VR-Forces 4.1.1 Class Documentation
List of all members | Public Member Functions | Static Public Member Functions | Protected Member Functions | Private Member Functions | Private Attributes
DtConvoyTaskController Class Reference

behavior for a ground vehicle aggregate entity to drive and follow each other on and off roads and routes More...

Inheritance diagram for DtConvoyTaskController:
Inheritance graph
[legend]

Public Member Functions

 DtConvoyTaskController (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString&,DtVrfObject*,DtSimManager*,
virtual ~DtConvoyTaskController ()
 Default destructor.
virtual bool init ()
 Initializes the controller. Mostly sets up the ConvoyPSR.
virtual DtString type () const
 Returns a string identifies the class type of component.
virtual void clearTask ()
 Clears the task to start it anew again.
virtual void registerTaskMsgCallbacks ()
 Registers task and set data request callbacks for the convoy tasks.
virtual void tick ()
 This gives the thread of control to the component.
virtual bool createPSR ()
- Public Member Functions inherited from DtSingleTaskControllerComponent
 DtSingleTaskControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *compDesc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString& name,
virtual ~DtSingleTaskControllerComponent ()
 destructor
virtual void postTick ()
 Override to check if we're tasked and we want to give up (only performs the check if we're in play mode (dT() > 0)).
virtual bool beginProcessingTask (const DtTaskMessage &task, DtSimTaskStatePtr taskState)
 Called by the task manager when this controller should start executing the specified task.
virtual void taskNotify (const DtSimTask &task)
 This is called to let us know when some other component receives a task In the case of this component, we don't care what the task actually is.
virtual void taskComplete (bool success=true)
 If we are currently tasked, this will cause us to notify the entity that we're done and delete the task.
virtual int sendSubtask (DtSimTask &task)
 Sends subtask to ourself.
virtual void clearSubtask (int subtaskId)
 Clears subtask with the given subtaskId (subtaskId is returned sendSubtask()).
virtual void addPendingSubtaskId (int subtaskId)
 Adds given subtask Id to list of pending subtasks.
virtual bool findPendingSubtaskId (int subtaskId)
 Checks to see if given subtaskId exists in our list of pending subtasks.
virtual void removePendingSubtaskId (int subtaskId)
 Removes pending subtask from list of subtasks for this component.
virtual void removeAllPendingSubtaskIds ()
 Clear all pending subtasks from our list of subtasks.
virtual std::vector< int > currentPendingSubstaskIds () const
 Returns the list of all currently pending subtask ids for this controller.
virtual void clearCurrentTaskMessage ()
 Returns the current subtask with the specified id.
virtual DtTaskMessagecurrentTaskMessage () const
 Get a pointer to the message that was used to task this entity.
virtual DtSimTaskStatePtr currentTaskState () const
virtual bool decideToGiveUpTask () const
 This function is used to determine if the controller should give up trying to execute the current task.
virtual void giveUpTask ()
 Called when controller is tasked and decideToGiveUp() returns true.
virtual bool taskActive (int taskId) const
 
virtual bool clearTopLevelTasks ()
 If this controller has any top level tasks (not subtasks), they are cleared.
virtual void clearConflictingTopLevelTasks (const DtSimTaskMessageType &conflictType)
 Clears any top level tasks on this controller that conflict with the conflict task type.
virtual void clearTasksByType (const DtSimTaskMessageType &taskType)
 Clears any tasks of the specified type running in this controller.
virtual void clearTaskById (int taskId)
 Clears any task of the specified ID running in this controller.
virtual std::list
< DtTaskMessage * > 
currentTaskMessages () const
 
