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DtWeaponActuator Class Reference

DtWeaponActuator is a simple model of a ballistic gun.

End User Description: It can be given ammo to load, and the command to fire. It creates a fire interaction and preps a detonation interaction at the appropriate time. A derived type of this component, the DtLauncherActuator is used to simulate missile launchers in VR-Forces.

The weapon actuator provides a generic model of a ballistic gun. The indirect fire actuator and launcher actuator are children of the weapon actuator. It accepts ammunition type, load status, and trigger inputs. When the actuator is fired, it creates and sends a fire interaction. Because the weapon actuator does not prepare and send a detonation interaction as part of the firing process, the ballistic gun actuator may be a more appropriate choice for some situations (the ballistic gun actuator determines the detonation result of munition using probability tables, and generates the detonation interaction.).

Uses Descriptor Type: DtWeaponActuatorDescriptor

Inheritance diagram for DtWeaponActuator:
Inheritance graph
[legend]

Public Member Functions

 DtWeaponActuator (const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
virtual ~DtWeaponActuator ()
 
virtual bool init ()
 
virtual const chartype () const
 
virtual void tick ()
 
virtual bool postAddComponentsInit ()
 
virtual void fireTheWeapon ()
 
virtual makVrfEvents::DtFireEventcreateFireInteraction ()
 
virtual void setProjectileStartSpeed (DtReal startSpeed)
 
virtual DtReal projectileStartSpeed ()
 
virtual void setMuzzleOffset (const DtVector &muzzleOffset)
 
virtual const DtVectormuzzleOffset ()
 
virtual DtVector muzzleLocalPosition ()
 
virtual DtDcm weaponOrientation ()
 
virtual const
makVrf::DtArticulatedPartStateRepository
getWeaponSimBody ()
 
- Public Member Functions inherited from DtActuatorComponent
virtual ~DtActuatorComponent ()
 
virtual DtSimRadioradio ()
 
virtual bool tickWhileDestroyed () const
 
- Public Member Functions inherited from DtSimComponent
 DtSimComponent (const DtString &name, DtLocalObject *owner, DtSimulationServices *simServices, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
virtual ~DtSimComponent ()
 
virtual void setParentSystem (DtComponentSystem *system)
 
DtComponentSystemparentSystem () const
 
virtual void registerAttributeFunctions ()
 
virtual void preFirstTickInit ()
 
virtual void postTick ()
 
virtual void timedTick ()
 
virtual void setMinTickPeriod (double minTickPeriod)
 
virtual double minTickPeriod () const
 
virtual void setMinTickPeriodVariance (double minTickPeriodVariance)
 
virtual double minTickPeriodVariance () const
 
virtual void setNextTickTime (double nextTickTime)
 
virtual double nextTickTime () const
 
virtual double calculateNextTickTime () const
 
virtual double calculateFirstTickTime () const
 
virtual void setEntity (DtLocalObject *entity)
 
virtual DtSimComponentnextComponent ()
 
virtual DtSimComponentprevComponent ()
 
virtual void setListItem (DtListItem *item)
 
virtual DtListItem * listItem ()
 
virtual void putData (std::string &fp, int indentLevel=0)
 
virtual DtlObjPtr getData (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings)
 
virtual void addInputPort (DtInputPort *port)
 
virtual void removeInputPort (DtInputPort *port)
 
virtual DtInputPortlookupInputPort (const DtString &portName)
 
virtual DtList inputPortList () const
 
virtual void addOutputPort (DtOutputPort *port)
 
virtual void removeOutputPort (DtOutputPort *port)
 
virtual DtOutputPortlookupOutputPort (const DtString &portName)
 
virtual DtList outputPortList () const
 
virtual void addInputPortGroup (DtInputPortGroup *group)
 
virtual void removeInputPortGroup (DtInputPortGroup *group)
 
virtual DtInputPortGrouplookupInputPortGroup (const DtString &groupName)
 
virtual DtList inputPortGroupList () const
 
virtual void addOutputPortGroup (DtOutputPortGroup *group)
 
virtual void removeOutputPortGroup (DtOutputPortGroup *group)
 
virtual DtOutputPortGrouplookupOutputPortGroup (const DtString &groupName)
 
virtual DtList outputPortGroupList () const
 
virtual int priority () const
 
virtual void setPriority (int priority)
 
