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VR-Forces Developer's Guide
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Contains Dt2DLineFacade class. Facade interface for constructing 2D Line objects.

Public Member Functions | |
| Dt2DLineFacade (makVrv::DtAgentManagerInterface &, makVrv::DtSceneObjectAgent *agent, makVrv::DtElementID id, makVrv::DtModelSetId modelSet) | |
| Dt2DLineFacade (makVrv::DtAgentManagerInterface &, makVrv::DtModelSetId modelSet, makVrv::DtElementID id, bool distribute=false) | |
| virtual | ~Dt2DLineFacade () override |
| virtual void | setSolid (bool) override |
| virtual void | setModelDefinition (const std::string &) override |
| virtual void | setLineWidth (int) override |
| virtual void | setStipplePattern (unsigned int) override |
| virtual void | setVisible (bool) override |
| virtual void | setPickable (bool) override |
| virtual void | setSegmentEndArrow (int seg, bool flag) override |
| virtual void | setSegmentStartArrow (int seg, bool flag) override |
| virtual void | setArrowSize (double) override |
| virtual void | setArrowStyle (makVrv::vrvTacticalGraphicUtilities::ArrowStyle) override |
| virtual void | setLineStyle (makVrv::vrvTacticalGraphicUtilities::LineStyle s) override |
| virtual void | setFixedWidthSizing (bool) override |
| makVrv::DtOverlaySegmentedLineModelAgent * | overlaySegmentedLineModelAgent () const |
| virtual void | updateColors () override |
| virtual void | setGroup (int) |
Public Member Functions inherited from makVrf::DtLineFacadeBase | |
| DtLineFacadeBase (makVrv::DtAgentManagerInterface &, makVrv::DtSceneObjectAgent *agent, makVrv::DtElementID id, makVrv::DtModelSetId modelSet) | |
| DtLineFacadeBase (makVrv::DtAgentManagerInterface &, makVrv::DtModelSetId modelSet, makVrv::DtElementID id, bool distribute=false) | |
| virtual | ~DtLineFacadeBase () |
| virtual void | setColor (float r, float g, float b, float a) |
| virtual void | setSelectedColor (float r, float g, float b, float a) |
| virtual bool | selected () |
| virtual void | setPoints (const std::vector< DtVector > &, const DtVector &withOffset=DtVector::zero()) |
| virtual void | addPoint (int index, const DtVector &) |
| virtual void | removePoint (int) |
| virtual void | setOrigin (const DtVector &) |
| virtual const DtVector & | origin () const |
| virtual void | setPoint (int iIndex, const DtVector &) |
| virtual const std::vector < DtVector > & | points () const |
| virtual void | setScribed (bool) |
| virtual bool | pickable () const |
| virtual makVrv::vrvTacticalGraphicUtilities::LineStyle | lineStyle () const |
| virtual void | setArrowHeadPlacement (makVrv::vrvTacticalGraphicUtilities::ArrowHeadPlacement) |
| virtual makVrv::vrvTacticalGraphicUtilities::ArrowHeadPlacement | arrowHeadPlacement () const |
| virtual makVrv::vrvTacticalGraphicUtilities::ArrowStyle | arrowStyle () const |
| virtual double | arrowSize () const |
| virtual bool | fixedWidthSizing () const |
| virtual makVrv::DtUniqueID | uniqueId () const |
| virtual makVrv::DtElementID | elementId () const |
| virtual makVrv::DtModelSetId | modelSet () const |
| virtual void | setSelected (bool selected) |
| makVrv::DtSceneObjectAgent * | sceneObjectAgent () const |
Protected Member Functions | |
| void | createLineAgent () |
Protected Member Functions inherited from makVrf::DtLineFacadeBase | |
| virtual void | updateArrowFrequencyForSegment (int) |
Protected Attributes | |
| makVrv::DtOverlaySegmentedLineModelAgent * | myLine |
| bool | mySolid |
Protected Attributes inherited from makVrf::DtLineFacadeBase | |
| makVrv::DtAgentManagerInterface & | myAgentManagerInterface |
| makVrv::DtSceneObjectAgent * | mySceneObjectAgent |
| bool | myOwnsSceneObjectAgent |
| float | myColor [4] |
| float | mySelectedColor [4] |
| int | myLineWidth |
| makVrv::DtModelSetId | myModelSet |
| bool | mySelected |
| bool | myFixedWidthSizing |
| DtVector | myOrigin |
| std::vector< DtVector > | myControlPoints |
| makVrv::vrvTacticalGraphicUtilities::ArrowStyle | myArrowStyle |
| makVrv::vrvTacticalGraphicUtilities::ArrowHeadPlacement | myArrowHeadPlacement |
| makVrv::vrvTacticalGraphicUtilities::LineStyle | myLineStyle |
| double | myArrowSize |
| bool | myPickable |
| bool | myVisible |
| makVrv::DtElementID | myElementId |
| bool | myScribed |
| makVrf::Dt2DLineFacade::Dt2DLineFacade | ( | makVrv::DtAgentManagerInterface & | , |
| makVrv::DtSceneObjectAgent * | agent, | ||
| makVrv::DtElementID | id, | ||
| makVrv::DtModelSetId | modelSet | ||
| ) |
Constructor that will take an existing scene object agent.
| makVrf::Dt2DLineFacade::Dt2DLineFacade | ( | makVrv::DtAgentManagerInterface & | , |
| makVrv::DtModelSetId | modelSet, | ||
| makVrv::DtElementID | id, | ||
| bool | distribute = false |
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| ) |
Will create a new scene object agent for the given model set and element id.
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overridevirtual |
DTOR.
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overridevirtual |
Override to no-op as this is a 3D only concept.
Implements makVrf::DtLineFacadeBase.
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overridevirtual |
Sets the model definition for the model.
Implements makVrf::DtLineFacadeBase.
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overridevirtual |
Sets the width of the outside line. Default is 2.
Implements makVrf::DtLineFacadeBase.
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overridevirtual |
Sets the pattern for the line portion of the line.
Implements makVrf::DtLineFacadeBase.
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overridevirtual |
Sets the object visible.
Reimplemented from makVrf::DtLineFacadeBase.
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overridevirtual |
Sets pickable or not.
Reimplemented from makVrf::DtLineFacadeBase.
Sets arrow at end of segment.
Implements makVrf::DtLineFacadeBase.
Sets arrow at start of segment.
Implements makVrf::DtLineFacadeBase.
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overridevirtual |
Sets the size of the arrow (in pixels)
Reimplemented from makVrf::DtLineFacadeBase.
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overridevirtual |
Sets the style of arrow to use. Applies to all segments.
Reimplemented from makVrf::DtLineFacadeBase.
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overridevirtual |
Sets the style of th line via the agent.
Reimplemented from makVrf::DtLineFacadeBase.
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overridevirtual |
For those lines that support it, whether or not the lines sizes when zooming to pixel space (fixed width) or to the database (non-fixed width). Default is fixed width. If changing modes, be sure to change the arrow size.
Reimplemented from makVrf::DtLineFacadeBase.
| makVrv::DtOverlaySegmentedLineModelAgent* makVrf::Dt2DLineFacade::overlaySegmentedLineModelAgent | ( | ) | const |
Model agent used by this class for line rendering.
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overridevirtual |
send the current color based on the selected state down to the line model.
Implements makVrf::DtLineFacadeBase.
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virtual |
The higher the z order the "closer" to the eyepoint this element will be drawn. Use this variable to stack overlay objects in the particular order you want them displayed.
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protected |
Creates the agent used to display the line. Called from constructor.
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protected |
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protected |