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VR-Forces 4.0.4 Class Documentation
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Description: This repository holds all information that is common to all the forms of all entity/aggregate/control objects within VR-Forces. More...

Public Member Functions | |
| DtVrfObjectStateRepository (DtVrfObject *vrfObject, const DtObjectType &objectType, DtVrfObjectParameters *parameters, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) | |
| Constructor. | |
| DtVrfObjectStateRepository (const DtVrfObjectStateRepository &orig, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) | |
| Copy Constructor. | |
| const DtVrfObjectStateRepository & | operator= (const DtVrfObjectStateRepository &orig) |
| Assignment Operator. | |
| virtual | ~DtVrfObjectStateRepository () |
| Destructor. | |
| virtual DtSimObjectStateRepository * | clone (const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const |
| Clone. | |
| virtual DtString | type () const |
| returns DtSimObjectStateRepositoryType | |
| virtual const int | objectStateRepositorySubType () const |
| Returns DtSimObjectStateRepositorySubTypeVrfObject. | |
| virtual const int | vrfObjectStateRepositorySubType () const |
| Returns DtVrfObjectStateRepositorySubTypeBase. | |
| virtual bool | init () |
| Our 'virtual' constructor. Calls all the create<>() methods. | |
| virtual bool | createParameters () |
| virtual void | initializeFromParameters () |
| virtual const DtVrfObjectParameters * | vrfParameters () const |
| virtual DtVrfStateRepositoryUserExtension * | userExtension () const |
| User extension to state repository class. | |
| virtual void | restoreEntity () |
| Called on a setRestore command, sets destroyed to false and sets resources to initial (parameter file) levels. | |
| virtual void | restoreResourcesFromParameters () |
| virtual bool | inSOR (const DtVrfObject *entity) const |
| virtual const DtString & | engagementRules () const |
| virtual void | setEngagementRules (const DtString &engagementRules) |
| virtual bool | isTasked () const |
| Returns true if entity is currently executing a task (at least one component must be tasked), false otherwise. | |
| virtual void | clearCurrentTaskMsg (const DtString &componentName) |
| Clear all the tasks with the specified component name. | |
| virtual void | clearCurrentTaskMsg (const DtString &componentName, int taskId) |
| Clear the task with specified taskId and the specified component name. | |
| virtual const DtTaskStatusList * | taskStatusList () const |
| virtual DtTaskMessage * | currentTaskMsg (const DtString &componentName) const |
| Get the current task message. | |
| virtual DtTaskMessage * | currentTaskMsg (const DtString &componentName, int taskId) const |
| Get the current task message for the specified component and task ID. | |
| virtual std::list < DtTaskMessage * > | allCurrentTaskMsg (const DtString &componentName) const |
| virtual void | putSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtReaderWriter::appPath()) |
| Top level call to write itself to file. | |
| virtual bool | placePoints (DtAttachedTerrain &attachedTerrain, std::vector< DtGroundInteractionPt * > groundInteractionPts, bool *terrainDataAvailable=0) |
| Positions list of ground interaction points on the terrain surface closest to the specified location. | |
| virtual void | updateSupportPoints (const DtVector &newPosition, const DtReal newHeading) |
| reading in a scenario, want to make sure the support points get set up properly. | |
| virtual const DtVrfObjectParameters * | parameters () const |
| virtual DtVrfObjectParameters * | modifiableParameters () |
| A modifiable local copy of parameters. | |
| virtual void | setupParameterInheritance () |
| Called by init(). | |
| virtual bool | createAttachments () |
| Override to create derived DtVrfAttachmentManager. | |
| void | addPart (DtArticulatedPartStateRepository *part) |
| These will be replaced by equivalents in the attachment manager. | |
| void | removePart (DtArticulatedPartStateRepository *part) |
| DtArticulatedPartStateRepository * | part (DtArtPartType partType) |
| DtArticulatedPartStateRepository * | findDescendantByType (DtArtPartType childType) |
| bool | isEntity () const |
| bool | isLocal () const |
| bool | isAggregate () const |
| void | addSubordinate (DtVrfObject *subordinateEntity) |
| Adds an entity as a subordinate. | |
| void | removeSubordinate (DtVrfObject *subordinateEntity) |
| Removes entity from our list of subordinates. | |
| virtual DtVrfObject * | leadEntity () const |
| virtual const DtString & | firstSubordinate () const |
| virtual const DtString & | lastSubordinate () const |
| virtual const DtString & | firstHealthySubordinate () const |
| virtual void | tick () |
| This method is called each simulation frame, and may include any processing that needs to be done on this object state each tick. | |
| virtual void | timedTick () |
| This version of tick checks to see if the time to tick has arrived (myNextTickTime <= exerciseClock()->approximateElapsedRealTime()). | |
| virtual void | setMinTickPeriod (double minTickPeriod) |
| specifies a minimum tick period (which can also be thought of as | |
| virtual double | minTickPeriod () const |
| access the minimum tick period | |
| virtual void | setMinTickPeriodVariance (double minTickPeriodVariance) |
| set the variance in the minimum tick time | |
| virtual double | minTickPeriodVariance () const |
| access the variance in the minimum tick period | |
| virtual void | setNextTickTime (double nextTickTime) |
| The next tick time is normally calculated internally. | |
| virtual double | nextTickTime () const |
| access the next tick time | |
| virtual double | calculateNextTickTime () const |
| The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2. | |
| virtual bool | createSubordinates () |
| virtual DtVrfSubordinateManager * | vrfSubordinates () |
| virtual const DtVrfSubordinateManager * | vrfSubordinates () const |
| virtual bool | createProcessStateRepositoryManager () |
| virtual const DtTaitBryan & | localOrientationWrtDatabase () const |
| Euler angles with respect to the local (database) coordinate system, in radians. | |
| virtual void | setLocalOrientationWrtDatabase (const DtTaitBryan &localOrientation) |
| virtual DtVrfWeaponPSR * | firstWeaponPSR () const |
| This is provided for backward compatibility with setTarget capabilities. | |
| virtual void | processObjectGeometry (const DtList &vertices) |
| Processes a list of DtVectors, such as might come in a create or modify message. | |
| virtual void | processObjectGeometry (const DtLocalVertexList &vertices) |
| virtual void | processObjectGeometry () |
| This form allows processObjectGeometry()'s bounding volume calculations to be done on it's current geometry (by making a copy first). | |
| virtual const DtVrfObjectParameters * | vrfBaseParameters () const |
| virtual DtGroundInteractionPt * | groundCenter () |
| virtual const DtGroundInteractionPt * | groundCenter () const |
| virtual const DtVector & | getPartAttachPoint (const int partType) const |
| virtual void | place (const DtVector &location, bool *dataAvailable=0, bool requireAllData=false) |
| Place entity at 'location', on the ground, keeping its current heading. | |
| virtual void | place (const DtReal heading, bool *dataAvailable=0, bool requireAllData=false) |
| Give entity the specified 'heading', but stay at its current location. | |
| virtual void | place (const DtVector &location, const DtReal heading, bool clampToGroundFlag=true, bool *dataAvailable=0, bool requireAllData=false) |
| Place entity at specified 'location' and 'heading' on the ground. | |
| virtual void | updatePositionFromModelVertices () |
| Note that this is not currently ever called. | |
| virtual void | updateBVolFromModelVertices () |
| virtual DtReal | mass () const |
| virtual void | setMass (const DtReal mass) |
| virtual const DtArticulatedPartCollection * | artPartList () const |
| Get the list of articulated parts specified in the component descriptor. | |
| virtual void | createParts () |
| This causes the art part tree to be created. | |
| virtual DtTime | lastTimeFiredUpon () const |
| virtual void | setLastTimeFiredUpon (const DtTime time) |
| virtual bool | underFire () const |
| virtual void | setUnderFire (bool underFire) |
| virtual DtDeadReckonTypes | deadReckoningAlgorithm () const |
| virtual void | setDeadReckoningAlgorithm (DtDeadReckonTypes deadReckoningAlgorithm) |
| virtual void | putData (FILE *fp, int indentLevel=0) |
| Override putData to set myParentName using the organization manager before saving. | |
| virtual void | getSelf (DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings) |
| Override getSelf to handle mapping of old pre-2.0 oob files. | |
| virtual int | nextTaskId () |
| Returns next unique task id for this VR-Forces back-end. | |
| virtual DtTaskMessage * | pendingSubtask (int subtaskId, DtString &controller) const |
| Returns the current subtask with the specified id. | |
| virtual bool | taskedBySuperiorUponTaskComplete () const |
| Returns true if entity should automatically resume being tasked by superior upon completion of its current top-level task, false otherwise. | |
| virtual void | setParentWasDestroyedWhenEmbarked (bool) |
| virtual bool | parentWasDestroyedWhenEmbarked () const |
| virtual void | detachFromParent () |
| virtual void | attachToParent (DtSimObjectStateRepository *parent) |
| Adds this state repository to the given parent's list of attached state repositories and updates myAttachedToRepository and myRootSimStateRepository. | |
| virtual void | attachToParent (DtString parent) |
| Looks up the parent state repository using the given echelon ID and puts it in a call to attachToParent. | |
| virtual void | addAttachedTerrain (const DtString &parent) |
| Asks the sim manager to look up the object model for the requested database. | |
| virtual void | removeAttachedTerrain (const DtString &parent) |
| Decreases reference count of terrain model by name of object. | |
| Dt3dBoundingVolume * | boundingVolume () const |
| Convenience method for accessing entity's bounding volume, stored in myObjectGeometry. | |