double dT () const
 
virtual void setDT (double deltaT)
 
virtual void setComponentDescriptor (DtComponentDescriptor *componentDescriptor)
 
virtual const
DtComponentDescriptor
componentDescriptor () const
 
DtVrfProcessStateRepositoryManagerpsrManager ()
 
virtual const DtSymbolStringcomponentFullName () const
 
DtPhysicalWorldphysicalWorld ()
 
const DtPhysicalWorldphysicalWorld () const
 
const DtAttachedTerrainterrainAttachedTo () const
 
DtLocalObjectentity ()
 
const DtLocalObjectentity () const
 
DtSimulationServicessimulationServices ()
 
const DtSimulationServicessimulationServices () const
 
const Coordinate_SystemcoordinateSystem () const
 
virtual bool taskVisualizationsActive () const
 
virtual bool taskVisualizationsEnabled () const
 
virtual void onRestore ()
 
makVrf::DtTaskVisualizationMaptaskVisualizations ()
 
virtual void enable ()
 
virtual void disable ()
 
virtual bool isEnabled ()
 
virtual void setIsEnabled (bool yesNo)
 
virtual DtOutputStream & objectConsoleDebug (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleVerbose (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleInfo (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleWarn (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleError (const DtString &channel="") const
 
virtual int notifyLevel () const
 
virtual DtSimResourceManagerresourceManager ()
 
virtual const
DtSimResourceManager
resourceManager () const
 
VRF4API_METHOD const
DtSimulationServices
simManager () const
 
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 
 DtReaderWriter (const DtReaderWriter &, DtReaderWriterRegistry *parentRegistry=NULL)
 
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 
bool operator== (const DtReaderWriter &) const
 
bool operator!= (const DtReaderWriter &rhs)
 
virtual ~DtReaderWriter ()
 
virtual void putSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 
virtual void postPutSelf ()
 
virtual void prePutSelf ()
 
virtual void getSelf (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 
virtual void postGetSelf ()
 
virtual void preGetSelf ()
 
virtual void writeSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 
virtual DtSymbolString name () const
 
virtual void addAlias (const DtSymbolString &alias)
 
virtual void addAlias (const DtString &alias)
 
virtual bool hasAlias (const DtSymbolString &alias)
 
virtual const aliasContaineraliases () const
 
virtual void setReadonly (bool flag)
 
bool isReadonly () const
 
virtual void reset ()
 
virtual int alignment () const
 
virtual bool variableIsBound () const
 
virtual void unbindVariable ()
 
virtual void setName (const DtString &)
 
virtual const charreaderWriterType () const
 
virtual const charxmlType () const
 
virtual DtString prettyPrint () const
 
std::string debugText () const
 
virtual void bindVariables (DtVariableBindingsList variableBindings)
 
virtual std::list
< DtVariableNameType
unboundVariables () const
 
bool invalid () const
 
virtual bool hasChild (const DtReaderWriter *p) const
 
virtual bool hasVariableReference () const
 
virtual void bindLocalVariables (const DtVariableBindingsList &variableBindings)
 
virtual void recordUpdateTime () const
 
virtual bool wasUpdatedSince (DtTime t) const
 
virtual bool changedSinceLastChecked ()
 
virtual bool peekChangedSinceLastChecked () const
 
virtual void setValueSpecified (bool specified, bool recurse=false)
 
virtual bool valueSpecified () const
 
virtual bool isVariableReference () const
 
virtual void setIsVariableReference (bool value)
 
virtual void clearAllVariableReferenceFlags ()
 
virtual DtSymbolString variableName () const
 
virtual void setVariableName (const DtSymbolString variableName)
 
virtual const DtReaderWriterdefaultRWValue () const
 
virtual DtReaderWriterdefaultRWValue ()
 
virtual void setDefaultRWValue (DtReaderWriter *)
 
virtual bool checkAndSetDefaultRWValue (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 
const DtReaderWriterRegistryregistry () const
 
