| CmakVre::EntityEmbarkationInformationMessage::ActionPoint | |
| CmakVre::AddChannelEventProcessorAssociationMessage::AddChannelEventProcessorAssociationData | |
| CmakVre::AglSubscribeMessage::AglSubscribeData | |
| CmakVre::AglUnsubscribeMessage::AglUnsubscribeData | |
| CmakVre::AppFocusUpdateMessage::AppFocusUpdateData | |
| CmakVre::ApplicationModeChangedMessage::ApplicationModeChangedData | |
| CmakVre::SimulationStateMessage::ArtPart | |
| CmakVre::DtChooseRoleState::AttachToEntity | Structure for entity attachment configuration |
| CmakVre::SimulationStateMessage::AttPart | |
| CmakVre::BackendStatusMessage::BackendStatusData | |
| CmakVre::DtSoundscape::Background | A structure for managing a background ambient sound |
| ▼CmakVre::DtVreCommandLineProcessor::BaseArgs | Base structure for protocol-independent parameters |
| CmakVre::DtVreCommandLineProcessor::DisArgs | Structure containing DIS-specific parameters |
| ▼CmakVre::DtVreCommandLineProcessor::Hla13Args | Structure containing HLA 1.3 specific parameters |
| CmakVre::DtVreCommandLineProcessor::Hla1516Args | Structure containing HLA 1516 specific parameters |
| CmakVre::DtVreCommandLineProcessor::Hla1516eArgs | Structure containing HLA 1516e specific parameters |
| ▼CmakVre::VrfScriptedEntityTaskMessage::BaseAttribute | Base structure for script attributes |
| CmakVre::VrfScriptedEntityTaskMessage::Attribute< T > | Templated structure for typed script attributes |
| CmakVre::BinocularsZoomByMessage::BinocularsZoomByData | |
| CmakVre::BinocularsZoomToMessage::BinocularsZoomToData | |
| CmakVre::BullseyeStatusRequestMessage::BullseyeStatusRequestData | |
| CmakVre::BullseyeStatusUpdateMessage::BullseyeStatusUpdateData | |
| ▼CmakRadarFx::Callback< Ret, Param0 > | Abstract base callback class for the delegate system |
| CmakRadarFx::MethodCallback< Ret, Param0, T, Method > | Callback implementation for class member functions |
| CmakRadarFx::StaticFunctionCallback< Ret, Param0 > | Callback implementation for static or global functions |
| CmakVre::DtAttribute::CallbacksForThread | |
| CmakVre::CaptureImageMessage::CaptureImageData | |
| CmakVre::ChannelInfo | Structure defining a chat communication channel |
| CmakVre::DtDeployableObjectsSimLogic::ChannelViewport | |
| CmakVre::ChatMessage::ChatData | |
| ▼CCIGI_T | |
| CmakVre::DtCigiDataTemplate< CIGI_T, SELF_T > | |
| CmakVre::DtCigiDataTemplate< CIGI_T, FRIEND_T > | Template used to compose a CigiData class for a specific CIGI type |
| ▼CCigiBasePacket | |
| CmakVre::DtCigiDataTemplate< CigiBasePacket, DtCigiObjectBase > | |
| CmakVre::EntityStateAmmoClipMessage::Clip | |
| CmakVre::CmConfigResponseMessage::CmConfig | |
| CmakVre::CmConfigRequestMessage::CmConfigRequestData | |
| CmakVre::CmConfigResponseMessage::CmConfigResponseData | |
| CmakVre::DtPilotSimLogic::CmLaunchParameters | Structure containing countermeasures launch parameters |
| CmakVre::CockpitInitializedMessage::CockpitInitializedData | |
| CmakVre::CommanderOverrideMessage::CommanderOverrideData | |
| ▼CComponentBase | |
| Cdisti::ClipViewportBase | |
| CmakVre::DtVreSimComponent< ComponentBase > | Base template class for VR-Engage simulation components |
| CmakVre::DtQtQuickOverlay::Connection | Structure defining a connection between a state attribute and QML property |
| CmakVre::ConnectionsInfoDISMessage::ConnectionsInfoDISData | |
| CmakVre::ConnectionsInfoHLAMessage::ConnectionsInfoHLAData | |
| CmakVre::ConnectToRadarFxServerMessage::ConnectToRadarFxServerData | |
| CmakVre::DtHumanVirtualRealityLogic::ControllerIdentifier | Structure for identifying a specific VR controller |
| CmakVre::DtVirtualRealityLogic::ControllerIdentifier | Structure for identifying and tracking VR controllers |
| CmakVre::ControlSet | Structure containing entity control capabilities |
| CmakVre::CopCursorCommandMessage::CopCursorCommandData | |
| CmakVre::CreateNewOwnshipMessage::CreateNewOwnshipData | |
| CmakVre::CycleSelectedWeaponMessage::CycleSelectedWeaponData | |
| CmakVre::DebugDrawCubeMessage::DebugDrawCubeData | |
| CmakVre::DebugDrawGraphMessage::DebugDrawGraphData | |
| CmakVre::DebugDrawLineMessage::DebugDrawLineData | |
| CmakVre::DebugDrawSphereMessage::DebugDrawSphereData | |
| CmakVre::DebugDrawText2dMessage::DebugDrawText2dData | |
| CmakVre::DebugDrawText3dMessage::DebugDrawText3dData | |
| CmakVre::DebugDrawTextPanelMessage::DebugDrawTextPanelData | |
| CmakVre::DebugDrawTrisMessage::DebugDrawTrisData | |
| CmakVre::DebugGlobalEnableMessage::DebugGlobalEnableData | |
| CmakVre::DebugMetaDataMessage::DebugMetaDataData | |
| CmakVre::DebugMetaEnableMessage::DebugMetaEnableData | |
| CmakVre::DebugMetaRegisterMessage::DebugMetaRegisterData | |
| CmakVre::DtPlayerStationApp::DeferredFunc | Structure for deferred function execution |
| CmakVre::DtDeployableObjectsSimLogic::DeployableObject | |
| CmakVre::DesignatedTargetsUpdateMessage::DesignatedTargetsUpdateData | |
| CmakVre::DesignatorUpdateMessage::DesignatorUpdateData | |
| CmakVre::DestroyNewOwnshipMessage::DestroyNewOwnshipData | |
| ▼Cosg::Drawable | |
| CmakVre::DtQtQuickRendererDrawable | OSG drawable for rendering Qt Quick content |
| ▼Cosg::Camera::DrawCallback | |
| CmakVre::DtTextureIndexDrawCallback | Draw callback that sets the correct texture index for instrument panel displays |
| CmakVre::DtDebugRenderer::DrawLayer | Structure for a debug rendering layer |
| ▼CmakVrv::Dt2DLaserDesignatorVisualizer | |
| CmakVre::DtVre2DLaserDesignatorVisualizer | 2D laser designator visualization for VR-Engage |
| ▼CmakVrv::Dt3DLaserDesignatorVisualizer | |
| CmakVre::DtVre3DLaserDesignatorVisualizer | 3D laser designator visualization for VR-Engage |
| ▼CmakVrv::DtAboutBox | |
| CDtVreAboutBox | Customized About dialog box for VR-Engage |
| ▼CmakVrv::DtAboutItem | |
| CDtVreAboutItem | Customized About dialog menu item for VR-Engage |
| ▼CmakAudio::DtAbstractAudio | |
| CmakVre::DtSoundscape | A class for managing ambient and periodic sound effects |
| CmakVre::DtAction | Structure representing an input action with a name and value |
| ▼CDtActuatorComponent | |
| ▼CmakVre::DtVreSimComponent< DtActuatorComponent > | |
| CmakVre::DtControlSurfacesActuator | Actuator component for aircraft flight control surfaces |
| CmakVre::DtVreLadderClimbingActuator | Actuator responsible for moving human entities up and down ladders |
| CmakVre::DtVreStabilizedArtPartActuator | |
| CDtVortexMovementActuator | Actuator component that integrates Vortex physics for vehicle dynamics |
| CmakVre::DtExampleHumanArtPartActuator | Actuator component that animates DI-Guy human character joints |
| CmakVre::DtVehicleBlinkerActuator | |
| CmakVre::DtVreGunActuator | |
| ▼CDtActuatorComponentDescriptor | |
| CDtVortexMovementActuatorDescriptor | Descriptor for Vortex physics-based movement simulation |
| CDtVreStabilizedArtPartActuatorDescriptor | Stabilized articulated part actuator descriptor for VREngage |
| CmakVre::DtLadderClimbingActuatorDescriptor | Ladder climbing actuator descriptor for VREngage |
| CmakVre::DtVehicleBlinkerDescriptor | |
| CmakVre::DtVreGunActuatorDescriptor | Gun actuator descriptor for VREngage weapon systems |
| ▼CmakVrv::DtAgentCreator | |
| CmakVre::DtFpsFirstPersonUpdaterClassesCreator | Creator class for DtFpsFirstPersonUpdater agents |
| CmakVre::DtFpsOrientationUpdaterClassesCreator | Creator class for DtFpsOrientationUpdater agents |
| CmakVre::DtPlayerStationOsgGlStudioCockpitClassesCreator | Factory creator for player station OSG GLStudio cockpit objects |
| CmakVre::DtSceneObjectMimicUpdaterClassesCreator | Creator class for the DtSceneObjectMimicUpdater |
| ▼CDtAimWeaponController | |
| ▼CmakVre::DtVreSimComponent< DtAimWeaponController > | |
| CmakVre::DtVreAimWeaponController | Controller for aiming weapons at target points |
| ▼CDtAirVehicleSetController | |
| ▼CmakVre::DtVreSimComponent< DtAirVehicleSetController > | |
| ▼CmakVre::DtVreSetController< DtAirVehicleSetController > | |
| CmakVre::DtVreAirVehicleSetController | Controller for managing sets of air vehicles |
| ▼CDtAmmunitionManager | |
| CmakVre::DtVreAmmunitionManager | Ammunition manager for VREngage weapon systems |
| ▼CDtAmmunitionParams | |
| CmakVre::DtVreAmmunitionParams | Ammunition parameters for VREngage weapon systems |
| ▼CDtAmmunitionParamsEntry | |
| CmakVre::DtVreAmmunitionParamsEntry | Ammunition parameter entry for VREngage weapon systems |
| ▼CmakVre::DtAttribute | Core attribute class for shared data storage |
| CmakVre::DtAttributeType< T > | Type-specific attribute class |
| ▼CmakVre::DtAttributeCallbackBase | |
| CmakVre::DtAttributeChangeCallback | Scoped attribute change callback wrapper |
| CmakVre::DtAttributeValueCallback< T > | Scoped attribute change callback wrapper |
| CmakVre::DtAttributeCallbackManager | |
| ▼CmakVre::DtAttributeData | Base class for attribute data storage |
| CmakVre::DtAttributeDataType< T > | Template for type-specific attribute data storage |
| ▼CmakVre::DtAttributeHandle | Handle class for safe access to attributes |
| CmakVre::DtAttributeHandleType< bool > | |
| CmakVre::DtAttributeHandleType< std::vector< std::string > > | |
| CmakVre::DtAttributeHandleType< DtEntityIdentifier > | |
| CmakVre::DtAttributeHandleType< makVre::DtPlayerStationApp * > | |
| CmakVre::DtAttributeHandleType< T > | Type-specific handle class for attributes |
| CmakVre::DtAttributeProviderComponent::DtAttributeProvider | Helper class used for registering the attribute |
| ▼CDtBallisticGun | |
| ▼CmakVre::DtBallisticGunJoy | DtBallisticGunJoy extends the DtBallisticGun actuator class with the ability to be controlled from a joystick |
| ▼CmakVre::DtVreSimComponent< DtBallisticGunJoy > | |
| CmakVre::DtHumanGunJoyActuator | Actuator for human-held weapons with joystick control |
| CmakVre::DtVreGunJoyActuator | Actuator that models firing a turret mounted gun with joystick controls |
| ▼CDtBallisticGunController | |
| ▼CmakVre::DtBallisticGunJoyController | Controller for ballistic guns with joystick input capabilities |
| ▼CmakVre::DtVreSimComponent< DtBallisticGunJoyController > | |
| CmakVre::DtVreBallisticGunJoyController | Controller for ballistic guns with joystick support |
| ▼CDtBallisticGunDescriptor | |
| CmakVre::DtVreBallisticGunDescriptor | Extended ballistic gun descriptor for VREngage weapon systems |
| ▼CmakVrv::DtBaseAccessory | |
| CmakVre::DT_PROTOCOL_NAMESPACE::DtConnectorAccessory | Accessory that manages connections between VREngage and VR-Link |
| ▼CmakVre::DtBaseCreator< BASE_T > | Base template class for creators in the factory pattern |
| CmakVre::DtCreator< BASE_T, CREATE_T > | Concrete creator class for objects with a default constructor |
| ▼CmakVre::DtBaseDecoder | Base class for all Lua to C++ decoders |
| CmakVre::DtTypeDecoder< T > | Type-specific decoder for converting Lua values to C++ values |
| ▼CmakVre::DtBaseEncoder | Base class for all C++ to Lua encoders |
| CmakVre::DtTypeEncoder< T > | Type-specific encoder for converting C++ values to Lua values |
| ▼CmakRadarFx::DtBaseMessage | Base class for all RadarFX messages |
| CmakRadarFx::DtElevationRequest | Request message for terrain elevation data |
| CmakRadarFx::DtElevationResponse | Response message containing terrain elevation data |
| CmakRadarFx::DtEntityListRequest | Request message for entity list information |
| CmakRadarFx::DtEntityListResponse | Response message containing the list of entities in the simulation |
| CmakRadarFx::DtEntityLocationRequest | Request message for entity location information |
| CmakRadarFx::DtEntityLocationResponse | Response message containing entity location information |
| CmakRadarFx::DtHeartbeatMessage | Heartbeat message for connection monitoring |
| ▼CmakRadarFx::DtImageRequest | Base class for all radar image requests |
| CmakRadarFx::DtIsarRequest | Request message for Inverse Synthetic Aperture Radar (ISAR) images |
| CmakRadarFx::DtMmwRequest | Request message for Millimeter Wave (MMW) radar images |
| CmakRadarFx::DtSarRequest | Request message for Synthetic Aperture Radar (SAR) images |
| ▼CmakRadarFx::DtImageResponse | Base class for all radar image responses |
| CmakRadarFx::DtIsarResponse | DtIsarResponse is the returned image data by the server |
| CmakRadarFx::DtMmwResponse | DtMmwResponse is the returned image data by the server |
| CmakRadarFx::DtSarResponse | Response message containing Synthetic Aperture Radar (SAR) image data |
| CmakRadarFx::DtOcclusionRequest | Request message for line-of-sight occlusion tests |
| CmakRadarFx::DtOcclusionResponse | Response message containing line-of-sight occlusion test results |
| CmakRadarFx::DtSensorListRequest | Request message for radar sensor configuration list |
| CmakRadarFx::DtSensorListResponse | Response message containing the list of available radar sensor configurations |
| ▼CmakVrv::DtBaseSettingsManager | |
| CmakVre::DtSarSettingsManager | Manager for SAR settings configuration |
| ▼CmakVrv::DtBasicEditingEventProcessor | |
| CmakVre::DtCreateNewEntityEventProcessor | Event processor for entity creation and placement |
| CmakVre::DtBezierInterpolator< T > | Bezier curve-based interpolation template class |
| CDtCallbackInfo | Structure to store callback function and user data |
| CmakVre::DtCameraStruct | Structure that manages camera and render-to-texture for instrument panels |
| ▼CmakVrv::DtChannelCreator | |
| CmakVre::DtVreVirtualRealityChannelCreator | Factory class for creating VR-Engage virtual reality channels |
