A DtCigiRibbonEntity is a CIGI entity that loads a ribbon model.
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| | DtCigiRibbonEntity (DtCigiConnection &connection, DtAgentManagerInterface &sceneInterface, int entityId, int entityType) |
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| virtual | ~DtCigiRibbonEntity () |
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| virtual void | init () |
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| virtual void | uninit () |
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| | DtCigiBaseEntity (DtCigiConnection &connection, DtAgentManagerInterface &sceneInterface, int entityId, int entityType) |
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| virtual | ~DtCigiBaseEntity () |
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| virtual DtUniqueID | uniqueId () const |
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| virtual DtUniqueID | elementId () const |
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| virtual int | cigiId () const |
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| virtual void | restart () |
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| virtual void | restartRequest () |
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| virtual int | entityType () const |
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| virtual bool | extendedEntityTypeOn () const |
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| virtual void | setExtendedEntityTypeOn (bool onOff) |
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| virtual void | setExtendedEntityType (DtEntityType &entityType) |
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| virtual void | setVisible (bool yesNo) |
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| virtual bool | isVisible () const |
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| virtual void | setDeadReckoningOn (bool onOff) |
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| virtual bool | isDeadReckoning () const |
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| virtual void | setPosition (const DtGeodeticCoord &pos, bool force=false) |
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| virtual const DtGeodeticCoord & | position () const |
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| virtual const DtGeodeticCoord & | previousPosition () const |
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| virtual const DtVector & | localPosition () const |
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| virtual void | setOrientation (const DtTaitBryan &orientation, bool force=false) |
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| virtual const DtTaitBryan & | orientation () const |
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| virtual const DtTaitBryan & | localOrientation () const |
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| virtual const DtTaitBryan & | geocentricOrientation () const |
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| virtual void | setLinearRate (const DtVector &rate, bool useWorldCoordinates, bool force=false) |
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| virtual const DtVector & | linearRate () const |
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| virtual void | setAngularRate (const DtVector &rate, bool useWorldCoordinates, bool force=false) |
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| virtual const DtVector & | angularRate () const |
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| virtual void | slot_deadReckoningAllowed (bool allowed) |
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| virtual void | setAlpha (int alpha) |
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| virtual int | alpha () const |
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| virtual void | setInheritAlpha (bool inherit) |
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| virtual bool | isInheritingAlpha () const |
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| virtual void | slot_alphaChanged (int alpha, DtUniqueID id) |
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| virtual void | slot_entityToBeDeleted (int cigiEntityId) |
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| virtual void | setGroundClampingOn (DtGroundClampingUpdater::GroundClampingMode clampType) |
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virtual
DtGroundClampingUpdater::GroundClampingMode | groundClampingType () const |
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| virtual void | setArtPartTranslation (int partId, float xOffset, float yOffset, float zOffset, bool xEnable, bool yEnable, bool zEnable) |
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| virtual bool | getArtPartTranslation (int partId, DtVector &translation) |
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| virtual void | setArtPartOrientation (int partId, float yaw, float pitch, float roll, bool yawEnable, bool pitchEnable, bool rollEnable) |
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| virtual bool | getArtPartOrientation (int partId, DtTaitBryan &orientation) |
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| virtual void | setArtPartLinearRate (int partId, float xRate, float yRate, float zRate) |
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| virtual bool | getArtPartLinearRate (int partId, DtVector &rate) |
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| virtual bool | getArtPartTranslationAndRate (int partId, DtVector &translation, DtVector &rate) |
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| virtual void | setArtPartAngularRate (int partId, float yawRate, float pitchRate, float rollRate) |
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| virtual bool | getArtPartAngularRate (int partId, DtVector &rate) |
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| virtual bool | getArtPartOrientationAndRate (int partId, DtTaitBryan &orientation, DtVector &rate) |
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| virtual void | setArtPartEnable (int partId, bool trueFalse) |
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| virtual DtSceneObjectAgent * | findSceneObjectAgent () |
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| virtual void | setRelativeTo (DtCigiBaseEntity *parent) |
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| virtual void | setRelativePosition (const DtVector &pos) |
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| virtual void | setRelativeOrientation (const DtTaitBryan &orient) |
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| virtual bool | isEmbarked () const |
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| virtual int | embarkedParentId () const |
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| virtual const DtVector & | relativePosition () const |
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| virtual const DtTaitBryan & | relativeOrientation () const |
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| virtual void | addCollisionSegmentID (unsigned int segmentId) |
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| virtual void | removeCollisionSegmentID (unsigned int segmentId) |
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| virtual void | delayedStartEmbarked () |
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