DI-Guy SDK Documentation  13.1
simple_playback_ogl.cpp File Reference
#include <stdlib.h>
#include <stdio.h>
#include <diguy_graphics_api.h>
#include <diguy_module_script_lua.h>
#include <diguy_module_particles.h>
#include <diguyApp.h>
#include <diguyScenario.h>
#include <diguyViewCamera.h>
#include <diguyCharacter.h>
#include <diguySceneObject.h>
#include <libbdilog.h>
#include <diguy_ai.h>
#include "set_up_view.h"
#include "directory.h"
#include "diguyOglGraphicsLink.h"
#include "diguyOglGraphicsShape.h"
#include "diguyOglGraphicsMaterial.h"
#include "diguyOglGraphicsTexture.h"
#include "diguyOglGraphicsMesh.h"
#include "diguyOglGraphicsShaderInstance.h"
#include "diguyOglGraphicsShaderProgram.h"
#include "diguyOglGraphicsShaderTechnique.h"
#include "diguyOglGraphicsInstanceGroup.h"
#include "diguyOglParticleSystemRenderer.h"
#include "diguyOglUtils.h"
#include <GL/glut.h>

Functions

int main (int argc, char **argv)
 
void shutdown ()
 
void glut_keyboard_callback (unsigned char k, int, int)
 
void glut_idle_callback (void)
 
void glut_display_callback (void)
 

Variables

static double t = 0.0
 4 Header files and forward declarations More...
 
static diguyScenarioscenario = NULL
 

Function Documentation

int main ( int  argc,
char **  argv 
)
void shutdown ( )
void glut_keyboard_callback ( unsigned char  k,
int  ,
int   
)
void glut_idle_callback ( void  )
void glut_display_callback ( void  )

Variable Documentation

double t = 0.0
static

4 Header files and forward declarations

diguyScenario* scenario = NULL
static