| DtReal | forwardSpeed () const |
| virtual void | addRangeItem (const DtRangeItem &) |
| Adds, removes and returns items in the range item list. | |
| virtual void | removeRangeItem (int index) |
| virtual void | setRangeItems (const DtRangeItems &) |
| const DtRangeItems & | rangeItems () const |
| DtRangeItems & | rangeItems () |
| virtual void | clearRangeItems () |
| DtAttachedTerrain * | terrainAttachedTo () const |
| virtual double | sensorSignature (const DtSymbolString &sensorDomain) const |
| Returns the current absolute signature for this object in the specified sensor domain. | |
| virtual std::list< DtSymbolString > | sensorSignatureDomains () const |
| virtual DtVrfObjectStateRepository * | toVrfObjectStateRepository () |
| virtual const DtVrfObjectStateRepository * | toVrfObjectStateRepository () const |
| virtual const DtObjectResourceManager * | objectResourceManager () const |
| virtual DtObjectResourceManager * | objectResourceManager () |
Legacy Resources | |
These methods access the resource manager in the way it was accessible in VR-Forces 3.10 and earlier. In VR-Forces 3.11, the prefix "old" was added to these method names, but their functionality remains the same. using the objectResourceManager() methods, or accessing the resource manager from the components is now the preferred method. | |
| virtual const DtSimResourceManager & | oldResourceManager () const |
| Returns a reference to our resource manager. | |
| virtual DtSimResourceManager & | oldResourceManager () |
| Returns a reference to our resource manager. | |
| virtual DtSimResource * | oldLookupResource (const DtString &resourceName) |
| Gets a pointer to the resource named resourceName. | |
| virtual const DtSimResource * | oldLookupResource (const DtString &resourceName) const |
| Returns a reference to our resource manager. | |
| virtual void | oldAddResource (DtSimResource *resource) |
| This does a clone of the resource and puts it on our main list, as well as adding the resource to the hash index. | |
| virtual void | oldRemoveResource (DtSimResource *resource) |
| This removes and deletes the specified resource. | |
| virtual void | setSOR (DtReal center, DtReal size) |
| Sector of responsibility. | |
| virtual DtReal | SORSize () const |
| Sector of responsibility. | |
| virtual DtReal | SORCenter () const |
| Sector of responsibility. | |
| virtual const DtSimSector & | SOR () const |
| Sector of responsibility. | |
| virtual void | setRequestTaskNeeded (bool value) |
| Set/get whether or not this needs to send a request task needed message. | |
| virtual bool | requestTaskNeeded () const |
| Set/get whether or not this needs to send a request task needed message. | |
| virtual void | setTasked (const DtString &componentName, bool tasked) |
| Set/get whether or not a given entity component currently executing a task. | |
| virtual bool | tasked (const DtString &componentName) const |
| Set/get whether or not a given entity component currently executing a task. | |
| virtual void | setCurrentTaskMsg (const DtString &componentName, const DtTaskMessage &taskMsg) |
| Set the current task message. | |
| virtual void | setCurrentTaskMsg (const DtString &componentName, const DtTaskMessage &taskMsg, int taskId) |
| Set the current task message. | |
| virtual void | setIndependentlyTasked (bool value) |
| Set/get whether or not this entity is currently independently tasked (separately from its unit). | |
| virtual bool | independentlyTasked () const |
| Set/get whether or not this entity is currently independently tasked (separately from its unit). | |
| virtual const DtVrfObjectParameters * | parameterEntry () const |
| If a clone has been created, this call will return the cloned entry as a const pointer, else returns the original pointer. | |
| virtual void | setParameterEntry (DtVrfObjectParameters *parameterEntry) |
| If a clone has been created, this call will return the cloned entry as a const pointer, else returns the original pointer. | |
| virtual DtForceType | forceType () const |
| Get/Set the force type (team) of this entity. | |
| virtual void | setForceType (DtForceType force) |
| Get/Set the force type (team) of this entity. | |
| virtual bool | createAppearance () |
| Encapsulates all the appearance related data and methods currently in the entity state repository. | |
| virtual const DtAppearance * | appearance () const |
| Encapsulates all the appearance related data and methods currently in the entity state repository. | |
| virtual DtAppearance * | appearance () |
| Encapsulates all the appearance related data and methods currently in the entity state repository. | |
| virtual void | setCapabilities (int cap) |
| Gets/sets capabilities of entity This is treated as the DIS capabilities bit field, and does not necessarily change any behaviors of the object. | |
| virtual int | capabilities () const |
| Gets/sets capabilities of entity This is treated as the DIS capabilities bit field, and does not necessarily change any behaviors of the object. | |
| void | setDestroyed (bool isDestroyed) |
| Destroyed status of entity (whether or not appearance()->damageState() is set to DtDamageDestroyed). | |
| bool | isDestroyed () const |
| Destroyed status of entity (whether or not appearance()->damageState() is set to DtDamageDestroyed). | |
| DtReal | healthPct () const |
| void | setHealthPct (DtReal pct) |
| bool | firePowerKilled () const |
| Convenience methods for setting setting entity's appearance bits in DtAppearance. | |
| void | setFirePowerKilled (const bool firePowerKilled) |
| Convenience methods for setting setting entity's appearance bits in DtAppearance. | |
| bool | mobilityKilled () const |
| Convenience methods for setting setting entity's appearance bits in DtAppearance. | |
| void | setMobilityKilled (const bool mobilityKilled) |
| Convenience methods for setting setting entity's appearance bits in DtAppearance. | |
| bool | flaming () const |
| Convenience methods for setting setting entity's appearance bits in DtAppearance. | |
| void | setFlaming (const bool flaming) |
| Convenience methods for setting setting entity's appearance bits in DtAppearance. | |
| bool | smoking () const |
| Convenience methods for setting setting entity's appearance bits in DtAppearance. | |
| void | setSmoking (const bool smoking) |
| Convenience methods for setting setting entity's appearance bits in DtAppearance. | |
| virtual DtVrfSubordinateManager * | subordinates () |
| virtual const DtVrfSubordinateManager * | subordinates () const |
| virtual DtSimManager * | simManager () |
| virtual const DtSimManager * | simManager () const |
| virtual DtPhysicalWorld * | physicalWorld () |
| virtual const DtPhysicalWorld * | physicalWorld () const |
| virtual const DtVrfProcessStateRepositoryManager * | systemProcessStateRepositoryManager () const |
| virtual DtVrfProcessStateRepositoryManager * | systemProcessStateRepositoryManager () |
| virtual const DtThresholder & | deadReckoningThresholder () const |
| Dead-reckoning threshold parameters. | |
| virtual void | setDeadReckoningThresholder (const DtThresholder &thresholder) |
| Dead-reckoning threshold parameters. | |
| virtual const DtEntityIdentifier & | occupyingObjectId () const |
| We hold the id of the object we are occupying. | |
| virtual void | setOccupyingObjectId (const DtEntityIdentifier &objId) |
| We hold the id of the object we are occupying. | |
| virtual void | setEchelonId (const DtEchelonId &echelonId) |
| The echelon ID of this object, if it is an organized object. | |
| virtual DtEchelonId & | echelonId () |
| The echelon ID of this object, if it is an organized object. | |
| virtual const DtEchelonId & | echelonId () const |
| The echelon ID of this object, if it is an organized object. | |
| virtual void | setIsSubordinateOfForceLevel (bool yesNo) |
| Indicates if this object's direct superior is a Force level object. | |
| virtual bool | isSubordinateOfForceLevel () const |
| Indicates if this object's direct superior is a Force level object. | |
| virtual void | addPendingSubtaskId (const DtString &componentName, int subtaskId) |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| virtual void | addPendingSubtaskId (const DtString &componentName, int taskId, int subtaskId) |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| virtual bool | findPendingSubtaskId (const DtString &componentName, int subtaskId) |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| virtual bool | findPendingSubtaskId (const DtString &componentName, int taskId, int subtaskId) |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| virtual void | removePendingSubtaskId (const DtString &componentName, int subtaskId) |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| virtual void | removePendingSubtaskId (const DtString &componentName, int taskId, int subtaskId) |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| virtual void | removeAllPendingSubtaskIds (const DtString &componentName) |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| virtual void | removeAllPendingSubtaskIds (const DtString &componentName, int taskId) |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| virtual void | printPendingSubtaskIds (const DtString &componentName) const |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| virtual std::vector< int > | currentPendingSubstaskIds (const DtString &componentName) const |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| virtual std::vector< int > | currentPendingSubstaskIds (const DtString &componentName, int taskId) const |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| DtReal | currentSpeed () const |
| Returns magnitude of relative velocity in state repository. | |
| DtReal | currentHeading () const |
| Heading in radians. Calls down to DtVrfKinematicState for heading. | |
| void | setCurrentHeading (const DtReal heading) |
| Heading in radians. Calls down to DtVrfKinematicState for heading. | |
| virtual void | addPostInitFromParamsCallback (DtPostInitializeFromParametersCallbackFcn fcn, void *usr) |
| Add/remove callback function to be invoked immediately following execution of initializeFromParameters. | |
| virtual void | removePostInitFromParamsCallback (DtPostInitializeFromParametersCallbackFcn fcn, void *usr) |
