VR-Engage
2.2
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vreMessages Directory Reference
Directory dependency graph for vreMessages:
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Files
addChannelEventProcessorAssociation.h
aglSubscribe.h
aglUnsubscribe.h
appFocusUpdate.h
applicationModeChanged.h
backendStatus.h
binocularsZoomBy.h
binocularsZoomTo.h
bullseyeStatusRequest.h
bullseyeStatusUpdate.h
captureImage.h
chat.h
cigiSessionStatus.h
cigiStartSession.h
cigiStopSession.h
cigiViewControl.h
cigiViewDefinition.h
CmConfigRequest.h
CmConfigResponse.h
cockpitInitialized.h
commanderOverride.h
connectionsInfoDIS.h
connectionsInfoHLA.h
connectToRadarFxServer.h
copCursorCommand.h
createNewOwnship.h
cycleSelectedWeapon.h
designatedTargetsUpdate.h
designatorUpdate.h
destroyNewOwnship.h
enterPlayerStationState.h
entityDiscovered.h
EntityEmbarkationInformation.h
EntityEmbarkationInformationRequest.h
entityFriendlyUnits.h
entityRealized.h
entityRemoved.h
EntityStateAmmoClip.h
EntityStateBool.h
EntityStateFloat.h
EntityStateInt.h
EntityStateString.h
escapeMessage.h
exitPlayerStationState.h
export.h
ExtendedStateMonitorInit.h
ExtendedStateRequest.h
fire.h
fireInput.h
focusState.h
generateSarRequest.h
gimbalCycleSensorMode.h
glsConfigRequest.h
glsConfigResponse.h
hudContactUpdate.h
installConnectors.h
joystick.h
launchSimProcess.h
loadBackend.h
masterWarning.h
menuAction.h
menuInput.h
menuLocation.h
menuSetState.h
minimapCycle.h
minimapResetZoom.h
minimapStartZoomIn.h
minimapStartZoomOut.h
minimapStopZoomIn.h
minimapStopZoomOut.h
modalState.h
networkConnected.h
networkDisconnected.h
newOwnshipCreated.h
playerControlsState.h
playerCreated.h
playerDestroyed.h
radarFxServerConnectionStatus.h
radarStateData.h
radarStateSubscribe.h
radarStateUnsubscribe.h
reassignPanelOwnership.h
removeChannelEventProcessorAssociation.h
removeConnectors.h
renameVrfEntity.h
renderTextureInitialized.h
reportDetonationHitLocation.h
requestBackendStatus.h
requestConnectionsInfoDIS.h
requestConnectionsInfoHLA.h
RequestEntitiesByType.h
RequestEntitiesByTypeResponse.h
requestSessionPlayState.h
RequestSimulationState.h
reset.h
resetSimPlayer.h
resetVrHeadPosMessage.h
restoreGimbalOverlaySections.h
rwrCatalog.h
rwrCatalogRequest.h
rwrData.h
rwrPlaySound.h
RwrSetEnabled.h
RwrSetSoundsEnabled.h
rwrSubscribe.h
rwrUnsubscribe.h
sarRequest.h
sarResponseReceived.h
scopeDecreaseZoom.h
scopeIncreaseZoom.h
selectVideoSource.h
sensorData.h
sensorSubscribe.h
sensorUnsubscribe.h
sessionLoadData.h
sessionPlayState.h
sessionSmsList.h
sessionSmsListRequest.h
SetAntennaSweep.h
setBackendConfig.h
setBullseyeId.h
setCharacterModel.h
setCockpitVisibility.h
setDefaultSmsList.h
setEntityEngineSoundEnabled.h
setEntityVisiblity.h
setGimbalOverlaySections.h
setGimbalSensorMode.h
setHideEntityOccupantsLocally.h
setLasingLocation.h
SetRadarModeAndSubmode.h
setViewMode.h
setVRVInputEnabled.h
simulationState.h
slewToCue.h
smsLoadComplete.h
startBackend.h
startLasing.h
startLasingLocation.h
startMenuActionHostSession.h
startMenuActionUnhostedSession.h
startMonitoringDesignator.h
stopBackend.h
stopConnectionDriver.h
stopLasing.h
stopLasingLocation.h
stopMonitoringDesignator.h
subscribeToBoss.h
tacCommand.h
targetDataExpired.h
tdlEngagementStatus.h
tdlTrackData.h
timeoutMessage.h
toggleAutoCountermeasures.h
toggleHelpMessage.h
toggleMixedReality.h
toggleMouseControl.h
toggleVideoStream.h
TrackObjectPosition.h
uiBackButtonClicked.h
uiChooseRoleButtonClicked.h
uiChooseSessionButtonClicked.h
unsubscribeFromBoss.h
updateConnectionDriver.h
updateLasingState.h
updateMissileTarget.h
visualModelDefinitionsLoaded.h
vreAssignRolePlayer.h
vreStatus.h
vreUnassignRolePlayer.h
vrfClearTask.h
vrfDiscoverEvent.h
vrfPause.h
vrfReleaseControlOf.h
vrfRemoveEvent.h
vrfResourceUpdate.h
vrfRewind.h
vrfRun.h
vrfSensorUpdate.h
vrfSensorUpdateRequest.h
vrfSessionStatus.h
vrfSessionStatusRequest.h
vrfSetAimAtPoint.h
vrfSetAltitude.h
vrfSetAppearance.h
vrfSetAutoLaunchEnabled.h
vrfSetEmbark.h
vrfSetGimbalTrackLocation.h
vrfSetGimbalTrackMode.h
vrfSetGimbalTrackObject.h
vrfSetHandItem.h
vrfSetHeading.h
vrfSetLaserCode.h
vrfSetLightState.h
vrfSetLocation.h
vrfSetLookAtPoint.h
vrfSetPitch.h
vrfSetResource.h
vrfSetRoll.h
vrfSetRulesOfEngagement.h
vrfSetStateProperty.h
vrfSetTrackLaserCode.h
vrfTakeControlOf.h
vrfTaskAggregateDisembark.h
vrfTaskAggregateFollow.h
vrfTaskAnimation.h
vrfTaskDisembark.h
vrfTaskEntityFireSuppress.h
vrfTaskEntityFireTarget.h
vrfTaskEntityFollowMe.h
vrfTaskEntityManipulateTerrainElement.h
vrfTaskEntityMoveToLocation.h
vrfTaskEntityMoveToWaypoint.h
vrfTaskEntityScript.h
vrfTaskGesture.h
vrfTaskLaseTarget.h
vrfTaskLaunchCountermeasures.h
vrfTaskSkip.h
vrfTaskVerticalLanding.h
vrfTextMessage.h
vrfTriggerEvent.h
WeaponAmmoUpdate.h
WeaponConfigRequest.h
WeaponConfigResponse.h
WeaponConfigSelectWeapon.h
weaponGeometry.h
windowCreated.h
windowDestroyed.h
windowOperation.h
windStateRequest.h
windStateResponse.h
Generated on 2026-01-13 from SVN revision 282860 - Copyright © 2005-2026 MAK Technologies. All Rights Reserved.