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makVrv::DtPointTacticalGraphicElement Class Reference

A single point tactical graphic element. Examples of this would be a way point or a vertex. Note that vertex has its own element type DtVertexTacticalGraphicElement.

Inheritance diagram for makVrv::DtPointTacticalGraphicElement:
Inheritance graph
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Public Member Functions

 DtPointTacticalGraphicElement (DtBaseConnection &conn, DtStateListener &listener)
 
virtual ~DtPointTacticalGraphicElement ()
 
 DtPointTacticalGraphicElement ()=delete
 
 DtPointTacticalGraphicElement (const DtPointTacticalGraphicElement &)=delete
 
DtPointTacticalGraphicElementoperator= (const DtPointTacticalGraphicElement &)=delete
 
virtual const
DtElementEntry::ElementType 
elementType () const override
 
- Public Member Functions inherited from makVrv::DtTacticalGraphicElement
 DtTacticalGraphicElement (DtBaseConnection &conn, DtStateListener &listener)
 
virtual ~DtTacticalGraphicElement ()
 
 DtTacticalGraphicElement ()=delete
 
 DtTacticalGraphicElement (const DtTacticalGraphicElement &)=delete
 
DtTacticalGraphicElementoperator= (const DtTacticalGraphicElement &)=delete
 
virtual void visualize (const DtSharedModelSetSettings::ModelSetVisualizedMap &sets) override
 
virtual void setModelSetEnabled (DtModelSetId modelSet, bool enabled) override
 
virtual void createVisualizersByModelSetAndType (DtModelSetId modelSet, int visualType)
 
virtual void destroyVisualizersByModelSetAndType (DtModelSetId modelSet, int visualType)
 
template<typename VisualizerClass >
void findVisualizers (std::vector< VisualizerClass * > &visualizers)
 
template<typename VisualizerClass >
void findVisualizersByDynamicCast (std::vector< VisualizerClass * > &visualizers)
 
virtual void setObjectIsVisible (bool vis)
 
virtual const ModelSetDataArraymodelSetDataArray () const
 
virtual
DtEnvironmentalKinematicState
findKinematicState () const
 
virtual
DtTacticalGraphicStateListener
tacticalGraphicStateListener ()
 
virtual void slot_forceChanged (DtForceType force)
 
virtual const
DtTacticalGraphicModelSetData
findModelSetData (DtModelSetId modelSet) const
 
virtual
DtTacticalGraphicModelSetData
findModelSetData (DtModelSetId modelSet)
 
virtual DtSceneObjectAgent * findSceneObjectForModelSet (DtModelSetId modelSet) const
 
virtual
DtTacticalGraphicVisualizerSet
findVisualizerSetForModelSet (DtModelSetId modelSet) const
 
virtual void setPickable (bool pickable)
 
virtual void setPickable (bool pickable, DtModelSetId modelSet)
 
virtual std::vector< DtUniqueIDsceneObjectUniqueIds ()
 
virtual DtUniqueID sceneObjectIdForModelSet (DtModelSetId modelSet)
 
- Public Member Functions inherited from makVrv::DtElement
 DtElement (DtBaseConnection &conn, DtElementID elementId)
 
virtual ~DtElement ()
 
 DtElement ()=delete
 
 DtElement (const DtElement &)=delete
 
DtElementoperator= (const DtElement &)=delete
 
virtual void setVisible (bool visible)
 
virtual bool visible () const
 
virtual void setElementId (const DtElementID)
 
DtElementID elementID () const
 
virtual const DtUnicodeelementDefinition () const
 
virtual void setElementDefinition (const DtUnicode &definition)
 
virtual std::string displayUnitCollectionName () const
 
virtual void setDisplayUnitCollectionName (const std::string &definition)
 
virtual void setDriverType (const std::string &driverType)
 
virtual void setElementSubtype (DtElementAttributes::ElementSubtypes subtype)
 
virtual void changeElementAttribute (const DtElementAttribute *attr)
 
virtual void updateElementDefinitionFromDefinitions ()
 
virtual void updateElementDefinitionFromDefinitions (std::vector< DtUnicode > &definitions)
 
virtual
ModelSetToSceneObjectIdMap
modelSetToSceneObjectIdMap ()
 
virtual void setSceneObjectIdForModelSet (DtModelSetId modelSet, DtUniqueID id)
 
virtual void removeSceneObjectIdForModelSet (DtModelSetId modelSet)
 
virtual DtUniqueID sceneObjectIdForModelSet (DtModelSetId modelSet) const
 

Static Public Member Functions

static const
DtElementEntry::ElementType 
theElementType ()
 
- Static Public Member Functions inherited from makVrv::DtTacticalGraphicElement
static const
DtElementEntry::ElementType 
theElementType ()
 