DtReaderWriterRegistryregistry ()
 
virtual DtPropertyInterfaceproperty ()
 
virtual const DtPropertyInterfaceproperty () const
 
virtual DtString toXml () const
 
virtual DtRwVariableBindingsgenerateVariableBindings () const
 
virtual bool toXml (const DtFilename &) const
 
virtual bool fromXml (const DtString &)
 
virtual bool fromXmlFile (const DtFilename &)
 
virtual void putSelf (DtEnvironmentSP, DtEnvValueSP parent) const
 
virtual void putData (DtEnvironmentSP, DtEnvValueSP value) const
 
virtual void putVariableReference (DtEnvironmentSP, DtEnvValueSP value) const
 
virtual void getSelf (const DtEnvironmentSP, const DtEnvValueSP root, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
 
virtual void getData (const DtEnvironmentSP, const DtEnvValueSP, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
 
virtual void unrecognizedItem (const DtEnvironmentSP env, const DtEnvValueSP root, const SearchPaths &searchPaths, const DtVariableBindingsList &varBindings)
 
virtual void getVariableReference (DtEnvironmentSP, DtEnvValueSP value)
 

Static Public Member Functions

static DtSimComponentcreator (const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
- Static Public Member Functions inherited from DtSimComponent
static DtSimComponentFactoryfactory ()
 
static void setFactory (DtSimComponentFactory *factory)
 
static DtSimComponentcreateComponent (const DtString &name, const DtString &type, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentSystem *parentSystem, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
static void addSimComponentCreatorFcn (const DtString &type, DtSimComponentCreatorFcn fcn)
 
static VRF4API_METHOD
DtSimComponent
MarkThreadSafe (DtSimComponent *comp)
 
- Static Public Member Functions inherited from DtReaderWriter
static void putIndent (std::string &fp, int indentLevel)
 
static const
DtVariableBindingsList
nullVariableReference ()
 
static void setPostGetSelfCallback (DtGetSelfCallbackFcn fcn, void *usrData)
 
static void setPrePutSelfCallback (DtPutSelfCallbackFcn fcn, void *usrData)
 
static void setPutIndent (bool)
 
static bool putIndent ()
 
static const chartheXmlType ()
 
static const DtFilename & appPath ()
 
static void setFactoryCreatorFunction (DtReaderWriterFactoryCreatorFcn fcn)
 
static void createReaderWriterFactory ()
 
static void cleanupFactory ()
 
static DtReaderWriterFactoryfactory ()
 
static void setOutputStream (DtOutputStream *stream)
 
static DtOutputStream & outputStream ()
 
static DtReaderWritercreateFromXmlFile (const DtFilename &, bool createAsProperty=false)
 
static DtReaderWritercreateFromXml (const DtString &, bool createAsProperty=false)
 
static DtReaderWritercreateFromEnvironment (DtEnvironmentSP, bool createAsProperty=false)
 
static DtString getAttribute (DtEnvironmentSP env, const DtString &name, DtEnvValueSP root)
 

Protected Member Functions

virtual bool createPortGroups ()
 
virtual bool createPorts ()
 
virtual bool createPSR ()
 
 DtWeaponActuator ()
 
 DtWeaponActuator (const DtWeaponActuator &orig)
 
const DtWeaponActuatoroperator= (const DtWeaponActuator &orig)
 
- Protected Member Functions inherited from DtActuatorComponent
 DtActuatorComponent (const DtString &name, DtLocalObject *owner, DtSimulationServices *simServices, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
virtual void setRadio (DtSimRadio *radio)
 
 DtActuatorComponent ()
 
- Protected Member Functions inherited from DtSimComponent
virtual double computeCurrentTime ()
 
bool testInvariant () const
 
DtVrfProcessStateRepositorycreateComponentPsr (const DtString &defaultPsrType, const DtString &defaultPsrName, bool useDescriptorParams=true)
 
virtual void updateTaskVisualizations ()
 
virtual void destroyTaskVisualizations ()
 
virtual void destroyTaskVisualization (const DtString &name)
 
virtual
makVrf::DtPointTaskVisualizationPtr 
pointTaskVisualization (const DtString &name)
 
virtual
makVrf::DtLineTaskVisualizationPtr 
lineTaskVisualization (const DtString &name)
 
virtual
makVrf::DtAreaTaskVisualizationPtr 
areaTaskVisualization (const DtString &name)
 
virtual
makVrf::DtTextTaskVisualizationPtr 
textTaskVisualization (const DtString &name)
 
double calculateNextTaskVisTickTime () const
 
DtVrfObjectStateRepositorylocalStateRepository ()
 