| CmakVre::DtChatCommandsManager | Manager class for chat commands in VR-Engage |
| CmakVre::DtChatEntry | Represents a single chat message entry |
| ▼CDtCheckedItem | |
| CmakVrv::DtVirtualRealityMenuItem | Menu item for enabling and disabling virtual reality mode |
| ▼CUi::DtChooseRolePanelUI | |
| CmakVre::DtChooseRolePanel | UI panel for selecting and engaging with entities and roles |
| ▼CmakVre::DtCigiDataCreatorStub | Stub base class used as default DATA_CREATOR_T in DtCigiPublisherTemplate and DtCigiListenerTemplate |
| CmakVre::DtCigiDataCreator | CigiDataCreator class used by concrete Publisher and Listener classes for which their CigiData CIGI types can be instantiated |
| CmakVre::DtColor | Class for representing and manipulating RGBA colors |
| ▼CDtCommunicationManager | |
| CmakVre::DtVreCommunicationManager | This class manages communication between player stations and VR-Link connections |
| ▼CDtComponentDescriptor | |
| CmakVre::DtAttributeProviderComponentDescriptor | Attribute provider component descriptor for VREngage |
| CmakVre::DtDetectionReportControllerDescriptor | |
| CmakVre::DtRadarWarningReceiverDescriptor | Radar Warning Receiver (RWR) descriptor for VREngage |
| CmakVre::DtTopAndDirectAttackMissileControllerDescriptor | Top and direct attack missile controller descriptor for VREngage |
| CmakVre::DtVreScriptReactiveTaskControllerDescriptor | Script reactive task controller descriptor for VREngage |
| CmakVre::DtConfigurableDebugProcess | Configuration structure for debug processes |
| ▼CmakVre::DtConnector | Base class for simulation protocol connectors |
| ▼CmakVre::DT_PROTOCOL_NAMESPACE::DtSimEventConnector | Base class for all simulation event connectors in VREngage |
| CmakVre::DtCommentConnector | Connector that bridges DIS/HLA Comment PDUs or interactions to internal CommentMessage traffic and vice versa |
| CmakVre::DtExtendedStateConnector | Connector for handling extended state properties of simulation entities |
| CmakVre::DtFriendlyUnitsConnector | Connector for tracking and reporting friendly units in the simulation |
| CmakVre::DtLaserDesignatorConnector | Connector for monitoring and reporting laser designator events |
| CmakVre::DtRadioConnector | Connector for launching and configuring network radio connector |
| CmakVre::DtRemoteEntityConnector | Connector for managing remote entity properties in the simulation |
| CmakVre::DtUpdateVisualsConnector | Connector for handling visual model definition updates |
| CmakVre::DtVrfLaunchConnector | Connector for launching and configuring VR-Forces backends |
| CmakVre::DtVrfRemoteControlConnector | Connector for remote communication with VR-Forces backends |
| CmakVre::DtWeaponFireConnector | Connector for handling weapon fire events in the simulation |
| ▼CDtControllerComponent | |
| ▼CmakVre::DtVreSimComponent< DtControllerComponent > | |
| CmakVre::DtBullseyeController | Controller component for managing bullseye reference points |
| CmakVre::DtHumanLadderClimbingController | Controller for joystick-based ladder climbing interactions for human entities |
| ▼CmakVre::DtVreJoystickController | Controller that enables joystick control for entities |
| CmakVre::DtVreTurretJoystickController | Controller for joystick-based turret control |
| CmakVre::DtVrePlayerLaserController | Controller for player-controlled laser designation functionality |
| CmakVre::DtDetectionReportController | |
| CmakVre::DtHumanJoystickCombatController | Controller for joystick-based combat control of human entities |
| CmakVre::DtHumanJoystickMovementController | Controller for joystick-based movement control of human entities |
| CmakVre::DtLightStateController | Controller for managing platform light states |
| CmakVre::DtCoordinateConvert::DtCoordConvertInitData | Structure containing initialization data for coordinate conversion |
| CmakVre::DtCoordinateConvert | Class for converting between different coordinate systems |
| ▼CmakVre::DtDebugDrawCommand | Base class for all debug draw commands |
| CmakVre::DebugDrawCubeCommand | Command for drawing a debug cube in 3D space |
| CmakVre::DebugDrawGraphCommand | Command for drawing a debug graph on the screen |
| CmakVre::DebugDrawLineCommand | Command for drawing a debug line in 3D space |
| CmakVre::DebugDrawSphereCommand | Command namespace for debug rendering commands |
| CmakVre::DebugDrawText2dCommand | Command for drawing 2D text on the screen |
| CmakVre::DebugDrawText3dCommand | Command for drawing 3D text in the 3D world |
| CmakVre::DebugDrawTextPanelCommand | Command for drawing a debug text panel on the screen |
| CmakVre::DebugDrawTrisCommand | Command for drawing debug triangles in 3D space |
| CmakVre::DtDebugRenderer | Debug renderer for 2D and 3D debug visuals |
| CmakVre::DtDebugRenderParameters | Parameters for debug rendering |
| CmakRadarFx::DtDelegate< Ret, Param0 > | Forward declaration of the delegate template class |
| CmakVre::DtDelegate< Ret, Args > | Modern delegate class that can bind and invoke callables with any number of parameters |
| ▼CmakVre::DtDelegate< void, const DtAttributeHandle & > | |
| CmakVre::DtAttributeChangeCallback | Scoped attribute change callback wrapper |
| ▼CmakVre::DtDelegate< void, T > | |
| CmakVre::DtAttributeValueCallback< T > | Scoped attribute change callback wrapper |
| CmakVre::DtDepthOfFieldSettings | Structure for storing depth of field camera settings |
| CmakVre::DtDeviceConfigDisplay | Structure representing a device configuration for display |
| CmakVre::DtDeviceMapping | Maps device inputs to actions through evaluators |
| ▼CDtDieWhenHitActuator | |
| ▼CmakVre::DtVreSimComponent< DtDieWhenHitActuator > | |
| CmakVre::DtVreDieWhenHitActuator | Actuator that causes entities to die when hit or run over |
| ▼CDtDiGuyController | |
| ▼CmakVre::DtVreSimComponent< DtDiGuyController > | |
| CmakVre::DtVreDiGuyController | Controller for managing DiGuy human animation and behavior |
| ▼CDtDiGuyIntrinsicAnimationMap | |
| CmakVre::DtVreDiGuyIntrinsicAnimationMap | Enhanced DiGuy intrinsic animation mapping for VREngage |
| CmakVre::DtDisplayConfigDescriptor | Descriptor for a display configuration |
| ▼CmakVrv::DtDriver | |
| CDtRadarFxConnectorDriver | Driver for managing the connection to the RadarFx service |
| CmakVre::DtPlayerStationDriver | A driver that controls the lifecycle and execution of the VR-Engage player station application |
| ▼CmakVrv::DtEffectControllerCreator | |
| CmakVre::DtVreOsgEffectTextureControllerCreator | Factory creator for standard effect texture controllers |
| CmakVre::DtVreOsgHudEffectTextureControllerCreator | Factory creator for HUD-specific effect texture controllers |
| CmakVre::DtVreOsgHudEffectTextureControllerCreator | Factory creator for HUD-specific effect texture controllers |
| ▼CDtEmbarkationController | |
| ▼CmakVre::DtVreSimComponent< DtEmbarkationController > | |
| CmakVre::DtVreEmbarkationController | Controller for managing entity embarkation and disembarkation |
| ▼CDtEmbeddedEntitiesController | |
| ▼CmakVre::DtVreSimComponent< DtEmbeddedEntitiesController > | |
| CmakVre::DtVreEmbeddedEntitiesController | Controller for managing embedded entities and their operations |
| ▼CDtEmbeddedEntityInfoManager | |
| CDtVreEmbeddedEntityInfoManager | Contains the DtVreEmbeddedEntityInfoManager class |
| CmakRadarFx::DtEntityDescription | Entity description data structure |
| CDtEntityHelper | Helper class for entity information and operations |
| CmakVre::DtEntityResolver | Entity resolution and mapping system |
| CmakVre::DtEntityRoleDescriptor | Descriptor for an entity role |
| ▼CmakVrf::DtEntitySelectionDialog | |
| CmakVre::DtVreEntitySelectionDialog | Dialog for selecting entities in the VREngage Manager |
| ▼CmakVrv::DT_PROTOCOL_NAMESPACE::DtEntityStateInterceptorCreator | |
| CmakVre::DtVreEntityStateInterceptorCreator | Creator class for the DtEntityStateRepository derived from DtExtEntityStateRepository |
| ▼CmakVrv::DtEventProcessorInterface | |
| CmakVre::DtVreEventProcessor | Event processor for handling and redirecting display channel events |
| CmakVre::DtVrvKeyboardMouseDevice | Input device that processes keyboard and mouse events from VR-Vantage |
| CmakVre::DtFactory< BASE_T > | Factory class for creating objects of different derived types |
| ▼CmakVre::DtFactory< DtInputDevice > | |
| CmakVre::DtInputDeviceFactory | Factory for creating input device instances |
| CmakVre::DtFileEntry | Class representing a file entry in the file selection models |
| CmakVre::DtHumanGunJoyActuator::DtFireResult | Structure to store fire event results |
| CmakVre::DtVreGunActuator::DtFireResult | Structure containing the results of a firing action |
| CmakVre::DtVreGunJoyActuator::DtFireResult | Structure containing the results of a firing action |
| ▼CDtFixedWingActuatorComponent | |
| CFwlCgfVrf::DtVreFwlActuator | Fixed-wing aircraft actuator component for VREngage |
| ▼CDtFixedWingEntityParameters | |
| CFwlCgfVrf::DtVreFwlParameters | Fixed-wing parameters for VREngage |
| ▼CDtFixedWingEntitySetController | |
| ▼CmakVre::DtVreSimComponent< DtFixedWingEntitySetController > | |
| ▼CmakVre::DtVreSetController< DtFixedWingEntitySetController > | |
| CmakVre::DtVreFixedWingEntitySetController | Controller for managing sets of fixed wing aircraft entities |
| ▼CDtFixedWingEntityStateRepository | |
| CFwlCgfVrf::DtVreFwlStateRepository | Fixed-wing aircraft state repository for VREngage |
| ▼CDtFixedWingPilotController | |
| ▼CmakVre::DtFixedWingJoyFlightController | Controller for joystick control of fixed wing aircraft |
| CFwlCgfVrf::DtVreFwlJoyController | Fixed-wing joystick controller for VREngage |
| CmakVre::DtFontHolder | Simple structure to hold a reference to a font |
| ▼CmakVrv::DtGlStudioAttributeUpdaterCreator | |
| CDtGlStudioSARFilenameUpdaterCreator | Creator for registering the SAR filename updater |
| CDtVreGlStudioFeetPerMinuteUpdaterCreator | Creator class for registering the feet-per-minute updater |
| ▼CmakVrv::DtGlStudioDrawable | |
| CmakVre::DtPlayerStationGlStudioDrawable | OSG drawable component that contains a player station GL Studio HUD |
| ▼CDtGlStudioInstrumentPanelBuilder | |
| CmakVrv::DtGlStudioInstrumentPanelBuilderRtt | Specialized instrument panel builder that creates render-to-texture channels |
| ▼CDtGlStudioInstrumentPanelBuilderCreator | |
| CmakVrv::DtGlStudioInstrumentPanelBuilderRttCreator | Creator class for DtGlStudioInstrumentPanelBuilderRtt instances |
| ▼CmakVrv::DtGlStudioObjectAttributeUpdater | |
| CDtGlStudioSarFilenameUpdater | Updates SAR image filename for GLStudio displays |
| CDtVreGlStudioFeetPerMinuteUpdater | Updates GLStudio feet-per-minute attribute for aircraft vertical speed display |
| ▼CDtGroundVehicleSetController | |
| ▼CmakVre::DtVreSimComponent< DtGroundVehicleSetController > | |
| ▼CmakVre::DtVreSetController< DtGroundVehicleSetController > | |
| CmakVre::DtVreGroundVehicleSetController | Controller for managing sets of ground vehicles |
| ▼CDtGroundVehicleStateRepository | |
| CDtVortexStateRepository | State repository for Vortex physics entities |
| ▼CDtHumanCrosswalkController | |
| ▼CmakVre::DtVreSimComponent< DtHumanCrosswalkController > | |
| CmakVre::DtVreHumanCrosswalkController | Controller for modeling human crosswalk behavior |
| ▼CDtHumanDamageActuator | |
| ▼CmakVre::DtVreSimComponent< DtHumanDamageActuator > | |
| CmakVre::DtVreHumanDamageActuator | Actuator for processing damage to human entities |
| ▼CDtHumanFollowController | |
| ▼CmakVre::DtVreSimComponent< DtHumanFollowController > | |
| CmakVre::DtVreHumanFollowController | Controller for human entity following behavior |
| ▼CDtHumanGunActuatorDescriptor | |
| CmakVre::DtVreHumanGunActuatorDescriptor | Human gun actuator descriptor for VREngage |
| ▼CDtHumanMovementActuator | |
| ▼CmakVre::DtVreSimComponent< DtHumanMovementActuator > | |
| CmakVre::DtVreHumanMovementActuator | Actuator for human entity movement |
| ▼CDtHumanMovementActuatorDescriptor | |
| CmakVre::DtVreHumanMovementActuatorDescriptor | Human movement actuator descriptor with fatigue modeling for VREngage |
| ▼CDtHumanSetController | |
| ▼CmakVre::DtVreSimComponent< DtHumanSetController > | |
| ▼CmakVre::DtVreSetController< DtHumanSetController > | |
| CmakVre::DtVreHumanSetController | Controller for managing sets of human entities |
| CmakRadarFx::DtImageSize | Image dimensions structure |
| ▼CmakVrv::DtInheritedAgentDefinition | |
| CmakVre::DtFpsFirstPersonUpdaterClassDefinition | Class definition for the DtFpsFirstPersonUpdater |
| CmakVre::DtFpsOrientationUpdaterClassDefinition | Class definition for the DtFpsOrientationUpdater |
| CmakVre::DtPlayerStationOsgGlStudioCockpitClassDefinition | Class definition for the player station OSG GLStudio cockpit |
| CmakVre::DtSceneObjectMimicUpdaterClassDefinition | Definition class for the DtSceneObjectMimicUpdater |
| CmakVre::DtInputActionDisplay | Structure representing a mapped input action for display |
| CmakVre::DtInputConfigViewer | ImGui-based input configuration viewer for the debug menu |
| CmakVre::DtInputData | Structure for transferring input data through the input system |
| ▼CmakVre::DtInputDevice | Abstract base class for hardware input device implementations |
| CDtQmlGamepadInputDevice | Custom input device adapter for VR-Engage's input mapping system |
| CmakVre::DtSDLGameControllerDevice | Input device implementation for joystick and gamepad controllers |
| CmakVre::DtVrvKeyboardMouseDevice | Input device that processes keyboard and mouse events from VR-Vantage |
