VR-Forces 4.1.1 Class Documentation
List of all members | Public Member Functions | Protected Member Functions | Protected Attributes
DtControllerComponent Class Reference

End User Description: DtControllerComponent is the base class for all controllers components. More...

Inheritance diagram for DtControllerComponent:
Inheritance graph
[legend]

Public Member Functions

 DtControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString& name,
virtual ~DtControllerComponent ()
 destructor
virtual DtString type () const
 This returns a string from compTypes.h, and identifies the type of component.
virtual bool init ()
 Calls setRadio()
virtual DtSimBaseRadioradio ()
 The radio this component is listening to.
virtual void taskNotify (const DtSimTask &task)
 This is used by the entity to notify all controllers that a new task has been received.
virtual void clearTask ()
 Called when you want to clear out this component's task state.
- Public Member Functions inherited from DtSimComponent
 DtSimComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
virtual ~DtSimComponent ()
 destructor
void setParentSystem (DtComponentSystem *system)
 Sets the parent system of this component.
virtual bool postAddComponentsInit ()
 Called after all components have been created, initialized and added to the component manager.
virtual void preFirstTickInit ()
 This function can be overridden to initialize a component before it is ticked for the first time.
virtual void tick ()
 This gives the thread of control to the component.
virtual void postTick ()
 This function is called immediately after tick() is called.
virtual void timedTick ()
 This version of tick checks to see if the time to tick has arrived.
virtual void setMinTickPeriod (double minTickPeriod)
 specifies a minimum tick period (which can also be thought of as
virtual double minTickPeriod () const
 access the minimum tick period
virtual void setMinTickPeriodVariance (double minTickPeriodVariance)
 set the variance in the minimum tick time
virtual double minTickPeriodVariance () const
 access the variance in the minimum tick period
virtual void setNextTickTime (double nextTickTime)
 The next tick time is normally calculated internally.
virtual double nextTickTime () const
 access the next tick time
virtual double calculateNextTickTime () const
 The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2.
virtual double calculateFirstTickTime () const
 Returns the first time value that the component should tick at.
virtual void setEntity (DtVrfObject *entity)
 The entity's state repository is the place that actuator components make updates and other components look to see our current state.
virtual DtSimComponentnextComponent ()
 List management functions.
virtual DtSimComponentprevComponent ()
virtual void setListItem (DtListItem *item)
 Used by DtComponentList.
virtual DtListItem * listItem ()
virtual void putData (FILE *fp, int indentLevel=0)
 putData writes our type, which is provided by the virtual type accessor of the deriving class.
virtual DtlObjPtr getData (DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings)
 getData is just used to get us past the type in the data stream, since it's not actual stored.
virtual void addInputPort (DtInputPort *port)
 Adds this input port to the components input port list so that other components can look it up and attach to it.
virtual void removeInputPort (DtInputPort *port)
virtual DtInputPortlookupInputPort (const DtString &portName)
 Returns a pointer to the input port registered on this component with the specified name.
virtual DtList inputPortList () const
 Returns the list of DtInputPorts registered on this component.
virtual void addOutputPort (DtOutputPort *port)
 Adds this output port to the components output port list so that other components can look it up and attach to it.
virtual void removeOutputPort (DtOutputPort *port)
virtual DtOutputPortlookupOutputPort (const DtString &portName)
 Returns a pointer to the output port registered on this component with the specified name.
virtual DtList outputPortList () const
 Returns the list of DtOutputPorts registered on this component.
virtual void addInputPortGroup (DtInputPortGroup *group)
 Adds this input port to the components input port list so that other components can look it up and attach to it.
virtual void removeInputPortGroup (DtInputPortGroup *group)
virtual DtInputPortGrouplookupInputPortGroup (const DtString &groupName)
 Returns a pointer the input port group registered on this component with the specified name.
virtual DtList inputPortGroupList () const
 Returns the list of DtInputPortGroups registered on this component.
virtual void addOutputPortGroup (DtOutputPortGroup *group)