Protected Member Functions

virtual
DtEnvironmentalKinematicState
createKinState () override
 
- Protected Member Functions inherited from makVrv::DtTacticalGraphicElement
virtual void processElementParameters ()
 
void setKindAndCategory (int kind, int category)
 
virtual void reportKindAndCategory ()
 
virtual void slot_visibilityChanged (bool vis)
 
- Protected Member Functions inherited from makVrv::DtElement
void slot_updateOverlayNameRaw (const char *text)
 
void slot_updateConnectionObjectID (const std::string &id)
 
void slot_updateConnectionObjectType (const std::string &type)
 
void slot_updateDisplayName (const std::string &text)
 
void slot_updateOverlayName (const std::string &pname)
 
void slot_updateDamageState (EntityStateListener::DamageState state)
 
virtual void getDefinitions (std::vector< DtUnicode > &definitions)
 
virtual void warnVisualizationFailed (const std::string &file, int line, const std::string &function, DtVisualizerSet *visSet, DtSceneObjectAgent *sceneObject, DtModelSetId modelSet, DtException ex)
 
virtual void reportElementCreated ()
 
virtual void reportDisplayName ()
 
virtual void reportConnectionObjectID ()
 
virtual void reportConnectionObjectType ()
 
virtual void reportOverlayNameChanged ()
 
virtual void reportVisibility ()
 
virtual void reportDamageStateChanged ()
 
virtual void reportDriverType ()
 
virtual void reportElementSubtype ()
 
virtual void reportElementDefinitionName ()
 
virtual void reportDisplayUnitCollectionName ()
 
virtual bool distribute () const
 
virtual void setDistribute (const bool distribute)
 

Additional Inherited Members

- Public Types inherited from makVrv::DtTacticalGraphicElement
using ModelSetDataArray = std::array< DtTacticalGraphicModelSetData, MAX_MODEL_SETS >
 
- Public Types inherited from makVrv::DtElement
using ModelSetToSceneObjectIdMap = boost::unordered_map< DtModelSetId, DtUniqueID >
 
- Protected Attributes inherited from makVrv::DtTacticalGraphicElement
DtTacticalGraphicStateListenermyListener
 
DtEnvironmentalKinematicStatemyKinematicState
 
ModelSetDataArray myModelSetDataArray
 
DtSignalConnectionManager myConnections
 
std::pair< int, intmyKindCategory
 
- Protected Attributes inherited from makVrv::DtElement
DtAgentManagerInterfacemySceneInterface
 
DtSharedSettingsManagermySettingsManager
 
const
DtVisualizerCreationSettings::VisualTypeVisualizerCreationMap
myVisualTypeVisualizerCreationMap
 
DtBaseConnectionmyBaseConnection
 
DtElementID myElementId
 
DtUnicode myElementDefinitionName
 
const DtElementDefinitionmyElementDefinition
 
std::string myDisplayUnitCollectionName
 
std::string myConnectionObjectID
 
std::string myConnectionObjectType
 
std::string myDisplayName
 
std::string myElementOverlayName
 
std::string myDriverType
 
DtElementAttributes::ElementSubtypes myElementSubtype
 
EntityStateListener::DamageState myDamageState
 
bool myElementVisible
 
bool myElementReported
 
bool myDistribute
 
ModelSetToSceneObjectIdMap myModelSetToSceneObjectIdMap
 

Constructor & Destructor Documentation

makVrv::DtPointTacticalGraphicElement::DtPointTacticalGraphicElement ( DtBaseConnection conn,
DtStateListener listener 
)

CTOR.

virtual makVrv::DtPointTacticalGraphicElement::~DtPointTacticalGraphicElement ( )
virtual

DTOR.

makVrv::DtPointTacticalGraphicElement::DtPointTacticalGraphicElement ( )
delete

not allowed - default constructor

makVrv::DtPointTacticalGraphicElement::DtPointTacticalGraphicElement ( const DtPointTacticalGraphicElement )
delete

not allowed - copy constructor

Member Function Documentation

DtPointTacticalGraphicElement& makVrv::DtPointTacticalGraphicElement::operator= ( const DtPointTacticalGraphicElement )
delete

not allowed - equals operator

virtual const DtElementEntry::ElementType makVrv::DtPointTacticalGraphicElement::elementType ( ) const
overridevirtual

Returns the element type, in this case tactical graphic point.

Reimplemented from makVrv::DtTacticalGraphicElement.

Reimplemented in makVrv::DtVertexTacticalGraphicElement.

static const DtElementEntry::ElementType makVrv::DtPointTacticalGraphicElement::theElementType ( )
static
virtual DtEnvironmentalKinematicState* makVrv::DtPointTacticalGraphicElement::createKinState ( )
overrideprotectedvirtual

Create a DtEnvironmentalKinematicState object, set leveling to true on the kin state.

Reimplemented from makVrv::DtTacticalGraphicElement.

Reimplemented in makVrv::DtVertexTacticalGraphicElement.


The documentation for this class was generated from the following file:

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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