VR-Forces Developer's Guide
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
List of all members | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | Private Member Functions
DtMultipleHitDamageActuator Class Reference

A damage actuator that keeps track of "Hit Points" for an entity.

This subclass of DtDamageAdjudicationActuator adds a concept of Hit Points to the damage system, instead of an entity being destroyed by a single detonation. The same probability tables from DtDamageAdjudicationActuator are used to process a detonation, and determine if it hits the entity, however in this class, if the detonation causes damage to the entity, a hit point is removed. The damaged state of the entity changes at particular levels of hit \ points remaining.

The DtMultipleHitDamageActuatorDescriptor that is used with this class specifies the starting number of hit points. When the current hit points reach 0, the entity becomes destroyed. The descriptor also specified the firepower kill points and mobility kill points. When the remaining number of hit points is equal to or below these numbers, these partial kill states are entered.

Uses Descriptor Type: DtMultipleHitDamageActuatorDescriptor

Inheritance diagram for DtMultipleHitDamageActuator:
Inheritance graph
[legend]

Public Member Functions

 DtMultipleHitDamageActuator (const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=nullptr, DtReaderWriterRegistry *parentRegistry=nullptr)
 
virtual ~DtMultipleHitDamageActuator () override
 
virtual bool init () override
 
virtual bool createPSR () override
 
virtual void preFirstTickInit () override
 
virtual void tick () override
 
virtual bool adjudicateDirectDamage (const DtDetonationContext &detonationContext) override
 
virtual bool adjudicateCollateralDamage (const DtDetonationContext &detonationContext) override
 
virtual const chartype () const override
 
- Public Member Functions inherited from DtDamageAdjudicationActuator
 DtDamageAdjudicationActuator (const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=nullptr, DtReaderWriterRegistry *parentRegistry=nullptr)
 
virtual ~DtDamageAdjudicationActuator () override
 
- Public Member Functions inherited from DtActuatorComponent
virtual ~DtActuatorComponent () override
 
virtual DtSimRadioradio ()
 
virtual bool tickWhileDestroyed () const override
 
- Public Member Functions inherited from DtSimComponent
 DtSimComponent (const DtString &name, DtLocalObject *owner, DtSimulationServices *simServices, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
virtual ~DtSimComponent () override
 
virtual void setParentSystem (DtComponentSystem *system)
 
DtComponentSystemparentSystem () const
 
virtual bool postAddComponentsInit ()
 
virtual void registerAttributeFunctions ()
 
virtual void postTick ()
 
virtual void timedTick ()
 
virtual void setMinTickPeriod (double minTickPeriod, double minTickPeriodVariance)
 
virtual void setupFirstTickTime ()
 
virtual void setEntity (DtLocalObject *entity)
 
virtual DtSimComponentnextComponent ()
 
virtual DtSimComponentprevComponent ()
 
virtual void setListItem (DtListItem *item)
 
virtual DtListItem * listItem ()
 
virtual void putData (std::string &fp, int indentLevel=0) override
 
virtual DtlObjPtr getData (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings) override
 
virtual void addInputPort (DtInputPort *port)
 
virtual void removeInputPort (DtInputPort *port)
 
virtual DtInputPortlookupInputPort (const DtString &portName)
 
virtual DtList inputPortList () const
 
virtual void addOutputPort (DtOutputPort *port)
 
virtual void removeOutputPort (DtOutputPort *port)
 
virtual DtOutputPortlookupOutputPort (const DtString &portName)
 
virtual DtList outputPortList () const
 
virtual void addInputPortGroup (DtInputPortGroup *group)
 
virtual void removeInputPortGroup (DtInputPortGroup *group)
 
virtual DtInputPortGrouplookupInputPortGroup (const DtString &groupName)
 
virtual DtList inputPortGroupList () const
 
virtual void addOutputPortGroup (DtOutputPortGroup *group)
 
virtual void removeOutputPortGroup (DtOutputPortGroup *group)
 