 Adds this output port group to the components output port group list so that other components can look it up and attach to it.
virtual void removeOutputPortGroup (DtOutputPortGroup *group)
virtual DtOutputPortGrouplookupOutputPortGroup (const DtString &groupName)
 Returns a pointer the output port group registered on this component with the specified name.
virtual DtList outputPortGroupList () const
 Returns the list of DtOutputPortGroups registered on this component.
virtual int priority () const
 Return the current connection priority for this component.
virtual void setPriority (int priority)
 Sets a new connection priority for this component, and changes all current outgoing connections from this component to the new value.
double dT () const
 This is the delta-t for this component, which may or may not be the same as the exerciseClock dT.
virtual void setDT (double deltaT)
 Note that while dT is calculated internally, this makes it possible to 'lie' to the component about dT if necessary.
virtual void setComponentDescriptor (DtComponentDescriptor *componentDescriptor)
 The component descriptor specified in the order of battle file or parameter file that was used to create this component.
virtual const
DtComponentDescriptor
componentDescriptor () const
virtual bool tickWhileDestroyed () const
 If the component returns true here, it will be ticked regardless of the destroyed state of the host entity.
DtVrfProcessStateRepositoryManagerpsrManager ()
virtual DtString componentFullName () const
virtual void enable ()
 Is this component enabled or not.
virtual void disable ()
 Is this component enabled or not.
virtual bool isEnabled ()
 Is this component enabled or not.
virtual void setIsEnabled (bool yesNo)
 Is this component enabled or not.
virtual DtOutputStream & objectConsoleDebug () const
virtual DtOutputStream & objectConsoleVerbose () const
virtual DtOutputStream & objectConsoleInfo () const
virtual DtOutputStream & objectConsoleWarn () const
virtual DtOutputStream & objectConsoleError () const
virtual DtSimResourceManagerresourceManager ()
virtual const
DtSimResourceManager
resourceManager () const
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 default constructor
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 real constructor Setting the readonly flag prevents object from writing itself to the stream.
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 assignment operator
virtual ~DtReaderWriter ()
 destructor
virtual void putSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Top level call to write itself to file.
virtual void getSelf (DtlObjPtr args, const DtFilename &searchPath=DtFilename::nullFilename(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Top level to read itself from an input stream.
virtual void writeSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry.
virtual DtSymbolString name () const
 Accessor for name of this readable/writable object.
virtual void addAlias (const DtSymbolString &alias)
 Add an alias as an alternative name for this object.
virtual bool hasAlias (const DtSymbolString &alias)
virtual const aliasContaineraliases () const
virtual void setReadonly (bool flag)
 Set read-only flag.
virtual bool isReadonly () const
virtual bool variableIsBound () const
virtual void unbindVariable ()
 Sets the myVariableIsBound flag to false.
virtual void setName (const DtString &)
 Set the name of the object.
virtual const char * readerWriterType () const
 Used to supply a string type that this reader writer type is.
virtual DtString prettyPrint () const
 Routine to return a human readable form of the reader/writer variable.
virtual void bindVariables (DtVariableBindingsList variableBindings)
 Runs a variable binding pass on this reader writer and any of its children.
virtual std::list
< DtVariableNameType
unboundVariables () const
bool invalid () const
virtual bool hasChild (const DtReaderWriter *p) const
 Returns true if this variable has a child p in it's chain.
virtual void setValueSpecified (bool specified, bool recurse=false)
 The specified flags are used for optional values.
virtual bool valueSpecified () const
 The specified flags are used for optional values.
virtual bool isVariableReference () const
 Specifies whether or not this reader writer is really a variable that is specified elsewhere.
virtual void setIsVariableReference (bool value)
virtual DtSymbolString variableName () const
 The variable name, if this object is a variable reference.
virtual void setVariableName (const DtSymbolString variableName)
 The variable name, if this object is a variable reference.
const DtReaderWriterRegistryregistry () const
 Collection of child DtReaderWriter nodes owned by this object.
DtReaderWriterRegistryregistry ()
 Collection of child DtReaderWriter nodes owned by this object.