virtual DtTaskWithTaskStateListPtr topLevelTasks () const
 
- Public Member Functions inherited from DtTaskControllerComponent
 DtTaskControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *compDesc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString& name,
virtual ~DtTaskControllerComponent ()
 destructor
virtual bool showCurrentTaskInGui () const
virtual void setRadio (DtSimBaseRadio *radio)
 Calls registerTaskMsgCallbacks.
virtual void addTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtTaskMessageCallbackFcn fcn, void *usr)
 Adds a new function for processing the specified task type.
virtual void addTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtMessageCallbackFcn fcn, void *usr)
 Deprecated form of addTaskProcessorCallback.
virtual void removeTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtMessageCallbackFcn fcn, void *usr)
 Undoes anything done by addTaskProcessorCallback().
virtual void removeTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtTaskMessageCallbackFcn fcn, void *usr)
 Deprecated form of removeTaskProcessorCallback.
virtual void enable ()
 Overridden to call registerTaskMsgCallbacks().
virtual void disable ()
 Overridden to 1) remove any task message callbacks registered by this controller 2) call clear task.
virtual void sendTaskCanceled (DtTaskMessage *taskMsg)
 Sends the task canceled report for the specified message.
virtual void setTasked (bool tasked)
 The current tasked state of this controller.
virtual bool tasked () const
 The current tasked state of this controller.
- Public Member Functions inherited from DtControllerComponent
 DtControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString& name,
virtual ~DtControllerComponent ()
 destructor
virtual DtSimBaseRadioradio ()
 The radio this component is listening to.
- Public Member Functions inherited from DtSimComponent
 DtSimComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
virtual ~DtSimComponent ()
 destructor
void setParentSystem (DtComponentSystem *system)
 Sets the parent system of this component.
virtual bool postAddComponentsInit ()
 Called after all components have been created, initialized and added to the component manager.
virtual void preFirstTickInit ()
 This function can be overridden to initialize a component before it is ticked for the first time.
virtual void timedTick ()
 This version of tick checks to see if the time to tick has arrived.
virtual void setMinTickPeriod (double minTickPeriod)
 specifies a minimum tick period (which can also be thought of as
virtual double minTickPeriod () const
 access the minimum tick period
virtual void setMinTickPeriodVariance (double minTickPeriodVariance)
 set the variance in the minimum tick time
virtual double minTickPeriodVariance () const
 access the variance in the minimum tick period
virtual void setNextTickTime (double nextTickTime)
 The next tick time is normally calculated internally.
virtual double nextTickTime () const
 access the next tick time
virtual double calculateNextTickTime () const
 The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2.
virtual double calculateFirstTickTime () const
 Returns the first time value that the component should tick at.
virtual void setEntity (DtVrfObject *entity)
 The entity's state repository is the place that actuator components make updates and other components look to see our current state.
virtual DtSimComponentnextComponent ()
 List management functions.
virtual DtSimComponentprevComponent ()
virtual void setListItem (DtListItem *item)
 Used by DtComponentList.
virtual DtListItem * listItem ()
virtual void putData (FILE *fp, int indentLevel=0)
 putData writes our type, which is provided by the virtual type accessor of the deriving class.
virtual DtlObjPtr getData (DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings)
 getData is just used to get us past the type in the data stream, since it's not actual stored.
virtual void addInputPort (DtInputPort *port)
 Adds this input port to the components input port list so that other components can look it up and attach to it.
virtual void removeInputPort (DtInputPort *port)
virtual DtInputPortlookupInputPort (const DtString &portName)
 Returns a pointer to the input port registered on this component with the specified name.
virtual DtList inputPortList () const
 Returns the list of DtInputPorts registered on this component.
virtual void addOutputPort (DtOutputPort *port)
 Adds this output port to the components output port list so that other components can look it up and attach to it.
virtual void removeOutputPort (DtOutputPort *port)
virtual DtOutputPortlookupOutputPort (const DtString &portName)
 Returns a pointer to the output port registered on this component with the specified name.
virtual DtList outputPortList () const
 Returns the list of DtOutputPorts registered on this component.
virtual void addInputPortGroup (DtInputPortGroup *group)
 Adds this input port to the components input port list so that other components can look it up and attach to it.
virtual void removeInputPortGroup (DtInputPortGroup *group)
