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makVrv::DtTacticalGraphicImageSymbolVisualizer Class Reference

A visualizer for displaying a Image (Bitmap) Symbology Icon. More...

Inheritance diagram for makVrv::DtTacticalGraphicImageSymbolVisualizer:
Inheritance graph
[legend]

Public Member Functions

 DtTacticalGraphicImageSymbolVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet)
 CTOR. More...
 
virtual ~DtTacticalGraphicImageSymbolVisualizer ()
 DTOR. More...
 
virtual const
DtStateVisualizer::TypeInfo
typeInfo () const
 The instance's type info. More...
 
virtual void createModelAgents ()
 If centering the icon create a new scene object agent and attach projected widget to that. More...
 
virtual void setCenterIcon (bool)
 If centering the icon create a new scene object agent and attach projected widget to that else place projected widget on the parent scene object agent. More...
 
virtual void setVisualizerDefinition (const DtVisualizerDefinition &visDef)
 Get value for "center" value and set the center icon value to that. More...
 
virtual void destroyModelAgents ()
 Destroy all model agents. More...
 
- Public Member Functions inherited from makVrv::DtImageSymbolVisualizer
 DtImageSymbolVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet)
 CTOR. More...
 
virtual ~DtImageSymbolVisualizer ()
 DTOR. More...
 
virtual void setModelDefinitionForAgents ()
 Sets the model definition of the agents. More...
 
virtual void setSelected (bool selected)
 Set the visualizer to be selected. More...
 
void setScale (float scale)
 Sets scale of the item relative to the default size. More...
 
virtual void setImageSymbol (int)
 Sets the image to display. More...
 
virtual int imageSymbol () const
 Returns the image symbol to display. More...
 
virtual void setPickable (bool b)
 Sets whether or not the item is selectable. More...
 
virtual void setImageSymbolMap (const DtVisualAttributeSymbolSelector::ImageSymbolMap &)
 Sets the integer to model definition map of this visualizer. More...
 
const
DtVisualAttributeSymbolSelector::ImageSymbolMap
imageSymbolMap () const
 Returns the map. More...
 
virtual void setImageSize (int x, int y)
 Sets the size of the image if scaling is 1.0. More...
 
void getImageSize (int &x, int &y)
 Returns the current size of the image if scale is 1.0. More...
 
virtual void setDestroyed (bool)
 Sets whether or not this item is destroyed. More...
 
bool destroyed () const
 Returns whether or not this object is destroyed. More...
 
virtual void setDestroyedModel (const std::string &)
 Sets the model definition to display when item is destroyed. More...
 
const std::string & destroyedModel () const
 Returns the model used for the destroyed image. More...
 
virtual void rotateSymbolToHeading (double)
 Rotates the object to the given heading as indicated by the radians contents of heading. More...
 
- Public Member Functions inherited from makVrv::DtStateVisualizer
 DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet)
 CTOR. More...
 
virtual ~DtStateVisualizer ()
 DTOR. More...
 
virtual void setParent (DtStateVisualizer *)
 Override to set the parent of this visualizer. More...
 
void setModelDefinition (const std::string &definition)
 Sets the model definition and creates agent(s) based on that definition. More...
 
const std::string & modelDefinition () const
 Gets the current model definition. More...
 
virtual void implementVisibility (bool visible)
 Wrap some of the show/hide functionality so that it can be overloaded (ex. More...
 
virtual bool setVisible (bool visible, int context)
 Returns true if this context wants to show or hide the item. More...
 
virtual void initialize ()
 Initialize the visualizer. More...
 
virtual bool isVisible () const
 Returns true if visible. More...
 
virtual bool selected () const
 
void setName (const std::string &)
 Internal name of state visualizer. More...
 
const std::string & name () const
 
virtual bool pickable () const
 
virtual void setUniqueID (DtUniqueID id)
 
DtUniqueID uniqueID () const
 
int visualizerType () const
 
void setShowHideContext (const std::vector< int > &s)
 Set show/hide context without changing visibility of item. More...
 
DtStateListenerlistener ()
 
DtBaseConnectionsimulation ()
 Get the connection for this visualizer. More...
 
void setDistribute (bool b)
 Whether or not to distribute over the network. More...
 
bool distribute () const
 

Static Public Member Functions

static const
DtStateVisualizer::TypeInfo
theTypeInfo ()
 This class's type info. More...
 

