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VR-Forces Developer's Guide
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The base class for remote graphics visualizers.

Public Member Functions | |
| DtRemoteGraphicVisualizer (DtBaseConnection &simulation, DtStateListener &listener, DtSceneObjectAgent *sceneObject, DtModelSetId modelSet) | |
| virtual | ~DtRemoteGraphicVisualizer () |
| virtual void | initialize () override |
| virtual void | setFlashing (bool flashing)=0 |
| virtual void | setActive (bool active) |
| virtual void | setLayerName (const std::string &layerName) |
| virtual void | setProjected (bool projected) |
Public Member Functions inherited from makVrv::DtStateVisualizer | |
| DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, DtSceneObjectAgent *sceneObjectAgent, DtModelSetId modelSet) | |
| virtual | ~DtStateVisualizer () |
| virtual DtModelSetId | modelSet () |
| virtual void | createModelAgents ()=0 |
| virtual void | destroyModelAgents ()=0 |
| virtual const TypeInfo & | typeInfo () const =0 |
| virtual void | setSceneObjectAgent (DtSceneObjectAgent *sceneObject) |
| void | setModelDefinition (const std::string &definition) |
| const std::string & | modelDefinition () const |
| virtual void | implementVisibility (bool visible) |
| virtual void | slot_setSelected (bool b) |
| void | setName (const std::string &) |
| const std::string & | name () const |
| virtual void | setPickable (bool) |
| virtual bool | pickable () const |
| virtual DtUniqueID | sceneObjectID () const |
| int | visualizerType () const |
| virtual void | setVisualizerDefinition (const DtVisualizerDefinition &) |
| DtStateListener & | listener () |
| const DtStateListener & | listener () const |
| DtBaseConnection & | simulation () |
| void | setDistribute (bool b) |
| bool | distribute () const |
| virtual bool | isVisible () const |
| virtual bool | setVisualizerIsVisible (bool vis, DtVisualizerShowHideContext::VisualizerShowHideContext context) |
Protected Member Functions | |
| virtual void | connectToListenerSignals () override |
| virtual void | setVisible (bool yesNo)=0 |
Protected Member Functions inherited from makVrv::DtStateVisualizer | |
| virtual void | setModelDefinitionForAgents ()=0 |
| virtual void | makeVisible () |
| virtual void | setInitialValuesFromVisualizerDefinition () |
| template<typename T , typename C > | |
| void | connectAndUpdate (boost::signalslib::signal< void(T)> &sig, void(C::*fp)(T), T val) |
Protected Attributes | |
| bool | myActive |
| bool | myFlashing |
| std::vector< std::string > | myLayers |
| std::string | myLayerName |
| bool | myRemoteGraphicsEnabled |
| bool | myProjected |
Protected Attributes inherited from makVrv::DtStateVisualizer | |
| DtBaseConnection & | mySimulation |
| DtStateListener & | myListener |
| bool | myDistributeFlag |
| DtUniqueID | mySceneObjectID |
| std::string | myName |
| std::string | myModelDefinition |
| DtSignalConnectionManager | myConnections |
| DtModelSetId | myModelSet |
| int | myVisualizerType |
| bool | myPickable |
| bool | myVisible |
| const DtVisualizerDefinition * | myVisualizerDefinition |
| DtSceneObjectAgent * | mySceneObjectAgent |
| bool | myInitialInitializeDone |
| ShowHideContextVector | myVisualizerShowHideContexts |
Additional Inherited Members | |
Public Types inherited from makVrv::DtStateVisualizer | |
| enum | Type { AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType, AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000 } |
Protected Types inherited from makVrv::DtStateVisualizer | |
| typedef std::vector < DtVisualizerShowHideContext::VisualizerShowHideContext > | ShowHideContextVector |
| makVrv::DtRemoteGraphicVisualizer::DtRemoteGraphicVisualizer | ( | DtBaseConnection & | simulation, |
| DtStateListener & | listener, | ||
| DtSceneObjectAgent * | sceneObject, | ||
| DtModelSetId | modelSet | ||
| ) |
CTOR.
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virtual |
DTOR.
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overridevirtual |
Initialize the visualizer.
Reimplemented from makVrv::DtStateVisualizer.
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pure virtual |
Set the graphic's flashing state (similar to HTML blink)
Implemented in makVrv::Dt2DLineStateVisualizer, makVrv::Dt2DTextStateVisualizer, makVrv::DtCylinderStateVisualizer, makVrv::Dt3DTextStateVisualizer, makVrv::Dt3DLineStateVisualizer, makVrv::DtEllipsoidStateVisualizer, makVrv::Dt3DAreaStateVisualizer, makVrv::DtCuboidStateVisualizer, makVrv::Dt2DRectangleStateVisualizer, makVrv::DtAttributeGroupStateVisualizer, makVrv::Dt2DEllipseStateVisualizer, and makVrv::Dt2DTriangleStateVisualizer.
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Set the graphic active or inactive.
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virtual |
Sets the layer that the graphic is in.
Reimplemented in makVrv::DT_PROTOCOL_NAMESPACE::DtVrlinkRemoteGraphicStateVisualizer< DtAttributeGroupStateVisualizer >.
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virtual |
Whether or not this graphic is project on the terrain Not all are supported. Line, Area, and Cube for now.
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overrideprotectedvirtual |
Connect to the signals of DtRemoteGraphicStateListener.
Reimplemented from makVrv::DtStateVisualizer.
Reimplemented in makVrv::Dt3DLineStateVisualizer, and makVrv::Dt3DAreaStateVisualizer.
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protectedpure virtual |
Implemented in makVrv::Dt3DLineStateVisualizer, makVrv::Dt2DLineStateVisualizer, makVrv::DtCylinderStateVisualizer, makVrv::Dt2DRectangleStateVisualizer, makVrv::Dt3DTextStateVisualizer, makVrv::Dt2DEllipseStateVisualizer, makVrv::DtEllipsoidStateVisualizer, makVrv::DtCuboidStateVisualizer, makVrv::Dt2DTextStateVisualizer, makVrv::Dt3DAreaStateVisualizer, makVrv::Dt2DTriangleStateVisualizer, and makVrv::DtAttributeGroupStateVisualizer.
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protected |
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protected |
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protected |