| CmakVre::DtInputEvaluator | Evaluates input data and converts it to actions |
| ▼CmakVre::DtInputLogic | Class for managing input configuration and handling in VR-Engage |
| CmakVre::DtDeployableObjectsInputLogic | |
| CmakVre::DtFlightControlsInputLogic | Input logic component for aircraft flight controls |
| CmakVre::DtHumanInputLogic | Input logic component for the human role |
| CmakVre::DtLookAroundInputLogic | Input component that enables looking around from a vehicle hatch |
| CmakVre::DtPilotInstrumentsInputLogic | Input logic for aircraft instrument controls |
| CmakVre::DtPlayerStationAppInputLogic | Application-level input logic handler for VR-Engage |
| CmakVre::DtSavedViewInputLogic | Input handling component for navigating between saved views |
| CmakVre::DtSensorOperatorInputLogic | Input logic for the sensor operator role |
| CmakVre::DtInstrumentPanelManager | Manager for instrument panels, gimbal sensors, and specialized views |
| ▼CDtIntegratedLaserGuidedLauncherController | |
| ▼CmakVre::DtVreSimComponent< DtIntegratedLaserGuidedLauncherController > | |
| CmakVre::DtVreLaserGuidedLauncherController | Controller for managing laser-guided missile systems |
| ▼CmakVre::DtIntersector | Abstract base class for performing intersection tests in 3D space |
| CmakVre::DtVrvIntersector | VRV-based implementation of the intersector interface |
| ▼CDtJoyDeviceControllerDescriptor | |
| CFwlCgfVrf::DtVreFwlJoyControllerDescriptor | Fixed-wing joystick controller descriptor for VREngage |
| ▼CmakVre::DtHumanJoystickMovementControllerDescriptor | Human joystick movement controller descriptor for VREngage |
| CmakVre::DtVreHumanJoystickMovementControllerDescriptor | Human joystick movement controller descriptor for VREngage |
| ▼CmakVre::DtRotaryWingJoyDeviceControllerDescriptor | Rotary wing joystick controller descriptor for VREngage |
| CRlCgfVrf::DtVreRlJoyControllerDescriptor | Rotary-wing joystick controller descriptor for VREngage |
| CmakVre::DtVreJoystickControllerDescriptor | Joystick controller descriptor for VREngage |
| CmakVre::DtWeaponsStatusControllerDescriptor | Weapons status controller descriptor for VREngage |
| ▼CDtJoyDeviceControllerDescriptorTemplate | |
| CmakVre::DtBallisticGunJoyControllerDescriptor | Ballistic gun joystick controller descriptor for VREngage |
| ▼CDtJoystickControllerInterface | |
| CmakVre::DtBallisticGunJoyController | Controller for ballistic guns with joystick input capabilities |
| CmakVre::DtFixedWingJoyFlightController | Controller for joystick control of fixed wing aircraft |
| CmakVre::DtGroundJoyTurretController | Controller for joystick control of ground vehicle turrets |
| CmakVre::DtHumanJoystickCombatController | Controller for joystick-based combat control of human entities |
| CmakVre::DtHumanJoystickMovementController | Controller for joystick-based movement control of human entities |
| CmakVre::DtHumanLadderClimbingController | Controller for joystick-based ladder climbing interactions for human entities |
| ▼CmakVre::DtRotaryWingJoyFlightController | Controller for joystick-based rotary-wing aircraft flight control |
| CRlCgfVrf::DtVreRlJoyController | Rotary-wing joystick controller for VREngage |
| CmakVre::DtVreJoystickController | Controller that enables joystick control for entities |
| CmakVre::DtVreParachuteController | Controller for parachute operation with joystick input support |
| CmakVre::DtWeaponsStatusController | Controller for managing weapon systems status and selection |
| ▼CDtKeyAndMouseEventListenerCreator | |
| CmakVrv::DtVreOsgKeyAndMouseEventListenerCreator | The channel creator for the abstract channel class |
| CmakVre::DtKinetic | Class representing the complete kinetic state of an entity |
| CmakVre::DtLadder | Helper class that represents a climbable ladder in simulations |
| CmakVre::DtLadderLocator | Helper class for finding ladders and their access points in simulations |
| ▼CDtLasingController | |
| ▼CmakVre::DtVreSimComponent< DtLasingController > | |
| CmakVre::DtVreLasingController | |
| ▼CDtLasingMissileTrackController | |
| ▼CmakVre::DtVreSimComponent< DtLasingMissileTrackController > | |
| CmakVre::DtVreLasingMissileTrackController | |
| ▼CDtLauncherActuator | |
| CmakVre::DtVreLauncherActuator | Actuator for missile launcher systems with mode-aware functionality |
| ▼CDtLauncherController | |
| ▼CmakVre::DtVreSimComponent< DtLauncherController > | |
| CmakVre::DtVreLauncherController | Controller for missile launcher systems with equipment status tracking |
| ▼CDtLaunchExpendableResourceController | |
| ▼CmakVre::DtVreSimComponent< DtLaunchExpendableResourceController > | |
| CmakVre::DtVreLaunchExpendableResourceController | Controller for managing and deploying expendable resources |
| CmakVre::DtLinearInterpolator< T > | Linear interpolation template class |
| ▼CDtLocalEntitySetController | |
| ▼CmakVre::DtVreSimComponent< DtLocalEntitySetController > | |
| ▼CmakVre::DtVreSetController< DtLocalEntitySetController > | |
| CmakVre::DtVreLocalEntitySetController | Controller for managing sets of local entities with VR-Engage extensions |
| CmakRadarFx::DtLocklessQueue< T > | Thread-safe queue for single reader/single writer communication |
| CmakVre::DtLuaBinder | Class for binding C++ classes to Lua |
| CmakVre::DtLuaReference | Manages references to Lua objects through the Lua registry |
| CmakVre::DtLuaStackCleaner | A utility class for automatically cleaning the Lua stack |
| ▼CmakVre::DtLuaState | Class for managing a Lua state and providing high-level operations |
| CmakVre::DtInitializer | Configuration initializer for VREngage components |
| ▼CmakVre::DtLuaValue | Represents a Lua value in C++ |
| ▼CmakVre::DtLuaObject | Represents a Lua object (typically a table) in C++ |
| CmakVre::DtInitTable | Table-based access to Lua state for configuration data |
| CmakVre::DtLuaFunction | C++ wrapper for Lua functions |
| ▼CmakVre::DtMenu | Core class for all interactive menus in VR-Engage |
| CmakVre::DtActionInputMenu | Menu subclass for text input functionality |
| CmakVre::DtMenuAttributeObserver | Generates menu elements from a list of attributes |
| CmakVre::DtMenuCursor | Class for managing menu cursor visualization |
| CmakVre::DtMenuDisplayConditions | Structure holding conditions for menu display |
| CmakVre::DtMenuElement | Menu element class for interactive menus |
| ▼CmakVrv::DtMenuItem | |
| CDtVreHelpItem | Menu item for launching online help |
| CDtVrePluginsMenuItem | Menu item for displaying information about loaded plugins |
| CmakVrv::sarClientPlugin::DtSarSettingsMenuItem | Menu item for accessing the SAR settings dialog |
| CmakVre::DtMenuManager | Central manager for all menus in VR-Engage |
| ▼CDtMissileFlightPSR | |
| CmakVre::DtTopAndDirectMissileFlightPSR | Class DtTopAndDirectMissileFlightPSR: |
| ▼CDtMissileMoveToControllerComponent | |
| ▼CmakVre::DtVreSimComponent< DtMissileMoveToControllerComponent > | |
| CmakVre::DtTopAndDirectAttackMissileController | Controller for FGM-148 Javelin missile flight paths |
| ▼CDtModelSet | |
| CmakVre::DtVreModelSet | VREngage-specific model set implementation |
| ▼CDtModelSetEntry | |
| CmakVre::DtVreModelSetEntry | VR-Engage specific model set entry with role information |
| ▼CDtMountingController | |
| ▼CmakVre::DtVreSimComponent< DtMountingController > | |
| CmakVre::DtVreTurretFocusController | Controller for managing turret focus on specific targets |
| CmakVre::DtMouseControl | Manages mouse control state and behavior |
| ▼CDtMovementBasedTerrainPreloadController | |
| ▼CmakVre::DtVreSimComponent< DtMovementBasedTerrainPreloadController > | |
| CmakVre::DtVreMovementBasedTerrainPreloadController | Controller that preloads terrain based on entity movement prediction |
| ▼CmakVre::DtNetworkForwarder | Abstract base class for network forwarding of VREngage messages |
| CmakVre::DtExerciseConnNetworkForwarder | Network forwarder that uses an exercise connection to send and receive VREngage messages |
| CmakVre::DtUdpNetworkForwarder | UDP-based implementation of network forwarder for VREngage messages |
| CmakVre::DtObjectProximitySensorMonitor | Monitor for managing proximity sensor contact information |
| ▼CDtObjectSensorMonitor | |
| CmakVre::DtVreRadarObjectSensorMonitor | Monitor for radar sensor contact information communication |
| CmakVre::DtObserverViewEntry | Data structure representing an observer view entry |
| ▼CDtOccupancyDirectorController | |
| ▼CmakVre::DtVreSimComponent< DtOccupancyDirectorController > | |
| CmakVre::DtVreOccupancyDirectorController | Controller for managing entity embarkation and occupancy within vehicles |
| ▼CUi::DtOptimizingVRPerformanceDialog | |
| CmakVre::DtOptimizingVRPerformanceDialog | Dialog for displaying VR performance optimization tips |
| ▼CmakVrv::DtOsgEffectTextureController | |
| CmakVre::DtVreOsgEffectTextureController | Controller for texture swapping visual effects in OSG rendering |
| CmakVre::DtVreOsgHudEffectTextureController | Controller for HUD-specific texture effects in OSG rendering |
| ▼CmakVrv::DtOsgGlStudioCockpit | |
| CmakVre::DtPlayerStationOsgGlStudioCockpit | Player station implementation of the OSG GLStudio cockpit |
| ▼CmakVrv::DtOsgGlStudioCockpitAgent | |
| ▼CmakVre::DtPlayerStationOsgGlStudioCockpitAgent | Agent class for the DtPlayerStationOsgGlStudioCockpit scene object |
| CmakVre::DtPlayerStationOsgGlStudioCockpitAgentImplementation | Implementation of the player station OSG GLStudio cockpit agent |
| ▼CmakVrv::DtOsgGlStudioCockpitAgentImplementation | |
| CmakVre::DtPlayerStationOsgGlStudioCockpitAgentImplementation | Implementation of the player station OSG GLStudio cockpit agent |
| ▼CDtOsgKeyAndMouseEventListener | |
| CmakVrv::DtVreOsgKeyAndMouseEventListener | OpenSceneGraph implementation of the VR-Vantage keyboard and mouse listener interface |
| ▼CmakVrv::DtOsgSensorViewDisplayInfoOverlaySection | |
| CmakVre::DtVreOsgSensorViewDisplayInfoOverlaySection | Overlay section for displaying sensor view information |
| ▼CmakVrv::DtOsgSensorViewOverlaySection | |
| CDtOsgSensorViewDateTimeOverlaySection | Overlay section that displays current date and time in sensor views |
| CDtOsgSensorViewRecOverlaySection | Overlay section that displays recording status in sensor views |
| CDtOsgSensorViewTimeOverlaySection | Overlay section that displays current simulation time in sensor views |
| CmakVre::DtOsgSensorViewDisplayLaserOverlaySection | Overlay section that displays laser designator information in sensor views |
| CmakVre::DtVreOsgSensorViewLaserDesignatorLockSection | Overlay section for displaying laser designator lock information |
| ▼CmakVrv::DtOsgSensorViewOverlaySectionCreator | |
| CDtOsgSensorViewDateTimeOverlaySectionCreator | Factory class for creating date/time overlay sections |
| CDtOsgSensorViewRecOverlaySectionCreator | Factory class for creating recording status overlay sections |
| CDtOsgSensorViewTimeOverlaySectionCreator | Factory class for creating time overlay sections |
| CmakVre::DtOsgSensorViewDisplayLaserOverlaySectionCreator | Factory class for creating laser display overlay sections |
| CmakVre::DtVreOsgSensorViewDisplayInfoOverlaySectionCreator | Factory creator for display info overlay sections |
| CmakVre::DtVreOsgSensorViewLaserDesignatorLockSectionCreator | Factory class for creating laser designator lock overlay sections |
| CmakVre::DtVreOsgSensorViewMgrsTargetInfoOverlaySectionCreator | Factory creator for target info overlay sections with MGRS format |
| CmakVre::DtVreOsgSensorViewPlatformInfoOverlaySectionCreator | Factory creator for platform info overlay sections |
| CmakVre::DtVreOsgSensorViewTargetInfoOverlaySectionCreator | Factory creator for target info overlay sections with Lat/Lon format |
| ▼CmakVrv::DtOsgSensorViewPitchOverlaySection | |
| CmakVre::DtVreOsgSensorViewPitchOverlaySection | Overlay section for displaying pitch angle information |
| ▼CmakVrv::DtOsgSensorViewPitchOverlaySectionCreator | |
| CmakVre::DtVreOsgSensorViewPitchOverlaySectionCreator | Factory creator for pitch overlay sections |
| ▼CmakVrv::DtOsgSensorViewPlatformInfoOverlaySection | |
| CmakVre::DtVreOsgSensorViewPlatformInfoOverlaySection | Overlay section for displaying platform information |
| ▼CmakVrv::DtOsgSensorViewTargetInfoOverlaySection | |
| CmakVre::DtVreOsgSensorViewTargetInfoOverlaySection | Overlay section for displaying target information |
| ▼CmakVrv::DtPage | |
| CmakVre::DtVreManagerWidget | Main widget for the VREngage Manager interface |
| CmakVrv::DtRadioPage | Radio control page for the VREngage user interface |
| CmakVrv::DtVirtualRealitySettingsPage | Settings page for configuring Virtual Reality options |
| ▼CmakVrv::DtPageCreator | |
| CmakVre::DtVreManagerWidgetCreator | Factory class for creating VREngage manager widgets |
| CmakVrv::DtRadioPageCreator | Creator class for radio pages |
| CmakVre::DtPlayerCreationPalette::DtPaletteEntry | Structure containing information about an entity in the palette |
| CmakVre::DtPanelStruct | Structure that manages a collection of instrument panels |
| ▼CDtParachuteActuator | |
| ▼CmakVre::DtVreSimComponent< DtParachuteActuator > | |
| CmakVre::DtVreParachuteActuator | Actuator for simulating parachute behavior in various states |
| ▼CDtParachuteActuatorDescriptor | |
| CmakVre::DtVreParachuteActuatorDescriptor | Parachute actuator descriptor for VREngage |
| ▼CDtParachuteController | |
| ▼CmakVre::DtVreSimComponent< DtParachuteController > | |