Protected Member Functions

 DtControllerComponent ()
 default constructor
 DtControllerComponent (const DtControllerComponent &orig)
 copy constructor
const DtControllerComponentoperator= (const DtControllerComponent &orig)
 assignment operator
virtual void setRadio (DtSimBaseRadio *radio)
- Protected Member Functions inherited from DtSimComponent
bool testInvariant () const
virtual bool createPortGroups ()
 Called by init.
virtual bool createPorts ()
 Called by init.
virtual DtPhysicalWorldphysicalWorld ()
 Gets the physical world that this component's entity exists in.
virtual const DtPhysicalWorldphysicalWorld () const
virtual DtAttachedTerrainterrainAttachedTo ()
 Gets the terrain that this component's entity is attached to, if any.
virtual const DtAttachedTerrainterrainAttachedTo () const
virtual DtVrfObjectentity ()
 Gets the entity.
virtual const DtVrfObjectentity () const
virtual DtSimManagersimManager ()
 Gets the sim manager.
virtual const DtSimManagersimManager () const
virtual const Coordinate_SystemcoordinateSystem () const
 Gets the coordinate system, as it should always exist if the physical world is in a valid state!
virtual Coordinate_SystemcoordinateSystem ()
virtual
DtVrfObjectStateRepository
localStateRepository ()
 Gets the local state repository.
virtual const
DtVrfObjectStateRepository
localStateRepository () const
- Protected Member Functions inherited from DtReaderWriter
virtual void bindToRwAsVariable (const DtReaderWriter *rw)
 Copies values from the specified DtReaderWriter.
virtual void bindLocalVariables (const DtVariableBindingsList &variableBindings)
 Checks to see if this RW object is a variable reference that can be bound using the provided bindings.

Protected Attributes

DtSimBaseRadiomyRadio
 Controller components can send messages.
- Protected Attributes inherited from DtSimComponent
DtVrfObjectmyEntity
DtVrfObjectStateRepositorymyLocalStateRepository
DtSimManagermySimManager
DtComponentSystemmySystem
 Pointer to the DtComponentSystem that this component belongs.
DtListItem * myListItem
DtInputPortMap myInputPortList
DtOutputPortMap myOutputPortList
DtInputPortGroupMap myInputPortGroupList
DtOutputPortGroupMap myOutputPortGroupList
int myPriority
double myMinTickPeriod
double myMinTickPeriodVariance
double myNextTickTime
double myLastTickSimTime
double myDT
bool myIsEnabled
 Indicates whether this component should be enabled for ticking or not.
bool myFirstTick
 Initialized to true in the constructor, set to false by the first call to postTick.
const DtComponentDescriptormyComponentDescriptor
- Protected Attributes inherited from DtReaderWriter
const DtSymbolString myName
DtReaderWriterRegistry myRegistry
bool myValueSpecified
bool myReadOnlyFlag
bool myIsVariableReference
DtSymbolString myVariableName
bool myVariableIsBound
aliasContainer myAliases
 Container for the aliases which represent alternative names for the object.
bool myInvalid
 Set to true if there is a problem reading this item.

Additional Inherited Members

- Public Types inherited from DtReaderWriter
typedef std::vector
< DtSymbolString
aliasContainer
typedef std::vector
< DtSymbolString >::iterator 
aliasIter
typedef std::vector
< DtSymbolString >
::const_iterator 
aliasConstIter
typedef std::pair
< DtSymbolString, DtString
DtVariableNameType
- Static Public Member Functions inherited from DtSimComponent
static DtSimComponentFactoryfactory ()
 A DtSimComponentFactory is allocated by the DtSimCreator, and this pointer is set.
static void setFactory (DtSimComponentFactory *factory)
static DtSimComponentcreateComponent (const DtString &name, const DtString &type, DtVrfObject *owner, DtSimManager *simManager, DtComponentSystem *parentSystem, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 Creates a DtSimComponent using the factory, then initializes it via the MTL stream.
static void addSimComponentCreatorFcn (const DtString &type, DtSimComponentCreatorFcn fcn)
 Adds a DtSimComponent creation function to the DtSimComponentFactory, using the given type as the key.
- Protected Types inherited from DtSimComponent
typedef std::map< DtString,
DtInputPort * > 
DtInputPortMap
typedef std::map< DtString,
DtOutputPort * > 
DtOutputPortMap
typedef std::map< DtString,
DtInputPortGroup * > 
DtInputPortGroupMap
typedef std::map< DtString,
DtOutputPortGroup * > 
DtOutputPortGroupMap
- Static Protected Attributes inherited from DtSimComponent
static DtSimComponentFactorymyFactory