virtual DtInputPortGrouplookupInputPortGroup (const DtString &groupName)
 Returns a pointer the input port group registered on this component with the specified name.
virtual DtList inputPortGroupList () const
 Returns the list of DtInputPortGroups registered on this component.
virtual void addOutputPortGroup (DtOutputPortGroup *group)
 Adds this output port group to the components output port group list so that other components can look it up and attach to it.
virtual void removeOutputPortGroup (DtOutputPortGroup *group)
virtual DtOutputPortGrouplookupOutputPortGroup (const DtString &groupName)
 Returns a pointer the output port group registered on this component with the specified name.
virtual DtList outputPortGroupList () const
 Returns the list of DtOutputPortGroups registered on this component.
virtual int priority () const
 Return the current connection priority for this component.
virtual void setPriority (int priority)
 Sets a new connection priority for this component, and changes all current outgoing connections from this component to the new value.
double dT () const
 This is the delta-t for this component, which may or may not be the same as the exerciseClock dT.
virtual void setDT (double deltaT)
 Note that while dT is calculated internally, this makes it possible to 'lie' to the component about dT if necessary.
virtual void setComponentDescriptor (DtComponentDescriptor *componentDescriptor)
 The component descriptor specified in the order of battle file or parameter file that was used to create this component.
virtual const
DtComponentDescriptor
componentDescriptor () const
virtual bool tickWhileDestroyed () const
 If the component returns true here, it will be ticked regardless of the destroyed state of the host entity.
DtVrfProcessStateRepositoryManagerpsrManager ()
virtual DtString componentFullName () const
virtual bool isEnabled ()
 Is this component enabled or not.
virtual void setIsEnabled (bool yesNo)
 Is this component enabled or not.
virtual DtOutputStream & objectConsoleDebug () const
virtual DtOutputStream & objectConsoleVerbose () const
virtual DtOutputStream & objectConsoleInfo () const
virtual DtOutputStream & objectConsoleWarn () const
virtual DtOutputStream & objectConsoleError () const
virtual DtSimResourceManagerresourceManager ()
virtual const
DtSimResourceManager
resourceManager () const
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 default constructor
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 real constructor Setting the readonly flag prevents object from writing itself to the stream.
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 assignment operator
virtual ~DtReaderWriter ()
 destructor
virtual void putSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Top level call to write itself to file.
virtual void getSelf (DtlObjPtr args, const DtFilename &searchPath=DtFilename::nullFilename(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Top level to read itself from an input stream.
virtual void writeSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry.
virtual DtSymbolString name () const
 Accessor for name of this readable/writable object.
virtual void addAlias (const DtSymbolString &alias)
 Add an alias as an alternative name for this object.
virtual bool hasAlias (const DtSymbolString &alias)
virtual const aliasContaineraliases () const
virtual void setReadonly (bool flag)
 Set read-only flag.
virtual bool isReadonly () const
virtual bool variableIsBound () const
virtual void unbindVariable ()
 Sets the myVariableIsBound flag to false.
virtual void setName (const DtString &)
 Set the name of the object.
virtual const char * readerWriterType () const
 Used to supply a string type that this reader writer type is.
virtual DtString prettyPrint () const
 Routine to return a human readable form of the reader/writer variable.
virtual void bindVariables (DtVariableBindingsList variableBindings)
 Runs a variable binding pass on this reader writer and any of its children.
virtual std::list
< DtVariableNameType
unboundVariables () const
bool invalid () const
virtual bool hasChild (const DtReaderWriter *p) const
 Returns true if this variable has a child p in it's chain.
virtual void setValueSpecified (bool specified, bool recurse=false)
 The specified flags are used for optional values.
virtual bool valueSpecified () const
 The specified flags are used for optional values.
virtual bool isVariableReference () const
 Specifies whether or not this reader writer is really a variable that is specified elsewhere.
virtual void setIsVariableReference (bool value)
virtual DtSymbolString variableName () const
 The variable name, if this object is a variable reference.
virtual void setVariableName (const DtSymbolString variableName)
 The variable name, if this object is a variable reference.
const DtReaderWriterRegistryregistry () const
 Collection of child DtReaderWriter nodes owned by this object.
DtReaderWriterRegistryregistry ()
 Collection of child DtReaderWriter nodes owned by this object.