| CmakVre::DtVreParachuteController | Controller for parachute operation with joystick input support |
| ▼CDtPhysicalWorld | |
| CmakVre::DtVortexPhysicalWorld | Main class responsible for managing the Vortex physics simulation environment |
| ▼CmakVre::DtPlayerComponent | Base class for all role components in VR-Engage |
| CDtDriverQmlHudComponent | Example component demonstrating QML overlay integration with vehicle damage state |
| CDtEntityDetectionControlLogic | |
| CDtHumanAudioUpdater | Component for managing human-specific audio effects |
| CDtHumanWeaponPoseLogic | Weapon pose logic component for the human role |
| CDtLightsSirensControlLogic | Component that provides control of vehicle emergency lights and sirens |
| CDtNotifyLogic | Example component demonstrating player attribute monitoring and temporary notifications |
| CDtPlayerStateAttributeSampleComponent | Example component demonstrating player attribute monitoring and callback patterns |
| CDtStreamingVideoUpdater | Component for enabling video streaming and screen capture functionality |
| CDtVrObserverUpdater | VR observer updater component for visual effects |
| CmakVre::DtActionMenuLogic | Component for managing entity interaction menus and their logic |
| CmakVre::DtActionMenuUpdater | Component that manages action menu presentation and updates |
| CmakVre::DtAppLauncherComponent | Component for launching and managing external applications within the VR engagement environment |
| CmakVre::DtArtPartParamToStateAttrMap | Component for mapping DIS articulated part parameters to state attributes |
| CmakVre::DtArtPartUpdater | Component for monitoring and reflecting the state of articulated parts |
| CmakVre::DtAudioListenerOverrideUpdater | Component for overriding the audio listener location |
| CmakVre::DtAudioUpdater | Component for playing audio sounds based on entity state attributes |
| CmakVre::DtBinocularsSimLogic | Component for handling binoculars zoom simulation and VR-specific functionality |
| CmakVre::DtCigiHostControl | CIGI host control component for VREngage |
| CmakVre::DtCommentLogic | Component that manages displaying incoming comment messages in the player station action menu |
| CmakVre::DtDeadReckonOverrider | Component that overrides dead reckoning settings for controlled entities |
| CmakVre::DtDisembarkControlLogic | Component for handling entity disembarkation |
| CmakVre::DtDriverMenuLogic | Component for handling menu interactions for vehicle drivers |
| CmakVre::DtEchelonLogic | Component for handling command hierarchy relationships between entities |
| CmakVre::DtEngineAudioUpdater | Component for simulating vehicle engine sounds |
| ▼CmakVre::DtEntityControlLogic | Component that provides entity control functionality |
| CDtVehicleBlinkerControlLogic | VR-Engage frontend component that handles input for vehicle turn signals |
| CmakVre::DtCommanderControlLogic | Component for controlling commander sensor systems in vehicles |
| CmakVre::DtCommanderHatchControlLogic | Component for controlling commander view from open vehicle hatch |
| CmakVre::DtDeployableObjectsSimLogic | |
| CmakVre::DtDriverControlLogic | Component for controlling ground vehicle operation |
| CmakVre::DtGunnerControlLogic | Control logic component that handles gunner role functionality for ground vehicles |
| CmakVre::DtHumanControlLogic | Control logic component for the human entity |
| CmakVre::DtPilotSimLogic | Simulation logic component for the pilot role |
| CmakVre::DtSpectatorSimLogic | Simulation logic component for the spectator role |
| CmakVre::DtZoomControl | Component that provides zoom control functionality for player views |
| CmakVre::DtExtendedStateLogic | Component for managing extended state attributes beyond the standard set |
| CmakVre::DtFriendlyUnitsLogic | Component for tracking friendly units in the simulation |
| CmakVre::DtGlStudioHudMapperLogic | Component for managing GLStudio-based cockpit displays and instrument panels |
| CmakVre::DtGunnerRangeSimLogic | Component that periodically computes the range to target for gunner systems |
| ▼CmakVre::DtHudUpdater | Base class for HUD (Heads-Up Display) updaters in the human role |
| CmakVre::DtDroneHudUpdater | HUD updater component for drone operation displays |
| ▼CmakVre::DtHumanHudUpdater | HUD updater component for human-specific display elements |
| CmakVre::DtHumanVrHudUpdater | HUD updater component for the human role in VR mode |
| CmakVre::DtHumanMenuLogic | Menu logic component for the human role |
| CmakVre::DtHumanRenderUpdater | DtHumanRenderUpdater manages model and visual effects for Human role player |
| CmakVre::DtHumanVirtualRealityLogic | Virtual reality logic component for the human role |
| CmakVre::DtLaserTargetDesignatorSimLogic | Component that provides laser target designator functionality |
| CmakVre::DtMetaRoleControlLogic | Player component that manages multiple sub-roles as a single unified role |
| CmakVre::DtMixedRealityUpdater | Component that implements mixed reality (augmented reality) functionality |
| ▼CmakVre::DtObserverUpdater | Base component for managing observer view parameters and display settings |
| CDtPilotObserverUpdater | Observer updater component for the pilot role |
| CmakVre::DtCommanderHatchViewUpdater | Component for managing visual aspects of a commander-hatch role |
| CmakVre::DtCommanderObserverUpdater | Component for managing commander observer and sensor systems |
| CmakVre::DtGunnerObserverUpdater | Observer updater component that handles gunner view functionality |
| CmakVre::DtHumanObserverUpdater | Observer updater component for the human role |
| CmakVre::DtLookAroundObserverUpdater | Component that manages observer orientation and equipment visuals |
| CmakVre::DtSavedViewUpdater | Component for managing predefined observer views and positions in vehicles |
| CmakVre::DtSpectatorObserverUpdater | Observer updater component for the spectator role |
| ▼CmakVre::DtOverlayComponent | Base component for creating and managing 2D HUD overlays |
| CmakVre::DtMinimapUpdater | Component that creates, updates, and manages a minimap display |
| CmakVre::DtPilotMenuLogic | Menu logic component for the pilot role |
| CmakVre::DtPilotRenderUpdater | Render updater component for the pilot role |
| ▼CmakVre::DtQtQuickOverlay | A component that manages Qt Quick overlays for rendering 2D UI elements on top of 3D graphics |
| ▼CmakVre::DtBinocularsOverlay | Component for rendering binoculars reticle overlay on the screen |
| CmakVre::DtBinocularsLasingOverlay | Component that extends binoculars with laser target designation and ranging functionality |
| CmakVre::DtBinocularsZoomOverlay | Component that provides a specialized overlay for binoculars at maximum zoom level |
| CmakVre::DtSpectatorOverlay | Qt Quick overlay component for the spectator role |
| CmakVre::DtRadioLogic | Component for managing radio communications in the simulation |
| CmakVre::DtRoleSelectionControl | Component that enables switching between different roles on the same entity |
| CmakVre::DtScopeSimLogic | Component for managing weapon scope simulation and zoom controls |
| CmakVre::DtScriptComponent | Component for executing Lua scripts as part of a player role |
| CmakVre::DtSettingsOverrideComponent | Component that temporarily overrides graphics settings for specific roles |
| CmakVre::DtSlewToCueControl | Component that enables slew-to-cue functionality for weapon systems |
| CmakVre::DtSpectatorAudioUpdater | Audio management component for the spectator role |
| CmakVre::DtSpectatorHudUpdater | Head-up display updater component for the spectator role |
| CmakVre::DtVehicleOccupantUpdater | Component that manages vehicle occupant visibility during player engagement |
| CmakVre::DtVirtualRealityLogic | Component that integrates VR hardware with the simulation environment |
| CmakVre::DtVrvSensorOverlayUpdater | Component for configuring and managing gimbal sensor overlay sections |
| CmakVre::DtWeaponPoseUpdater | Component that updates weapon position and orientation based on observer view |
| CmakVre::DtWeaponResourceLogic | Component for managing weapon resources, equipment, and related state attributes |
| CmakVre::DtWindowLayoutComponent | Component that modifies and restores main window geometry for specific roles |
| CmakVre::DtPlayerCreationPalette | Class for managing available entities and roles for engagement |
| CmakVre::DtPlayerStation | Class for managing the user interface for engaged roles |
| CmakVre::DtPlayerStationApp | Top-level class representing the VR-Engage application |
| ▼CmakVre::DtPlayerStationState | Base class for all VR-Engage application states |
| CmakVre::DtChooseRoleState | Application state for selecting entities and roles |
| CmakVre::DtEndingSessionState | Application state for terminating a simulation session |
| ▼CmakVre::DtEngagedState | Application state for active entity control and gameplay |
| CmakVre::DtExtendedEngagedState | Extended engaged state demonstrating custom UI and message handling |
| CmakVre::DtInitializationState | Initial application state for VR-Engage |
| CmakVre::DtJoinedSessionState | Application state for an active joined simulation session |
| CmakVre::DtLoadingState | Application state for loading terrain and scenario data |
| CmakVre::DtMenuState | Base class for all menu-based application states |
| CmakVre::DtNetworkConnectedState | Application state for network-connected operation |
| CmakVre::DtSelectConnectionState | Application state for selecting a network connection protocol |
| CmakVre::DtSessionMenuState | Player station state that manages the session menu UI and functionality |
| CmakVre::DtWaitingForHostState | A state that displays a waiting screen while monitoring for a hosted session to join |
| CmakVre::DtPlayerStationStateArgs | Class for passing arguments during state transitions |
| CmakVre::DtPlayerStationStateManager | Manager for player station states and state transitions |
| ▼CDtPortConnection | |
| CmakVre::DtVreEntityVisualizer::HackPortConnection | |
| ▼CDtPortGroupConnection | |
| CmakVre::DtVreEntityVisualizer::HackPortGroupConnection | |
| CmakVre::DtProjectileDetonationResult | Class representing the result of a projectile detonation |
| CmakVre::DtProjectileFactory | Factory for creating projectile objects |
| CmakVre::DtQtQuickFileData | Container for QML file rendering data |
| CmakVre::DtQtQuickRenderer | Core renderer for QML content in the VREngage environment |
| CmakRadarFx::DtRadarFxConnector | Manages connection to a RadarFX server and handles message exchange |
| ▼CDtRadarObjectSensor | |
| ▼CmakVre::DtVreSimComponent< DtRadarObjectSensor > | |
| ▼CmakVre::DtVreRadarObjectSensor | Radar sensor for detecting objects and publishing emitter systems |
| CmakVre::DtVreSimpleRadarObjectSensor | Sensor for radar detection with target tracking and designation capabilities |
| ▼CDtRadarObjectSensorDescriptor | |
| CmakVre::DtVreRadarObjectSensorDescriptor | Radar object sensor descriptor for VREngage |
| ▼CDtRadarObjectSensorPSR | |
| ▼CmakVre::DtVreRadarObjectSensorPSR | Extended radar object sensor process state repository for VREngage |
| CmakVre::DtVreSimpleRadarObjectSensorPSR | Simplified radar object sensor process state repository for VREngage |
| CmakVre::DtRadarStateMonitor | Monitor for managing radar state information communication |
| ▼CmakRadio::DtRadioManager | |
| CmakVre::DtVreRadioManager | VREngage radio manager class for controlling radio communications |
| ▼CDtReaderWriter | |
| CDtRwRadarStateInfo | Radar state information class for radar system configurations |
| CDtRwRwrContactInfo | Radar Warning Receiver (RWR) contact information class |
| CmakVre::DtAmmoLoadTime | Ammunition loading time parameter class for VREngage weapons |
| ▼CmakVre::DtProjectile | Class representing ballistic projectiles in simulations |
| CDtCustomProjectile | Custom projectile class with additional time-in-flight tracking |
| CmakVre::DtVortexConfigurationDescriptor | Descriptor for Vortex physics engine configurations |
| CmakVre::DtVortexConfigurationElementDescriptor | Descriptor for individual Vortex physics configuration parameters |
| CmakVre::DtVortexInterfaceDescriptor | Descriptor for Vortex physics engine interfaces |
| CmakVre::DtVortexInterfaceElementDescriptor | Descriptor for individual Vortex interface parameter elements |
| CmakVre::DtReflectedExtEntityInfo | Structure containing information about a reflected extended entity |
| ▼CDtRotaryWingActuatorComponent | |
| ▼CmakVre::DtVreSimComponent< DtRotaryWingActuatorComponent > | |
| ▼CmakVre::DtVreRotaryWingActuatorComponent | Rotary-wing aircraft actuator with enhanced collision and crash handling |
| CRlCgfVrf::DtVreRlActuator | Rotary-wing aircraft actuator component for VREngage |
| ▼CDtRotaryWingActuatorDescriptor | |
| CmakVre::DtVreRotaryWingActuatorDescriptor | Rotary wing actuator descriptor for VREngage |
| ▼CDtRotaryWingEntityParameters | |
| CRlCgfVrf::DtVreRlParameters | Rotary-wing parameters for VREngage |
| ▼CDtRotaryWingEntityStateRepository | |
| CRlCgfVrf::DtVreRlStateRepository | Rotary-wing aircraft state repository for VREngage |
| ▼CDtRotaryWingPilotController | |
| CmakVre::DtRotaryWingJoyFlightController | Controller for joystick-based rotary-wing aircraft flight control |
| ▼CDtRwList | |
| CmakVre::DtProjectileList | Class representing a list of projectiles |
| CmakVre::DtRwrContactInfoList | A reader-writer list of RWR contact information elements |
