VR-Forces 4.1.1 Class Documentation
List of all members | Public Member Functions | Protected Member Functions
DtMultiTaskControllerComponent Class Reference

This class provides a base class for all controllers that are capable of executing a DtSimTask, and execute multiple DtSimTask instances at a time. More...

Inheritance diagram for DtMultiTaskControllerComponent:
Inheritance graph
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Public Member Functions

 DtMultiTaskControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *compDesc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString& name,
virtual ~DtMultiTaskControllerComponent ()
 destructor
virtual bool init ()
 Calls setRadio()
virtual void postTick ()
 Override to check if we're tasked and we want to give up (only performs the check if we're in play mode (dT() > 0)).
virtual bool beginProcessingTask (const DtTaskMessage &task, DtSimTaskStatePtr taskState)
 Called by the task manager when this controller should start executing the specified task.
virtual void taskComplete (int taskId, bool success)
 This indicates that the specified task is complete.
virtual void clearTask (int taskId)
 Clears the specified task out, includes any related subtasks.
virtual DtTaskMessagecurrentTaskMessage (int taskId)
virtual DtSimTaskStatePtr currentTaskState (int taskId) const
virtual int sendSubtask (DtSimTask &task, int taskId)
 Sends subtask to ourself.
virtual int sendTask (DtSimTask &task, const DtString &receiver, int taskId)
 Sends a task to another entity, and adds the task to the local subtask status list for tracking its completion.
virtual void clearSubtask (int subtaskId, int taskId)
 Clears subtask with the given subtaskId (subtaskId is returned sendSubtask()).
virtual void addPendingSubtaskId (int subtaskId, int taskId)
 Adds given subtask Id to list of pending subtasks.
virtual bool findPendingSubtaskId (int subtaskId, int taskId)
 Checks to see if given subtaskId exists in our list of pending subtasks.
virtual void removePendingSubtaskId (int subtaskId, int taskId)
 Removes pending subtask from list of subtasks for this component.
virtual DtSubtaskStatusEntrysubtaskStatus (int subtaskId, int taskId)
virtual void removeAllPendingSubtaskIds (int taskId)
 Clear all pending subtasks from our list of subtasks for taskId.
virtual std::vector< int > currentPendingSubstaskIds (int taskId) const
 Returns the list of all currently pending subtask ids for this controller.
virtual bool decideToGiveUpTask () const
 The DtMultiTaskControllerComponent does not current support decideToGiveUp.
virtual void giveUpTask ()
 Called when controller is tasked and decideToGiveUp() returns true.
virtual bool taskActive (int taskId) const
 
virtual bool clearTopLevelTasks ()
 If this controller has any top level tasks (not subtasks), they are cleared.
virtual void clearConflictingTopLevelTasks (const DtSimTaskMessageType &conflictType)
 Clears any top level tasks on this controller that conflict with the conflict task type.
virtual void clearTasksByType (const DtSimTaskMessageType &taskType)
 Clears any tasks of the specified type running in this controller.
virtual void clearTaskById (int taskId)
 Clears any task of the specified ID running in this controller.
virtual std::list
< DtTaskMessage * > 
currentTaskMessages () const
 
