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DtCollisionObjectInterface Class Referenceabstract
Inheritance diagram for DtCollisionObjectInterface:
Inheritance graph
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Public Types

typedef std::vector
< std::shared_ptr
< makVrv::DtDynamicTerrainFeature > > 
DynamicFeatures
 

Public Member Functions

virtual ~DtCollisionObjectInterface ()
 
virtual std::shared_ptr
< btCollisionShape > 
bulletCollisionShape () const =0
 
virtual const btTransform & worldTransform () const =0
 
virtual bool buildBvh ()=0
 
virtual bool isBvhBuilt () const =0
 
virtual bool enabled () const =0
 
virtual unsigned int numberOfTriangles () const =0
 
virtual double radius () const =0
 
virtual DtSurface triangleSurface (unsigned int triangleIndex) const =0
 
virtual DynamicFeatures dynamicFeatures () const =0
 

Member Typedef Documentation

Constructor & Destructor Documentation

virtual DtCollisionObjectInterface::~DtCollisionObjectInterface ( )
virtual

Virtual destructor.

Member Function Documentation

virtual std::shared_ptr<btCollisionShape> DtCollisionObjectInterface::bulletCollisionShape ( ) const
pure virtual

Access the underlying bullet collision shape.

Implemented in DtBvhCollisionObject.

virtual const btTransform& DtCollisionObjectInterface::worldTransform ( ) const
pure virtual

Access the world transform of the collision object.

Implemented in DtBvhCollisionObject.

virtual bool DtCollisionObjectInterface::buildBvh ( )
pure virtual

Build the bvh with mutex locked. Call as many times as you like, will only build once.

Returns
True if building bvh was successful.

Implemented in DtBvhCollisionObject.

virtual bool DtCollisionObjectInterface::isBvhBuilt ( ) const
pure virtual

Implemented in DtBvhCollisionObject.

virtual bool DtCollisionObjectInterface::enabled ( ) const
pure virtual

Intersections will ignore this object if this returns false.

Implemented in ConvertToBulletVisitor::DtSwitchableCollisionObject, DtBvhCollisionObject, and DtEntityTerrainGeometryHandle::CollisionObject.

virtual unsigned int DtCollisionObjectInterface::numberOfTriangles ( ) const
pure virtual

Return number of triangles in this object (ignores instancing).

Implemented in DtBvhCollisionObject.

virtual double DtCollisionObjectInterface::radius ( ) const
pure virtual

Returns the maximum distance of all points from the origin of this object.

Implemented in DtBvhCollisionObject.

virtual DtSurface DtCollisionObjectInterface::triangleSurface ( unsigned int  triangleIndex) const
pure virtual

Return the surface of a triangle at a given index.

Implemented in DtBvhCollisionObject.

virtual DynamicFeatures DtCollisionObjectInterface::dynamicFeatures ( ) const
pure virtual

Return all the dynamic features which contain this object.

Implemented in DtBvhCollisionObject, and ConvertToBulletVisitor::DtCollisionObject.


The documentation for this class was generated from the following file:

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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