| CmakVre::DtRwrContactInfoListChangeMonitor | Monitor class for tracking changes to an RWR contact information list |
| CmakVre::DtRwrMonitor | Monitor for managing radar warning receiver (RWR) contact information |
| ▼CDtRwSensorContactInfo | |
| CDtRwRadarContactInfo | Extended radar contact information class |
| ▼CmakVrv::DtSarSettingsInterface | Interface for SAR settings components based on the humble dialog pattern |
| CmakVre::DtSarSettingsDialog | Dialog for configuring Synthetic Aperture Radar settings |
| CmakVre::DtSarSettingsRecord | Settings record for storing SAR configuration data |
| CmakVre::DtScenarioEventManager | Manager class for scenario events in VR-Engage |
| ▼CDtSceneObjectUpdater | |
| CmakVre::DtFpsOrientationUpdater | Updater for controlling orientation in first-person shooter mode |
| ▼CmakVre::DtSceneObjectMimicUpdater | Scene object updater that mimics the position and orientation of another scene object |
| CmakVre::DtFpsFirstPersonUpdater | Updater for first-person model control in FPS mode |
| ▼CmakVrv::DtSceneObjectUpdaterAgent | |
| ▼CmakVre::DtFpsOrientationUpdaterAgent | Agent class for remote control of DtFpsOrientationUpdater objects |
| CmakVre::DtFpsOrientationUpdaterAgentImplementation | Implementation of the agent class for DtFpsOrientationUpdater |
| ▼CmakVre::DtSceneObjectMimicUpdaterAgent | Agent class for the scene object class: DtSceneObjectMimicUpdater |
| ▼CmakVre::DtFpsFirstPersonUpdaterAgent | Agent class for remote control of DtFpsFirstPersonUpdater objects |
| CmakVre::DtFpsFirstPersonUpdaterAgentImplementation | Implementation of the agent class for DtFpsFirstPersonUpdater |
| ▼CmakVre::DtSceneObjectMimicUpdaterAgentImplementation | Implementation of the agent class for the DtSceneObjectMimicUpdater |
| CmakVre::DtFpsFirstPersonUpdaterAgentImplementation | Implementation of the agent class for DtFpsFirstPersonUpdater |
| ▼CmakVrv::DtSceneObjectUpdaterAgentImplementation | |
| CmakVre::DtFpsOrientationUpdaterAgentImplementation | Implementation of the agent class for DtFpsOrientationUpdater |
| CmakVre::DtSceneObjectMimicUpdaterAgentImplementation | Implementation of the agent class for the DtSceneObjectMimicUpdater |
| ▼CDtScriptReactiveTaskController | |
| ▼CmakVre::DtVreSimComponent< DtScriptReactiveTaskController > | |
| CmakVre::DtVreScriptReactiveTaskController | Controller for managing role-based reactive task scripts |
| ▼CDtSensorContactInfoList | |
| CDtRadarContactInfoList | A reader-writer list of radar contact information elements |
| ▼CmakVrv::DtSensorFieldOfViewManager | |
| CmakVre::DtVreSensorFieldOfViewManager | VR-Engage sensor field of view manager |
| ▼CDtSensorGimbalController | |
| ▼CmakVre::DtVreSimComponent< DtSensorGimbalController > | |
| CmakVre::DtVreGimbalController | Controller for sensor gimbal movement and targeting |
| ▼CDtSetDataRequest | |
| CDtSetRadarSettingsRequest | |
| CmakVre::DtSetVreControlledRequest | Request to set the VREngage control state of an entity |
| CmakVre::DtSetVreEmbarkedRoleRequest | Request message for setting entity embarked roles |
| ▼CmakVrv::DtSignalConnectionManager | |
| CmakVre::DtSarSettingsLogic | Logic component for managing SAR settings |
| ▼CDtSimArtPartDescriptor | |
| CmakVre::DtVortexSimArtPartDescriptor | Articulated part descriptor for Vortex physics simulation |
| ▼CDtSimArtPartDescriptorList | |
| CmakVre::DtVortexSimArtPartDescriptorList | Collection of articulated part descriptors for Vortex physics simulation |
| ▼CDtSimComponent | |
| ▼CmakVre::DtVreSimComponent< DtSimComponent > | |
| CmakVre::DtAglUpdater | Component that updates the above-ground-level altitude for entities |
| CmakVre::DtVreBullseyeController | Controller for managing bullseye target selection and location |
| CmakVre::DtVreHumanHandWeaponSwitchController | Controller for managing secondary weapons on human entities |
| CmakVre::DtWeaponsStatusController | Controller for managing weapon systems status and selection |
| CmakVre::DtAttributeProviderComponent | Component for providing system attributes in a lightweight manner |
| CmakVre::DtRadarWarningReceiver | Component for detecting and tracking radar signals targeting the entity |
| ▼CmakVrf::DtSimIndividualLocalEntityWithPropertiesNetInterface | |
| CmakVre::DtVreIndividualLocalEntityNetInterface | Enhanced local entity network interface for VREngage |
| ▼CDtSimInterfaceContent | |
| CDtIfAssignRolePlayer | Interface message for assigning role players to entities |
| CDtIfRadarContactData | Complete representation of all contacts detected by a radar system at a specific point in time |
| CDtIfRadarStateData | This class encapsulates the current internal state of a radar system |
| CDtIfRadarStateRequest | Mechanism for requesting radar state data from a radar object sensor in the simulation system |
| CDtIfRadarStateUnsubscribe | Mechanism for canceling existing radar state subscriptions to stop receiving updates |
| CDtIfRwrData | Complete snapshot of an RWR's current state. It is used to communicate RWR information between simulation components |
| CDtIfRwrDataRequest | Mechanism for requesting RWR data from a radar warning receiver object sensor in the simulation system |
| CDtIfRwrDataUnsubscribe | Mechanism for canceling existing RWR data subscriptions to stop receiving updates |
| CDtIfUnassignRolePlayer | Interface message for unassigning role players from entities |
| CDtIfVreSensorDataRequest | Mechanism for requesting sensor data from sensor objects in the simulation system |
| CDtIfVreStatus | Interface message for VREngage status information |
| CctiTdl::IcVreTdlEngagementStatus | Interface message class for TDL engagement status information |
| CctiTdl::IcVreTdlTrack | Interface message class for TDL track information |
| CctiTdl::IcVreTdlTrackList | Interface message class for a collection of TDL tracks |
| ▼CDtSimpleProximitySensor | |
| ▼CmakVre::DtVreSimComponent< DtSimpleProximitySensor > | |
| CmakVre::DtObjectProximitySensor | Component that detects objects within a specified distance range |
| ▼CDtSimulationModelSetLoader | |
| CmakVre::DtVreSimulationModelSetLoader | Extended simulation model set loader for VREngage |
| ▼CDtSpawnController | |
| CmakVre::DtVreSpawnController | Controller for optimized entity spawning |
| ▼CmakVre::DtSpObject | Base class for shared_ptr-managed objects |
| ▼CmakVre::DtSpSubClass< DtCigiDataBase > | |
| ▼CmakVre::DtCigiDataBase | Base CigiData class used by DtCigiDataTemplate |
| ▼CmakVre::DtSpSubClass< DtCigiDataTemplate< CIGI_T, FRIEND_T >, DtCigiDataBase > | |
| CmakVre::DtCigiDataTemplate< CIGI_T, FRIEND_T > | Template used to compose a CigiData class for a specific CIGI type |
| ▼CmakVre::DtSpSubClass< DtCigiHost > | |
| CmakVre::DtCigiHost | |
| ▼CmakVre::DtSpSubClass< DtCigiObjectBase > | |
| ▼CmakVre::DtCigiObjectBase | |
| ▼CmakVre::DtSpSubClass< DtCigiListenerBase, DtCigiObjectBase > | |
| ▼CmakVre::DtCigiListenerBase | |
| ▼CmakVre::DtSpSubClass< SELF_T, DtCigiListenerBase > | |
| CmakVre::DtCigiListenerTemplate< CIGI_T, SELF_T, SUPER_T, DATA_CREATOR_T > | |
| ▼CmakVre::DtSpSubClass< DtCigiStartOfFrameListener, DtCigiListenerBase > | |
| ▼CmakVre::DtCigiListenerTemplate< CigiBaseSOF, DtCigiStartOfFrameListener > | |
| ▼CmakVre::DtCigiStartOfFrameListener | |
| ▼CmakVre::DtSpSubClass< DtCigiStartOfFrameListenerV4, DtCigiStartOfFrameListener > | |
| ▼CmakVre::DtCigiListenerTemplate< CigiSOFV4, DtCigiStartOfFrameListenerV4, DtCigiStartOfFrameListener, DtCigiDataCreator > | |
| CmakVre::DtCigiStartOfFrameListenerV4 | |
| ▼CmakVre::DtSpSubClass< DtCigiPublisherBase, DtCigiObjectBase > | |
| ▼CmakVre::DtTreeClass< DtCigiPublisherBase, DtCigiObjectBase > | |
| ▼CmakVre::DtSpSubClass< DtCigiPublisherBase, DtTreeClass< DtCigiPublisherBase, DtCigiObjectBase > > | |
| ▼CmakVre::DtCigiPublisherBase | Base class for CIGI Publishers |
| ▼CmakVre::DtSpSubClass< DtCigiEntityPublisherBase, DtCigiPublisherBase > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiBaseEntityCtrl, DtCigiEntityPublisherBase > | |
| ▼CmakVre::DtCigiEntityPublisherBase | |
| ▼CmakVre::DtSpSubClass< DtCigiFxPublisher, DtCigiEntityPublisherBase > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiBaseEntityCtrl, DtCigiFxPublisher, DtCigiEntityPublisherBase > | |
| ▼CmakVre::DtCigiFxPublisher | |
| ▼CmakVre::DtSpSubClass< DtCigiFxPublisherV4, DtCigiFxPublisher > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiEntityCtrlV4, DtCigiFxPublisherV4, DtCigiFxPublisher, DtCigiDataCreator > | |
| CmakVre::DtCigiFxPublisherV4 | |
| ▼CmakVre::DtSpSubClass< DtCigiSimObjectPublisherBase, DtCigiEntityPublisherBase > | |
| ▼CmakVre::DtCigiSimObjectPublisherBase | |
| ▼CmakVre::DtSpSubClass< DtCigiSimEntityPublisher, DtCigiSimObjectPublisherBase > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiBaseEntityCtrl, DtCigiSimEntityPublisher, DtCigiSimObjectPublisherBase > | |
| ▼CmakVre::DtCigiSimEntityPublisher | |
| ▼CmakVre::DtSpSubClass< DtCigiSimEntityPublisherV4, DtCigiSimEntityPublisher > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiEntityCtrlV4, DtCigiSimEntityPublisherV4, DtCigiSimEntityPublisher, DtCigiDataCreator > | |
| CmakVre::DtCigiSimEntityPublisherV4 | |
| ▼CmakVre::DtSpSubClass< DtCigiEntityUnpublisher, DtCigiPublisherBase > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiBaseEntityCtrl, DtCigiEntityUnpublisher > | |
| ▼CmakVre::DtCigiEntityUnpublisher | |
| ▼CmakVre::DtSpSubClass< DtCigiEntityUnpublisherV4, DtCigiEntityUnpublisher > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiEntityCtrlV4, DtCigiEntityUnpublisherV4, DtCigiEntityUnpublisher, DtCigiDataCreator > | |
| CmakVre::DtCigiEntityUnpublisherV4 | |
| ▼CmakVre::DtSpSubClass< DtCigiFxPositionPublisher, DtCigiPublisherBase > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiBaseEntityPositionCtrl, DtCigiFxPositionPublisher > | |
| ▼CmakVre::DtCigiFxPositionPublisher | |
| ▼CmakVre::DtSpSubClass< DtCigiFxPositionPublisherV4, DtCigiFxPositionPublisher > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiEntityPositionCtrlV4, DtCigiFxPositionPublisherV4, DtCigiFxPositionPublisher, DtCigiDataCreator > | |
| CmakVre::DtCigiFxPositionPublisherV4 | |
| ▼CmakVre::DtSpSubClass< DtCigiFxVelocityPublisher, DtCigiPublisherBase > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiBaseRateCtrl, DtCigiFxVelocityPublisher > | |
| ▼CmakVre::DtCigiFxVelocityPublisher | |
| ▼CmakVre::DtSpSubClass< DtCigiFxVelocityPublisherV4, DtCigiFxVelocityPublisher > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiVelocityCtrlV4, DtCigiFxVelocityPublisherV4, DtCigiFxVelocityPublisher, DtCigiDataCreator > | |
| CmakVre::DtCigiFxVelocityPublisherV4 | |
| ▼CmakVre::DtSpSubClass< DtCigiIgControlPublisher, DtCigiPublisherBase > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiBaseIGCtrl, DtCigiIgControlPublisher > | |
| ▼CmakVre::DtCigiIgControlPublisher | |
| ▼CmakVre::DtSpSubClass< DtCigiIgControlPublisherV4, DtCigiIgControlPublisher > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiIGCtrlV4, DtCigiIgControlPublisherV4, DtCigiIgControlPublisher, DtCigiDataCreator > | |
| CmakVre::DtCigiIgControlPublisherV4 | |
| ▼CmakVre::DtSpSubClass< DtCigiPublisherGroup, DtCigiPublisherBase > | |
| CmakVre::DtCigiPublisherGroup | Publisher group class, used to organize Publishers but does not publish anything itself |
| ▼CmakVre::DtSpSubClass< SELF_T, DtCigiPublisherBase > | |
| CmakVre::DtCigiPublisherTemplate< CIGI_T, SELF_T, SUPER_T, DATA_CREATOR_T > | Template for creating CigiPublisher classes |
| ▼CmakVre::DtSpSubClass< DtCigiSimEntityComponentPublisherBase, DtCigiPublisherBase > | |
| ▼CmakVre::DtCigiSimEntityComponentPublisherBase | |
| ▼CmakVre::DtSpSubClass< DtCigiSimEntityArtPartPublisher, DtCigiSimEntityComponentPublisherBase > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiBaseArtPartCtrl, DtCigiSimEntityArtPartPublisher, DtCigiSimEntityComponentPublisherBase > | |
| ▼CmakVre::DtCigiSimEntityArtPartPublisher | |
| ▼CmakVre::DtSpSubClass< DtCigiSimEntityArtPartPublisherV4, DtCigiSimEntityArtPartPublisher > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiArtPartCtrlV4, DtCigiSimEntityArtPartPublisherV4, DtCigiSimEntityArtPartPublisher, DtCigiDataCreator > | |
| CmakVre::DtCigiSimEntityArtPartPublisherV4 | |
| ▼CmakVre::DtSpSubClass< DtCigiSimEntityPositionPublisher, DtCigiSimEntityComponentPublisherBase > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiBaseEntityPositionCtrl, DtCigiSimEntityPositionPublisher, DtCigiSimEntityComponentPublisherBase > | |
| ▼CmakVre::DtCigiSimEntityPositionPublisher | |
| ▼CmakVre::DtSpSubClass< DtCigiSimEntityPositionPublisherV4, DtCigiSimEntityPositionPublisher > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiEntityPositionCtrlV4, DtCigiSimEntityPositionPublisherV4, DtCigiSimEntityPositionPublisher, DtCigiDataCreator > | |
| CmakVre::DtCigiSimEntityPositionPublisherV4 | |
| ▼CmakVre::DtSpSubClass< DtCigiSimEntityVelocityPublisher, DtCigiSimEntityComponentPublisherBase > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiBaseRateCtrl, DtCigiSimEntityVelocityPublisher, DtCigiSimEntityComponentPublisherBase > | |
| ▼CmakVre::DtCigiSimEntityVelocityPublisher | |
| ▼CmakVre::DtSpSubClass< DtCigiSimEntityVelocityPublisherV4, DtCigiSimEntityVelocityPublisher > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiVelocityCtrlV4, DtCigiSimEntityVelocityPublisherV4, DtCigiSimEntityVelocityPublisher, DtCigiDataCreator > | |
| CmakVre::DtCigiSimEntityVelocityPublisherV4 | |