virtual DtTaskWithTaskStateListPtr topLevelTasks () const
 
- Public Member Functions inherited from DtTaskControllerComponent
 DtTaskControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *compDesc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString& name,
virtual ~DtTaskControllerComponent ()
 destructor
virtual DtString type () const =0
 Returns a string identifies the class type of component.
virtual void taskNotify (const DtSimTask &task)
 This is called to let us know when some other component receives a task In the case of this component, we don't care what the task actually is.
virtual bool showCurrentTaskInGui () const
virtual void setRadio (DtSimBaseRadio *radio)
 Calls registerTaskMsgCallbacks.
virtual void registerTaskMsgCallbacks ()
virtual void addTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtTaskMessageCallbackFcn fcn, void *usr)
 Adds a new function for processing the specified task type.
virtual void addTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtMessageCallbackFcn fcn, void *usr)
 Deprecated form of addTaskProcessorCallback.
virtual void removeTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtMessageCallbackFcn fcn, void *usr)
 Undoes anything done by addTaskProcessorCallback().
virtual void removeTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtTaskMessageCallbackFcn fcn, void *usr)
 Deprecated form of removeTaskProcessorCallback.
virtual void enable ()
 Overridden to call registerTaskMsgCallbacks().
virtual void disable ()
 Overridden to 1) remove any task message callbacks registered by this controller 2) call clear task.
virtual void sendTaskCanceled (DtTaskMessage *taskMsg)
 Sends the task canceled report for the specified message.
virtual void setTasked (bool tasked)
 The current tasked state of this controller.
virtual bool tasked () const
 The current tasked state of this controller.
- Public Member Functions inherited from DtControllerComponent
 DtControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString& name,
virtual ~DtControllerComponent ()
 destructor
virtual DtSimBaseRadioradio ()
 The radio this component is listening to.
virtual void clearTask ()
 Called when you want to clear out this component's task state.
- Public Member Functions inherited from DtSimComponent
 DtSimComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
virtual ~DtSimComponent ()
 destructor
void setParentSystem (DtComponentSystem *system)
 Sets the parent system of this component.
virtual bool postAddComponentsInit ()
 Called after all components have been created, initialized and added to the component manager.
virtual void preFirstTickInit ()
 This function can be overridden to initialize a component before it is ticked for the first time.
virtual void tick ()
 This gives the thread of control to the component.
virtual void timedTick ()
 This version of tick checks to see if the time to tick has arrived.
virtual void setMinTickPeriod (double minTickPeriod)
 specifies a minimum tick period (which can also be thought of as
virtual double minTickPeriod () const
 access the minimum tick period
virtual void setMinTickPeriodVariance (double minTickPeriodVariance)
 set the variance in the minimum tick time
virtual double minTickPeriodVariance () const
 access the variance in the minimum tick period
virtual void setNextTickTime (double nextTickTime)
 The next tick time is normally calculated internally.
virtual double nextTickTime () const
 access the next tick time
virtual double calculateNextTickTime () const
 The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2.
virtual double calculateFirstTickTime () const
 Returns the first time value that the component should tick at.
virtual void setEntity (DtVrfObject *entity)
 The entity's state repository is the place that actuator components make updates and other components look to see our current state.
virtual DtSimComponentnextComponent ()
 List management functions.
virtual DtSimComponentprevComponent ()
virtual void setListItem (DtListItem *item)
 Used by DtComponentList.
virtual DtListItem * listItem ()
virtual void putData (FILE *fp, int indentLevel=0)
 putData writes our type, which is provided by the virtual type accessor of the deriving class.
virtual DtlObjPtr getData (DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings)
 getData is just used to get us past the type in the data stream, since it's not actual stored.
virtual void addInputPort (DtInputPort *port)
 Adds this input port to the components input port list so that other components can look it up and attach to it.
virtual void removeInputPort (DtInputPort *port)
virtual DtInputPortlookupInputPort (const DtString &portName)
 Returns a pointer to the input port registered on this component with the specified name.
virtual DtList inputPortList () const
 Returns the list of DtInputPorts registered on this component.
virtual void addOutputPort (DtOutputPort *port)
 Adds this output port to the components output port list so that other components can look it up and attach to it.
virtual void removeOutputPort (DtOutputPort *port)
virtual DtOutputPortlookupOutputPort (const DtString &portName)
 Returns a pointer to the output port registered on this component with the specified name.
virtual DtList outputPortList () const
 Returns the list of DtOutputPorts registered on this component.
virtual void addInputPortGroup (DtInputPortGroup *group)
 Adds this input port to the components input port list so that other components can look it up and attach to it.
virtual void removeInputPortGroup (DtInputPortGroup *group)
virtual DtInputPortGrouplookupInputPortGroup (const DtString &groupName)
 Returns a pointer the input port group registered on this component with the specified name.
virtual DtList inputPortGroupList () const
 Returns the list of DtInputPortGroups registered on this component.
virtual void addOutputPortGroup (DtOutputPortGroup *group)
 Adds this output port group to the components output port group list so that other components can look it up and attach to it.
virtual void removeOutputPortGroup (DtOutputPortGroup *group)
virtual DtOutputPortGrouplookupOutputPortGroup (const DtString &groupName)
 Returns a pointer the output port group registered on this component with the specified name.
virtual DtList outputPortGroupList () const
 Returns the list of DtOutputPortGroups registered on this component.
virtual int priority () const
 Return the current connection priority for this component.
virtual void setPriority (int priority)
 Sets a new connection priority for this component, and changes all current outgoing connections from this component to the new value.
double dT () const
 This is the delta-t for this component, which may or may not be the same as the exerciseClock dT.
virtual void setDT (double deltaT)
 Note that while dT is calculated internally, this makes it possible to 'lie' to the component about dT if necessary.
virtual void setComponentDescriptor (DtComponentDescriptor *componentDescriptor)
 The component descriptor specified in the order of battle file or parameter file that was used to create this component.
virtual const
DtComponentDescriptor
componentDescriptor () const
virtual bool tickWhileDestroyed () const
 If the component returns true here, it will be ticked regardless of the destroyed state of the host entity.
DtVrfProcessStateRepositoryManagerpsrManager ()
virtual DtString componentFullName () const
virtual bool isEnabled ()
 Is this component enabled or not.
virtual void setIsEnabled (bool yesNo)
 Is this component enabled or not.
virtual DtOutputStream & objectConsoleDebug () const
virtual DtOutputStream & objectConsoleVerbose () const
virtual DtOutputStream & objectConsoleInfo () const
virtual DtOutputStream & objectConsoleWarn () const
virtual DtOutputStream & objectConsoleError () const
virtual DtSimResourceManagerresourceManager ()
virtual const
DtSimResourceManager
resourceManager () const
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 default constructor
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 real constructor Setting the readonly flag prevents object from writing itself to the stream.
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 assignment operator
virtual ~DtReaderWriter ()
 destructor
virtual void putSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Top level call to write itself to file.
virtual void getSelf (DtlObjPtr args, const DtFilename &searchPath=DtFilename::nullFilename(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Top level to read itself from an input stream.
virtual void writeSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry.
virtual DtSymbolString name () const
 Accessor for name of this readable/writable object.
virtual void addAlias (const DtSymbolString &alias)
 Add an alias as an alternative name for this object.
virtual bool hasAlias (const DtSymbolString &alias)
virtual const aliasContaineraliases () const
virtual void setReadonly (bool flag)
 Set read-only flag.
virtual bool isReadonly () const
virtual bool variableIsBound () const
virtual void unbindVariable ()
 Sets the myVariableIsBound flag to false.
virtual void setName (const DtString &)
 Set the name of the object.
virtual const char * readerWriterType () const
 Used to supply a string type that this reader writer type is.
virtual DtString prettyPrint () const
 Routine to return a human readable form of the reader/writer variable.
virtual void bindVariables (DtVariableBindingsList variableBindings)
 Runs a variable binding pass on this reader writer and any of its children.
virtual std::list
< DtVariableNameType
unboundVariables () const
bool invalid () const
virtual bool hasChild (const DtReaderWriter *p) const
 Returns true if this variable has a child p in it's chain.
virtual void setValueSpecified (bool specified, bool recurse=false)
 The specified flags are used for optional values.
virtual bool valueSpecified () const
 The specified flags are used for optional values.
virtual bool isVariableReference () const
 Specifies whether or not this reader writer is really a variable that is specified elsewhere.
virtual void setIsVariableReference (bool value)
virtual DtSymbolString variableName () const
 The variable name, if this object is a variable reference.
virtual void setVariableName (const DtSymbolString variableName)
 The variable name, if this object is a variable reference.
const DtReaderWriterRegistryregistry () const
 Collection of child DtReaderWriter nodes owned by this object.
DtReaderWriterRegistryregistry ()
 Collection of child DtReaderWriter nodes owned by this object.