virtual DtOutputPortGrouplookupOutputPortGroup (const DtString &groupName)
 
virtual DtList outputPortGroupList () const
 
virtual int priority () const
 
virtual void setPriority (int priority)
 
double dT () const
 
virtual void setDT (double deltaT)
 
virtual void setComponentDescriptor (DtComponentDescriptor *componentDescriptor)
 
virtual const
DtComponentDescriptor
componentDescriptor () const
 
DtVrfProcessStateRepositoryManagerpsrManager ()
 
virtual const DtSymbolStringcomponentFullName () const
 
DtPhysicalWorldphysicalWorld ()
 
const DtPhysicalWorldphysicalWorld () const
 
const DtAttachedTerrainterrainAttachedTo () const
 
DtLocalObjectentity ()
 
const DtLocalObjectentity () const
 
DtSimulationServicessimulationServices ()
 
const DtSimulationServicessimulationServices () const
 
const Coordinate_SystemcoordinateSystem () const
 
virtual void isClutterChanged ()
 
virtual bool taskVisualizationsActive () const
 
virtual bool taskVisualizationsEnabled () const
 
virtual void onRestore ()
 
makVrf::DtTaskVisualizationMaptaskVisualizations ()
 
virtual void updateImgui ()
 
virtual bool debugActive () const
 
virtual void enable ()
 
virtual void disable ()
 
virtual bool isEnabled ()
 
virtual void setIsEnabled (bool yesNo)
 
virtual DtOutputStream & objectConsoleDebug (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleVerbose (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleInfo (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleWarn (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleError (const DtString &channel="") const
 
virtual int notifyLevel () const
 
virtual DtSimResourceManagerresourceManager ()
 
virtual const
DtSimResourceManager
resourceManager () const
 
VRF4API_METHOD const
DtSimulationServices
simManager () const
 
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 
 DtReaderWriter (const DtReaderWriter &, DtReaderWriterRegistry *parentRegistry=NULL)
 
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 
bool operator== (const DtReaderWriter &) const
 
bool operator!= (const DtReaderWriter &rhs) const
 
virtual ~DtReaderWriter ()
 
virtual void putSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 
virtual void postPutSelf ()
 
virtual void prePutSelf ()
 
virtual void getSelf (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 
virtual void postGetSelf ()
 
virtual void preGetSelf ()
 
virtual void writeSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 
virtual DtSymbolString name () const
 
virtual void addAlias (const DtSymbolString &alias)
 
virtual void addAlias (const DtString &alias)
 
virtual bool hasAlias (const DtSymbolString &alias)
 
virtual const aliasContaineraliases () const
 
virtual void setReadonly (bool flag)
 
bool isReadonly () const
 
virtual void reset ()
 
virtual int alignment () const
 
virtual bool variableIsBound () const
 
virtual void unbindVariable ()
 
virtual void setName (const DtString &)
 
virtual const charreaderWriterType () const
 
virtual const charxmlType () const
 
virtual DtString prettyPrint () const
 
std::string debugText () const
 
virtual void bindVariables (DtVariableBindingsList variableBindings)
 
virtual std::list
< DtVariableNameType
unboundVariables () const
 
bool invalid () const
 
virtual bool hasChild (const DtReaderWriter *p) const
 
virtual bool hasVariableReference () const
 
virtual void bindLocalVariables (const DtVariableBindingsList &variableBindings)
 
virtual void recordUpdateTime () const
 
virtual bool changedSinceLastChecked ()
 
virtual bool peekChangedSinceLastChecked () const
 
virtual void setValueSpecified (bool specified, bool recurse=false)
 
virtual bool valueSpecified () const
 
virtual bool isVariableReference () const
 
virtual void setIsVariableReference (bool value)
 
virtual void clearAllVariableReferenceFlags ()
 
virtual DtSymbolString variableName () const
 
virtual void setVariableName (const DtSymbolString variableName)
 
virtual const DtReaderWriterdefaultRWValue () const
 
virtual DtReaderWriterdefaultRWValue ()
 
virtual void setDefaultRWValue (DtReaderWriter *)
 
virtual bool checkAndSetDefaultRWValue (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 
const DtReaderWriterRegistryregistry () const
 
