModelSet |
| int | myVisualizerType |
| std::vector< int > | myShowHideContexts |
| bool | mySelected |
| bool | myPickable |
| bool | myVisible |
| DtStateVisualizer * | myParent |
| DtSceneObjectAgent * | mySceneObjectAgent |
Visualizes the kinematic state of an aggregate by moving a scene object.
| makVrf::DtAggregateArticulatedStateModelVisualizer::DtAggregateArticulatedStateModelVisualizer | ( | makVrv::DtBaseConnection & | simulation, |
| makVrv::DtStateListener & | listener, | ||
| int | modelSet | ||
| ) |
CTOR.
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virtual |
DTOR.
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virtual |
The instance's type info.
Reimplemented from makVrv::DtEntityArticulatedStateModelVisualizer.
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static |
This class's type info.