| ▼CmakVre::DtSpSubClass< DtCigiTimePublisher, DtCigiPublisherBase > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiBaseEnvCtrl, DtCigiTimePublisher, DtCigiPublisherBase > | |
| ▼CmakVre::DtCigiTimePublisher | Unversioned CIGI time publisher used by the CIGI host extension example |
| ▼CmakVre::DtSpSubClass< DtCigiTimePublisherV4, DtCigiTimePublisher > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiCelestialCtrlV4, DtCigiTimePublisherV4, DtCigiTimePublisher, DtCigiDataCreator > | |
| CmakVre::DtCigiTimePublisherV4 | Concrete time publisher for CIGI version 4 celestial control packets |
| ▼CmakVre::DtSpSubClass< DtCigiViewControlPublisher, DtCigiPublisherBase > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiBaseViewCtrl, DtCigiViewControlPublisher > | |
| ▼CmakVre::DtCigiViewControlPublisher | |
| ▼CmakVre::DtSpSubClass< DtCigiViewControlPublisherV4, DtCigiViewControlPublisher > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiViewCtrlV4, DtCigiViewControlPublisherV4, DtCigiViewControlPublisher, DtCigiDataCreator > | |
| CmakVre::DtCigiViewControlPublisherV4 | |
| ▼CmakVre::DtSpSubClass< DtCigiViewDefinitionPublisher, DtCigiPublisherBase > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiBaseViewDef, DtCigiViewDefinitionPublisher > | |
| ▼CmakVre::DtCigiViewDefinitionPublisher | |
| ▼CmakVre::DtSpSubClass< DtCigiViewDefinitionPublisherV4, DtCigiViewDefinitionPublisher > | |
| ▼CmakVre::DtCigiPublisherTemplate< CigiViewDefV4, DtCigiViewDefinitionPublisherV4, DtCigiViewDefinitionPublisher, DtCigiDataCreator > | |
| CmakVre::DtCigiViewDefinitionPublisherV4 | |
| ▼CmakVre::DtSpSubClass< DtCigiSession > | |
| CmakVre::DtCigiSession | |
| ▼CmakVre::DtSpSubClass< SELF_T, DtSpObject > | |
| CmakVre::DtTreeClass< SELF_T, SUPER_T > | Template class implementing a tree structure with parent-child relationships |
| ▼CmakVre::DtSpSubClass< SELF_T, SUPER_T > | Subclass template for shared_ptr-managed objects |
| CmakVre::DtCigiDataTemplate< CIGI_T, SELF_T > | |
| CmakVre::DtCigiDataTemplate< CigiBasePacket, DtCigiObjectBase > | |
| ▼CmakVrv::DtStealthCommandLineProcessor | |
| CmakVre::DtVreCommandLineProcessor | Command line processor for the VREngage application |
| ▼CmakVrv::DtStealthConfiguration | |
| CmakVre::DtVreConfiguration | Configuration class for VREngage application settings |
| ▼CmakRadarFx::DtStreamReader | Stream reader for decoding values from a byte array in little endian format |
| CmakRadarFx::DtBigEndianStreamReader | Stream reader for decoding values from a byte array in big endian format |
| CmakVre::DtStreamReader | Reader class for decoding values from a byte array |
| ▼CmakRadarFx::DtStreamWriter | Stream writer for encoding values into a byte array in little endian format |
| CmakRadarFx::DtBigEndianStreamWriter | Stream writer for encoding values into a byte array in big endian format |
| CmakVre::DtStreamWriter | Writer class for encoding values into a byte array |
| ▼CDtString | |
| CmakVre::DtFileString | |
| ▼CDtSuppressionActuator | |
| ▼CmakVre::DtVreSimComponent< DtSuppressionActuator > | |
| CmakVre::DtVreSuppressionActuator | Actuator for modeling entity suppression due to nearby detonations |
| CmakVre::DtSurfaceToVxMaterialMapper | Class for mapping VR-Forces terrain surface types to Vortex physics materials |
| ▼CDtTaskSetBuilder | |
| CDtVreTaskSetBuilder | Class for dynamically building tasks and sets in VREngage |
| ▼CmakVrv::DtTickable | |
| CmakVre::DtAimPointTickable | Tickable component that manages aim point visualization |
| CmakVre::DtCenterOfViewTickable | Tickable component that keeps the view centered on an entity |
| ▼CDtTriangleOutputInterface | |
| CmakVre::DtVortexTriangleOutputInterface | Interface for collecting and processing terrain triangles for Vortex |
| ▼CDtTurretAcquireController | |
| ▼CmakVre::DtVreSimComponent< DtTurretAcquireController > | |
| CDtVreTurretAcquireController | |
| ▼CDtTurretActuatorComponent | |
| ▼CmakVre::DtVreSimComponent< DtTurretActuatorComponent > | |
| CmakVre::DtVreTurretActuator | Actuator for turret movement with player control awareness |
| ▼CDtTurretSlewController | |
| CmakVre::DtGroundJoyTurretController | Controller for joystick control of ground vehicle turrets |
| ▼CmakVre::DtValueTransform | Abstract base class for transforming input values |
| CmakVre::DtDeadZoneValueTransform | Value transformation that filters out small input values |
| CmakVre::DtGainValueTransform | Value transformation that multiplies input values by a gain factor |
| CmakVre::DtInvertValueTransform | Value transformation that reverses the sign of input values |
| CmakVre::DtRemapValueTransform | Value transformation that linearly remaps values from one range to another |
| CmakVre::DtScaleValueTransform | Value transformation that applies speed-based scaling to input values |
| CmakVre::DtVector2DD | Class representing a 2D vector with double precision |
| CmakVre::DtVector2DI | |
| ▼CmakVrv::DtVideoStream | |
| CmakVre::DtVreVideoStream | Custom video stream implementation for VR-Engage |
| ▼CmakVrv::DtVideoStreamCreator | |
| CmakVre::DtVreVideoStreamCreator | Creator class for VR-Engage video streams |
| ▼CmakVrv::DtVirtualBaseClass | |
| CDtSarRequestManager | Manager for SAR image requests and responses |
| CmakVre::DT_PROTOCOL_NAMESPACE::DtVreConnectionInformation | This class manages connection information for simulation drivers |
| CmakVre::DtJammingSignalFilterCreator | Factory class for creating jamming signal filter instances |
| CmakVre::DtRadioNetManagerCreator | Factory class for creating radio network manager instances |
| CmakVre::DtRadioProcessor | Radio processor for handling radio communications in VREngage |
| CmakVre::DtRadioProcessorCreator | Factory class for creating radio processor instances |
| CmakVre::DtVreCommunicationManager | This class manages communication between player stations and VR-Link connections |
| CmakVre::DtVreInputManager | Central manager for input device handling, action mapping, and input processing |
| CmakVre::DtVreModelSetDb | Database for VREngage entity and station information |
| CmakVre::DtVreRadioManager | VREngage radio manager class for controlling radio communications |
| ▼CmakVrv::DtVirtualRealityEventManager | Base class for managing virtual reality controller events |
| CmakVrv::DtOculusEventManager | Oculus-specific implementation of the virtual reality event manager |
| CmakVrv::DtOpenVREventManager | OpenVR-specific implementation of the virtual reality event manager |
| CDtVirtualDpad | A class that simulates a directional pad from analog inputs |
| ▼CmakVrv::DtVirtualRealityChannel | |
| CmakVre::DtVreVirtualRealityChannel | Specialized virtual reality channel for VR-Engage |
| CmakVrv::DtVirtualRealityControllerEvent | Encapsulates a virtual reality controller event |
| CmakVrv::DtVirtualRealityControllerState | Encapsulates the complete state of a virtual reality controller |
| CmakVrv::DtVirtualRealityEventProcessorInterface | Interface for processing virtual reality controller events |
| ▼CmakVrv::DtVirtualRealitySettingsInterface | Interface for virtual reality settings GUI interaction |
| CmakVrv::DtVirtualRealitySettingsWidget | Widget for displaying and editing virtual reality settings |
| CmakVrv::DtVirtualRealitySettingsLogic | Business logic for the Virtual Reality settings user interface |
| ▼CUi::DtVirtualRealitySettingsWidgetUI | |
| CmakVrv::DtVirtualRealitySettingsWidget | Widget for displaying and editing virtual reality settings |
| ▼CDtVortexBasePart | Base class for Vortex parts in the physics simulation |
| CDtVortexDynamicsPart | Dynamics-based Vortex part implementation |
| CDtVortexModularPart | Modular vehicle part implementation |
| CDtVortexPart | Standard Vortex part implementation |
| CmakVre::DtVortexCollisionProxyGenerator | Manages collision detection and handling between Vortex physics objects and non-Vortex simulated objects |
| CmakVre::DtVortexConfiguration | Main class for managing Vortex configuration parameters |
| ▼CmakVre::DtVortexConfigurationBaseElement | Base class for Vortex configuration elements |
| CmakVre::DtVortexConfigurationElement< T > | Templated class for storing and updating typed configuration values |
| CmakVre::DtVortexDebug | Provides debugging capabilities for Vortex physics engine |
| CmakVre::DtVortexDynamicTerrainHandler | Manages dynamic terrain events and updates in the Vortex physics engine |
| CDtVortexInterface | Class for managing Vortex interfaces |
| ▼CDtVortexInterfaceBaseElement | Base class for Vortex interface elements |
| CDtVortexInterfaceElement< T > | Template class for Vortex interface elements |
| CmakVre::DtVortexTriangleStructure | Triangle structure optimized for Vortex physics engine |
| CmakVre::DtVreAppPageValues | Structure containing state values for the application page |
| ▼CDtVreBaseCustomReflectedEntityList | |
| CmakVre::DtVreCustomReflectedEntityList | VREngage-specific implementation of the reflected entity list |
| CmakVre::DtVreDebugManager | Main debug manager class for VREngage |
| CmakVre::DtVreDebugMenuConfiguration | Configuration structure for debug menus |
| CmakVre::DtVreEntityVisualizer | |
| ▼CmakVre::DtVreMessage | Abstract base class for all VREngage messages |
| CmakVre::AddChannelEventProcessorAssociationMessage | |
| CmakVre::AglSubscribeMessage | |
| CmakVre::AglUnsubscribeMessage | |
| CmakVre::AppFocusUpdateMessage | |
| CmakVre::ApplicationModeChangedMessage | |
| CmakVre::BackendStatusMessage | |
| CmakVre::BinocularsZoomByMessage | |
| CmakVre::BinocularsZoomToMessage | |
| CmakVre::BullseyeStatusRequestMessage | |
| CmakVre::BullseyeStatusUpdateMessage | |
| CmakVre::CaptureImageMessage | |
| CmakVre::ChatMessage | |
| CmakVre::CmConfigRequestMessage | |
| CmakVre::CmConfigResponseMessage | |
| CmakVre::CockpitInitializedMessage | |
| CmakVre::CommanderOverrideMessage | |
| CmakVre::ConnectToRadarFxServerMessage | |
| CmakVre::ConnectionsInfoDISMessage | |
| CmakVre::ConnectionsInfoHLAMessage | |
| CmakVre::CopCursorCommandMessage | |
| CmakVre::CreateNewOwnshipMessage | |
| CmakVre::CycleSelectedWeaponMessage | |
| CmakVre::DebugDrawCubeMessage | |
| CmakVre::DebugDrawGraphMessage | |
| CmakVre::DebugDrawLineMessage | |
| CmakVre::DebugDrawSphereMessage | |
| CmakVre::DebugDrawText2dMessage | |
| CmakVre::DebugDrawText3dMessage | |
| CmakVre::DebugDrawTextPanelMessage | |
| CmakVre::DebugDrawTrisMessage | |
| CmakVre::DebugGlobalEnableMessage | |
| CmakVre::DebugMetaDataMessage | |
| CmakVre::DebugMetaEnableMessage | |
| CmakVre::DebugMetaRegisterMessage | |
| CmakVre::DesignatedTargetsUpdateMessage | |
| CmakVre::DesignatorUpdateMessage | |
| CmakVre::DestroyNewOwnshipMessage | |
| CmakVre::EnterPlayerStationStateMessage | |
| CmakVre::EntityDiscoveredMessage | |
| CmakVre::EntityEmbarkationInformationMessage | |
| CmakVre::EntityEmbarkationInformationRequestMessage | |
| CmakVre::EntityFriendlyUnitsMessage | |
| CmakVre::EntityRealizedMessage | |
| CmakVre::EntityRemovedMessage | |
| CmakVre::EntityStateAmmoClipMessage | |
| CmakVre::EntityStateBoolMessage | |
| CmakVre::EntityStateFloatMessage | |
| CmakVre::EntityStateIntMessage | |
| CmakVre::EntityStateStringMessage | |
| CmakVre::EscapeMessage | |
| CmakVre::ExitPlayerStationStateMessage | |
| CmakVre::ExtendedStateMonitorInitMessage | |
| CmakVre::ExtendedStateRequestMessage | |
| CmakVre::FireInputMessage | |
| CmakVre::FireMessage | |
| CmakVre::FocusStateMessage | |
| CmakVre::ForwardMessageMessage | |
| CmakVre::GenerateSarRequestMessage | |
| CmakVre::GimbalCycleSensorModeMessage | |
| CmakVre::GlsConfigRequestMessage | |
| CmakVre::GlsConfigResponseMessage | |
| CmakVre::HudContactUpdateMessage | |
| CmakVre::InstallConnectorsMessage | |
| CmakVre::JoystickMessage | |
| CmakVre::LaunchSimProcessMessage | |
| CmakVre::LoadBackendMessage | |
| CmakVre::MasterWarningMessage | |
| CmakVre::MenuActionMessage | |
| CmakVre::MenuInputMessage | |
| CmakVre::MenuLocationMessage | |
| CmakVre::MenuSetStateMessage | |
| CmakVre::MinimapCycleMessage | |
| CmakVre::MinimapResetZoomMessage | |
| CmakVre::MinimapStartZoomInMessage | |
| CmakVre::MinimapStartZoomOutMessage | |
| CmakVre::MinimapStopZoomInMessage | |
| CmakVre::MinimapStopZoomOutMessage | |
| CmakVre::ModalStateMessage | |
| CmakVre::NetworkConnectedMessage | |
| CmakVre::NetworkDisconnectedMessage | |
| CmakVre::NewOwnshipCreatedMessage | |
| CmakVre::PlayerControlsStateMessage | |
| CmakVre::PlayerCreatedMessage | |
| CmakVre::PlayerDestroyedMessage | |
| CmakVre::RadarFxServerConnectionStatusMessage | |
| CmakVre::RadarStateDataMessage | |
| CmakVre::RadarStateSubscribeMessage | |
| CmakVre::RadarStateUnsubscribeMessage | |
| CmakVre::ReassignPanelOwnershipMessage | |
| CmakVre::RemoveChannelEventProcessorAssociationMessage | |
| CmakVre::RemoveConnectorsMessage | |
| CmakVre::RenameVrfEntityMessage | |
| CmakVre::RenderTextureInitializedMessage | |
| CmakVre::ReportDetonationHitLocationMessage | |
| CmakVre::RequestBackendStatusMessage | |
| CmakVre::RequestConnectionsInfoDISMessage | |
| CmakVre::RequestConnectionsInfoHLAMessage | |
| CmakVre::RequestEntitiesByTypeMessage | |
| CmakVre::RequestEntitiesByTypeResponseMessage | |
| CmakVre::RequestForwardMessageMessage | |
| CmakVre::RequestSessionPlayStateMessage | |
| CmakVre::RequestSimulationStateMessage | |
| CmakVre::RequestStopForwardMessageMessage | |
| CmakVre::ResetMessage | |
| CmakVre::ResetSimPlayerMessage | |
| CmakVre::ResetVrHeadPosMessage | |