DtReaderWriterRegistryregistry ()
 
virtual DtPropertyInterfaceproperty ()
 
virtual const DtPropertyInterfaceproperty () const
 
virtual DtString toXml () const
 
virtual DtRwVariableBindingsgenerateVariableBindings () const
 
virtual bool toXml (const DtFilename &) const
 
virtual bool fromXml (const DtString &)
 
virtual bool fromXmlFile (const DtFilename &)
 
virtual void putSelf (DtEnvironmentSP, DtEnvValueSP parent) const
 
virtual void putData (DtEnvironmentSP, DtEnvValueSP value) const
 
virtual void putVariableReference (DtEnvironmentSP, DtEnvValueSP value) const
 
virtual void getSelf (const DtEnvironmentSP, const DtEnvValueSP root, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
 
virtual void getData (const DtEnvironmentSP, const DtEnvValueSP, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
 
virtual void unrecognizedItem (const DtEnvironmentSP env, const DtEnvValueSP root, const SearchPaths &searchPaths, const DtVariableBindingsList &varBindings)
 
virtual void getVariableReference (DtEnvironmentSP, DtEnvValueSP value)
 

Static Public Member Functions

static DtSimComponentcreator (const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=nullptr, DtReaderWriterRegistry *parentRegistry=nullptr)
 
- Static Public Member Functions inherited from DtDamageAdjudicationActuator
static bool processDirectDetonationCallback (const DtDetonationContext &detonationContext, void *usr)
 
static bool processCollateralDetonationCallback (const DtDetonationContext &detonationContext, void *usr)
 
static void setDestroyedCallback (DtSimMessage *msg, void *usrData)
 
static void setRestoredCallback (DtSimMessage *msg, void *usrData)
 
static void setInvulnerableCallback (DtSimMessage *msg, void *usrData)
 
static void setFunctionDamageStatusCallback (DtSimMessage *msg, void *usrData)
 
- Static Public Member Functions inherited from DtSimComponent
static DtSimComponentFactoryfactory ()
 
static void setFactory (DtSimComponentFactory *factory)
 
static DtSimComponentcreateComponent (const DtString &name, const DtString &type, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentSystem *parentSystem, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
static void addSimComponentCreatorFcn (const DtString &type, DtSimComponentCreatorFcn fcn)
 
static VRF4API_METHOD
DtSimComponent
MarkThreadSafe (DtSimComponent *comp)
 
- Static Public Member Functions inherited from DtReaderWriter
static void putIndent (std::string &fp, int indentLevel)
 
static const
DtVariableBindingsList
nullVariableReference ()
 
static void setPostGetSelfCallback (DtGetSelfCallbackFcn fcn, void *usrData)
 
static void setPrePutSelfCallback (DtPutSelfCallbackFcn fcn, void *usrData)
 
static void setPutIndent (bool)
 
static bool putIndent ()
 
static const chartheXmlType ()
 
static const DtFilename & appPath ()
 
static void setFactoryCreatorFunction (DtReaderWriterFactoryCreatorFcn fcn)
 
static void createReaderWriterFactory ()
 
static void cleanupFactory ()
 
static DtReaderWriterFactoryfactory ()
 
static void setOutputStream (DtOutputStream *stream)
 
static DtOutputStream & outputStream ()
 
static DtReaderWritercreateFromXmlFile (const DtFilename &, bool createAsProperty=false)
 
static DtReaderWritercreateFromXml (const DtString &, bool createAsProperty=false)
 
static DtReaderWritercreateFromEnvironment (DtEnvironmentSP, bool createAsProperty=false)
 
static DtString getAttribute (DtEnvironmentSP env, const DtString &name, DtEnvValueSP root)
 