const DtVrfObjectStateRepositorylocalStateRepository () const
 
void addSimObjectPredicateCallback (DtSimObjectReference, DtVrfObjectPredicateCallbackFunction function, const DtVrfObjectPredicate &predicate, DtTime evaluationPeriod=0, void *userData=0)
 
void removeSimObjectPredicateCallback (const DtSimObject *, DtVrfObjectPredicateCallbackFunction function, const DtVrfObjectPredicate &predicate, DtTime evaluationPeriod=0, void *userData=0)
 
void invokeSimObjectPredicateCallbacks ()
 
virtual void clearPredicateCallbacks ()
 
- Protected Member Functions inherited from DtReaderWriter
virtual void bindToRwAsVariable (const DtReaderWriter *rw)
 

Protected Attributes

DtWeaponActuatorDescriptormyWeaponActuatorDescriptor
 
DtReal myProjectileStartSpeed
 
DtVector myMuzzleOffset
 
DtSimObjectReference myCurrentEntityTarget
 
DtString myCurrentEventId
 
DtReal myCurrentRange
 
DtVrfWeaponPSRmyWeaponProcessState
 
DtPlatformLocalObjectFacade myPlatformLocalObjectFacade
 
Ports and Port Groups
DtInputPortGroupmyWeaponInputPortGroup
 
DtAmmunitionInputPortmyAmmunitionPort
 
DtConstrainedIntegerInputPortmyFusePort
 
DtBooleanInputPortmyTriggerPort
 
DtBooleanInputPortmyLoadedPort
 
DtOutputPortGroupmyWeaponOutputPortGroup
 
DtIntegerOutputPortmyArtPartTypePort
 
- Protected Attributes inherited from DtActuatorComponent
DtSimRadiomyRadio
 
- Protected Attributes inherited from DtSimComponent
DtLocalObjectmyEntity
 
DtComponentSystemmySystem
 
DtListItem * myListItem
 
DtInputPortMap myInputPortList
 
DtOutputPortMap myOutputPortList
 
DtInputPortGroupMap myInputPortGroupList
 
DtOutputPortGroupMap myOutputPortGroupList
 
int myPriority
 
double myMinTickPeriod
 
double myMinTickPeriodVariance
 
double myNextTickTime
 
double myLastTickSimTime
 
double myDT
 
bool myIsEnabled
 
bool myFirstTick
 
const DtComponentDescriptormyComponentDescriptor
 
std::list
< DtVrfProcessStateRepository * > 
myComponentPsrs
 
bool myTickEveryFrame
 
makVrf::DtTaskVisualizationMap myTaskVisualizations
 
double myNextTaskVisTickTime
 
DtSymbolString myFullComponentName
 
DtSimulationServicesmySimServices
 
DtPredicateCallbackManager myPredicateCallbackManager
 
- Protected Attributes inherited from DtReaderWriter
const DtSymbolString myName
 
DtReaderWriterRegistry myRegistry
 
DtReaderWriterRegistrymyParentRegistry
 
bool myValueSpecified
 
bool myReadOnlyFlag
 
bool myIsVariableReference
 
DtSymbolString myVariableName
 
bool myVariableIsBound
 
DtReaderWritermyDefaultValue
 
aliasContainer myAliases
 
bool myInvalid
 
bool myChangedFlag
 

Additional Inherited Members

- Public Types inherited from DtReaderWriter
typedef std::vector
< DtSymbolString
aliasContainer
 
typedef std::vector
< DtSymbolString >::iterator 
aliasIter
 
typedef std::vector
< DtSymbolString >
::const_iterator 
aliasConstIter
 
typedef std::vector< DtFilename > SearchPaths
 
typedef std::pair
< DtSymbolString, DtString
DtVariableNameType
 
typedef DtReaderWriterFactory *(* DtReaderWriterFactoryCreatorFcn )()
 
- Protected Types inherited from DtSimComponent
typedef std::map< DtString,
DtInputPort * > 
DtInputPortMap
 
typedef std::map< DtString,
DtOutputPort * > 
DtOutputPortMap
 
typedef std::map< DtString,
DtInputPortGroup * > 
DtInputPortGroupMap
 
typedef std::map< DtString,
DtOutputPortGroup * > 
DtOutputPortGroupMap
 
- Static Protected Attributes inherited from DtSimComponent
static DtSimComponentFactorymyFactory
 