| Add/remove callback function to be invoked immediately following execution of initializeFromParameters. | |
| virtual DtSensorContactInfoList & | objectContactList () |
| Situational awareness of this object. | |
| virtual const DtSensorContactInfoList & | objectContactList () const |
| Situational awareness of this object. | |
Static Public Member Functions | |
| static DtVrfObjectStateRepository * | createRepository (const DtString &name, const DtString &type, DtVrfObject *simObject, const DtObjectType &objectType, DtVrfObjectParameters *parameters, DtReaderWriterRegistry *parentRegistry=0) |
| Creates a new state repository object, using the factory. | |
| static void | addSimObjectStateRepositoryCreatorFcn (const DtString &type, DtSimObjectStateRepositoryCreatorFcn fcn) |
| static DtVrfObjectStateRepository * | creator (const DtString &name, DtVrfObject *simObject, const DtObjectType &objectType, DtVrfObjectParameters *parameters, DtReaderWriterRegistry *parentRegistry) |
| static DtVrfObjectStateRepository * | isVrfObjectStateRepository (DtSimObjectStateRepository *repository) |
| static const DtVrfObjectStateRepository * | isVrfObjectStateRepository (const DtSimObjectStateRepository *repository) |
| static DtSimObjectStateRepositoryFactory * | factory () |
| a DtSimObjectStateRepositoryFactory is allocated by the DtSimCreator, and this pointer is set. | |
| static void | setFactory (DtSimObjectStateRepositoryFactory *factory) |
| a DtSimObjectStateRepositoryFactory is allocated by the DtSimCreator, and this pointer is set. | |
Protected Types | |
| typedef std::list < DtSignatureModifierEvaluator * > | DtSignatureModifierEvalList |
| typedef std::map < DtSymbolString, DtSignatureModifierEvalList * > | DtSignatureModifierEvalMap |
| typedef std::map < DtSymbolString, double > | DtSensorSignatureCacheMap |
| typedef std::pair < DtPostInitializeFromParametersCallbackFcn, void * > | DtPostInitializeFromParametersInfo |
| typedef std::list < DtPostInitializeFromParametersInfo > | DtPostInitializeFromParametersCallbackList |
Protected Member Functions | |
| DtVrfObjectStateRepository () | |
| Default Constructor. Do not use. | |
| virtual void | initializeNextTaskId () |
| Initializes myNextTaskId to the next highest integer than the highest subtask Id currently maintained in myTaskStatusList. | |
| virtual void | setOrientationRelativeToParent () |
| If attached to a parent, and a terrain database is present, set orientation relative to parent. | |
| virtual DtAttachedTerrain * | createAttachedTerrain () |
| virtual DtArticulatedPartStateRepository * | createArtPartStateRepository (DtVrfObject *vrfObject, const DtObjectType &objectType, const DtString &rwName=DtString::nullString()) |
| Returns new instance of a DtArticulatedPartStateRepository. | |
| virtual double | baseSensorSignature (const DtSymbolString &sensorDomain) const |
| virtual double | modifySensorSignature (const DtSymbolString &sensorDomain, double baseSignature) const |
| Modifies the supplied baseSignature using the signatureModifiers for the specified sensor domain. | |
| virtual bool | initSignatureEvaluators () |
| Sets up all the sensor signature evaluators in mySignatureEvalMap based on the parameter entry for this entity. | |
| void | clearSignatureEvaluators () |
| Removes and deletes all signature evaluators. | |
| virtual bool | createObjectResourceManager () |
| Creates and sets myObjectResourceManager. | |
| virtual void | invokePostInitFromParamsCallbacks () |
| Invokes all callbacks registered via a call to addPostInitFromParamsCallback. | |
Static Protected Member Functions | |
| static bool | visibilityFilter (const DtVrfObject *object, void *usr) |
| Used by isVisible to determine which objects can block visibility. | |
Protected Attributes | |
| DtVrfStateRepositoryUserExtension * | myStateRepositoryUserExtension |
| DtRwAppearance * | myAppearance |
| DtRwInt | myCapabilities |
| DtRwForceType | myForceType |
| DtVrfSubordinateManager * | mySubordinates |
| each of these has_a DtSubObjectManager | |
| DtRwString | myParentName |
| if this object is a subordinate, this is used to write out the name of the parent | |
| DtVrfProcessStateRepositoryManager * | mySystemProcessSRManager |
| DtLegacyProcessStateRepositoryManager * | myLegacyPSRManager |
| Used only to read in scenarios from pre VRF 3.11. | |
| DtSimManager * | mySimManager |
| DtGroundInteractionPt | myGroundCenter |
| bool | myUnderFire |
| Under fire parameters. | |
| DtTime | myLastTimeFiredUpon |
| DtReal | myMass |
| DtDeadReckonTypes | myDeadReckoningAlgorithm |
| DtThresholder | myDeadReckoningThresholder |
| DtEntityIdentifier | myOccupyingObjectId |
| DtArticulatedPartCollection | myArtPartList |
| This is created in createParts, and kept around to make setup of the network repository easier. | |
| DtManagedObjectListConstPtr | myVisibilityFilterList |
| Shared list of visibility blocking objects. | |
| DtRwVector | myLocalPosition |
| For backward compatibility with pre-2.0 VR-Forces oob files Registered as read-only, so they do not get written out to new oob files. | |
| DtRwTaitBryan | myLocalOrientation |
| DtRwBoolean | myIsDestroyedFlag |
| DtEchelonId | myEchelonId |
| DtRwBoolean | myIsSubordinateOfForceLevel |
| DtRwInt | myDesignator |
| myDesignator is used for reading and writing only and is not valid at runtime. | |
| DtRwBoolean | myIndependentlyTasked |
| DtSimResourceManager | myResourceManager |
| This resource manager is used for all the top-level resource only. | |
| DtObjectResourceManager * | myObjectResourceManager |
| DtRwString | myEngagementRules |
| DtSimSector | mySectorOfResponsibility |
| These really apply to a single weapon, and should be part of a weapon controller/actuator suite of some sort. | |
| DtRwBoolean | myRequestTaskNeeded |
| Moved here from the DtLocalTaskManager class. | |
| DtTaskStatusList | myTaskStatusList |
| Contains the myTasked and myCurrentTaskMsg members from the DtTaskControllerComponent class. | |
| DtRwInt | myNextTaskId |
| The next available ID that can be assigned to a task for this entity. | |
| DtRwBoolean | myParentWasDestroyedWhenEmbarked |
| Set to true when the entity is embarked on a destroyed parent so they do not become destroyed. | |
| const DtVrfObjectParameters * | myParameterEntry |
| For performance and memory usage reasons, the copy of the parameter entry that used to be made when creating a state repository is no longer made when the state repository is initialized. | |
| DtVrfObjectParameters * | myParameters |
| this is the parameter entry that this repository created. | |
| double | myMinTickPeriod |
| For variable tick rate support. | |
| double | myMinTickPeriodVariance |
| double | myNextTickTime |
| double | myLastTickSimTime |
| DtAttachedTerrain * | myTerrainAttachedTo |
| DtSignatureModifierEvalMap | mySignatureModifierEvalMap |
| Map which holds a set of lists of signature modifier evaluators indexed by sensor domain. | |
| DtSensorSignatureCacheMap | myMutableSensorSignatureCacheMap |
| Maintains the current sensor signature (indexed by sensor domain) for this entity. | |
| DtSensorContactInfoList | myObjectContactList |
| The situational awareness of this object. | |
| DtPostInitializeFromParametersCallbackList | myPostInitFromParamsCallbackList |
| DtRangeItems | myRangeItems |
| Range item information. | |
Static Protected Attributes | |
| static DtSimObjectStateRepositoryFactory * | theFactory |
| virtual void | processObjectAddedCallback (DtVrfObject *vrfObject) |
| These callbacks are used to set myAttachedToStateRepository when this ent gets attached/detached to/from its parent. | |
| virtual void | processObjectAboutToBeRemovedCallback (DtVrfObject *vrfObject) |
| These callbacks are used to set myAttachedToStateRepository when this ent gets attached/detached to/from its parent. | |
| static void | objectAddedCallback (DtVrfObject *vrfObject, void *usr) |
| These callbacks are used to set myAttachedToStateRepository when this ent gets attached/detached to/from its parent. | |
| static void | objectAboutToBeRemovedCallback (DtVrfObject *vrfObject, void *usr) |
| These callbacks are used to set myAttachedToStateRepository when this ent gets attached/detached to/from its parent. | |
Description: This repository holds all information that is common to all the forms of all entity/aggregate/control objects within VR-Forces.
typedef std::list<DtSignatureModifierEvaluator*> DtVrfObjectStateRepository::DtSignatureModifierEvalList [protected] |
typedef std::map<DtSymbolString, DtSignatureModifierEvalList*> DtVrfObjectStateRepository::DtSignatureModifierEvalMap [protected] |
typedef std::map<DtSymbolString, double> DtVrfObjectStateRepository::DtSensorSignatureCacheMap [protected] |
typedef std::pair<DtPostInitializeFromParametersCallbackFcn, void*> DtVrfObjectStateRepository::DtPostInitializeFromParametersInfo [protected] |
typedef std::list<DtPostInitializeFromParametersInfo> DtVrfObjectStateRepository::DtPostInitializeFromParametersCallbackList [protected] |
| DtVrfObjectStateRepository::DtVrfObjectStateRepository | ( | ) | [protected] |
Default Constructor. Do not use.
| DtVrfObjectStateRepository::DtVrfObjectStateRepository | ( | DtVrfObject * | vrfObject, |
| const DtObjectType & | objectType, | ||
| DtVrfObjectParameters * | parameters, | ||
| const DtString & | rwName = DtString::nullString(), |
||
| DtReaderWriterRegistry * | parentRegistry = 0 |
||
| ) |
Constructor.
| DtVrfObjectStateRepository::DtVrfObjectStateRepository | ( | const DtVrfObjectStateRepository & | orig, |
| const DtString & | rwName = DtString::nullString(), |
||
| DtReaderWriterRegistry * | parentRegistry = 0 |
||
| ) |
Copy Constructor.
| virtual DtVrfObjectStateRepository::~DtVrfObjectStateRepository | ( | ) | [virtual] |
Destructor.
| const DtVrfObjectStateRepository& DtVrfObjectStateRepository::operator= | ( | const DtVrfObjectStateRepository & | orig | ) |
Assignment Operator.
| virtual DtSimObjectStateRepository* DtVrfObjectStateRepository::clone | ( | const DtString & | rwName = DtString::nullString(), |
| DtReaderWriterRegistry * | parentRegistry = 0 |
||
| ) | const [virtual] |
Clone.
Reimplemented from DtSimObjectStateRepository.
