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makVrv::DtTacticalSmokeVisualizer Class Reference

Visualizer for tactical smoke received with an enviromental process. This receives it's information from a DtSmokeStateListener (which in turn is populated from a control object state repository). This visualizer only uses the puff locations from that listener. All other modelling of the movement, density, etc. of the smoke puffs are managed but the particle system that is specified in the model definition. The model definition mustreference a new-style fx particle system.

Inheritance diagram for makVrv::DtTacticalSmokeVisualizer:
Inheritance graph
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Public Member Functions

 DtTacticalSmokeVisualizer (DtBaseConnection &simulation, DtStateListener &listener, DtSceneObjectAgent *sceneObject, DtModelSetId modelSet)
 
virtual ~DtTacticalSmokeVisualizer ()
 
virtual void setPuffLocation (int puffIndex, const DtVector &location)
 
virtual const
DtStateVisualizer::TypeInfo
typeInfo () const
 
- Public Member Functions inherited from makVrv::DtStateVisualizer
 DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, DtSceneObjectAgent *sceneObjectAgent, DtModelSetId modelSet)
 
virtual ~DtStateVisualizer ()
 
virtual DtModelSetId modelSet ()
 
virtual void setSceneObjectAgent (DtSceneObjectAgent *sceneObject)
 
void setModelDefinition (const std::string &definition)
 
const std::string & modelDefinition () const
 
virtual void implementVisibility (bool visible)
 
virtual void initialize ()
 
virtual void slot_setSelected (bool b)
 
void setName (const std::string &)
 
const std::string & name () const
 
virtual void setPickable (bool)
 
virtual bool pickable () const
 
virtual DtUniqueID sceneObjectID () const
 
int visualizerType () const
 
virtual void setVisualizerDefinition (const DtVisualizerDefinition &)
 
DtStateListenerlistener ()
 
const DtStateListenerlistener () const
 
DtBaseConnectionsimulation ()
 
void setDistribute (bool b)
 
bool distribute () const
 
virtual bool isVisible () const
 
virtual bool setVisualizerIsVisible (bool vis, DtVisualizerShowHideContext::VisualizerShowHideContext context)
 

Static Public Member Functions

static const
DtStateVisualizer::TypeInfo
theTypeInfo ()
 

Protected Member Functions

virtual void createModelAgents ()
 
virtual void destroyModelAgents ()
 
virtual void initializeSmokeModel ()
 
virtual void setModelDefinitionForAgents ()
 
virtual void setInitialValuesFromVisualizerDefinition () override
 
DtSmokeStateListenersmokeStateListener ()
 
- Protected Member Functions inherited from makVrv::DtStateVisualizer
virtual void connectToListenerSignals ()
 
virtual void makeVisible ()
 
template<typename T , typename C >
void connectAndUpdate (boost::signalslib::signal< void(T)> &sig, void(C::*fp)(T), T val)
 

Protected Attributes

DtSceneObjectAgent * myTemporarySceneObjectAgent
 
DtTacticalSmokeModelAgent * mySmokeModel
 
double myDeleteDelay
 
double myColorRed
 
double myColorGreen
 
double myColorBlue
 
- Protected Attributes inherited from makVrv::DtStateVisualizer
DtBaseConnectionmySimulation
 
DtStateListenermyListener
 
bool myDistributeFlag
 
DtUniqueID mySceneObjectID
 
std::string myName
 
std::string myModelDefinition
 
DtSignalConnectionManager myConnections
 
DtModelSetId myModelSet
 
int myVisualizerType
 
bool myPickable
 
bool myVisible
 
const DtVisualizerDefinitionmyVisualizerDefinition
 
DtSceneObjectAgent * mySceneObjectAgent
 
bool myInitialInitializeDone
 
ShowHideContextVector myVisualizerShowHideContexts
 

Private Member Functions

 DtTacticalSmokeVisualizer ()
 
 DtTacticalSmokeVisualizer (const DtTacticalSmokeVisualizer &)
 
DtTacticalSmokeVisualizeroperator= (const DtTacticalSmokeVisualizer &)
 