Protected Member Functions

virtual void checkDamageType (const DtDetonationContext &detonationContext, bool isDirectDamage=true)
 
virtual bool getProbabilities (const DtDetonationContext &detonationContext, DtPrbValueList &probabilities, bool isDirectDamage=true)
 
virtual void getImpactZoneFromDirectFire (DtDetonationContext &detonationContext) override
 
virtual void getImpactZoneFromIndirectFire (DtDetonationContext &detonationContext) override
 
virtual bool assessDamagePoints (const DtDetonationContext &detContext)
 
virtual bool getDamagePoints (const DtDetonationContext &detContext, DtPrbValueList &damagePointsEntry)
 
virtual DtSymbolString getSurface (DtBoundingVolumeFace impactSurface)
 
virtual bool isFirepowerKilled (DtPrbValueList &probabilities, DtSymbolString firepowerKillString) const
 
virtual bool isMobilityKilled (DtPrbValueList &probabilities, DtSymbolString mobilityKillString) const
 
virtual bool isSensorsKilled (DtPrbValueList &probabilities, DtSymbolString sensorsKillString) const
 
virtual double getPossibleDamagePoints (DtPrbValueList &damagePointsList, DtSymbolString damageString) const
 
virtual DtSymbolString maximumDamageString () const
 
virtual DtSymbolString minimumDamageString () const
 
virtual void setRestored () override
 
virtual void setDamagePoints (double current)
 
- Protected Member Functions inherited from DtDamageAdjudicationActuator
virtual bool isCatastrophicallyKilled () const
 
virtual bool isFirepowerKilled () const
 
virtual bool isMobilityKilled () const
 
virtual bool isSensorsKilled () const
 
virtual DtSymbolString catastrophicKillString () const
 
virtual DtSymbolString mobilityKillString () const
 
virtual DtSymbolString firepowerKillString () const
 
virtual DtSymbolString sensorsKillString () const
 
virtual bool protectedFromCollateralDamageByEmbarkation () const
 
virtual void determineDestroyedStatus ()
 
virtual void determineDamageIfEmbarked ()
 
virtual void setDestroyed ()
 
virtual void processSetInvulnerable (DtSimMessage *msg)
 
virtual void processSetFunctionDamageStatus (DtSimMessage *msg)
 
virtual bool registerForDetonations ()
 
virtual bool unregisterForDetonations ()
 
virtual void setMobilityKilled (bool consoleWarn=true)
 
virtual void setFirepowerKilled (bool consoleWarn=true)
 
virtual void setSensorsKilled (bool consoleWarn=true)
 
virtual void setRadio (DtSimRadio *radio) override
 
virtual void triggerDestructionExplosions ()
 
virtual void updateDestructionExplosions ()
 
virtual void sendDetonation (const DtRwExplosionEntry &explosionEntry)
 
virtual DtVector positionOnEntity (const DtVector &percentOffset)
 
virtual bool isRegisteredForDetonations () const
 
virtual void setIsRegisteredForDetonations (bool yesOrNo)
 
- Protected Member Functions inherited from DtActuatorComponent
 DtActuatorComponent (const DtString &name, DtLocalObject *owner, DtSimulationServices *simServices, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
 DtActuatorComponent ()
 
- Protected Member Functions inherited from DtSimComponent
virtual void setupTimedTickLogic (double minTickPeriod, double minTickPeriodVariance)
 
virtual double computeCurrentTime ()
 
bool testInvariant () const
 
virtual bool createPortGroups ()
 
virtual bool createPorts ()
 