| CmakVre::RestoreGimbalOverlaySectionsMessage | |
| CmakVre::RwrCatalogMessage | |
| CmakVre::RwrCatalogRequestMessage | |
| CmakVre::RwrDataMessage | |
| CmakVre::RwrPlaySoundMessage | |
| CmakVre::RwrSetEnabledMessage | |
| CmakVre::RwrSetSoundsEnabledMessage | |
| CmakVre::RwrSubscribeMessage | |
| CmakVre::RwrUnsubscribeMessage | |
| CmakVre::SarRequestMessage | |
| CmakVre::SarResponseReceivedMessage | |
| CmakVre::ScopeDecreaseZoomMessage | |
| CmakVre::ScopeIncreaseZoomMessage | |
| CmakVre::SelectVideoSourceMessage | |
| CmakVre::SensorDataMessage | |
| CmakVre::SensorSubscribeMessage | |
| CmakVre::SensorUnsubscribeMessage | |
| CmakVre::SessionLoadDataMessage | |
| CmakVre::SessionPlayStateMessage | |
| CmakVre::SessionSmsListMessage | |
| CmakVre::SessionSmsListRequestMessage | |
| CmakVre::SetAntennaSweepMessage | |
| CmakVre::SetBackendConfigMessage | |
| CmakVre::SetBullseyeIdMessage | |
| CmakVre::SetCharacterModelMessage | |
| CmakVre::SetCharacterModelMessage | |
| CmakVre::SetCockpitVisibilityMessage | |
| CmakVre::SetDefaultSmsListMessage | |
| CmakVre::SetEntityEngineSoundEnabledMessage | |
| CmakVre::SetEntityVisiblityMessage | |
| CmakVre::SetGimbalOverlaySectionsMessage | |
| CmakVre::SetGimbalSensorModeMessage | |
| CmakVre::SetHideEntityOccupantsLocallyMessage | |
| CmakVre::SetLasingLocationMessage | |
| CmakVre::SetRadarModeAndSubmodeMessage | |
| CmakVre::SetVRVInputEnabledMessage | |
| CmakVre::SetViewModeMessage | |
| CmakVre::SetViewModeMessage | |
| CmakVre::SimulationStateMessage | |
| CmakVre::SlewToCueMessage | |
| CmakVre::SmsLoadCompleteMessage | |
| CmakVre::StartBackendMessage | |
| CmakVre::StartLasingLocationMessage | |
| CmakVre::StartLasingMessage | |
| CmakVre::StartMenuActionHostSessionMessage | |
| CmakVre::StartMenuActionUnhostedSessionMessage | |
| CmakVre::StartMonitoringDesignatorMessage | |
| CmakVre::StopBackendMessage | |
| CmakVre::StopConnectionDriverMessage | |
| CmakVre::StopForwardMessageMessage | |
| CmakVre::StopLasingLocationMessage | |
| CmakVre::StopLasingMessage | |
| CmakVre::StopMonitoringDesignatorMessage | |
| CmakVre::SubscribeToBossMessage | |
| CmakVre::TacCommandMessage | |
| CmakVre::TargetDataExpiredMessage | |
| CmakVre::TdlEngagementStatusMessage | |
| CmakVre::TdlTrackDataMessage | |
| CmakVre::TimeoutMessage | |
| CmakVre::ToggleAutoCountermeasuresMessage | |
| CmakVre::ToggleHelpMessage | |
| CmakVre::ToggleMixedRealityMessage | |
| CmakVre::ToggleMouseControlMessage | |
| CmakVre::ToggleVideoStreamMessage | |
| CmakVre::TrackObjectPositionMessage | |
| CmakVre::UIBackButtonClickedMessage | |
| CmakVre::UIChooseRoleButtonClickedMessage | |
| CmakVre::UIChooseSessionButtonClickedMessage | |
| CmakVre::UnsubscribeFromBossMessage | |
| CmakVre::UpdateConnectionDriverMessage | |
| CmakVre::UpdateLasingStateMessage | |
| CmakVre::UpdateMissileTargetMessage | |
| CmakVre::VisualModelDefinitionsLoadedMessage | |
| CmakVre::VreAssignRolePlayerMessage | |
| CmakVre::VreCigiSessionStatusMessage | |
| CmakVre::VreCigiStartSessionMessage | |
| CmakVre::VreCigiStopSessionMessage | |
| CmakVre::VreCigiViewControlMessage | |
| CmakVre::VreCigiViewDefinitionMessage | |
| CmakVre::VreStatusMessage | |
| CmakVre::VreUnassignRolePlayerMessage | |
| CmakVre::VrfClearTaskMessage | |
| CmakVre::VrfDiscoverEventMessage | |
| CmakVre::VrfPauseMessage | |
| CmakVre::VrfReleaseControlOfMessage | |
| CmakVre::VrfRemoveEventMessage | |
| CmakVre::VrfResourceUpdateMessage | |
| CmakVre::VrfRewindMessage | |
| CmakVre::VrfRunMessage | |
| ▼CmakVre::VrfScriptedEntityTaskMessage | Message for executing a script on an entity with arbitrary attributes |
| CmakVre::VrfScriptedEntitySetMessage | Message for setting entity attributes through a script |
| CmakVre::VrfSensorUpdateMessage | |
| CmakVre::VrfSensorUpdateRequestMessage | |
| CmakVre::VrfSessionStatusMessage | |
| CmakVre::VrfSessionStatusRequestMessage | |
| CmakVre::VrfSetAimAtPointMessage | |
| CmakVre::VrfSetAltitudeMessage | |
| CmakVre::VrfSetAppearanceMessage | |
| CmakVre::VrfSetAutoLaunchEnabledMessage | |
| CmakVre::VrfSetEmbarkMessage | |
| CmakVre::VrfSetGimbalTrackLocationMessage | |
| CmakVre::VrfSetGimbalTrackModeMessage | |
| CmakVre::VrfSetGimbalTrackObjectMessage | |
| CmakVre::VrfSetHandItemMessage | |
| CmakVre::VrfSetHeadingMessage | |
| CmakVre::VrfSetLaserCodeMessage | |
| CmakVre::VrfSetLightStateMessage | |
| CmakVre::VrfSetLocationMessage | |
| CmakVre::VrfSetLookAtPointMessage | |
| CmakVre::VrfSetPitchMessage | |
| CmakVre::VrfSetResourceMessage | |
| CmakVre::VrfSetRollMessage | |
| CmakVre::VrfSetRulesOfEngagementMessage | |
| CmakVre::VrfSetStatePropertyMessage | |
| CmakVre::VrfSetTrackLaserCodeMessage | |
| CmakVre::VrfTakeControlOfMessage | |
| CmakVre::VrfTaskAggregateDisembarkMessage | |
| CmakVre::VrfTaskAggregateFollowMessage | |
| CmakVre::VrfTaskAnimationMessage | |
| CmakVre::VrfTaskDisembarkMessage | |
| CmakVre::VrfTaskEntityFireSuppressMessage | |
| CmakVre::VrfTaskEntityFireTargetMessage | |
| CmakVre::VrfTaskEntityFollowMeMessage | |
| CmakVre::VrfTaskEntityManipulateTerrainElementMessage | |
| CmakVre::VrfTaskEntityMoveToLocationMessage | |
| CmakVre::VrfTaskEntityMoveToWaypointMessage | |
| CmakVre::VrfTaskGestureMessage | |
| CmakVre::VrfTaskLaseTargetMessage | |
| CmakVre::VrfTaskLaunchCountermeasuresMessage | |
| CmakVre::VrfTaskSkipMessage | |
| CmakVre::VrfTaskVerticalLandingMessage | |
| CmakVre::VrfTextMessage | |
| CmakVre::VrfTriggerEventMessage | |
| CmakVre::WeaponAmmoUpdateMessage | |
| CmakVre::WeaponConfigRequestMessage | |
| CmakVre::WeaponConfigResponseMessage | |
| CmakVre::WeaponConfigSelectWeaponMessage | |
| CmakVre::WeaponGeometryMessage | |
| CmakVre::WindStateRequestMessage | |
| CmakVre::WindStateResponseMessage | |
| CmakVre::WindowCreatedMessage | |
| CmakVre::WindowDestroyedMessage | |
| CmakVre::WindowOperationMessage | |
| CmakVre::DtVreMessageBundle | Utility class for bundling multiple messages into a single network packet |
| CmakRadarFx::DtVreMessageFactory | Factory for creating RadarFX message objects from encoded data |
| CmakVre::DtVreMessageFactory | Factory for creating VREngage messages from serialized data |
| CmakRadarFx::DtVreMessageHandler | Manages message callbacks for different message types |
| CmakVre::DtVreMessageId | Message identifier class for the VREngage messaging system |
| CmakVre::DtVreMessageListenerNode | Node in the message listener tree for message routing |
| CmakVre::DtVreMessageManager | Central manager for the VREngage messaging system |
| CmakVre::DtVreObserverModeMapper | Mapper for translating between observer mode identifiers and actual mode names |
| CvreRtd::DtVreRtdGlobal | Global singleton manager for VREngage RTD components |
| CvreRtd::DtVreRtdTickCallback | Tick callback handler for VREngage RTD components |
| ▼CvreRtd::DtVreRtdTraitJoyControllerExtension | Extension trait for joystick controllers in VREngage |
| CFwlCgfVrf::DtVreFwlJoyController | Fixed-wing joystick controller for VREngage |
| CRlCgfVrf::DtVreRlJoyController | Rotary-wing joystick controller for VREngage |
| ▼CvreRtd::DtVreRtdTraitTerrainQuery | Terrain query trait for VREngage RTD components |
| CvreRtd::DtVreRtdTerrainQueryHighFidelity | High-fidelity terrain query implementation for VREngage |
| CmakVre::DtVreSensorModeMapper | Mapper for translating between sensor mode identifiers and actual mode names |
| CDtVreStatusListener | Tracks the status of VREngage applications |
| CmakVre::DtVreStatusListener | Monitors status messages from VR-Engage player stations |
| CmakVre::DtVreStatusPublisher | Status publisher for VREngage applications |
| CmakVre::DtVreThreadPool | A thread pool class for managing and executing asynchronous tasks |
| ▼CmakVrf::DtVrfAboutBox | |
| CmakVre::DtVreVrfAboutBox | Custom about box with VREngage information |
| ▼CmakVrf::DtVrfAboutItem | |
| CmakVre::DtVreVrfAboutItem | Custom about menu item for VREngage |
| ▼CDtVrfApp | |
| CDtVreVrfApp | |
| ▼CDtVrfEmbarkationPSR | |
| CmakVre::DtVreVrfEmbarkationPSR | Extended embarkation process state repository for VREngage |
| ▼CmakVrf::DtVrfFilteredListView | |
| CmakVre::DtVreFilteredListView | Widget for displaying filterable lists of entities in VREngage |
| ▼CDtVrfMessageInterface | |
| CDtVreVrfMsgInterface | Interface for handling VR-Forces message interactions in the VREngage framework |
| ▼CDtVrfMunitionLoader | |
| CmakVre::DtVreMunitionLoader | Extended munition loader with VREngage-specific functionality |
| ▼CDtVrfProcessStateRepository | |
| CmakVre::DtBullseyePSR | Process state repository for the bullseye controller component |
| CmakVre::DtRadarWarningReceiverPSR | Process state repository for radar warning receiver components |
| CmakVre::DtVortexMovementPSR | Process state repository for the Vortex movement actuator |
| CmakVre::DtVreLadderClimbingPSR | Process state repository for ladder climbing components |
| CmakVre::DtVortexCollisionProxyGenerator::DtVrfProxyVehicle | Structure representing a non-Vortex vehicle for collision detection |
| ▼CmakVrf::DtVrfSelectionObjectFilter | |
| CmakVre::DtVreEntitySelectionFilter | Filter for selecting entities in the VREngage Manager |
| ▼CmakVrf::DtVrfSensorInfoManager | |
| CmakVre::DtVreSensorInfoManager | Sensor information manager for VREngage |
| ▼CmakVrf::DtVrfSimOptions | |
| CmakVre::DtVreVrfSimOptions | |
| ▼CDtVrfTurretedBalGunPSR | |
| CmakVre::DtVreVrfBalGunPSR | Extended ballistic gun process state repository for VREngage |
| CmakVre::DtVreVrfTurretedBalGunPSR | Extended turreted ballistic gun process state repository for VREngage |
| ▼CDtVrfWeaponPSR | |
| CmakVre::DtTopAndDirectLauncherPSR | |
| ▼CmakVrv::DT_PROTOCOL_NAMESPACE::DtVrlinkReflectedAerodromeListCreator | |
| CmakVre::DtVreAerodromeReflectedListCreator | Creator class for aerodrome reflected lists |
| ▼CmakVrv::DT_PROTOCOL_NAMESPACE::DtVrvEntityReflectedListCreator | |
| CmakVre::DtVreEntityReflectedListCreator | Creator class for DtVreCustomReflectedEntityList instances |
| CmakVre::DtVrvOverlay | Class for creating and managing 2D overlays on a 3D scene |
| ▼CDtWeaponControllerDescriptor | |
| CmakVre::DtVreWeaponControllerDescriptor | Weapon controller descriptor for VREngage |
| ▼CmakVrv::DtWebLinkMenuItem | |
| CDtVreControlsMappingMenuItem | Menu item for accessing controls mapping documentation |
| CDtVreFirstExperienceMenuItem | Menu item for accessing first experience guide |
| CDtVreReleaseNotesMenuItem | Menu item for accessing release notes |
| CDtVreUsersGuideMenuItem | Menu item for accessing the VR-Engage User's Guide |
| CDtVreVersionWebSiteMenuItem | Menu item for accessing the VR-Engage website |
| CmakVre::SimulationStateMessage::EmbeddedEntity | |
| ▼Cstd::enable_shared_from_this | |
| CmakVre::DtChatCommand | Abstract base class for chat commands in VR-Engage |
| CmakVre::SimulationStateMessage::EngagedRole | |
| CmakVre::DtEngineAudioUpdater::EngineSound | Structure for managing engine sound resources and their parameters |
| CmakVre::EnterPlayerStationStateMessage::EnterPlayerStationStateData | |
| CmakVre::RequestEntitiesByTypeResponseMessage::Entity | |
| CmakVre::DtChooseRoleState::EntityDefinition | Structure containing definition data for a new entity |
| CmakVre::EntityDiscoveredMessage::EntityDiscoveredData | |
| CmakVre::EntityEmbarkationInformationMessage::EntityEmbarkationInformationData | |
| CmakVre::EntityEmbarkationInformationRequestMessage::EntityEmbarkationInformationRequestData | |
| CmakVre::RwrCatalogMessage::EntityEntry | |
| CmakVre::EntityFriendlyUnitsMessage::EntityFriendlyUnitsData | |
| CmakVre::EntityRealizedMessage::EntityRealizedData | |
| CmakVre::EntityRemovedMessage::EntityRemovedData | |
| CmakVre::EntityStateAmmoClipMessage::EntityStateAmmoClipData | |
| CmakVre::EntityStateBoolMessage::EntityStateBoolData | |
| CmakVre::EntityStateFloatMessage::EntityStateFloatData | |
| CmakVre::EntityStateIntMessage::EntityStateIntData | |
| CmakVre::EntityStateStringMessage::EntityStateStringData | |
| CmakVre::EscapeMessage::EscapeData | |
| CmakVre::DtVreMessageManager::EventStats | Statistics for message dispatching |
| CmakVre::ExitPlayerStationStateMessage::ExitPlayerStationStateData | |
| CmakVre::ExtendedStateMonitorInitMessage::ExtendedStateMonitorInitData | |
| CmakVre::ExtendedStateRequestMessage::ExtendedStateRequestData | |
| CmakVre::DtHumanHudUpdater::Extent2D | Structure for 2D extent |
| CmakVre::FireMessage::FireData | |
| CmakVre::FireInputMessage::FireInputData | |
| CmakVre::FocusStateMessage::FocusStateData | |
| CmakVre::ForwardMessageMessage::ForwardMessageData | |
| CmakVre::GenerateSarRequestMessage::GenerateSarRequestData | |
| CmakVre::DtInstrumentTextureReplacer::Geometry | Structure containing geometry information for the target texture |
| CmakVre::GimbalCycleSensorModeMessage::GimbalCycleSensorModeData | |
| CmakVre::GlsConfigRequestMessage::GlsConfigRequestData | |
| CmakVre::GlsConfigResponseMessage::GlsConfigResponseData | |
| ▼Cdisti::GlsFontBase | |
| CGlsArialBold48 | Generated code describing this font |
| CGlsArialRegular24 | Generated code describing this font |
| CGlsArialRegular36 | Generated code describing this font |
| CGlsArialRegular48 | Generated code describing this font |
| CGlsArialRegular60 | Generated code describing this font |
| CGlsArialRegular72 | Generated code describing this font |
| CGlsCalibriRegular36 | Generated code describing this font |