Static Public Member Functions

static void convoyTaskCallback (DtSimMessage *msg, void *usr)
 Callback function for handling incoming turn to heading task message.
static void taskCompleteReportCallback (const DtVrfObjectMessage *msg, void *usr)
 Calls onTaskComplete() to process the message.
static void destinationChangedCallback (DtVrfObject *obj, void *usr)
 Calls onModifyVrfObject() to process the change.
static void objectAboutToBeRemovedCallback (DtVrfObject *obj, void *usr)
 Calls onObjectAboutToBeRemoved() to process the change.
static DtSimComponentcreator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString&,DtVrfObject*,DtSimManager*,

Protected Member Functions

void onObjectAboutToBeRemoved (DtVrfObject *obj)
 Handles the removal of the destination control object.
virtual void onModifyVrfObject (DtVrfObject *obj)
 Handles the change of vertices of the destinatino control object.
virtual void onConvoyTask (DtSimMessage *msg)
 Issues DtMoveIntoFormationTask to ourself, at current location, heading given in incoming DtTurnToHeadingTask, keeping existing formation, and not applying formation to subordinates.
virtual void onTaskComplete (const DtVrfObjectMessage *msg)
 Handles all task complete messages for this controller.
virtual void sendTaskToSubordinate (const DtSimTask &task, const DtString &subordinateObjectName)
 Used to send tasks to a particular subordinate.
virtual void sendSetToSubordinate (DtSetDataRequest &request, const DtString &subordinateObjectName)
 Used to send set messages to a particular subordinate.
virtual bool setupTask (const DtVrfObject *aggregate, const DtVrfObject *destination, bool pathPlan)
 Sets up a convoy task based on the parameters.
virtual DtVector findAssemblyPoint (const DtVrfObject *aggregate, const DtVector &destination, bool haveRails, const Coordinate_System *coordSys)
 Finds the point in which the subordinates will assemble and drive to before driving on roads/rails/along routes.
virtual DtRwRailSegmentcreateEntrySegment (const DtVrfObject *entity, const DtVector &assemblyPoint, const Coordinate_System *coordSys) const
 Creates the entry segment for an entity (individual, non-aggregate) so as to enter into a road relatively smoothly.
virtual bool setupSubordinates (const DtVrfObject *aggregate, bool clearSubs, bool leaderSet=false)
 Sets up the subordinates for this controller to worry about in the aggregate.
virtual void setupLeadOnDistance (int numberOfEntities, float distanceBetween)
 Sets up the lead on distance the leader will have on the road/rail ahead of everyone else before he stops to wait for the others to get on the rail.
virtual bool createDirectRailPath (const DtVrfObject *leadEntity, const DtVrfObject *destination)
 Creates the rail path for which the convoy will drive on.
virtual bool areSeparationDistancesWithinRange (const DtConvoyPSR::DtRwSubordinateList &subordinates, const float distance, const float tolerance, const Coordinate_System *coordSys)
 Checks to ensure the separation distances in the convoy are still within acceptable boundries.
virtual void setLeaderSpeed (const float speed)
 Sets the speed of the convoy leader.
virtual void resettingPhaseTick (bool retask=true)
 This function is called in tick() when the convoy phase is set to resetting.
virtual void startingPhaseTick ()
 This function is called in tick() when the convoy phase is set to starting.
virtual void assemblingPhaseTick ()
 This function is called in tick() when the convoy phase is set to assembling.
virtual void convoyingPhaseTick ()
 This function is called in tick() when the convoy phase is set to convoying.
virtual void finishingPhaseTick ()
 This function is called in tick() when the convoy phase is set to finishing.
virtual DtVector findIntersectionOfLineAndCircle (const DtVector &centerPoint, const DtVector &endPoint, double radius, const Coordinate_System *coordSys) const
 Finds the intersection point of a circle and a radius line drawn in that circle.
virtual bool getEntityToPathEntry (const DtVrfObject *entity, const DtVector &assemblyPoint, const Coordinate_System *coordSys)
 Gets the specified single entity (non-aggregate) to the assembly point, which is presumably the start of the road.
virtual DtRailSegmentfindClosestEntryRail (const DtVrfObject *aggregate, const double &radius, DtRailSegmentList *rails, int &railNumber, const Coordinate_System *coordSys) const
 This function finds the closest rail to enter a path.
virtual bool isPointWithinRadius (const DtVector &center, double radius, const DtVector &point, const Coordinate_System *coordSys) const
 Finds whether a given point is within the given radius.
virtual bool findPointOnRailOutsideSphere (const DtVector &center, const double &radius, const DtRailSegment *segment, DtVector &resultPoint, const Coordinate_System *coordSys) const
 Finds a point outside of the sphere on a rail, given a particular rail segment.
virtual void registerDestinationChangedCallback ()
 Registers the necessary callbacks for any changes in control objects.
virtual void unregisterDestinationChangedCallback ()
 Unregisters the necessary callbacks for any changes in control objects.
virtual bool updateConvoySubordinates (DtVrfObject *aggregate, std::vector< DtString > &tempList, bool recursive=false)
 This function is recursive.
virtual bool isEntityPartOfConvoy (const DtString &name) const
 Returns true if the named entity is part of the convoy.
virtual bool isEntityIndependentlyTasked (const DtVrfObject *entity) const
virtual void setConvoyFollowing ()
virtual void destroyedPhaseTick ()
double maxSearchRadius (const DtPoint &start, const DtPoint &end)
virtual bool startPathPlan (const DtVrfObject *leadEntity, const DtVrfObject *destination)
 Starts an asynchronous path plan.
virtual bool pathPlanFinished ()
 Called when the path planning is done - sets up the rail path and sets the convoy status to "starting".
virtual DtVector groundClamp (const DtVector &point, DtGeodeticCoord &lastPoint) const
 Will ground clamp the supplied point and return the ground clamped point.
- Protected Member Functions inherited from DtSingleTaskControllerComponent
virtual void clearPendingSubtasks ()
 Iterates over collection of all pending subtasks for this controller, and calls clearSubtask() for each subtask type.
virtual void clearSubtasksByType (const DtSimTaskMessageType &taskType)
 Clear all subtasks of a given type.