- Static Protected Attributes inherited from DtReaderWriter
static DtString theUnspecifiedValue
 
static DtGetSelfCallbackInfo thePostGetSelfCallback
 
static DtPutSelfCallbackInfo thePrePutSelfCallback
 
static const DtVariableBindingsList theEmptyVariableBindingsList
 
static bool theCreatorFcnSet
 
static DtReaderWriterFactorytheFactory
 
static
DtReaderWriterFactoryCreatorFcn 
theFactoryCreatorFcn
 
static bool thePutIndent
 
static DtOutputStream * theOutputStream
 

Constructor & Destructor Documentation

DtWeaponActuator::DtWeaponActuator ( const DtString name,
DtLocalObject owner,
DtSimulationServices simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)

Parameters
nameReader writer name of this component.
ownerThe DtLocalObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
virtual DtWeaponActuator::~DtWeaponActuator ( )
virtual

destructor

DtWeaponActuator::DtWeaponActuator ( )
protected

default constructor; not implemented

DtWeaponActuator::DtWeaponActuator ( const DtWeaponActuator orig)
protected

copy constructor; not implemented

Member Function Documentation

virtual bool DtWeaponActuator::init ( )
virtual

to get access to the entity's localStateRepository, which this component will update, and then connect to the controller's ports. Calls createPSR() to creat e

Reimplemented from DtActuatorComponent.

Reimplemented in DtLauncherActuator.

virtual const char* DtWeaponActuator::type ( ) const
virtual

Returns a string identifies the class type of component. Type values are defined in compTypes.h. DtSimComponent creation functions are registered with the DtSimComponentFactory using the type values as the key. Warning: this function should always return the same pointer and it should be valid forever. This means the data should be static.

Returns
DtWeaponActuatorType

Implements DtSimComponent.

Reimplemented in DtIndirectFireActuator, and DtLauncherActuator.

virtual void DtWeaponActuator::tick ( )
virtual

Fire if requested.

Reimplemented from DtSimComponent.

Reimplemented in DtIndirectFireActuator.

virtual bool DtWeaponActuator::postAddComponentsInit ( )
virtual

Overridden to initialize the value on myArtPartTypePort.

Reimplemented from DtSimComponent.

Reimplemented in DtIndirectFireActuator.

virtual void DtWeaponActuator::fireTheWeapon ( )
virtual

Calls createFireInteraction() and sends the resulting makVrfEvents::DtFireEvent through the exercise connection.

Reimplemented in DtIndirectFireActuator, and DtLauncherActuator.

virtual makVrfEvents::DtFireEvent* DtWeaponActuator::createFireInteraction ( )
virtual

Creates and fills out a makVrfEvents::DtFireEvent. Returns a makVrfEvents::DtFireEvent.

virtual void DtWeaponActuator::setProjectileStartSpeed ( DtReal  startSpeed)
virtual
virtual DtReal DtWeaponActuator::projectileStartSpeed ( )
virtual
virtual void DtWeaponActuator::setMuzzleOffset ( const DtVector muzzleOffset)
virtual
virtual const DtVector& DtWeaponActuator::muzzleOffset ( )
virtual
virtual DtVector DtWeaponActuator::muzzleLocalPosition ( )
virtual

Returns the weapon muzzle’s position in local coordinates. It calls getWeaponSimBody() to get the DtArticulatedPartStateRepository associated with the weapon. If none is found for the weapon, it returns the local position of the entity. If it is found, it calls DtSimBody::calculateMeInWorld() to get the position of the weapon in local coordinates. It rotates the muzzle offset (stored by the entity in body coordinates in myMuzzleOffset) by the weapon’s current orientation (a rotation matrix returned by weaponOrientation()), to get the offset in local coordinates. It then adds the offset to the weapon’s local position to get the muzzle position in local coordinates, and returns.

virtual DtDcm DtWeaponActuator::weaponOrientation ( )
virtual

Returns the rotation matrix needed to rotate a vector from body coordinates of the weapon to local coordinates. It looks up the DtSimBody associated with the weapon by calling getWeaponSimBody(). If it finds the DtSimBody, it returns the rotation matrix given by the DtSimBody::calculateMeToWorld(). If it does not find the DtSimBody, it calls DtEuler_to_BodyToLocalRef() with the entity’s local orientation, and returns the resulting matrix instead.