DtVrfProcessStateRepositorycreateComponentPsr (const DtString &defaultPsrType, const DtString &defaultPsrName, bool useDescriptorParams=true)
 
virtual void updateTaskVisualizations ()
 
virtual void destroyTaskVisualizations ()
 
virtual void destroyTaskVisualization (const DtString &name)
 
virtual
makVrf::DtPointTaskVisualizationPtr 
pointTaskVisualization (const DtString &name)
 
virtual
makVrf::DtLineTaskVisualizationPtr 
lineTaskVisualization (const DtString &name)
 
virtual
makVrf::DtAreaTaskVisualizationPtr 
areaTaskVisualization (const DtString &name)
 
virtual
makVrf::DtTextTaskVisualizationPtr 
textTaskVisualization (const DtString &name)
 
double calculateNextTaskVisTickTime () const
 
DtVrfObjectStateRepositorylocalStateRepository ()
 
const DtVrfObjectStateRepositorylocalStateRepository () const
 
DtPropertyInterfacecachedNextFrameStateProperty (DtPropertyInterface **prop, const DtString &propName)
 
template<typename ValType >
void setCachedNextFrameStatePropertyValue (DtPropertyInterface **prop, const DtString &propName, ValType value)
 
const DtPropertyInterfacecachedCurrentFrameStateProperty (const DtPropertyInterface **prop, const DtString &propName) const
 
template<typename ValType >
bool getCachedCurrentFrameStatePropertyValue (const DtPropertyInterface **prop, const DtString &propName, ValType &value) const
 
void addSimObjectPredicateCallback (DtSimObjectReference, DtVrfObjectPredicateCallbackFunction function, const DtVrfObjectPredicate &predicate, DtTime evaluationPeriod=0, void *userData=0)
 
void removeSimObjectPredicateCallback (const DtSimObject *, DtVrfObjectPredicateCallbackFunction function, const DtVrfObjectPredicate &predicate, DtTime evaluationPeriod=0, void *userData=0)
 
void invokeSimObjectPredicateCallbacks ()
 
virtual void clearPredicateCallbacks ()
 
- Protected Member Functions inherited from DtReaderWriter
virtual void bindToRwAsVariable (const DtReaderWriter *rw)
 

Protected Attributes

const
DtMultipleHitDamageActuatorDescriptor
myMultipleHitDamageComponentDescriptor
 
double myTotalDamagePoints
 
DtMultipleHitDamagePSRmyMHDProcessState
 
DtString myCurrentId
 
- Protected Attributes inherited from DtDamageAdjudicationActuator
DtDamageAdjudicationComponentDescriptormyDamageComponentDescriptor
 