Protected Member Functions

virtual void addCurrentTaskMessage (const DtTaskMessage *taskMessage)
 Adds a new task message to the list of current tasks for this controller.
virtual void clearCurrentTaskMessage (int taskId)
 Removes task with the specified task ID from the list of current tasks for this controller.
virtual void clearPendingSubtasks (int taskId)
 Iterates over collection of all pending subtasks for this controller, and calls clearSubtask() for each subtask type.
virtual void clearSubtasksByType (const DtSimTaskMessageType &taskType, int taskId)
 Clear all subtasks of a given type.
virtual int taskIdWhichStartedSubtask (int subtaskId)

Additional Inherited Members

- Public Types inherited from DtReaderWriter
typedef std::vector
< DtSymbolString
aliasContainer
typedef std::vector
< DtSymbolString >::iterator 
aliasIter
typedef std::vector
< DtSymbolString >
::const_iterator 
aliasConstIter
typedef std::pair
< DtSymbolString, DtString
DtVariableNameType
- Static Public Member Functions inherited from DtTaskControllerComponent
static void deprecatedTaskProcessorCallbackAdapter (DtSimMessage *msg, void *usr, DtSimTaskStatePtr taskState)
 Task processor callback function that acts as an adapter for the deprecated forms of addTaskProcessorCallback and removeTaskProcessorCallback (the deprecated form is is version that.
- Protected Types inherited from DtTaskControllerComponent
typedef std::pair
< DtTaskMessageCallbackFcn,
void * > 
DtTaskCallbackMapPair
 This map stores callbacks that have been registered to processes various tasks.
typedef std::map
< DtSimTaskMessageType,
DtTaskCallbackMapPair
DtTaskCallbackMap
- Protected Attributes inherited from DtTaskControllerComponent
DtTaskCallbackMap myTaskCallbackMap
std::list
< DtTaskProcessorCallbackInfo * > 
myTaskProcessorCallbackInfoList
 This list stores any DtTaskProcessorCallbackInfo allocated locally so that they can be deleted when the component is deleted.
- Static Protected Attributes inherited from DtSimComponent
static DtSimComponentFactorymyFactory

Detailed Description

This class provides a base class for all controllers that are capable of executing a DtSimTask, and execute multiple DtSimTask instances at a time.

