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VR-Forces Developer's Guide
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This class will contain logic to update the bounding volume based on posture when the logic ticks.

Public Member Functions | |
| DtHumanLocalObjectDecorator (DtLocalObject *) | |
| virtual | ~DtHumanLocalObjectDecorator () override |
| virtual void | updateBoundingVolumeBasedOnPosture () |
Public Member Functions inherited from DtLocalObjectDecorator | |
| DtLocalObjectDecorator (DtLocalObject *) | |
| virtual | ~DtLocalObjectDecorator () override |
Public Member Functions inherited from DtDecoratorBase | |
| DtDecoratorBase () | |
| virtual | ~DtDecoratorBase () |
Protected Member Functions | |
| virtual void | tick () override |
| virtual DtLifeformState | determinePostureForBoundingVolume () const |
Protected Attributes | |
| DtLifeformState | myPostureUsedForBoundingVolume |
| DtHumanSimObjectFacade | myHumanSimObjectFacade |
Protected Attributes inherited from DtLocalObjectDecorator | |
| DtLocalObject * | myLocalObject |
Additional Inherited Members | |
Public Attributes inherited from DtDecoratorBase | |
| boost::signals2::signal< void()> | signal_decoratorDeleted |
| DtHumanLocalObjectDecorator::DtHumanLocalObjectDecorator | ( | DtLocalObject * | ) |
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overridevirtual |
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virtual |
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overrideprotectedvirtual |
Ticks the publisher.
Reimplemented from DtLocalObjectDecorator.
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protectedvirtual |
Determines the posture that should be used for the bounding volume based on the current entity state.
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protected |
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protected |