Private Member Functions

 DtConvoyTaskController (const DtConvoyTaskController &orig)
 not implemented
DtConvoyTaskControlleroperator= (const DtConvoyTaskController &orig)
 not implemented

Private Attributes

DtAsyncJobTokenmyPathJobToken
 Token for asynchronous path plan task.
const DtConvoyDescriptormyDescriptor
DtConvoyPSRmyProcessState
bool myDestinationChangedCallbackRegistered

Additional Inherited Members

- Public Types inherited from DtReaderWriter
typedef std::vector
< DtSymbolString
aliasContainer
typedef std::vector
< DtSymbolString >::iterator 
aliasIter
typedef std::vector
< DtSymbolString >
::const_iterator 
aliasConstIter
typedef std::pair
< DtSymbolString, DtString
DtVariableNameType
- Protected Types inherited from DtTaskControllerComponent
typedef std::pair
< DtTaskMessageCallbackFcn,
void * > 
DtTaskCallbackMapPair
 This map stores callbacks that have been registered to processes various tasks.
typedef std::map
< DtSimTaskMessageType,
DtTaskCallbackMapPair
DtTaskCallbackMap
- Protected Attributes inherited from DtTaskControllerComponent
DtTaskCallbackMap myTaskCallbackMap
std::list
< DtTaskProcessorCallbackInfo * > 
myTaskProcessorCallbackInfoList
 This list stores any DtTaskProcessorCallbackInfo allocated locally so that they can be deleted when the component is deleted.
- Static Protected Attributes inherited from DtSimComponent
static DtSimComponentFactorymyFactory

Detailed Description

behavior for a ground vehicle aggregate entity to drive and follow each other on and off roads and routes

End User Description: The DtConvoyTaskController responds to convoy-related tasks. It executes convoy behavior for the aggregate as a whole by issuing radio messages to aggregate members to carry out the convoy-related task.

This controller may only be configured as a part of an entity that has a convoy-task-controller.

Developer Description: The DtConvoyTaskController class sends several messages as appropriate to its subordinates. The aggregate considers itself complete once it has received task complete reports from all of the subordinates participating in the task at the end of the road or route or path. Uses Descriptor Type: DtConvoyDescriptor

Constructor & Destructor Documentation

DtConvoyTaskController::DtConvoyTaskController ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)

(const DtString&,DtVrfObject*,DtSimManager*,

Parameters
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
(const DtString&,DtVrfObject*,DtSimManager*, DtComponentDescriptor*,DtReaderWriterRegistry* parentRegistry)

virtual DtConvoyTaskController::~DtConvoyTaskController ( )
virtual

Default destructor.

DtConvoyTaskController::DtConvoyTaskController ( const DtConvoyTaskController orig)
private

not implemented

Member Function Documentation

virtual bool DtConvoyTaskController::init ( )
virtual

Initializes the controller. Mostly sets up the ConvoyPSR.

Reimplemented from DtControllerComponent.

virtual DtString DtConvoyTaskController::type ( ) const
virtual

Returns a string identifies the class type of component.

Type values are defined in compTypes.h. DtSimComponent creation functions are registered with the DtSimComponentFactory using the type values as the key.

Returns
DtConvoyTaskControllerType

Implements DtTaskControllerComponent.

virtual void DtConvoyTaskController::clearTask ( )
virtual

Clears the task to start it anew again.

Reimplemented from DtSingleTaskControllerComponent.

virtual void DtConvoyTaskController::registerTaskMsgCallbacks ( )
virtual

Registers task and set data request callbacks for the convoy tasks.

Reimplemented from DtTaskControllerComponent.

static void DtConvoyTaskController::convoyTaskCallback ( DtSimMessage msg,
void *  usr 
)
static

Callback function for handling incoming turn to heading task message.

Calls processTurnToHeadingTask to actually handle the message.

Parameters
msgMessage containing a DtTurnToHeadingTask.
usrPointer to instance of this class.
static void DtConvoyTaskController::taskCompleteReportCallback ( const DtVrfObjectMessage msg,
void *  usr 
)
static

Calls onTaskComplete() to process the message.