This is a special case for some controllers. Typeically, task controllers will be derived from DtSingleTaskControllerComponent.

Constructor & Destructor Documentation

DtMultiTaskControllerComponent::DtMultiTaskControllerComponent ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor compDesc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)

(const DtString& name,

Parameters
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
(const DtString& name, DtVrfObject* owner, DtSimManager* simManager, DtComponentDescriptor* desc = 0, DtReaderWriterRegistry* parentRegistry = 0)

virtual DtMultiTaskControllerComponent::~DtMultiTaskControllerComponent ( )
virtual

destructor

Member Function Documentation

virtual bool DtMultiTaskControllerComponent::init ( )
virtual
virtual void DtMultiTaskControllerComponent::postTick ( )
virtual

Override to check if we're tasked and we want to give up (only performs the check if we're in play mode (dT() > 0)).

Calls decideToGiveUpTask() to determine if we should give up. If true, calls giveUpTask().

Reimplemented from DtTaskControllerComponent.

virtual bool DtMultiTaskControllerComponent::beginProcessingTask ( const DtTaskMessage task,
DtSimTaskStatePtr  taskState 
)
virtual

Called by the task manager when this controller should start executing the specified task.

Parameters
taskStateUsed to convey at what point the task should begin execution. If taskState exists, execution of task may begin at some point other than the logical start of the task. If taskState is 0, begin processing at the logical start of the task.
Returns
True if the controller can successfully start the task.
False if the controller is failing the task.

Reimplemented from DtTaskControllerComponent.

Reimplemented in DtScriptMultiTaskController, and DtCompatibilityController.

virtual void DtMultiTaskControllerComponent::taskComplete ( int  taskId,
bool  success 
)
virtual

This indicates that the specified task is complete.

This will kick off a series of events in the task manager to clean up this task and notify anyone relevant of the state change. To indicate that the task has failed (and is being abandoned) call this method with success set to false.

Reimplemented in DtScriptMultiTaskController.

virtual void DtMultiTaskControllerComponent::clearTask ( int  taskId)
virtual

Clears the specified task out, includes any related subtasks.

Reimplemented in DtScriptMultiTaskController.

virtual DtTaskMessage* DtMultiTaskControllerComponent::currentTaskMessage ( int  taskId)
virtual
Returns
Pointer to the current task message with the specified id.
virtual DtSimTaskStatePtr DtMultiTaskControllerComponent::currentTaskState ( int  taskId) const
virtual
Returns
Current execution state of the task. At the base class level, returns 0. Derived classes that have tasks with DtTaskState (data associated with execution of the task) may return a new DtTaskState instance, filled out with the appropriate information about the current task execution state. Task controllers that do not need to return task state do not need to override this function.
virtual int DtMultiTaskControllerComponent::sendSubtask ( DtSimTask task,
int  taskId 
)
virtual

Sends subtask to ourself.

Creates task message and sends task to ourself through radio. Adds subtask Id to list of pending subtasks. Returns subtask Id.

virtual int DtMultiTaskControllerComponent::sendTask ( DtSimTask task,
const DtString receiver,
int  taskId 
)
virtual

Sends a task to another entity, and adds the task to the local subtask status list for tracking its completion.

Returns
A task ID value that can be used to check the status of this task on the local entity. This value is passed as the task tracking number to the other entity, and will not necessarily be used as the actual task ID on that entity.
virtual void DtMultiTaskControllerComponent::clearSubtask ( int  subtaskId,
int  taskId 
)
virtual

Clears subtask with the given subtaskId (subtaskId is returned sendSubtask()).

Also removed the subtask ID from the pending subtask ID list.

Parameters
taskIdIs the task ID of the task which owns this subtask.
virtual void DtMultiTaskControllerComponent::addPendingSubtaskId ( int  subtaskId,
int  taskId 
)
virtual

Adds given subtask Id to list of pending subtasks.