Additional Inherited Members

- Public Types inherited from makVrv::DtStateVisualizer
enum  Type {
  AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType,
  AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000
}
 
- Protected Types inherited from makVrv::DtStateVisualizer
typedef std::vector
< DtVisualizerShowHideContext::VisualizerShowHideContext
ShowHideContextVector
 

Constructor & Destructor Documentation

makVrv::DtTacticalSmokeVisualizer::DtTacticalSmokeVisualizer ( DtBaseConnection simulation,
DtStateListener listener,
DtSceneObjectAgent *  sceneObject,
DtModelSetId  modelSet 
)

CTOR.

virtual makVrv::DtTacticalSmokeVisualizer::~DtTacticalSmokeVisualizer ( )
virtual

DTOR.

makVrv::DtTacticalSmokeVisualizer::DtTacticalSmokeVisualizer ( )
private

Default constructor.

Note
Not implemented
makVrv::DtTacticalSmokeVisualizer::DtTacticalSmokeVisualizer ( const DtTacticalSmokeVisualizer )
private

Copy constructor.

Note
Not implemented

Member Function Documentation

virtual void makVrv::DtTacticalSmokeVisualizer::setPuffLocation ( int  puffIndex,
const DtVector &  location 
)
virtual

Set the location of this tactical smoke puff.

virtual const DtStateVisualizer::TypeInfo& makVrv::DtTacticalSmokeVisualizer::typeInfo ( ) const
virtual

The instance's type info.

Implements makVrv::DtStateVisualizer.

static const DtStateVisualizer::TypeInfo& makVrv::DtTacticalSmokeVisualizer::theTypeInfo ( )
static

This class's type info.

virtual void makVrv::DtTacticalSmokeVisualizer::createModelAgents ( )
protectedvirtual

Creates the scene-object, updater and model agents to visualize.

Implements makVrv::DtStateVisualizer.

virtual void makVrv::DtTacticalSmokeVisualizer::destroyModelAgents ( )
protectedvirtual

Destroys the scene-object, updater and model agents.

Implements makVrv::DtStateVisualizer.

virtual void makVrv::DtTacticalSmokeVisualizer::initializeSmokeModel ( )
protectedvirtual
virtual void makVrv::DtTacticalSmokeVisualizer::setModelDefinitionForAgents ( )
protectedvirtual

Sets the model-definition for the model agents.

Implements makVrv::DtStateVisualizer.

virtual void makVrv::DtTacticalSmokeVisualizer::setInitialValuesFromVisualizerDefinition ( )
overrideprotectedvirtual

Sets member variables from the visualizer definition if they exist Should not call this directly. Called by DtStateVisualizer::initialize.

Reimplemented from makVrv::DtStateVisualizer.

DtSmokeStateListener& makVrv::DtTacticalSmokeVisualizer::smokeStateListener ( )
protected
DtTacticalSmokeVisualizer& makVrv::DtTacticalSmokeVisualizer::operator= ( const DtTacticalSmokeVisualizer )
private

Assignment Operator.

Note
Not implemented

Member Data Documentation

DtSceneObjectAgent* makVrv::DtTacticalSmokeVisualizer::myTemporarySceneObjectAgent
protected

This visualizer requires its own scene object for temporary effects. This scene object can be passed to the tempory agent manager. Do not hand mySceneObjectAgent to the tempory agent manager. mySceneObjectAgent is shared for ALL visualizers of a given model set, and is managed/owned by the element or visualizer set that created the visualizer.

See Also
DtVrlinkSmokeElementProcessor
DtTacticalSmokeModelAgent* makVrv::DtTacticalSmokeVisualizer::mySmokeModel
protected
double makVrv::DtTacticalSmokeVisualizer::myDeleteDelay
protected
double makVrv::DtTacticalSmokeVisualizer::myColorRed
protected
double makVrv::DtTacticalSmokeVisualizer::myColorGreen
protected
double makVrv::DtTacticalSmokeVisualizer::myColorBlue
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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