DtDamageAdjudicationPSRmyProcessState
 
bool myIsRegisteredForDetonations
 
DtPlatformLocalObjectFacade myPlatformLocalObjectFacade
 
DtHumanLocalObjectFacade myHumanLocalObjectFacade
 
std::set< DtStringmyProcessedEvents
 
- Protected Attributes inherited from DtActuatorComponent
DtSimRadiomyRadio
 
- Protected Attributes inherited from DtSimComponent
DtLocalObjectmyEntity
 
DtComponentSystemmySystem
 
DtListItem * myListItem
 
DtInputPortMap myInputPortList
 
DtOutputPortMap myOutputPortList
 
DtInputPortGroupMap myInputPortGroupList
 
DtOutputPortGroupMap myOutputPortGroupList
 
int myPriority
 
double myLastTickSimTime
 
std::unique_ptr< DtTimedTickLogicmyTimedTickLogic
 
double myDT
 
bool myIsEnabled
 
bool myFirstTick
 
const DtComponentDescriptormyComponentDescriptor
 
std::list
< DtVrfProcessStateRepository * > 
myComponentPsrs
 
makVrf::DtTaskVisualizationMap myTaskVisualizations
 
double myNextTaskVisTickTime
 
DtSymbolString myFullComponentName
 
DtSimulationServicesmySimServices
 
DtPredicateCallbackManagermyPredicateCallbackManager
 
boost::signals2::scoped_connection myIsClutterChangedConnection
 
bool myLocalDebug
 
- Protected Attributes inherited from DtReaderWriter
const DtSymbolString myName
 
DtReaderWriterRegistry myRegistry
 
DtReaderWriterRegistrymyParentRegistry
 
bool myValueSpecified
 
bool myReadOnlyFlag
 
bool myIsVariableReference
 
DtSymbolString myVariableName
 
bool myVariableIsBound
 
DtReaderWritermyDefaultValue
 
aliasContainer myAliases
 
bool myInvalid
 
bool myChangedFlag
 

Private Member Functions

 DtMultipleHitDamageActuator ()=delete
 
 DtMultipleHitDamageActuator (const DtMultipleHitDamageActuator &orig)=delete
 
DtMultipleHitDamageActuatoroperator= (const DtMultipleHitDamageActuator &orig)=delete
 

Additional Inherited Members

- Public Types inherited from DtReaderWriter
typedef std::vector
< DtSymbolString
aliasContainer
 
typedef std::vector
< DtSymbolString >::iterator 
aliasIter
 
typedef std::vector
< DtSymbolString >
::const_iterator 
aliasConstIter
 
typedef std::vector< DtFilename > SearchPaths
 
typedef std::pair
< DtSymbolString, DtString
DtVariableNameType
 
typedef DtReaderWriterFactory *(* DtReaderWriterFactoryCreatorFcn )()
 
- Protected Types inherited from DtSimComponent
typedef std::map< DtString,
DtInputPort * > 
DtInputPortMap
 
typedef std::map< DtString,
DtOutputPort * > 
DtOutputPortMap
 
typedef std::map< DtString,
DtInputPortGroup * > 
DtInputPortGroupMap
 
typedef std::map< DtString,
DtOutputPortGroup * > 
DtOutputPortGroupMap
 
- Static Protected Attributes inherited from DtSimComponent
static DtSimComponentFactorymyFactory
 
- Static Protected Attributes inherited from DtReaderWriter
static DtString theUnspecifiedValue
 
static DtGetSelfCallbackInfo thePostGetSelfCallback
 
static DtPutSelfCallbackInfo thePrePutSelfCallback
 
static const DtVariableBindingsList theEmptyVariableBindingsList
 
static bool theCreatorFcnSet
 
static DtReaderWriterFactorytheFactory
 
static
DtReaderWriterFactoryCreatorFcn 
theFactoryCreatorFcn
 
static bool thePutIndent
 
static DtOutputStream * theOutputStream
 

Constructor & Destructor Documentation

DtMultipleHitDamageActuator::DtMultipleHitDamageActuator ( const DtString name,
DtLocalObject owner,
DtSimulationServices simManager,
DtComponentDescriptor desc = nullptr,
DtReaderWriterRegistry parentRegistry = nullptr 
)

Parameters
nameReader writer name of this component.
ownerThe DtLocalObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
virtual DtMultipleHitDamageActuator::~DtMultipleHitDamageActuator ( )
overridevirtual

destructor Unregisters with the detonation manager.

DtMultipleHitDamageActuator::DtMultipleHitDamageActuator ( )
privatedelete

Default constructor; not implemented.

DtMultipleHitDamageActuator::DtMultipleHitDamageActuator ( const DtMultipleHitDamageActuator orig)
privatedelete

copy constructor; not implemented

Member Function Documentation

virtual bool DtMultipleHitDamageActuator::init ( )
overridevirtual

Overridden from the base class to call createPSR().

Reimplemented from DtDamageAdjudicationActuator.

virtual bool DtMultipleHitDamageActuator::createPSR ( )
overridevirtual

Create a process state repository, or a different type if it is specified in the OPD.

Reimplemented from DtDamageAdjudicationActuator.

virtual void DtMultipleHitDamageActuator::preFirstTickInit ( )
overridevirtual

Overridden to set up from PSR - if the current hit points in the PSR is less than zero, sets myCurrentHitPoints and the current hitpoints in the PSR to to the full health points from the descriptor. Otherwise it simply initialized myCurrentHitPoints to the value in the PSR.