This is done automatically by sendSubtask (user should not typically have to call this directly).

virtual bool DtMultiTaskControllerComponent::findPendingSubtaskId ( int  subtaskId,
int  taskId 
)
virtual

Checks to see if given subtaskId exists in our list of pending subtasks.

Typically checked from within a task complete callback, to determine if given report corresponds to the specific subtask we issued.

virtual void DtMultiTaskControllerComponent::removePendingSubtaskId ( int  subtaskId,
int  taskId 
)
virtual

Removes pending subtask from list of subtasks for this component.

Users will typically call this from within a task complete callback, upon receipt of the specific subtasking task complete report they were waiting for.

virtual DtSubtaskStatusEntry* DtMultiTaskControllerComponent::subtaskStatus ( int  subtaskId,
int  taskId 
)
virtual
Returns
A pointer to the DtSubtaskStatusEntry item for the specified subtask of the task given by taskId.
virtual void DtMultiTaskControllerComponent::removeAllPendingSubtaskIds ( int  taskId)
virtual

Clear all pending subtasks from our list of subtasks for taskId.

Users should not typically have to call this. This also clears any tasks that were started on other entities using sendTask().

virtual std::vector<int> DtMultiTaskControllerComponent::currentPendingSubstaskIds ( int  taskId) const
virtual

Returns the list of all currently pending subtask ids for this controller.

virtual bool DtMultiTaskControllerComponent::decideToGiveUpTask ( ) const
virtual

The DtMultiTaskControllerComponent does not current support decideToGiveUp.

This function always returns false.

virtual void DtMultiTaskControllerComponent::giveUpTask ( )
virtual

Called when controller is tasked and decideToGiveUp() returns true.

Base class implementation calls clearTask(). Derived classes may override this function to perform some specific handling.

virtual bool DtMultiTaskControllerComponent::taskActive ( int  taskId) const
virtual

Returns
True if a task of this ID is current active in this controller.

Implements DtTaskControllerComponent.

virtual bool DtMultiTaskControllerComponent::clearTopLevelTasks ( )
virtual

If this controller has any top level tasks (not subtasks), they are cleared.

Returns
True if any tasks were cleared.

Implements DtTaskControllerComponent.

virtual void DtMultiTaskControllerComponent::clearConflictingTopLevelTasks ( const DtSimTaskMessageType conflictType)
virtual

Clears any top level tasks on this controller that conflict with the conflict task type.

The task manager is used to determine what tasks conflict.

Implements DtTaskControllerComponent.

virtual void DtMultiTaskControllerComponent::clearTasksByType ( const DtSimTaskMessageType taskType)
virtual

Clears any tasks of the specified type running in this controller.

Implements DtTaskControllerComponent.

virtual void DtMultiTaskControllerComponent::clearTaskById ( int  taskId)
virtual

Clears any task of the specified ID running in this controller.

Implements DtTaskControllerComponent.

virtual std::list<DtTaskMessage*> DtMultiTaskControllerComponent::currentTaskMessages ( ) const
virtual

Returns
A list of pointers to task messages currently being run on this controller.

Implements DtTaskControllerComponent.

virtual DtTaskWithTaskStateListPtr DtMultiTaskControllerComponent::topLevelTasks ( ) const
virtual

Returns
A list of all top level tasks currently in this controller along with their task state, if any.

Implements DtTaskControllerComponent.

virtual void DtMultiTaskControllerComponent::addCurrentTaskMessage ( const DtTaskMessage taskMessage)
protectedvirtual

Adds a new task message to the list of current tasks for this controller.

virtual void DtMultiTaskControllerComponent::clearCurrentTaskMessage ( int  taskId)
protectedvirtual

Removes task with the specified task ID from the list of current tasks for this controller.

virtual void DtMultiTaskControllerComponent::clearPendingSubtasks ( int  taskId)
protectedvirtual

Iterates over collection of all pending subtasks for this controller, and calls clearSubtask() for each subtask type.

virtual void DtMultiTaskControllerComponent::clearSubtasksByType ( const DtSimTaskMessageType taskType,
int  taskId 
)
protectedvirtual

Clear all subtasks of a given type.

Should not normally be called (call clearSubtask(int subtaskId) to clear a given subtask instead). Provided as a utility function as an aid to backwards compatibility.

virtual int DtMultiTaskControllerComponent::taskIdWhichStartedSubtask ( int  subtaskId)
protectedvirtual
Returns
The task Id of the task which started the subtask with the specified id.

The documentation for this class was generated from the following file:

Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
Copyright © 2005-2013 VT MÄK. All Rights Reserved (www.mak.com)