Parameters
msgMessage containing a DtTaskCompleteReport.
usrPointer to an instance of this class.
static void DtConvoyTaskController::destinationChangedCallback ( DtVrfObject obj,
void *  usr 
)
static

Calls onModifyVrfObject() to process the change.

static void DtConvoyTaskController::objectAboutToBeRemovedCallback ( DtVrfObject obj,
void *  usr 
)
static

Calls onObjectAboutToBeRemoved() to process the change.

static DtSimComponent* DtConvoyTaskController::creator ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)
static

(const DtString&,DtVrfObject*,DtSimManager*,

Parameters
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
(const DtString&,DtVrfObject*,DtSimManager*, DtComponentDescriptor*,DtReaderWriterRegistry* parentRegistry)

Returns
New instance of this class.
virtual void DtConvoyTaskController::tick ( )
virtual

This gives the thread of control to the component.

The component is ticked once each simulation from by the component list it's on. This base class tick has no functionality.

Reimplemented from DtSimComponent.

virtual bool DtConvoyTaskController::createPSR ( )
virtual
void DtConvoyTaskController::onObjectAboutToBeRemoved ( DtVrfObject obj)
protected

Handles the removal of the destination control object.

This will result in the task being skipped.

Parameters
objthe control object that is going to be removed
virtual void DtConvoyTaskController::onModifyVrfObject ( DtVrfObject obj)
protectedvirtual

Handles the change of vertices of the destinatino control object.

This will result in the task restarting from their current location.

Parameters
objthe control object that was modified
virtual void DtConvoyTaskController::onConvoyTask ( DtSimMessage msg)
protectedvirtual

Issues DtMoveIntoFormationTask to ourself, at current location, heading given in incoming DtTurnToHeadingTask, keeping existing formation, and not applying formation to subordinates.

Parameters
msgMessage containing a DtTurnToHeadingTask.
virtual void DtConvoyTaskController::onTaskComplete ( const DtVrfObjectMessage msg)
protectedvirtual

Handles all task complete messages for this controller.

Parameters
msgMessage containing a DtTaskCompleteReport.
virtual void DtConvoyTaskController::sendTaskToSubordinate ( const DtSimTask task,
const DtString subordinateObjectName 
)
protectedvirtual

Used to send tasks to a particular subordinate.

Does not check if entity is still a subordinate or independently tasked or immoblized for any reason.

Parameters
taskThe task you wish you give
subordinateObjectNamethe name of the entity you wish to send this task to. Must be a subordinate.
virtual void DtConvoyTaskController::sendSetToSubordinate ( DtSetDataRequest request,
const DtString subordinateObjectName 
)
protectedvirtual

Used to send set messages to a particular subordinate.

Does not check if entity is still a subordinate or alive.

Parameters
requestThe set request
subordinateObjectNamename of the entity you wish to send this request to. Must be a subordinate.
virtual bool DtConvoyTaskController::setupTask ( const DtVrfObject aggregate,
const DtVrfObject destination,
bool  pathPlan 
)
protectedvirtual

Sets up a convoy task based on the parameters.

Calls several functions to setup the task.

Parameters
aggregatethe entity using this controller
destinationthe destination object. Waypoint or route
pathPlanwhether or not to plan a path. If destination is route, this should be false
Returns
True if the task setup was successful. False if it was not.
virtual DtVector DtConvoyTaskController::findAssemblyPoint ( const DtVrfObject aggregate,
const DtVector destination,
bool  haveRails,
const Coordinate_System coordSys 
)
protectedvirtual

Finds the point in which the subordinates will assemble and drive to before driving on roads/rails/along routes.

Generally gives back the start of a rail

Parameters
aggregatethe aggregate using this controller
destinationthis point is only used if haveRails param is false
haveRailswere rails created successfully? This will read the rails directly from the PSR
coordSysthe coordinate system pointer
Returns
The location (in 3D) in which the start of the rail path is (generated or otherwise)
virtual DtRwRailSegment* DtConvoyTaskController::createEntrySegment ( const DtVrfObject entity,
const DtVector assemblyPoint,
const Coordinate_System coordSys 
) const
protectedvirtual

Creates the entry segment for an entity (individual, non-aggregate) so as to enter into a road relatively smoothly.

Sets the ConvoyPSR::lastGeneratedRailSegment() in the convoy PSR

Parameters
entitythe entity that the entry segment is being created for
assemblyPointthe start of the rail path
coordSysthe pointer to the coordinate system
Returns
pointer to a rails segment it creates
virtual bool DtConvoyTaskController::setupSubordinates ( const DtVrfObject aggregate,
bool  clearSubs,
bool  leaderSet = false 
)
protectedvirtual

Sets up the subordinates for this controller to worry about in the aggregate.