Reimplemented in DtVrfOverlayObjectStateRepository, DtMissileStateRepository, DtGroundVehicleStateRepository, DtGlobalEnvironmentStateRepository, DtHumanStateRepository, DtVrfMovingObjectStateRepository, DtCulturalFeatureStateRepository, DtIndividualLifeFormStateRepository, DtVrfAggregateStateRepository, DtRotaryWingEntityStateRepository, and DtTacticalSmokeStateRepository.
| virtual DtString DtVrfObjectStateRepository::type | ( | ) | const [virtual] |
returns DtSimObjectStateRepositoryType
Reimplemented from DtSimObjectStateRepository.
Reimplemented in DtVrfOverlayObjectStateRepository, DtMissileStateRepository, DtFixedWingEntityStateRepository, DtGroundVehicleStateRepository, DtSurfaceEntityStateRepository, DtSpaceEntityStateRepository, DtHumanStateRepository, DtCulturalFeatureStateRepository, DtGlobalEnvironmentStateRepository, DtIndividualLifeFormStateRepository, DtVrfAggregateStateRepository, DtVrfMovingObjectStateRepository, DtRotaryWingEntityStateRepository, and DtTacticalSmokeStateRepository.
| virtual const int DtVrfObjectStateRepository::objectStateRepositorySubType | ( | ) | const [virtual] |
Returns DtSimObjectStateRepositorySubTypeVrfObject.
Reimplemented from DtSimObjectStateRepository.
| virtual const int DtVrfObjectStateRepository::vrfObjectStateRepositorySubType | ( | ) | const [virtual] |
Returns DtVrfObjectStateRepositorySubTypeBase.
Reimplemented in DtVrfOverlayObjectStateRepository, and DtVrfMovingObjectStateRepository.
| virtual bool DtVrfObjectStateRepository::init | ( | ) | [virtual] |
Our 'virtual' constructor. Calls all the create<>() methods.
Reimplemented from DtSimObjectStateRepository.
Reimplemented in DtMissileStateRepository, DtSurfaceEntityStateRepository, DtFixedWingEntityStateRepository, DtGroundVehicleStateRepository, DtSpaceEntityStateRepository, DtHumanStateRepository, DtCulturalFeatureStateRepository, DtIndividualLifeFormStateRepository, DtVrfAggregateStateRepository, and DtRotaryWingEntityStateRepository.
| virtual bool DtVrfObjectStateRepository::createParameters | ( | ) | [virtual] |
Reimplemented in DtSurfaceEntityStateRepository, DtMissileStateRepository, DtFixedWingEntityStateRepository, DtRotaryWingEntityStateRepository, DtGroundVehicleStateRepository, DtHumanStateRepository, DtSpaceEntityStateRepository, DtCulturalFeatureStateRepository, DtVrfMovingObjectStateRepository, DtGlobalEnvironmentStateRepository, DtIndividualLifeFormStateRepository, and DtTacticalSmokeStateRepository.
| virtual void DtVrfObjectStateRepository::initializeFromParameters | ( | ) | [virtual] |
Reimplemented in DtMissileStateRepository, DtSurfaceEntityStateRepository, DtRotaryWingEntityStateRepository, DtFixedWingEntityStateRepository, DtGroundVehicleStateRepository, DtSpaceEntityStateRepository, DtHumanStateRepository, DtCulturalFeatureStateRepository, DtVrfMovingObjectStateRepository, DtGlobalEnvironmentStateRepository, DtIndividualLifeFormStateRepository, and DtTacticalSmokeStateRepository.
| virtual const DtVrfObjectParameters* DtVrfObjectStateRepository::vrfParameters | ( | ) | const [virtual] |
| virtual DtVrfStateRepositoryUserExtension* DtVrfObjectStateRepository::userExtension | ( | ) | const [virtual] |
User extension to state repository class.
Users can override the creation of this object to extend the state repository class at a base class level. Specify the kind of state repository user extension to create in the DtVrfObjectParameters object.
| virtual void DtVrfObjectStateRepository::restoreEntity | ( | ) | [virtual] |
Called on a setRestore command, sets destroyed to false and sets resources to initial (parameter file) levels.
Reimplemented in DtRotaryWingEntityStateRepository, and DtFixedWingEntityStateRepository.
| virtual const DtObjectResourceManager* DtVrfObjectStateRepository::objectResourceManager | ( | ) | const [virtual] |
| virtual DtObjectResourceManager* DtVrfObjectStateRepository::objectResourceManager | ( | ) | [virtual] |
| virtual const DtSimResourceManager& DtVrfObjectStateRepository::oldResourceManager | ( | ) | const [virtual] |
Returns a reference to our resource manager.
| virtual DtSimResourceManager& DtVrfObjectStateRepository::oldResourceManager | ( | ) | [virtual] |
Returns a reference to our resource manager.
| virtual DtSimResource* DtVrfObjectStateRepository::oldLookupResource | ( | const DtString & | resourceName | ) | [virtual] |
Gets a pointer to the resource named resourceName.
| virtual const DtSimResource* DtVrfObjectStateRepository::oldLookupResource | ( | const DtString & | resourceName | ) | const [virtual] |
Returns a reference to our resource manager.
| virtual void DtVrfObjectStateRepository::oldAddResource | ( | DtSimResource * | resource | ) | [virtual] |
This does a clone of the resource and puts it on our main list, as well as adding the resource to the hash index.
| virtual void DtVrfObjectStateRepository::oldRemoveResource | ( | DtSimResource * | resource | ) | [virtual] |
This removes and deletes the specified resource.
| virtual void DtVrfObjectStateRepository::restoreResourcesFromParameters | ( | ) | [virtual] |
| virtual void DtVrfObjectStateRepository::setSOR | ( | DtReal | center, |
| DtReal | size | ||
| ) | [virtual] |
Sector of responsibility.
Defined as a size in radians and a center angle in radians (with respect to the entity itself).
| virtual DtReal DtVrfObjectStateRepository::SORSize | ( | ) | const [virtual] |
Sector of responsibility.
Defined as a size in radians and a center angle in radians (with respect to the entity itself).
| virtual DtReal DtVrfObjectStateRepository::SORCenter | ( | ) | const [virtual] |
Sector of responsibility.
Defined as a size in radians and a center angle in radians (with respect to the entity itself).
| virtual const DtSimSector& DtVrfObjectStateRepository::SOR | ( | ) | const [virtual] |
Sector of responsibility.
Defined as a size in radians and a center angle in radians (with respect to the entity itself).
| virtual bool DtVrfObjectStateRepository::inSOR | ( | const DtVrfObject * | entity | ) | const [virtual] |
| virtual const DtString& DtVrfObjectStateRepository::engagementRules | ( | ) | const [virtual] |
| virtual void DtVrfObjectStateRepository::setEngagementRules | ( | const DtString & | engagementRules | ) | [virtual] |
| virtual void DtVrfObjectStateRepository::setRequestTaskNeeded | ( | bool | value | ) | [virtual] |
Set/get whether or not this needs to send a request task needed message.
| virtual bool DtVrfObjectStateRepository::requestTaskNeeded | ( | ) | const [virtual] |
Set/get whether or not this needs to send a request task needed message.
| virtual void DtVrfObjectStateRepository::setTasked | ( | const DtString & | componentName, |
| bool | tasked | ||
| ) | [virtual] |
Set/get whether or not a given entity component currently executing a task.
| virtual bool DtVrfObjectStateRepository::tasked | ( | const DtString & | componentName | ) | const [virtual] |
Set/get whether or not a given entity component currently executing a task.
| virtual bool DtVrfObjectStateRepository::isTasked | ( | ) | const [virtual] |
Returns true if entity is currently executing a task (at least one component must be tasked), false otherwise.
| virtual void DtVrfObjectStateRepository::clearCurrentTaskMsg | ( | const DtString & | componentName | ) | [virtual] |
Clear all the tasks with the specified component name.
| virtual void DtVrfObjectStateRepository::clearCurrentTaskMsg | ( | const DtString & | componentName, |
| int | taskId | ||
| ) | [virtual] |
Clear the task with specified taskId and the specified component name.
| virtual void DtVrfObjectStateRepository::setCurrentTaskMsg | ( | const DtString & | componentName, |
| const DtTaskMessage & | taskMsg | ||
| ) | [virtual] |
Set the current task message.
| virtual void DtVrfObjectStateRepository::setCurrentTaskMsg | ( | const DtString & | componentName, |
| const DtTaskMessage & | taskMsg, | ||
| int | taskId | ||
| ) | [virtual] |
Set the current task message.
| virtual const DtTaskStatusList* DtVrfObjectStateRepository::taskStatusList | ( | ) | const [virtual] |
| virtual DtTaskMessage* DtVrfObjectStateRepository::currentTaskMsg | ( | const DtString & | componentName | ) | const [virtual] |
Get the current task message.
If multiple task messages exist for a single component name, only the first is returned.
| virtual DtTaskMessage* DtVrfObjectStateRepository::currentTaskMsg | ( | const DtString & | componentName, |
| int | taskId | ||
| ) | const [virtual] |
Get the current task message for the specified component and task ID.
| virtual std::list<DtTaskMessage*> DtVrfObjectStateRepository::allCurrentTaskMsg | ( | const DtString & | componentName | ) | const [virtual] |
| virtual void DtVrfObjectStateRepository::putSelf | ( | FILE * | fp, |
| int | indentLevel = 0, |
||
| bool | writeUnspecified = false, |
||
| const DtFilename & | path = DtReaderWriter::appPath() |
||
| ) | [virtual] |
Top level call to write itself to file.
If write unspecified is true, will write entries that are unspecified, in the format (name <use-default>). Path is passed down to all DtReaderWriter members in its DtReaderWriterRegistry (collection of child DtReaderWriter nodes). If a given member in the registry is of type DtReaderWriterFile, and the path is specified with a non-NULL string, then the path prepended to the filename before writing the entry to file.