Reimplemented from DtSimComponent.

virtual void DtMultipleHitDamageActuator::tick ( )
overridevirtual

override parent class, making sure to call it but we need to check if object was set to destroyed by user and thus update damage points value

Reimplemented from DtDamageAdjudicationActuator.

virtual bool DtMultipleHitDamageActuator::adjudicateDirectDamage ( const DtDetonationContext detonationContext)
overridevirtual

Processes a detonation for this entity, and decrements the hit points on the entity if appropriate. Determines damage from a direct impact on the entity.

Implements DtDamageAdjudicationActuator.

virtual bool DtMultipleHitDamageActuator::adjudicateCollateralDamage ( const DtDetonationContext detonationContext)
overridevirtual

Processes a detonation for this entity, and decrements the hit points on the entity if appropriate. Determines collateral damage from an impact near the entity.

Implements DtDamageAdjudicationActuator.

virtual const char* DtMultipleHitDamageActuator::type ( ) const
overridevirtual

Returns a string identifies the class type of component. Type values are defined in compTypes.h. DtSimComponent creation functions are registered with the DtSimComponentFactory using the type values as the key. Warning: this function should always return the same pointer and it should be valid forever. This means the data should be static.

Returns
DtMultipleHitDamageActuatorType

Implements DtDamageAdjudicationActuator.

static DtSimComponent* DtMultipleHitDamageActuator::creator ( const DtString name,
DtLocalObject owner,
DtSimulationServices simManager,
DtComponentDescriptor desc = nullptr,
DtReaderWriterRegistry parentRegistry = nullptr 
)
static

Parameters
nameReader writer name of this component.
ownerThe DtLocalObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
Returns
New instance of this class.
virtual void DtMultipleHitDamageActuator::checkDamageType ( const DtDetonationContext detonationContext,
bool  isDirectDamage = true 
)
protectedvirtual

Calls getProbabilities to determine if we have take any specifc kind of damage like mobiillty kill, firepower kill, etc... from adjudicateDirectDamage and adjudicateCollateralDamage.

virtual bool DtMultipleHitDamageActuator::getProbabilities ( const DtDetonationContext detonationContext,
DtPrbValueList probabilities,
bool  isDirectDamage = true 
)
protectedvirtual

Gets the list of probabilities from the damage component descriptor's damage tables.

Returns
a boolean signifying whether or not it was able to get the appropriate probability list..
Parameters
detonationContextContains all relevant information for finding the proper probability list.
probabilitiesThe list of probabilities to be filled in correctly if found.

from checkDamageType Passes in boolean to determine which damage table to use for the look up Default is to lookup in the direct damage file. Set to false for collateral damage file.

virtual void DtMultipleHitDamageActuator::getImpactZoneFromDirectFire ( DtDetonationContext detonationContext)
overrideprotectedvirtual

Determines the impact zone in this case the bounding volume surface of the entity that is hit and the angle of incidence of the detonation from a direct hit and puts them in the specified detonation context.

Implements DtDamageAdjudicationActuator.

virtual void DtMultipleHitDamageActuator::getImpactZoneFromIndirectFire ( DtDetonationContext detonationContext)
overrideprotectedvirtual

Determines the impact zone in this case the bounding volume surface of the entity that is hit and the angle of incidence of the nearby detonation and puts them in the specified detonation context.

Implements DtDamageAdjudicationActuator.

virtual bool DtMultipleHitDamageActuator::assessDamagePoints ( const DtDetonationContext detContext)
protectedvirtual
Returns
a boolean signifying whether or not the entity took damage. Finds the maximum and minimum possible damage and takes a random amount of damage between those. Damage is accumulative and stored as damage points in entity's state proprerty "damage-points" defined in the multihit damage actuator's descriptor

from adjudicateDirectDamage and adjudicateCollateralDamage

virtual bool DtMultipleHitDamageActuator::getDamagePoints ( const DtDetonationContext detContext,
DtPrbValueList damagePointsEntry 
)
protectedvirtual
virtual DtSymbolString DtMultipleHitDamageActuator::getSurface ( DtBoundingVolumeFace  impactSurface)
protectedvirtual
Returns
the appropriate symbol string from the specified impact surface.
virtual bool DtMultipleHitDamageActuator::isFirepowerKilled ( DtPrbValueList probabilities,
DtSymbolString  firepowerKillString 
) const
protectedvirtual

Determines if the entity is firepower killed by the detonation with the specified list of probabilities.