Detailed Description

End User Description: DtControllerComponent is the base class for all controllers components.


Developer Description: The DtControllerComponent class extends the base DtSimComponent to perform some task management upon the start of a task, and in the event that a task is being cleared. It caches a pointer to the entity's radio for convenience.

Constructor & Destructor Documentation

DtControllerComponent::DtControllerComponent ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)

(const DtString& name,

Parameters
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
(const DtString& name, DtVrfObject* owner, DtSimManager* simManager, DtComponentDescriptor* desc = 0, DtReaderWriterRegistry* parentRegistry = 0)

virtual DtControllerComponent::~DtControllerComponent ( )
virtual

destructor

DtControllerComponent::DtControllerComponent ( )
protected

default constructor

DtControllerComponent::DtControllerComponent ( const DtControllerComponent orig)
protected

copy constructor

Member Function Documentation

virtual DtString DtControllerComponent::type ( ) const
virtual

This returns a string from compTypes.h, and identifies the type of component.

Reimplemented from DtSimComponent.

Reimplemented in DtDisaggregatedConvoyFormationController, DtTargetSelectionController, DtDisaggregatedFormationController, DtRailPathController, DtSurfaceEntityPilotController, DtHumanCollisionAvoidanceController, DtDisaggregatedMoveAlongController, DtGroundCollisionAvoidanceController, BHAVE::DtKynapseGroundPlatformController, DtFixedWingMoveAlongController, DtLauncherController, DtMissileDistractionController, DtSpotReportGeneratorController, DtDIGuyController, DtVrfObjectDataMessenger, DtWeaponController, DtSimpleRotaryWingPilot, DtGroundMovementChooserController, DtTurretAcquireController, BHAVE::DtKynapseController, BHAVE::DtKynapseLifeformController, DtSurfaceEntityMoveAlongController, DtSurfaceEntityPatrolRouteController, DtBombController, DtFixedWingTakeoffController, DtFixedWingPilotController, DtGroundMoveToDestinationControllerComponent, BHAVE::DtBhaveMoveDirectionController, DtBallisticGunController, DtTaskControllerComponent, DtDisaggregatedMoveIntoFormationController, DtRetreatController, DtIndirectFireController, DtConvoyTaskController, DtTurretSlewController, DtAggregatedMoveToController, DtBaseWeaponController, DtHumanMoveAlongController, DtOccupancyDirectorController, DtSurfaceEntityPatrolBetweenController, DtAggregateModelResolutionController, DtContactFusionController, DtFixedWingFlyIntoController, DtLasingController, DtOrganizationController, DtAirVehicleWeaponHoldController, DtCruiseMissileLaunchController, DtDetonationController, DtDisaggregatedMoveToLocationController, DtFixedWingFlightCommandController, DtFixedWingLandingController, DtRotaryWingCollisionAvoidanceController, DtAirVehicleSetController, DtDisaggregatedPatrolAlongController, DtEmbarkationController, DtCulturalFeatureSetController, DtHumanMoveToController, DtRailMovementController, DtAggregateOrganizationController, DtDisaggregatedEmbarkationController, DtFixedWingDefaultController, DtMissileControllerComponent, DtRotaryWingPilotController, DtTopLevelOrganizationController, DtGroundMoveDirectionController, DtRotaryWingTurnToHeadingController, DtSurfaceEntityMoveToLocationController, DtAggregatedPatrolController, DtDisaggregatedPatrolBetweenController, DtHumanAcquireController, DtHumanPatrolController, DtIffControllerComponent, DtMovementBasedTerrainPreloadController, DtRotaryWingFlightCommandController, DtRotaryWingLandingController, BHAVE::DtSpawnController, DtDisaggregatedWaitController, DtFixedWingMoveToController, DtGroundMoveToControllerComponent, DtHumanPostureController, DtLimitExistenceController, DtMissileMoveToControllerComponent, DtRotaryWingPatrolBetweenController, DtShapeBasedTerrainPreloadController, DtTurnAndMoveController, DtDefaultLandingGearController, DtGroundAutoControllerComponent, DtHumanLauncherAcquireController, DtLocalEntitySetController, DtMissileTrackEntityController, DtSurfaceEntityFollowEntityController, DtBaseMountingController, DtCruiseMissileDefaultController, DtDisaggregatedMoveToController, DtFixedWingJoyFlightController, DtFixedWingPatrolRouteController, DtFixedWingEntitySetController, DtGroundPatrolRouteController, DtRotaryWingMoveAlongControllerComponent, DtRotaryWingPatrolRouteController, DtAutoAggregateDisaggregateController, DtGroundFollowEntityController, DtGroundStopMovingControllerComponent, DtLaserGuidedLauncherController, DtRotaryWingJoyFlightController, DtTurretScanController, DtDisaggregatedTurnToHeadingController, DtGroundInterceptAndDestroyController, DtHumanFollowController, DtLasingMissileTrackController, DtReleaseBombController, DtSurfaceEntityMoveToController, DtDisaggregatedOccupancyDirectorController, DtFixedWingFollowEntityController, DtFixedWingPatrolBetweenController, DtGroundPatrolBetweenController, DtGroundTurnToControllerComponent, DtIntegratedLaserGuidedLauncherController, DtRotaryWingFollowEntityController, DtRotaryWingLoiterControllerComponent, DtRotaryWingWaitController, DtWaitController, DtHumanEyepointController, DtMissileTargetController, DtRotaryWingTaskController, DtRotaryWingMoveToControllerComponent, DtCruiseMissileMoveAlongController, DtHumanJoystickMovementController, DtHumanSetController, DtScriptedMovementController, DtAggregatedMoveAlongController, DtIndirectFireWeaponController, DtBallisticGunJoyController, DtDisaggregatedSetController, DtHumanTurnToController, DtFixedWingEmbarkationController, DtGroundJoyMoveController, DtGroundMoveToLocationControllerComponent, DtHumanAimWeaponController, DtHumanStopMovingController, DtLaunchExpendableResourceController, DtSendRadioMessageController, DtGroundJoyTurretController, DtGroundMoveAlongControllerComponent, DtLaunchSmokeController, DtSimpleRadarWarningResponse, DtFixedWingMoveToLocationController, DtMountingController, DtSystemSwitcherComponent, DtVerticalLauncherController, DtCombatRangeController, DtRotaryWingEmbarkationController, DtRotaryWingMoveToLocationControllerComponent, DtScriptMultiTaskController, and DtCompatibilityController.

virtual bool DtControllerComponent::init ( )
virtual

Calls setRadio()

Reimplemented from DtSimComponent.