Reimplemented from DtReaderWriter.
Reimplemented in DtMissileStateRepository.
| virtual bool DtVrfObjectStateRepository::placePoints | ( | DtAttachedTerrain & | attachedTerrain, |
| std::vector< DtGroundInteractionPt * > | groundInteractionPts, | ||
| bool * | terrainDataAvailable = 0 |
||
| ) | [virtual] |
Positions list of ground interaction points on the terrain surface closest to the specified location.
Parent position and orientation of each ground interaction point must be set before calling this function. Returns false if there are no points to place. If there is no ground intersection, sets ground interaction point to its current position without ground, but at altitude zero. If the terrain is still being paged in at the time of this call for any of the requested points, terrainDataAvailable will be set to false and the points will artificially be placed at the object's current altitude. If it is not specified, this will be a blocking call (which should usually not be done from a tick function).
| virtual void DtVrfObjectStateRepository::updateSupportPoints | ( | const DtVector & | newPosition, |
| const DtReal | newHeading | ||
| ) | [virtual] |
reading in a scenario, want to make sure the support points get set up properly.
Base class is empty. If gravity aligned is true, does not clamp to terrain
Reimplemented in DtVrfMovingObjectStateRepository.
| virtual void DtVrfObjectStateRepository::setIndependentlyTasked | ( | bool | value | ) | [virtual] |
Set/get whether or not this entity is currently independently tasked (separately from its unit).
| virtual bool DtVrfObjectStateRepository::independentlyTasked | ( | ) | const [virtual] |
Set/get whether or not this entity is currently independently tasked (separately from its unit).
| static void DtVrfObjectStateRepository::objectAddedCallback | ( | DtVrfObject * | vrfObject, |
| void * | usr | ||
| ) | [static] |
These callbacks are used to set myAttachedToStateRepository when this ent gets attached/detached to/from its parent.
Reimplemented from DtSimObjectStateRepository.
| virtual void DtVrfObjectStateRepository::processObjectAddedCallback | ( | DtVrfObject * | vrfObject | ) | [virtual] |
These callbacks are used to set myAttachedToStateRepository when this ent gets attached/detached to/from its parent.
Reimplemented from DtSimObjectStateRepository.
| static void DtVrfObjectStateRepository::objectAboutToBeRemovedCallback | ( | DtVrfObject * | vrfObject, |
| void * | usr | ||
| ) | [static] |
These callbacks are used to set myAttachedToStateRepository when this ent gets attached/detached to/from its parent.
Reimplemented from DtSimObjectStateRepository.
| virtual void DtVrfObjectStateRepository::processObjectAboutToBeRemovedCallback | ( | DtVrfObject * | vrfObject | ) | [virtual] |
These callbacks are used to set myAttachedToStateRepository when this ent gets attached/detached to/from its parent.
Reimplemented from DtSimObjectStateRepository.
| static DtVrfObjectStateRepository* DtVrfObjectStateRepository::createRepository | ( | const DtString & | name, |
| const DtString & | type, | ||
| DtVrfObject * | simObject, | ||
| const DtObjectType & | objectType, | ||
| DtVrfObjectParameters * | parameters, | ||
| DtReaderWriterRegistry * | parentRegistry = 0 |
||
| ) | [static] |
Creates a new state repository object, using the factory.
| static void DtVrfObjectStateRepository::addSimObjectStateRepositoryCreatorFcn | ( | const DtString & | type, |
| DtSimObjectStateRepositoryCreatorFcn | fcn | ||
| ) | [static] |
| static DtSimObjectStateRepositoryFactory* DtVrfObjectStateRepository::factory | ( | ) | [static] |
a DtSimObjectStateRepositoryFactory is allocated by the DtSimCreator, and this pointer is set.
The DtSimCreator deletes this pointer when it is deleted. This is done this way because we don't allow static initialization
Reimplemented from DtReaderWriter.
| static void DtVrfObjectStateRepository::setFactory | ( | DtSimObjectStateRepositoryFactory * | factory | ) | [static] |
a DtSimObjectStateRepositoryFactory is allocated by the DtSimCreator, and this pointer is set.
The DtSimCreator deletes this pointer when it is deleted. This is done this way because we don't allow static initialization
| virtual const DtVrfObjectParameters* DtVrfObjectStateRepository::parameterEntry | ( | ) | const [virtual] |
If a clone has been created, this call will return the cloned entry as a const pointer, else returns the original pointer.
| virtual void DtVrfObjectStateRepository::setParameterEntry | ( | DtVrfObjectParameters * | parameterEntry | ) | [virtual] |
If a clone has been created, this call will return the cloned entry as a const pointer, else returns the original pointer.
Reimplemented in DtVrfAggregateStateRepository.
| virtual const DtVrfObjectParameters* DtVrfObjectStateRepository::parameters | ( | ) | const [virtual] |
| virtual DtVrfObjectParameters* DtVrfObjectStateRepository::modifiableParameters | ( | ) | [virtual] |
A modifiable local copy of parameters.
| virtual void DtVrfObjectStateRepository::setupParameterInheritance | ( | ) | [virtual] |
Called by init().
Initializes myParameters with data from myParameterEntry.
| virtual DtForceType DtVrfObjectStateRepository::forceType | ( | ) | const [virtual] |
Get/Set the force type (team) of this entity.
Allows from 0 to 255. Only 1-4 are standard DIS/HLA
| virtual void DtVrfObjectStateRepository::setForceType | ( | DtForceType | force | ) | [virtual] |
Get/Set the force type (team) of this entity.
Allows from 0 to 255. Only 1-4 are standard DIS/HLA
| virtual bool DtVrfObjectStateRepository::createAttachments | ( | ) | [virtual] |
Override to create derived DtVrfAttachmentManager.
Reimplemented from DtSimObjectStateRepository.
These will be replaced by equivalents in the attachment manager.
| DtArticulatedPartStateRepository* DtVrfObjectStateRepository::part | ( | DtArtPartType | partType | ) |
| DtArticulatedPartStateRepository* DtVrfObjectStateRepository::findDescendantByType | ( | DtArtPartType | childType | ) |
| virtual bool DtVrfObjectStateRepository::createAppearance | ( | ) | [virtual] |
Encapsulates all the appearance related data and methods currently in the entity state repository.
The appearance bits are described in the DIS specification.
| virtual const DtAppearance* DtVrfObjectStateRepository::appearance | ( | ) | const [virtual] |
Encapsulates all the appearance related data and methods currently in the entity state repository.
The appearance bits are described in the DIS specification.
| virtual DtAppearance* DtVrfObjectStateRepository::appearance | ( | ) | [virtual] |
Encapsulates all the appearance related data and methods currently in the entity state repository.
The appearance bits are described in the DIS specification.
| virtual void DtVrfObjectStateRepository::setCapabilities | ( | int | cap | ) | [virtual] |
Gets/sets capabilities of entity This is treated as the DIS capabilities bit field, and does not necessarily change any behaviors of the object.
| virtual int DtVrfObjectStateRepository::capabilities | ( | ) | const [virtual] |
Gets/sets capabilities of entity This is treated as the DIS capabilities bit field, and does not necessarily change any behaviors of the object.
| void DtVrfObjectStateRepository::setDestroyed | ( | bool | isDestroyed | ) |
Destroyed status of entity (whether or not appearance()->damageState() is set to DtDamageDestroyed).
Reimplemented in DtIndividualLifeFormStateRepository, and DtHumanStateRepository.
| bool DtVrfObjectStateRepository::isDestroyed | ( | ) | const |
Destroyed status of entity (whether or not appearance()->damageState() is set to DtDamageDestroyed).
| DtReal DtVrfObjectStateRepository::healthPct | ( | ) | const |
| void DtVrfObjectStateRepository::setHealthPct | ( | DtReal | pct | ) |
Convenience methods for setting setting entity's appearance bits in DtAppearance.
| void DtVrfObjectStateRepository::setFirePowerKilled | ( | const bool | firePowerKilled | ) |
Convenience methods for setting setting entity's appearance bits in DtAppearance.
Convenience methods for setting setting entity's appearance bits in DtAppearance.
| void DtVrfObjectStateRepository::setMobilityKilled | ( | const bool | mobilityKilled | ) |
Convenience methods for setting setting entity's appearance bits in DtAppearance.
| bool DtVrfObjectStateRepository::flaming | ( | ) | const |
Convenience methods for setting setting entity's appearance bits in DtAppearance.
| void DtVrfObjectStateRepository::setFlaming | ( | const bool | flaming | ) |
Convenience methods for setting setting entity's appearance bits in DtAppearance.
| bool DtVrfObjectStateRepository::smoking | ( | ) | const |
Convenience methods for setting setting entity's appearance bits in DtAppearance.
| void DtVrfObjectStateRepository::setSmoking | ( | const bool | smoking | ) |
Convenience methods for setting setting entity's appearance bits in DtAppearance.
| bool DtVrfObjectStateRepository::isEntity | ( | ) | const |
| bool DtVrfObjectStateRepository::isLocal | ( | ) | const |
| bool DtVrfObjectStateRepository::isAggregate | ( | ) | const |
| virtual DtVrfSubordinateManager* DtVrfObjectStateRepository::subordinates | ( | ) | [virtual] |
| virtual const DtVrfSubordinateManager* DtVrfObjectStateRepository::subordinates | ( | ) | const [virtual] |
| void DtVrfObjectStateRepository::addSubordinate | ( | DtVrfObject * | subordinateEntity | ) |
Adds an entity as a subordinate.