This must be called as one of the first functions called. Is called by setupTask(). This function is also recursive for aggregates within aggregates. This function sets the subordinates in the PSR

Parameters
aggregateThe top level aggregate
leaderSetEither ignore this parameter or pass in false
Returns
True if this happened successsfully, false if this failed
virtual void DtConvoyTaskController::setupLeadOnDistance ( int  numberOfEntities,
float  distanceBetween 
)
protectedvirtual

Sets up the lead on distance the leader will have on the road/rail ahead of everyone else before he stops to wait for the others to get on the rail.

The value is set in the PSR

Parameters
numberOfEntitesthe number of entites in the convoy
distanceBetweenthe distance that should be kept between the entities
virtual bool DtConvoyTaskController::createDirectRailPath ( const DtVrfObject leadEntity,
const DtVrfObject destination 
)
protectedvirtual

Creates the rail path for which the convoy will drive on.

Uses either the path planner, a route, or will return false if neither occurred.

Parameters
leadEntityThe convoy leader
destinationThe point or path of interest (waypoint or route)
Returns
True if a rail was created and set to the PSR, false if no rail was created
virtual bool DtConvoyTaskController::areSeparationDistancesWithinRange ( const DtConvoyPSR::DtRwSubordinateList subordinates,
const float  distance,
const float  tolerance,
const Coordinate_System coordSys 
)
protectedvirtual

Checks to ensure the separation distances in the convoy are still within acceptable boundries.

Only updates the leader's speed as everyone else is dictated by their own follow sets.

Parameters
subordinatesA reference to the list of subordinates
distancethe distance of separation the subordinates should be from each other
tolerancethe tolerance for which the subordinates will be forgiven for in lagging behind (a percentage)
coordSysa pointer to the coordinate system
Returns
True if the subordinates are within the specified ranges. False if they are not.
virtual void DtConvoyTaskController::setLeaderSpeed ( const float  speed)
protectedvirtual

Sets the speed of the convoy leader.

This also sets a flag that remembers the leaders last ordered speed.

Parameters
speedThe speed at which the leader will go
virtual void DtConvoyTaskController::resettingPhaseTick ( bool  retask = true)
protectedvirtual

This function is called in tick() when the convoy phase is set to resetting.

It will reset the entire task based on the most recent convoy task it was given from its current location. Upon resetting, do we want to resetup the entities for the task?

virtual void DtConvoyTaskController::startingPhaseTick ( )
protectedvirtual

This function is called in tick() when the convoy phase is set to starting.

This function doesn't do anything for our own purposes.

virtual void DtConvoyTaskController::assemblingPhaseTick ( )
protectedvirtual

This function is called in tick() when the convoy phase is set to assembling.

This function checks to see where the leader is on the road/rail path before telling him to stop. Calls setLeaderSpeed() to alter the leader's speed accordingly.

virtual void DtConvoyTaskController::convoyingPhaseTick ( )
protectedvirtual

This function is called in tick() when the convoy phase is set to convoying.

This function checks the distances between each entity to ensure that they are within the specified distances

virtual void DtConvoyTaskController::finishingPhaseTick ( )
protectedvirtual

This function is called in tick() when the convoy phase is set to finishing.

This function is used when the convoy leader has reached his destination and the subordinates are all ordered to tighten up their formation so they can complete the task.

virtual DtVector DtConvoyTaskController::findIntersectionOfLineAndCircle ( const DtVector centerPoint,
const DtVector endPoint,
double  radius,
const Coordinate_System coordSys 
) const
protectedvirtual

Finds the intersection point of a circle and a radius line drawn in that circle.

Parameters
centerPointthe center of the circle but also connects to the endPoint (3D)
endPointthe end point of the line that radiates from the center. Must be OUTSIDE of the circle (3D)
radiusthe distance from the center point. Should be shorter than the distance of centerPoint to endPoint
coordSysthe coordinate system pointer
Returns
A vector that contains the 3D point of intersection between the line and the circle.
virtual bool DtConvoyTaskController::getEntityToPathEntry ( const DtVrfObject entity,
const DtVector assemblyPoint,
const Coordinate_System coordSys 
)
protectedvirtual

Gets the specified single entity (non-aggregate) to the assembly point, which is presumably the start of the road.

This calls createEntrySegment() since each entry segment is created for each entity individually.

Parameters
entityThe entity in this aggregate being ordered to get to the path
assemblyPointthe first point on the path
coordSysthe coordinate system pointer
Returns
True if this was successful, false if it failed for any reason
virtual DtRailSegment* DtConvoyTaskController::findClosestEntryRail ( const DtVrfObject aggregate,
const double &  radius,
DtRailSegmentList rails,
int &  railNumber,
const Coordinate_System coordSys 
) const
protectedvirtual

This function finds the closest rail to enter a path.