Protected Attributes

bool myCenterIcon
 
DtSceneObjectAgent * myCenterAgent
 
DtEnvironmentalIconCenteringUpdaterAgent * myEnvironmentalIconCenteringUpdaterAgent
 
DtTacticalGraphicStateListenermyTacticalGraphicListener
 
- Protected Attributes inherited from makVrv::DtImageSymbolVisualizer
DtProjectedWidgetModelAgent * myProjectIconPosition
 
DtWidgetAgent * myIcon
 
DtWidgetInstanceSignalermyIconSignaler
 
DtWidgetAgent * mySelectedIcon
 
bool myHasMouse
 
float myScale
 
int myImageSymbol
 
DtVisualAttributeSymbolSelector::ImageSymbolMap myImageSymbolMap
 
unsigned int myIconGroup
 
unsigned int myDestroyedIconGroup
 
int mySizeX
 
int mySizeY
 
DtWidgetAgent * myDestroyedIcon
 
bool myDestroyed
 
std::string myDestroyedModel
 
- Protected Attributes inherited from makVrv::DtStateVisualizer
DtBaseConnectionmySimulation
 
DtStateListenermyListener
 
bool myDistributeFlag
 
DtUniqueID myUniqueID
 
std::string myName
 
std::string myModelDefinition
 
DtSignalConnectionManager myConnections
 
int myModelSet
 
int myVisualizerType
 
std::vector< intmyShowHideContexts
 
bool mySelected
 
bool myPickable
 
bool myVisible
 
DtStateVisualizermyParent
 
DtSceneObjectAgent * mySceneObjectAgent
 

Additional Inherited Members

- Public Types inherited from makVrv::DtStateVisualizer
enum  Type {
  AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType,
  AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000
}
 Visualizer class types that are supportable via visualizers. More...
 
- Public Attributes inherited from makVrv::DtStateVisualizer
boost::signal< void(DtStateVisualizer
*, DtStateVisualizer
*, DtStateVisualizer *)> 
signal_reparented
 Signaled when the parent of this item changes, called before destroying any model agents. More...
 
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseDown
 Emitted when the entity's indicator is clicked. More...
 
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseUp
 
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseDblClick
 
- Protected Member Functions inherited from makVrv::DtImageSymbolVisualizer
virtual void setHasMouse (bool hasMouse)
 Sets whether or not the mouse is on this item. If so will show as "highlighted". More...
 
virtual void update ()
 Updates the model with items to display. More...
 
virtual DtUnicode imageSymbolDefinition (int) const
 Given an integer, return the image symbol definition for that. If it does not exist, return the first element. More...
 
- Protected Member Functions inherited from makVrv::DtStateVisualizer
virtual void slot_mouseDown (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
 Called when the mouse is clicked in this visualizer. More...
 
virtual void slot_mouseUp (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
 
virtual void slot_mouseDblClick (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
 
virtual bool hide (int context)
 Will call destroyModelAgents(), if, when the context is added, it is the first context in the list. More...
 
virtual bool show (int context)
 Will call createModelAgents(), if, when context is removed from myShowHideContexts, the list size is zero. More...
 
virtual bool supportsShowHideContext (int) const
 Default returns true. More...
 
template<typename T , typename C >
void connectAndUpdate (boost::signal< void(T)> &sig, void(C::*fp)(T), T val)
 Connect a signal and update the entity. More...
 

Detailed Description

A visualizer for displaying a Image (Bitmap) Symbology Icon.

The visualizer stores a map by integer of which image to display. If no image identifier is supplied, the first available image in the map is displayed. Will also display destroyed model image if model is destroyed

Constructor & Destructor Documentation

makVrv::DtTacticalGraphicImageSymbolVisualizer::DtTacticalGraphicImageSymbolVisualizer ( DtBaseConnection connection,
DtStateListener listener,
int  modelSet 
)

CTOR.

virtual makVrv::DtTacticalGraphicImageSymbolVisualizer::~DtTacticalGraphicImageSymbolVisualizer ( )
virtual

DTOR.

Member Function Documentation

virtual const DtStateVisualizer::TypeInfo& makVrv::DtTacticalGraphicImageSymbolVisualizer::typeInfo ( ) const
virtual
static const DtStateVisualizer::TypeInfo& makVrv::DtTacticalGraphicImageSymbolVisualizer::theTypeInfo ( )
static
virtual void makVrv::DtTacticalGraphicImageSymbolVisualizer::createModelAgents ( )
virtual

If centering the icon create a new scene object agent and attach projected widget to that.

Reimplemented from makVrv::DtImageSymbolVisualizer.

virtual void makVrv::DtTacticalGraphicImageSymbolVisualizer::setCenterIcon ( bool  )
virtual

If centering the icon create a new scene object agent and attach projected widget to that else place projected widget on the parent scene object agent.

virtual void makVrv::DtTacticalGraphicImageSymbolVisualizer::setVisualizerDefinition ( const DtVisualizerDefinition visDef)
virtual

Get value for "center" value and set the center icon value to that.

Reimplemented from makVrv::DtImageSymbolVisualizer.

virtual void makVrv::DtTacticalGraphicImageSymbolVisualizer::destroyModelAgents ( )
virtual

Destroy all model agents.

Reimplemented from makVrv::DtImageSymbolVisualizer.

Member Data Documentation

bool makVrv::DtTacticalGraphicImageSymbolVisualizer::myCenterIcon
protected
DtSceneObjectAgent* makVrv::DtTacticalGraphicImageSymbolVisualizer::myCenterAgent
protected
DtEnvironmentalIconCenteringUpdaterAgent* makVrv::DtTacticalGraphicImageSymbolVisualizer::myEnvironmentalIconCenteringUpdaterAgent
protected
DtTacticalGraphicStateListener* makVrv::DtTacticalGraphicImageSymbolVisualizer::myTacticalGraphicListener
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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