Subordinate entity's superior is set to be this entity. By default, the echelon organization is updated. Set the updateEchelonOrg flag to false when you do not want the echelon organization altered as a result of the operation (such as when restoring from file).
| void DtVrfObjectStateRepository::removeSubordinate | ( | DtVrfObject * | subordinateEntity | ) |
Removes entity from our list of subordinates.
| virtual DtVrfObject* DtVrfObjectStateRepository::leadEntity | ( | ) | const [virtual] |
| virtual const DtString& DtVrfObjectStateRepository::firstSubordinate | ( | ) | const [virtual] |
| virtual const DtString& DtVrfObjectStateRepository::lastSubordinate | ( | ) | const [virtual] |
| virtual const DtString& DtVrfObjectStateRepository::firstHealthySubordinate | ( | ) | const [virtual] |
| virtual DtSimManager* DtVrfObjectStateRepository::simManager | ( | ) | [virtual] |
| virtual const DtSimManager* DtVrfObjectStateRepository::simManager | ( | ) | const [virtual] |
| virtual DtPhysicalWorld* DtVrfObjectStateRepository::physicalWorld | ( | ) | [virtual] |
| virtual const DtPhysicalWorld* DtVrfObjectStateRepository::physicalWorld | ( | ) | const [virtual] |
| virtual void DtVrfObjectStateRepository::tick | ( | ) | [virtual] |
This method is called each simulation frame, and may include any processing that needs to be done on this object state each tick.
Reimplemented in DtMissileStateRepository.
| virtual void DtVrfObjectStateRepository::timedTick | ( | ) | [virtual] |
This version of tick checks to see if the time to tick has arrived (myNextTickTime <= exerciseClock()->approximateElapsedRealTime()).
If it has, it will then call tick(), and recalculate the next tick time
| virtual void DtVrfObjectStateRepository::setMinTickPeriod | ( | double | minTickPeriod | ) | [virtual] |
specifies a minimum tick period (which can also be thought of as
| virtual double DtVrfObjectStateRepository::minTickPeriod | ( | ) | const [virtual] |
access the minimum tick period
| virtual void DtVrfObjectStateRepository::setMinTickPeriodVariance | ( | double | minTickPeriodVariance | ) | [virtual] |
set the variance in the minimum tick time
| virtual double DtVrfObjectStateRepository::minTickPeriodVariance | ( | ) | const [virtual] |
access the variance in the minimum tick period
| virtual void DtVrfObjectStateRepository::setNextTickTime | ( | double | nextTickTime | ) | [virtual] |
The next tick time is normally calculated internally.
setNextTickTime can be used to force a tick (set nextTickTime to exerciseClock()-> approximateElapsedRealTime())
| virtual double DtVrfObjectStateRepository::nextTickTime | ( | ) | const [virtual] |
access the next tick time
| virtual double DtVrfObjectStateRepository::calculateNextTickTime | ( | ) | const [virtual] |
The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2.
and +myMinTickPeriodVariance/2. If the exercise clock is paused, the variance is always set to zero to insure that the extra calls to DtFRand() don't prevent repeatability.
| virtual bool DtVrfObjectStateRepository::createSubordinates | ( | ) | [virtual] |
| virtual DtVrfSubordinateManager* DtVrfObjectStateRepository::vrfSubordinates | ( | ) | [virtual] |
| virtual const DtVrfSubordinateManager* DtVrfObjectStateRepository::vrfSubordinates | ( | ) | const [virtual] |
| virtual bool DtVrfObjectStateRepository::createProcessStateRepositoryManager | ( | ) | [virtual] |
| virtual const DtVrfProcessStateRepositoryManager* DtVrfObjectStateRepository::systemProcessStateRepositoryManager | ( | ) | const [virtual] |
| virtual DtVrfProcessStateRepositoryManager* DtVrfObjectStateRepository::systemProcessStateRepositoryManager | ( | ) | [virtual] |
| virtual const DtTaitBryan& DtVrfObjectStateRepository::localOrientationWrtDatabase | ( | ) | const [virtual] |
Euler angles with respect to the local (database) coordinate system, in radians.
| virtual void DtVrfObjectStateRepository::setLocalOrientationWrtDatabase | ( | const DtTaitBryan & | localOrientation | ) | [virtual] |
| virtual DtVrfWeaponPSR* DtVrfObjectStateRepository::firstWeaponPSR | ( | ) | const [virtual] |
This is provided for backward compatibility with setTarget capabilities.
Since these do not specify which of (potentially) multiple weapons to use, this call will retrieve the first.
| virtual void DtVrfObjectStateRepository::processObjectGeometry | ( | const DtList & | vertices | ) | [virtual] |
Processes a list of DtVectors, such as might come in a create or modify message.
Sets the object geometry, determines the bounding area or volume, and sets local and world position at the geometric center of the geometry.
| virtual void DtVrfObjectStateRepository::processObjectGeometry | ( | const DtLocalVertexList & | vertices | ) | [virtual] |
| virtual void DtVrfObjectStateRepository::processObjectGeometry | ( | ) | [virtual] |
This form allows processObjectGeometry()'s bounding volume calculations to be done on it's current geometry (by making a copy first).
This is needed when reading from an .oob file, because the object geometry's vertex lists have not been populated with the normal setLocalVertices() (or successive addLocalVertex() calls), but rather by reading them from the file.
| virtual const DtVrfObjectParameters* DtVrfObjectStateRepository::vrfBaseParameters | ( | ) | const [virtual] |
| virtual DtGroundInteractionPt* DtVrfObjectStateRepository::groundCenter | ( | ) | [virtual] |
| virtual const DtGroundInteractionPt* DtVrfObjectStateRepository::groundCenter | ( | ) | const [virtual] |
| virtual const DtVector& DtVrfObjectStateRepository::getPartAttachPoint | ( | const int | partType | ) | const [virtual] |
| virtual void DtVrfObjectStateRepository::place | ( | const DtVector & | location, |
| bool * | dataAvailable = 0, |
||
| bool | requireAllData = false |
||
| ) | [virtual] |
Place entity at 'location', on the ground, keeping its current heading.
Since no terrain intersections are made at this level, dataAvailable is always set to true.
| Output | |
| dataAvailable | prevents the call from blocking due to terrain paging and will get a true value if the terrain intersections are successful. See DtVrfMovingObjectStateRepository::clampToGround for more information. Since no terrain intersections are made at this level, this flag is always set to true and is only used by DtVrfMovingObjectStateRepository and its subclasses. |
| requireAllData | prevents the call from changing the object if any terrain data is unavailable. Since no terrain intersections are made at this level, this flag is only used by DtVrfMovingObjectStateRepository and its subclasses. |
Reimplemented in DtVrfMovingObjectStateRepository.
| virtual void DtVrfObjectStateRepository::place | ( | const DtReal | heading, |
| bool * | dataAvailable = 0, |
||
| bool | requireAllData = false |
||
| ) | [virtual] |
Give entity the specified 'heading', but stay at its current location.
Since no terrain intersections are made at this level, dataAvailable is always set to true.
| Output | |
| dataAvailable | prevents the call from blocking due to terrain paging and will get a true value if the terrain intersections are successful. See DtVrfMovingObjectStateRepository::clampToGround for more information. Since no terrain intersections are made at this level, this flag is always set to true and is only used by DtVrfMovingObjectStateRepository and its subclasses. |
| requireAllData | prevents the call from changing the object if any terrain data is unavailable. Since no terrain intersections are made at this level, this flag is only used by DtVrfMovingObjectStateRepository and its subclasses. |
Reimplemented in DtVrfMovingObjectStateRepository.
| virtual void DtVrfObjectStateRepository::place | ( | const DtVector & | location, |
| const DtReal | heading, | ||
| bool | clampToGroundFlag = true, |
||
| bool * | dataAvailable = 0, |
||
| bool | requireAllData = false |
||
| ) | [virtual] |
Place entity at specified 'location' and 'heading' on the ground.
| Output | |
| dataAvailable | prevents the call from blocking due to terrain paging and will get a true value if the terrain intersections are successful. See DtVrfMovingObjectStateRepository::clampToGround for more information. Since no terrain intersections are made at this level, this flag is always set to true and is only used by DtVrfMovingObjectStateRepository and its subclasses. |
| requireAllData | prevents the call from changing the object if any terrain data is unavailable. Since no terrain intersections are made at this level, this flag is only used by DtVrfMovingObjectStateRepository and its subclasses. |
Reimplemented in DtVrfMovingObjectStateRepository, DtFixedWingEntityStateRepository, and DtRotaryWingEntityStateRepository.
| virtual void DtVrfObjectStateRepository::updatePositionFromModelVertices | ( | ) | [virtual] |
Note that this is not currently ever called.
Position is determined at the same time model vertices are, so this call is unnecessary.
Reimplemented from DtSimObjectStateRepository.
| virtual void DtVrfObjectStateRepository::updateBVolFromModelVertices | ( | ) | [virtual] |
Reimplemented from DtSimObjectStateRepository.
| virtual DtReal DtVrfObjectStateRepository::mass | ( | ) | const [virtual] |
| virtual void DtVrfObjectStateRepository::setMass | ( | const DtReal | mass | ) | [virtual] |
| virtual const DtArticulatedPartCollection* DtVrfObjectStateRepository::artPartList | ( | ) | const [virtual] |
Get the list of articulated parts specified in the component descriptor.
| virtual void DtVrfObjectStateRepository::createParts | ( | ) | [virtual] |
This causes the art part tree to be created.
Each DtActuatorComponentDescriptor has an DtSimArtPartDescriptorList of parts which must be created.
| virtual DtTime DtVrfObjectStateRepository::lastTimeFiredUpon | ( | ) | const [virtual] |
| virtual void DtVrfObjectStateRepository::setLastTimeFiredUpon | ( | const DtTime | time | ) | [virtual] |
| virtual bool DtVrfObjectStateRepository::underFire | ( | ) | const [virtual] |
| virtual void DtVrfObjectStateRepository::setUnderFire | ( | bool | underFire | ) | [virtual] |
| virtual DtDeadReckonTypes DtVrfObjectStateRepository::deadReckoningAlgorithm | ( | ) | const [virtual] |
| virtual void DtVrfObjectStateRepository::setDeadReckoningAlgorithm | ( | DtDeadReckonTypes | deadReckoningAlgorithm | ) | [virtual] |
| virtual const DtThresholder& DtVrfObjectStateRepository::deadReckoningThresholder | ( | ) | const [virtual] |
Dead-reckoning threshold parameters.
| virtual void DtVrfObjectStateRepository::setDeadReckoningThresholder | ( | const DtThresholder & | thresholder | ) | [virtual] |
Dead-reckoning threshold parameters.
| virtual const DtEntityIdentifier& DtVrfObjectStateRepository::occupyingObjectId | ( | ) | const [virtual] |
We hold the id of the object we are occupying.
Set in this base class since we could place a minefield inside of a strong point.
| virtual void DtVrfObjectStateRepository::setOccupyingObjectId | ( | const DtEntityIdentifier & | objId | ) | [virtual] |
We hold the id of the object we are occupying.
Set in this base class since we could place a minefield inside of a strong point.
| virtual void DtVrfObjectStateRepository::setEchelonId | ( | const DtEchelonId & | echelonId | ) | [virtual] |
The echelon ID of this object, if it is an organized object.
This describes this objects location in the organization hierarchy.
| virtual DtEchelonId& DtVrfObjectStateRepository::echelonId | ( | ) | [virtual] |
The echelon ID of this object, if it is an organized object.
This describes this objects location in the organization hierarchy.
| virtual const DtEchelonId& DtVrfObjectStateRepository::echelonId | ( | ) | const [virtual] |
The echelon ID of this object, if it is an organized object.
This describes this objects location in the organization hierarchy.
| virtual void DtVrfObjectStateRepository::setIsSubordinateOfForceLevel | ( | bool | yesNo | ) | [virtual] |
Indicates if this object's direct superior is a Force level object.
| virtual bool DtVrfObjectStateRepository::isSubordinateOfForceLevel | ( | ) | const [virtual] |
Indicates if this object's direct superior is a Force level object.
| virtual void DtVrfObjectStateRepository::putData | ( | FILE * | fp, |
| int | indentLevel = 0 |
||
| ) | [virtual] |
Override putData to set myParentName using the organization manager before saving.
Reimplemented from DtSimObjectStateRepository.
| virtual void DtVrfObjectStateRepository::getSelf | ( | DtlObjPtr | args, |
| const DtFilename & | searchPath, | ||
| const DtVariableBindingsList & | variableBindings | ||
| ) | [virtual] |
Override getSelf to handle mapping of old pre-2.0 oob files.
Maps the old variables for local and world position/orientation to the new object geometry and kinematic state members. Maps old boolean destroyed flag to new appearance bits.
Reimplemented from DtSimObjectStateRepository.
Reimplemented in DtMissileStateRepository, DtRotaryWingEntityStateRepository, and DtVrfAggregateStateRepository.
| virtual int DtVrfObjectStateRepository::nextTaskId | ( | ) | [virtual] |
Returns next unique task id for this VR-Forces back-end.
| virtual void DtVrfObjectStateRepository::addPendingSubtaskId | ( | const DtString & | componentName, |
| int | subtaskId | ||
| ) | [virtual] |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
| virtual void DtVrfObjectStateRepository::addPendingSubtaskId | ( | const DtString & | componentName, |
| int | taskId, | ||
| int | subtaskId | ||
| ) | [virtual] |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
| virtual bool DtVrfObjectStateRepository::findPendingSubtaskId | ( | const DtString & | componentName, |
| int | subtaskId | ||
| ) | [virtual] |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
| virtual bool DtVrfObjectStateRepository::findPendingSubtaskId | ( | const DtString & | componentName, |
| int | taskId, | ||
| int | subtaskId | ||
| ) | [virtual] |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
| virtual void DtVrfObjectStateRepository::removePendingSubtaskId | ( | const DtString & | componentName, |
| int | subtaskId | ||
| ) | [virtual] |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
| virtual void DtVrfObjectStateRepository::removePendingSubtaskId | ( | const DtString & | componentName, |
| int | taskId, | ||
| int | subtaskId | ||
| ) | [virtual] |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
| virtual void DtVrfObjectStateRepository::removeAllPendingSubtaskIds | ( | const DtString & | componentName | ) | [virtual] |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
| virtual void DtVrfObjectStateRepository::removeAllPendingSubtaskIds | ( | const DtString & | componentName, |
| int | taskId | ||
| ) | [virtual] |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
| virtual void DtVrfObjectStateRepository::printPendingSubtaskIds | ( | const DtString & | componentName | ) | const [virtual] |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
| virtual std::vector<int> DtVrfObjectStateRepository::currentPendingSubstaskIds | ( | const DtString & | componentName | ) | const [virtual] |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
| virtual std::vector<int> DtVrfObjectStateRepository::currentPendingSubstaskIds | ( | const DtString & | componentName, |
| int | taskId | ||
| ) | const [virtual] |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
| virtual DtTaskMessage* DtVrfObjectStateRepository::pendingSubtask | ( | int | subtaskId, |
| DtString & | controller | ||
| ) | const [virtual] |
Returns the current subtask with the specified id.
Also returns the controller that is responsible. If NULL, no task was found
| virtual bool DtVrfObjectStateRepository::taskedBySuperiorUponTaskComplete | ( | ) | const [virtual] |
Returns true if entity should automatically resume being tasked by superior upon completion of its current top-level task, false otherwise.
By default, this returns true.
| virtual void DtVrfObjectStateRepository::setParentWasDestroyedWhenEmbarked | ( | bool | ) | [virtual] |
| virtual bool DtVrfObjectStateRepository::parentWasDestroyedWhenEmbarked | ( | ) | const [virtual] |
| virtual void DtVrfObjectStateRepository::detachFromParent | ( | ) | [virtual] |
Reimplemented from DtSimObjectStateRepository.
| virtual void DtVrfObjectStateRepository::attachToParent | ( | DtSimObjectStateRepository * | parent | ) | [virtual] |
Adds this state repository to the given parent's list of attached state repositories and updates myAttachedToRepository and myRootSimStateRepository.
The parent coordinate system is zeroed out, making this object relative to the parent instead of relative to the world.
Reimplemented from DtSimObjectStateRepository.
| virtual void DtVrfObjectStateRepository::attachToParent | ( | DtString | parent | ) | [virtual] |
Looks up the parent state repository using the given echelon ID and puts it in a call to attachToParent.
Reimplemented from DtSimObjectStateRepository.
| virtual void DtVrfObjectStateRepository::addAttachedTerrain | ( | const DtString & | parent | ) | [virtual] |
Asks the sim manager to look up the object model for the requested database.
If there is a model then it adds it to our internal list. If the model already exists in the internal list, then it adds one to the reference count
This version will find the object in the object manager, and see what it's object type is to ask the object model manager in the sim manager for the object model
| virtual void DtVrfObjectStateRepository::removeAttachedTerrain | ( | const DtString & | parent | ) | [virtual] |
Decreases reference count of terrain model by name of object.
If reference count is 0, it is removed from the list
| Dt3dBoundingVolume* DtVrfObjectStateRepository::boundingVolume | ( | ) | const |
Convenience method for accessing entity's bounding volume, stored in myObjectGeometry.
| DtReal DtVrfObjectStateRepository::currentSpeed | ( | ) | const |
Returns magnitude of relative velocity in state repository.
Previous to VRF 3.11, currentSpeed() returned only the forward/reverse component of the speed for some models. This is now returned by forwardSpeed().
| DtReal DtVrfObjectStateRepository::forwardSpeed | ( | ) | const |
| DtReal DtVrfObjectStateRepository::currentHeading | ( | ) | const |
Heading in radians. Calls down to DtVrfKinematicState for heading.
| void DtVrfObjectStateRepository::setCurrentHeading | ( | const DtReal | heading | ) |
Heading in radians. Calls down to DtVrfKinematicState for heading.
| virtual void DtVrfObjectStateRepository::addPostInitFromParamsCallback | ( | DtPostInitializeFromParametersCallbackFcn | fcn, |
| void * | usr | ||
| ) | [virtual] |
Add/remove callback function to be invoked immediately following execution of initializeFromParameters.
| virtual void DtVrfObjectStateRepository::removePostInitFromParamsCallback | ( | DtPostInitializeFromParametersCallbackFcn | fcn, |
| void * | usr | ||
| ) | [virtual] |
Add/remove callback function to be invoked immediately following execution of initializeFromParameters.
| virtual void DtVrfObjectStateRepository::initializeNextTaskId | ( | ) | [protected, virtual] |
Initializes myNextTaskId to the next highest integer than the highest subtask Id currently maintained in myTaskStatusList.
| virtual void DtVrfObjectStateRepository::setOrientationRelativeToParent | ( | ) | [protected, virtual] |
If attached to a parent, and a terrain database is present, set orientation relative to parent.
Reimplemented from DtSimObjectStateRepository.
| virtual DtAttachedTerrain* DtVrfObjectStateRepository::createAttachedTerrain | ( | ) | [protected, virtual] |
| virtual DtArticulatedPartStateRepository* DtVrfObjectStateRepository::createArtPartStateRepository | ( | DtVrfObject * | vrfObject, |
| const DtObjectType & | objectType, | ||
| const DtString & | rwName = DtString::nullString() |
||
| ) | [protected, virtual] |
Returns new instance of a DtArticulatedPartStateRepository.