Reimplemented in DtTargetSelectionController, DtDisaggregatedFormationController, DtDisaggregatedMoveAlongController, DtSurfaceEntityPilotController, BHAVE::DtSpawnController, DtFixedWingEmbarkationController, DtWeaponController, DtDIGuyController, DtRailPathController, BHAVE::DtKynapseGroundPlatformController, DtTurretAcquireController, DtLauncherController, DtMissileDistractionController, BHAVE::DtBhaveMovementChooserController, DtSpotReportGeneratorController, DtBallisticGunController, DtDisaggregatedEmbarkationController, DtDisaggregatedMoveIntoFormationController, DtSimpleRotaryWingPilot, BHAVE::DtKynapseController, BHAVE::DtKynapseLifeformController, DtGroundMovementChooserController, DtLaunchExpendableResourceController, DtSurfaceEntityMoveAlongController, DtCruiseMissileLaunchController, DtDetonationController, DtDisaggregatedOccupancyDirectorController, BHAVE::DtBhaveMoveDirectionController, DtDisaggregatedMoveToLocationController, DtDisaggregatedPatrolAlongController, DtFixedWingTakeoffController, DtRailMovementController, DtReleaseBombController, DtAggregatedMoveToController, DtAggregatedPatrolController, DtConvoyTaskController, DtFixedWingPilotController, DtHumanPatrolController, DtTurretSlewController, DtHumanMoveAlongController, DtLaunchSmokeController, DtLimitExistenceController, DtOccupancyDirectorController, DtContactFusionController, DtHumanCollisionAvoidanceController, DtLasingController, DtOrganizationController, DtAirVehicleWeaponHoldController, DtDisaggregatedWaitController, DtEmbarkationController, DtHumanMoveToController, DtLaserGuidedLauncherController, DtAggregatedSetController, DtFixedWingLandingController, DtGroundCollisionAvoidanceController, DtIndirectFireController, DtGroundMoveToDestinationControllerComponent, DtHumanFollowController, DtIntegratedLaserGuidedLauncherController, DtLasingMissileTrackController, DtMissileControllerComponent, DtTopLevelOrganizationController, DtTurretScanController, DtBombController, DtGroundMoveDirectionController, DtRotaryWingWaitController, DtWaitController, DtDisaggregatedPatrolBetweenController, DtFixedWingFlightCommandController, DtHumanPostureController, DtMovementBasedTerrainPreloadController, DtAggregateModelResolutionController, DtBaseWeaponController, DtCombatRangeController, DtFixedWingDefaultController, DtRotaryWingPilotController, DtShapeBasedTerrainPreloadController, DtDefaultLandingGearController, DtGroundAutoControllerComponent, DtHumanLauncherAcquireController, DtLocalEntitySetController, DtRotaryWingFlightCommandController, DtAutoAggregateDisaggregateController, DtDisaggregatedSetController, DtSendRadioMessageController, DtTurnAndMoveController, DtRotaryWingTaskController, DtRotaryWingMoveAlongControllerComponent, DtVrfObjectDataMessenger, DtCruiseMissileDefaultController, DtHumanEyepointController, DtRotaryWingJoyFlightController, DtAggregatedMoveAlongController, DtHumanAcquireController, DtIffControllerComponent, DtHumanTurnToController, DtRotaryWingCollisionAvoidanceController, DtHumanStopMovingController, DtMissileTargetController, DtHumanAimWeaponController, DtScriptedMovementController, DtMultiTaskControllerComponent, DtSystemSwitcherComponent, DtScriptMultiTaskController, and DtCompatibilityController.

virtual DtSimBaseRadio* DtControllerComponent::radio ( )
virtual

The radio this component is listening to.

virtual void DtControllerComponent::taskNotify ( const DtSimTask task)
virtual

This is used by the entity to notify all controllers that a new task has been received.

It will NOT be called for the controller that received the task; it is used to inform the others...

Reimplemented in DtTaskControllerComponent, and DtSingleTaskControllerComponent.

virtual void DtControllerComponent::clearTask ( )
virtual
const DtControllerComponent& DtControllerComponent::operator= ( const DtControllerComponent orig)
protected

assignment operator

virtual void DtControllerComponent::setRadio ( DtSimBaseRadio radio)
protectedvirtual

Member Data Documentation

DtSimBaseRadio* DtControllerComponent::myRadio
protected

Controller components can send messages.

Of course, if your controller never will, you don't have to use this.


The documentation for this class was generated from the following file:

Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
Copyright © 2005-2013 VT MÄK. All Rights Reserved (www.mak.com)