Returns
a boolean signifying whether or not it the entity was firepower killed.
Parameters
probabilitiesThe probability list used to determine the outcome.
firepowerKillStringUsed to look up the probability in the probability list.
See Also
adjudicateDamage
virtual bool DtMultipleHitDamageActuator::isMobilityKilled ( DtPrbValueList probabilities,
DtSymbolString  mobilityKillString 
) const
protectedvirtual

Determines if the entity is mobility killed by the detonation with the specified list of probabilities.

Returns
a boolean signifying whether or not it the entity was mobility killed.
Parameters
probabilitiesThe probability list used to determine the outcome.
mobilityKillStringUsed to look up the probability in the probability list.
See Also
adjudicateDamage
virtual bool DtMultipleHitDamageActuator::isSensorsKilled ( DtPrbValueList probabilities,
DtSymbolString  sensorsKillString 
) const
protectedvirtual

Determines if the entity has its sensors killed by the detonation with the specified list of probabilities.

Returns
a boolean signifying whether or not it the entity was sensors killed.
Parameters
probabilitiesThe probability list used to determine the outcome.
sensorsKillStringUsed to look up the probability in the probability list.
See Also
adjudicateDamage
virtual double DtMultipleHitDamageActuator::getPossibleDamagePoints ( DtPrbValueList damagePointsList,
DtSymbolString  damageString 
) const
protectedvirtual

Get damage points value for specified damgage string. Currently just has "maximum-damage" and "minimum-damage".

Returns
a double representing number of damage point for that entry.
Parameters
damagePointsListThe damage points list used to define damage points range
damageStringUsed to look up the value for that entry in the damage points list.
See Also
adjudicateDamage
virtual DtSymbolString DtMultipleHitDamageActuator::maximumDamageString ( ) const
protectedvirtual
Returns
The DtSymbolString for "maximum-damage"
virtual DtSymbolString DtMultipleHitDamageActuator::minimumDamageString ( ) const
protectedvirtual
Returns
The DtSymbolString for "minimum-damage"
virtual void DtMultipleHitDamageActuator::setRestored ( )
overrideprotectedvirtual

Re-registers the entity to receive detonations since it is now restored.

See Also
registerForDetonations

Reimplemented from DtDamageAdjudicationActuator.

virtual void DtMultipleHitDamageActuator::setDamagePoints ( double  current)
protectedvirtual

Sets the damage points in the state data.

DtMultipleHitDamageActuator& DtMultipleHitDamageActuator::operator= ( const DtMultipleHitDamageActuator orig)
privatedelete

assignment operator; not implemented

Member Data Documentation

const DtMultipleHitDamageActuatorDescriptor* DtMultipleHitDamageActuator::myMultipleHitDamageComponentDescriptor
protected

The descriptor that initializes this actuator. It reads in the initial number of hit points this entity has for full health.

double DtMultipleHitDamageActuator::myTotalDamagePoints
protected

The total damage entity can take before it's destroyed.

DtMultipleHitDamagePSR* DtMultipleHitDamageActuator::myMHDProcessState
protected
DtString DtMultipleHitDamageActuator::myCurrentId
protected

This is set in adjudicate direct damage to make sure a hit isn't counted twice in a collateral damage.


The documentation for this class was generated from the following file:

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
Copyright © 2005-2024 MAK Technologies. All Rights Reserved (www.mak.com)