Called by createPart() when constructing the tree articulated part state repositories for the entity.
| virtual void DtVrfObjectStateRepository::addRangeItem | ( | const DtRangeItem & | ) | [virtual] |
Adds, removes and returns items in the range item list.
| virtual void DtVrfObjectStateRepository::removeRangeItem | ( | int | index | ) | [virtual] |
| virtual void DtVrfObjectStateRepository::setRangeItems | ( | const DtRangeItems & | ) | [virtual] |
| const DtRangeItems& DtVrfObjectStateRepository::rangeItems | ( | ) | const |
| virtual void DtVrfObjectStateRepository::clearRangeItems | ( | ) | [virtual] |
| virtual double DtVrfObjectStateRepository::sensorSignature | ( | const DtSymbolString & | sensorDomain | ) | const [virtual] |
Returns the current absolute signature for this object in the specified sensor domain.
If the domain is not found, 0 is returned. Uses the myMutableSensorSignatureCache to only calculate the signature once per tick.
| virtual std::list<DtSymbolString> DtVrfObjectStateRepository::sensorSignatureDomains | ( | ) | const [virtual] |
| virtual DtSensorContactInfoList& DtVrfObjectStateRepository::objectContactList | ( | ) | [virtual] |
Situational awareness of this object.
If this object is aware of other objects in the scenario, this list will contain the known objects, and the properties of the objects which are known. The object must have a controller which fills in this list in order for there to be data in the object contact list.
| virtual const DtSensorContactInfoList& DtVrfObjectStateRepository::objectContactList | ( | ) | const [virtual] |
Situational awareness of this object.
If this object is aware of other objects in the scenario, this list will contain the known objects, and the properties of the objects which are known. The object must have a controller which fills in this list in order for there to be data in the object contact list.
| virtual double DtVrfObjectStateRepository::baseSensorSignature | ( | const DtSymbolString & | sensorDomain | ) | const [protected, virtual] |
| virtual double DtVrfObjectStateRepository::modifySensorSignature | ( | const DtSymbolString & | sensorDomain, |
| double | baseSignature | ||
| ) | const [protected, virtual] |
Modifies the supplied baseSignature using the signatureModifiers for the specified sensor domain.
| virtual bool DtVrfObjectStateRepository::initSignatureEvaluators | ( | ) | [protected, virtual] |
Sets up all the sensor signature evaluators in mySignatureEvalMap based on the parameter entry for this entity.
| void DtVrfObjectStateRepository::clearSignatureEvaluators | ( | ) | [protected] |
Removes and deletes all signature evaluators.
Non-virtual because it is called from the destructor.
| virtual bool DtVrfObjectStateRepository::createObjectResourceManager | ( | ) | [protected, virtual] |
Creates and sets myObjectResourceManager.
| virtual void DtVrfObjectStateRepository::invokePostInitFromParamsCallbacks | ( | ) | [protected, virtual] |
Invokes all callbacks registered via a call to addPostInitFromParamsCallback.
| static DtVrfObjectStateRepository* DtVrfObjectStateRepository::creator | ( | const DtString & | name, |
| DtVrfObject * | simObject, | ||
| const DtObjectType & | objectType, | ||
| DtVrfObjectParameters * | parameters, | ||
| DtReaderWriterRegistry * | parentRegistry | ||
| ) | [static] |
Reimplemented in DtMissileStateRepository, DtFixedWingEntityStateRepository, DtHumanStateRepository, DtVrfAggregateStateRepository, DtGroundVehicleStateRepository, DtSpaceEntityStateRepository, DtIndividualLifeFormStateRepository, DtCulturalFeatureStateRepository, DtRotaryWingEntityStateRepository, DtVrfOverlayObjectStateRepository, DtGlobalEnvironmentStateRepository, DtVrfMovingObjectStateRepository, DtTacticalSmokeStateRepository, and DtSurfaceEntityStateRepository.
| static DtVrfObjectStateRepository* DtVrfObjectStateRepository::isVrfObjectStateRepository | ( | DtSimObjectStateRepository * | repository | ) | [static] |
| static const DtVrfObjectStateRepository* DtVrfObjectStateRepository::isVrfObjectStateRepository | ( | const DtSimObjectStateRepository * | repository | ) | [static] |
| virtual DtVrfObjectStateRepository* DtVrfObjectStateRepository::toVrfObjectStateRepository | ( | ) | [virtual] |
Reimplemented from DtSimObjectStateRepository.
| virtual const DtVrfObjectStateRepository* DtVrfObjectStateRepository::toVrfObjectStateRepository | ( | ) | const [virtual] |
Reimplemented from DtSimObjectStateRepository.
| static bool DtVrfObjectStateRepository::visibilityFilter | ( | const DtVrfObject * | object, |
| void * | usr | ||
| ) | [static, protected] |
Used by isVisible to determine which objects can block visibility.
DtVrfStateRepositoryUserExtension* DtVrfObjectStateRepository::myStateRepositoryUserExtension [protected] |
DtRwAppearance* DtVrfObjectStateRepository::myAppearance [protected] |
DtRwInt DtVrfObjectStateRepository::myCapabilities [protected] |
DtRwForceType DtVrfObjectStateRepository::myForceType [protected] |
each of these has_a DtSubObjectManager
DtRwString DtVrfObjectStateRepository::myParentName [protected] |
if this object is a subordinate, this is used to write out the name of the parent
Reimplemented in DtVrfOverlayObjectStateRepository.
DtVrfProcessStateRepositoryManager* DtVrfObjectStateRepository::mySystemProcessSRManager [protected] |
Used only to read in scenarios from pre VRF 3.11.
DtSimManager* DtVrfObjectStateRepository::mySimManager [protected] |
bool DtVrfObjectStateRepository::myUnderFire [protected] |
Under fire parameters.
DtTime DtVrfObjectStateRepository::myLastTimeFiredUpon [protected] |
DtReal DtVrfObjectStateRepository::myMass [protected] |
DtDeadReckonTypes DtVrfObjectStateRepository::myDeadReckoningAlgorithm [protected] |
DtThresholder DtVrfObjectStateRepository::myDeadReckoningThresholder [protected] |
DtEntityIdentifier DtVrfObjectStateRepository::myOccupyingObjectId [protected] |
DtArticulatedPartCollection DtVrfObjectStateRepository::myArtPartList [protected] |
This is created in createParts, and kept around to make setup of the network repository easier.
Shared list of visibility blocking objects.
For backward compatibility with pre-2.0 VR-Forces oob files Registered as read-only, so they do not get written out to new oob files.
DtEchelonId DtVrfObjectStateRepository::myEchelonId [protected] |
DtRwInt DtVrfObjectStateRepository::myDesignator [protected] |
myDesignator is used for reading and writing only and is not valid at runtime.
Check the designator of the echelonId for the current designator.
DtSimObjectStateRepositoryFactory* DtVrfObjectStateRepository::theFactory [static, protected] |
Reimplemented from DtReaderWriter.
This resource manager is used for all the top-level resource only.
Component Systems now contain resources, so most components will interact with these resource managers instead.
These really apply to a single weapon, and should be part of a weapon controller/actuator suite of some sort.
Moved here from the DtLocalTaskManager class.
Contains the myTasked and myCurrentTaskMsg members from the DtTaskControllerComponent class.
It is a list because there may be a number of DtTaskControllerComponents for a given entity.
DtRwInt DtVrfObjectStateRepository::myNextTaskId [protected] |
The next available ID that can be assigned to a task for this entity.
Set to true when the entity is embarked on a destroyed parent so they do not become destroyed.
If the parent is then restored to a non-destroyed state while the entity is embarked, this will then be set to false
const DtVrfObjectParameters* DtVrfObjectStateRepository::myParameterEntry [protected] |
For performance and memory usage reasons, the copy of the parameter entry that used to be made when creating a state repository is no longer made when the state repository is initialized.
The myParameterEntry will point to the original parameter entry in the parameter database and should only be accessed by the const DtVrfObjectParameters* parameterEntry() const method.
If you wish to get a copy of the parameter entry for modification, you should not access the myParameters entry directly, as it will be NULL on access until a copy is created. This copy will be created by calling the non const parameters() method to return the myParameters entry. If a copy does not exist, one will be created by calling the createParameters() method (at which point you can set the myParameters entry to your new parameter instance -- this should be the only time you access the myParameters member variable directly). The parameters will then be initialized and then setupParameterInheritance() will be called.
If you try and access the myParameters variable directly, the program might crash at runtime due to the fact that it might be NULL, so, your code should be written (or modified) to only call the member function that will return the information you want: const DtVrfObjectParameters* parameterEntry() const will return a const pointer to the original parameter entry const DtVrfObjectParameters* parameters() const will also return a const pointer to the original parameter entry. This member function is provided for backwards compatibility only and could be depreciated in future versions DtVrfObjectParamters* parameters() will return a mutable copy of the original parameter entry. Changes to this entry will not effect the original pointer This is a pointer into the parameter database, and what it points to should not be modified. If you need to modify the entry, call the non-const accessor which will return a clone of the parameter entry that can be modified.
this is the parameter entry that this repository created.
It starts with values inherited from myParametersEntry
double DtVrfObjectStateRepository::myMinTickPeriod [protected] |
For variable tick rate support.
double DtVrfObjectStateRepository::myMinTickPeriodVariance [protected] |
double DtVrfObjectStateRepository::myNextTickTime [protected] |
double DtVrfObjectStateRepository::myLastTickSimTime [protected] |
Map which holds a set of lists of signature modifier evaluators indexed by sensor domain.
Initialized by init from the parameter entry, and used by sensorSignature().
DtSensorSignatureCacheMap DtVrfObjectStateRepository::myMutableSensorSignatureCacheMap [mutable, protected] |
Maintains the current sensor signature (indexed by sensor domain) for this entity.
Calculated on first request, then used from the cache. The cache is cleared out each tick.
The situational awareness of this object.
List of other objects that this object is currently aware of.
DtPostInitializeFromParametersCallbackList DtVrfObjectStateRepository::myPostInitFromParamsCallbackList [protected] |
DtRangeItems DtVrfObjectStateRepository::myRangeItems [protected] |
Range item information.
Not used from ope but rather set by controllers that have range items that want to be published on the network