This uses isPointWithinRadius() to figure out and iterate through the list of rails in order to find a rail in which the second point of the rail itself sits outside of the bounding radius given.

Parameters
aggregateExpects the top level aggregate with this controller
radiusThe radius of the aggregate
railsThe list of rails where we are trying to find the closest entryway
railNumberreturns the index of the rail it finds in the list
coordSysthe coordinate system pointer
Returns
Pointer to the rail in the list that is the closest
virtual bool DtConvoyTaskController::isPointWithinRadius ( const DtVector center,
double  radius,
const DtVector point,
const Coordinate_System coordSys 
) const
protectedvirtual

Finds whether a given point is within the given radius.

Used by findClosestEntryRail() to help it find out whether the segment it found is ideal.

Parameters
centerCenter of the circle (in 3D)
radiusRadius of the circle (in meters)
pointThe point in question (in 3D)
coordSysThe coordinate system pointer
Returns
True if the point is within the circle, false otherwise.
virtual bool DtConvoyTaskController::findPointOnRailOutsideSphere ( const DtVector center,
const double &  radius,
const DtRailSegment segment,
DtVector resultPoint,
const Coordinate_System coordSys 
) const
protectedvirtual

Finds a point outside of the sphere on a rail, given a particular rail segment.

Parameters
centerCenter of the sphere. Preferrably in 2D (topo)
radiusRadius of the sphere. In meters.
segmentPointer to the segment in question
resultPointExpects an empty vector, but will store the resulting point here and return it
coordSysPointer to the coordinate system
Returns
True if it found a point, false if no point was found.
virtual void DtConvoyTaskController::registerDestinationChangedCallback ( )
protectedvirtual

Registers the necessary callbacks for any changes in control objects.

virtual void DtConvoyTaskController::unregisterDestinationChangedCallback ( )
protectedvirtual

Unregisters the necessary callbacks for any changes in control objects.

virtual bool DtConvoyTaskController::updateConvoySubordinates ( DtVrfObject aggregate,
std::vector< DtString > &  tempList,
bool  recursive = false 
)
protectedvirtual

This function is recursive.

It calls itself if there are aggregates within aggregates. It compares the current list of subordinates with what should be and removes any subordinates that were removed. If any subordinates were added, however, this function will immediately return false.

Parameters
aggregateExpects a top level aggregate
currentIterIterator for the list of subordinates at the beginning of the list.
previousEntityShould pass in a blank DtString() set to "". Used for recursion
Returns
True if the update resulted in either the removal of entities or no change occurred and false if an entity was added.
virtual bool DtConvoyTaskController::isEntityPartOfConvoy ( const DtString name) const
protectedvirtual

Returns true if the named entity is part of the convoy.

virtual bool DtConvoyTaskController::isEntityIndependentlyTasked ( const DtVrfObject entity) const
protectedvirtual
virtual void DtConvoyTaskController::setConvoyFollowing ( )
protectedvirtual
virtual void DtConvoyTaskController::destroyedPhaseTick ( )
protectedvirtual
double DtConvoyTaskController::maxSearchRadius ( const DtPoint start,
const DtPoint end 
)
protected
virtual bool DtConvoyTaskController::startPathPlan ( const DtVrfObject leadEntity,
const DtVrfObject destination 
)
protectedvirtual

Starts an asynchronous path plan.

myPathJobToken is then checked in tick to see whether the job has been completed. This is used when a convoy task is using roads.

Parameters
leadEntityUsed for path plan starting location
destinationLocation to plan the path to
virtual bool DtConvoyTaskController::pathPlanFinished ( )
protectedvirtual

Called when the path planning is done - sets up the rail path and sets the convoy status to "starting".

virtual DtVector DtConvoyTaskController::groundClamp ( const DtVector point,
DtGeodeticCoord &  lastPoint 
) const
protectedvirtual

Will ground clamp the supplied point and return the ground clamped point.

If data is not available will use the last point supplied for altitude. If data is available last point is set to be the point just checked

Parameters
pointPoint to ground clamp
lastPointLast point sucessfully ground clamped
DtConvoyTaskController& DtConvoyTaskController::operator= ( const DtConvoyTaskController orig)
private

not implemented

Member Data Documentation

DtAsyncJobToken* DtConvoyTaskController::myPathJobToken
private

Token for asynchronous path plan task.

const DtConvoyDescriptor* DtConvoyTaskController::myDescriptor
private
DtConvoyPSR* DtConvoyTaskController::myProcessState
private
bool DtConvoyTaskController::myDestinationChangedCallbackRegistered
private

The documentation for this class was generated from the following file:

Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
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