virtual const makVrf::DtArticulatedPartStateRepository* DtWeaponActuator::getWeaponSimBody ( )
virtual

Looks up the state repository for the weapon part in the entity’s state repository. It first looks up the articulated part type specified in the component’s articulated part descriptor list. If it finds the articulated part type, it tries to look up the DtSimBody in the entity’s state repository, using the articulated part type as a key. If it finds DtSimBody, it returns a pointer to the DtSimBody, if it does not, it returns NULL.

static DtSimComponent* DtWeaponActuator::creator ( const DtString name,
DtLocalObject owner,
DtSimulationServices simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)
static

Parameters
nameReader writer name of this component.
ownerThe DtLocalObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
Returns
New instance of this class.
virtual bool DtWeaponActuator::createPortGroups ( )
protectedvirtual

Creates the local port groups.

Reimplemented from DtSimComponent.

virtual bool DtWeaponActuator::createPorts ( )
protectedvirtual

Creates the input ports and adds them to the component.

Reimplemented from DtSimComponent.

Reimplemented in DtIndirectFireActuator, and DtLauncherActuator.

virtual bool DtWeaponActuator::createPSR ( )
protectedvirtual

Creates #myProcessState data member, and adds it to our process state repository manager. Passes in the name and type specified in the component descriptor (if they exist) to the DtVrfProcessStateRepository::createRepository factory method. If name and/or type is not specified, uses the appropriate default strings defined in procSRTypes.h.

Reimplemented in DtIndirectFireActuator.

const DtWeaponActuator& DtWeaponActuator::operator= ( const DtWeaponActuator orig)
protected

assignment operator; not implemented

Member Data Documentation

DtInputPortGroup* DtWeaponActuator::myWeaponInputPortGroup
protected

Input Port Group Name: weapon-control
Input Port Group Description:

DtAmmunitionInputPort* DtWeaponActuator::myAmmunitionPort
protected

Input Port Name: ammunition
Input Port Description: Type of ammo to fire.
Input Port Range:
Input Port Default Value:
Input Group Parent: weapon-control.

DtConstrainedIntegerInputPort* DtWeaponActuator::myFusePort
protected

Input Port Name: fuze
Input Port Description: DIS Enumeration for fuze (see DIS Enumeration and Bit Encoded Values document for values).
Input Port Range:
Input Port Default Value:
Input Group Parent: weapon-control.

DtBooleanInputPort* DtWeaponActuator::myTriggerPort
protected

Input Port Name: trigger
Input Port Description: True to fire.
Input Port Range:
Input Port Default Value:
Input Group Parent: weapon-control.

DtBooleanInputPort* DtWeaponActuator::myLoadedPort
protected

Input Port Name: loaded
Input Port Description: True if loaded.
Input Port Range:
Input Port Default Value:
Input Group Parent: weapon-control.

DtOutputPortGroup* DtWeaponActuator::myWeaponOutputPortGroup
protected

Output Port Group Name: weapon-info
Output Port Group Description:

DtIntegerOutputPort* DtWeaponActuator::myArtPartTypePort
protected

Output Port Name: art-part-type
Output Port Description: Type of the articulated part. See the DIS Enumeration and Bit Encoded Values document for values.
Output Port Range:
Output Port Default Value:
Output Group Parent: weapon-info.

DtWeaponActuatorDescriptor* DtWeaponActuator::myWeaponActuatorDescriptor
protected
DtReal DtWeaponActuator::myProjectileStartSpeed
protected
DtVector DtWeaponActuator::myMuzzleOffset
protected
DtSimObjectReference DtWeaponActuator::myCurrentEntityTarget
protected

These are set by createFireInteraction and used by createDetonationInteraction.

DtString DtWeaponActuator::myCurrentEventId
protected
DtReal DtWeaponActuator::myCurrentRange
protected
DtVrfWeaponPSR* DtWeaponActuator::myWeaponProcessState
protected
DtPlatformLocalObjectFacade DtWeaponActuator::myPlatformLocalObjectFacade
protected

Member to allow for access to platform specific data.


The documentation for this class was generated from the following file:

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
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