| CGlsComicSansMSRegular36 | Generated code describing this font |
| ▼CGlstudioUpdaterCreator | |
| CmakVre::DtVreGlstudioUpdaterCreator< VreGlstudioUpdater, GlstudioUpdaterCreator > | Creator template for registering VRE GLStudio updaters |
| CmakVre::DtHumanRenderUpdater::HitEffectInfo | Structure containing hit effect information |
| CmakVre::DtHudUpdater::HudColorQuadConfig | Configuration structure for colored quad HUD elements |
| CmakVre::HudContactUpdateMessage::HudContactUpdateData | |
| CmakVre::DtHudUpdater::HudImageConfig | Configuration structure for HUD image elements |
| ▼CmakVre::HudItem | Base class for all HUD (Heads-Up Display) items |
| CmakVre::HudImageItem | Image-based HUD item |
| CmakVre::HudTextItem | Text-based HUD item |
| CmakVre::DtHudUpdater::HudTextConfig | Configuration structure for text HUD elements |
| CmakVre::DtHudUpdater::HudValueColorPair | Structure for associating values with colors in HUD elements |
| ▼CVxSim::IApplicationListener | |
| CDtVortexPagedTerrainExtension | Extension that integrates VR-Forces terrain with the Vortex physics engine |
| CctiTdl::IcVreTdlTrackContents | Structure containing TDL track information |
| ▼CVxSim::IDynamics | |
| CDtMechAddon | Addon extension for Vortex mechanisms |
| CDtVortexPagedTerrainExtension | Extension that integrates VR-Forces terrain with the Vortex physics engine |
| ▼CVxSim::IExtension | |
| CDtMechAddon | Addon extension for Vortex mechanisms |
| CDtVortexPagedTerrainExtension | Extension that integrates VR-Forces terrain with the Vortex physics engine |
| ▼CVxDynamics::IMechanismAddOn | |
| CDtMechAddon | Addon extension for Vortex mechanisms |
| CmakVre::DtDeviceMapping::InputMapping | Structure for representing a single input mapping |
| CmakVre::InstallConnectorsMessage::InstallConnectorsData | |
| CDtPilotObserverUpdater::InstrumentPanel | Structure containing instrument panel configuration |
| ▼CVxSim::ISimulatorModule | |
| CmakVre::DtVxSimModule | Simulator module that integrates VR-Forces with the Vortex physics engine |
| CmakVre::DtMenu::Item | Internal structure for managing menu elements |
| CmakVre::JoystickMessage::JoystickData | |
| CmakVre::DtVrvKeyboardMouseDevice::KeyboardAction | Structure for keyboard action definition |
| CmakVre::DtVrvKeyboardMouseDevice::KeyInput | Structure for keyboard input configuration |
| CmakVre::DebugMetaDataMessage::KeyValuePair | |
| CmakVre::DebugMetaRegisterMessage::KeyValuePair | |
| CmakVre::GlsConfigResponseMessage::KeyValuePair | |
| CmakVre::LaunchSimProcessMessage::LaunchSimProcessData | |
| ▼CsmPrinter::Listener | |
| CvreRtd::DtVreRtdPrinterListener | Message forwarding listener from RTD to VRF Sim |
| ▼CVxSim::VxSimulationFileManagerFacade::Listener | |
| CDtVxSimulationFileManagerFacadeListener | Listener for Vortex file loading events |
| CmakVre::LoadBackendMessage::LoadBackendData | |
| CmakVre::DtVortexDebug::LogHandler | Custom log handler for Vortex physics engine messages |
| CmakVre::DtVreInputManager::MappingLayer | Structure representing a layer of input mapping configuration |
| CmakVre::MasterWarningMessage::MasterWarningData | |
| CmakVre::MenuActionMessage::MenuActionData | |
| CmakVre::MenuInputMessage::MenuInputData | |
| CmakVre::MenuLocationMessage::MenuLocationData | |
| CmakVre::MenuSetStateMessage::MenuSetStateData | |
| CmakVre::MinimapCycleMessage::MinimapCycleData | |
| CmakVre::MinimapResetZoomMessage::MinimapResetZoomData | |
| CmakVre::MinimapStartZoomInMessage::MinimapStartZoomInData | |
| CmakVre::MinimapStartZoomOutMessage::MinimapStartZoomOutData | |
| CmakVre::MinimapStopZoomInMessage::MinimapStopZoomInData | |
| CmakVre::MinimapStopZoomOutMessage::MinimapStopZoomOutData | |
| CmakVre::MiniPID | A compact PID (Proportional-Integral-Derivative) controller class |
| CmakVre::ModalStateMessage::ModalStateData | |
| CmakVre::DtVreGunJoyActuator::Munition | Structure containing munition configuration and state |
| CmakVre::NetworkConnectedMessage::NetworkConnectedData | |
| CmakVre::NetworkDisconnectedMessage::NetworkDisconnectedData | |
| CmakVre::NewOwnshipCreatedMessage::NewOwnshipCreatedData | |
| ▼Cosg::NodeVisitor | |
| CmakVre::DtInstrumentTextureReplacer | Node visitor for replacing instrument textures in cockpit models |
| CObserverRange | Structure representing a range of rotation values for observer movement |
| CmakVre::DtHumanObserverUpdater::Offset | Structure representing an observer offset configuration |
| CmakVre::DtVortexPagedTerrainProducer::PagedCell | Structure for managing paged terrain cells |
| CmakVre::pair_hash | |
| CmakVre::SimulationStateMessage::Parameter | |
| CmakVre::DtSoundscape::Periodic | A structure for managing a periodic sound effect |
| CmakVre::PlayerControlsStateMessage::PlayerControlsStateData | |
| CmakVre::PlayerCreatedMessage::PlayerCreatedData | |
| CmakVre::PlayerDestroyedMessage::PlayerDestroyedData | |
| CmakVre::DtControlSurfacesActuator::PortData | Associates an input port with the corresponding art part repository |
| CmakVre::DtHumanControlLogic::PostureRestrictions | Structure defining restrictions for each posture |
| CmakVre::DtProjectile::ProjectileUpdateResult | Structure containing projectile update results |
| ▼CQAbstractListModel | |
| CmakVre::DtChatQmlModel | Qt model for chat messages providing data to QML ListView |
| CmakVre::DtObserverViewsQmlModel | Model class for observer views to be used with QML views |
| CmakVre::DtRecursiveFileModel | Model for displaying files in a list view |
| CmakVre::DtVreChatModel | Data model for the chat window contents |
| ▼CQAbstractTableModel | |
| CDtVreTableModel | Table model for VREngage application information |
| ▼CQDialog | |
| CmakVre::DtOptimizingVRPerformanceDialog | Dialog for displaying VR performance optimization tips |
| CmakVre::DtSarSettingsDialog | Dialog for configuring Synthetic Aperture Radar settings |
| ▼CQGraphicsView | |
| CDtZoomGraphicsView | Zoomable graphics view for displaying SAR response images |
| ▼CQObject | |
| CmakVre::DtAppLauncherComponent | Component for launching and managing external applications within the VR engagement environment |
| CmakVre::DtExampleChatWindow | Qt Quick window managing the chat UI |
| CmakVre::DtMouseControlFocusWatcher | Helper class to detect and monitor window focus changes |
| CmakVre::DtPerWindowQtQuickData | Container for per-window Qt Quick rendering data |
| CmakVre::DtPlayerStationTempNotification | Temporary notification UI component for VR-Engage |
| CmakVre::DtQmlGampad | QML-based virtual gamepad UI that bridges QML events to C++ input callbacks |
| CmakVre::DtVreChatQML | QML interface for the VR-Engage chat system |
| CmakVre::DtVreChatWindow | Main chat window manager for VR-Engage |
| CmakVre::DtVreExternalLoadingPageLogic | Manager class for external loading screen process and communication |
| ▼CmakVre::DtVreHeaderFooterUIBase | Base class for UI components with header and footer |
| CmakVre::DtPlayerStationPersistentNotification | Persistent notification UI component for VR-Engage |
| CmakVre::DtVreAppPage | Main application page for the VR-Engage in-game interface |
| CmakVre::DtVreChooseRolePage | UI controller for the role selection screen |
| CmakVre::DtVreLoadingPage | UI component for displaying loading progress in VR-Engage |
| CmakVre::DtVreSelectConnectionPage | UI page for selecting and configuring network connections |
| CmakVre::DtVreStartPage | Start page UI component for VR-Engage |
| CmakVre::DtVreWaitingPage | Waiting page UI component for VR-Engage |
| ▼CmakVre::DtVreSelectConnectionPageDriver | Base class for connection drivers in the connection selection UI |
| CmakVre::DtVreSelectConnectionPageDriverDIS | DIS protocol connection driver for the connection selection UI |
| CmakVre::DtVreSelectConnectionPageDriverHLA | HLA protocol connection driver for the connection selection UI |
| CmakVre::DtVreSelectConnectionPageQML | QML interface for the connection selection page |
| CmakVre::DtVreStartPageQml | QML interface for the start page |
| ▼CQQuickItem | |
| CmakVre::DtQmlActionMenu | QML-based action menu interface for VR-Engage |
| ▼CQQuickRenderControl | |
| CmakVre::DtQtQRenderControl | Extended rendering control for Qt Quick in VREngage |
| ▼CQQuickWindow | |
| CmakVre::DtQQuickWindow | Extended QQuickWindow for VREngage integration |
| ▼CQStyledItemDelegate | |
| CDtSpectatorItemDelegate | Custom item delegate for spectator mode selection |
| CmakVre::DtRoleItemDelegate | Custom item delegate for role selection |
| ▼CQTableView | |
| CDtVreTableView | Custom table view for VREngage application information |
| ▼CQWidget | |
| CmakVre::DtChooseRolePanel | UI panel for selecting and engaging with entities and roles |
| CmakVre::DtVideoStreamEventFilter | |
| CmakVrv::DtRadioStackWidget | Radio stack widget for managing multiple radio interfaces |
| CmakVrv::DtRadioWidget | Individual radio control widget for VREngage |
| CmakVrv::DtVirtualRealitySettingsWidget | Widget for displaying and editing virtual reality settings |
| CmakVre::RadarFxServerConnectionStatusMessage::RadarFxServerConnectionStatusData | |
| CmakVre::RadarStateDataMessage::RadarStateDataData | |
| CmakVre::RadarStateSubscribeMessage::RadarStateSubscribeData | |
| CmakVre::RadarStateUnsubscribeMessage::RadarStateUnsubscribeData | |
| CmakVre::ReassignPanelOwnershipMessage::ReassignPanelOwnershipData | |
| CmakVre::RemoveChannelEventProcessorAssociationMessage::RemoveChannelEventProcessorAssociationData | |
| CmakVre::RemoveConnectorsMessage::RemoveConnectorsData | |
| CmakVre::RenameVrfEntityMessage::RenameVrfEntityData | |
| CmakVre::RenderTextureInitializedMessage::RenderTextureInitializedData | |
| CmakVre::ReportDetonationHitLocationMessage::ReportDetonationHitLocationData | |
| CmakVre::RequestBackendStatusMessage::RequestBackendStatusData | |
| CmakVre::RequestConnectionsInfoDISMessage::RequestConnectionsInfoDISData | |
| CmakVre::RequestConnectionsInfoHLAMessage::RequestConnectionsInfoHLAData | |
| CmakVre::RequestEntitiesByTypeMessage::RequestEntitiesByTypeData | |
| CmakVre::RequestEntitiesByTypeResponseMessage::RequestEntitiesByTypeResponseData | |
| CmakVre::RequestForwardMessageMessage::RequestForwardMessageData | |
| CmakVre::RequestSessionPlayStateMessage::RequestSessionPlayStateData | |
| CmakVre::RequestSimulationStateMessage::RequestSimulationStateData | |
| CmakVre::RequestStopForwardMessageMessage::RequestStopForwardMessageData | |
| CmakVre::ResetMessage::ResetData | |
| CmakVre::ResetSimPlayerMessage::ResetSimPlayerData | |
| CmakVre::ResetVrHeadPosMessage::ResetVrHeadPosData | |
| CmakVre::VrfResourceUpdateMessage::Resource | |
| CmakVre::RestoreGimbalOverlaySectionsMessage::RestoreGimbalOverlaySectionsData | |
| CmakVre::DtRoleSelectionControl::RoleListItem | Structure representing a role with its availability status |
| CmakVre::RwrCatalogMessage::RwrCatalogData | |
| CmakVre::RwrCatalogRequestMessage::RwrCatalogRequestData | |
| CmakVre::RwrDataMessage::RwrContact | |
| CmakVre::RwrDataMessage::RwrDataData | |
| CmakVre::RwrPlaySoundMessage::RwrPlaySoundData | |
| CmakVre::RwrSetEnabledMessage::RwrSetEnabledData | |
| CmakVre::RwrSetSoundsEnabledMessage::RwrSetSoundsEnabledData | |
| CmakVre::RwrSubscribeMessage::RwrSubscribeData | |
| CmakVre::RwrUnsubscribeMessage::RwrUnsubscribeData | |
| CmakVre::SarRequestMessage::SarRequestData | |
| CmakVre::SarResponseReceivedMessage::SarResponseReceivedData | |
| ▼CUi::SarSettingsDialog | |
| CmakVre::DtSarSettingsDialog | Dialog for configuring Synthetic Aperture Radar settings |
| CSavedViewData | Structure containing configuration data for a saved view |
| CmakVre::DtScenarioEventManager::ScenarioEvent | Structure representing a scenario event |
| CmakVre::ScopeDecreaseZoomMessage::ScopeDecreaseZoomData | |
| CmakVre::ScopeIncreaseZoomMessage::ScopeIncreaseZoomData | |
| CmakVre::SelectVideoSourceMessage::SelectVideoSourceData | |
| CmakVre::HudContactUpdateMessage::SensorContact | |
| CmakVre::SensorDataMessage::SensorContact | |
| CmakVre::VrfSensorUpdateMessage::SensorContact | |
| CmakVre::SensorDataMessage::SensorDataData | |
| CmakVre::SensorSubscribeMessage::SensorSubscribeData | |
| CmakVre::SensorUnsubscribeMessage::SensorUnsubscribeData | |
| CmakVre::SessionLoadDataMessage::SessionLoadDataData | |
| CmakVre::SessionPlayStateMessage::SessionPlayStateData | |
| CmakVre::SessionSmsListMessage::SessionSmsListData | |
| CmakVre::SessionSmsListRequestMessage::SessionSmsListRequestData | |
| CmakVre::SetAntennaSweepMessage::SetAntennaSweepData | |
| CmakVre::SetBackendConfigMessage::SetBackendConfigData | |
| CmakVre::SetBullseyeIdMessage::SetBullseyeIdData | |
| CmakVre::SetCharacterModelMessage::SetCharacterModelData | |
| CmakVre::SetCockpitVisibilityMessage::SetCockpitVisibilityData | |
| ▼CSetControllerBase | |
| ▼CmakVre::DtVreSimComponent< SetControllerBase > | |
| CmakVre::DtVreSetController< SetControllerBase > | Template controller for handling VR-Engage entity control assignments |
| CmakVre::SetDefaultSmsListMessage::SetDefaultSmsListData | |
| CmakVre::SetEntityEngineSoundEnabledMessage::SetEntityEngineSoundEnabledData | |
| CmakVre::SetEntityVisiblityMessage::SetEntityVisiblityData | |
| CmakVre::SetGimbalOverlaySectionsMessage::SetGimbalOverlaySectionsData | |
| CmakVre::SetGimbalSensorModeMessage::SetGimbalSensorModeData | |
| CmakVre::SetHideEntityOccupantsLocallyMessage::SetHideEntityOccupantsLocallyData | |
| CmakVre::SetLasingLocationMessage::SetLasingLocationData | |
| CmakVre::SetRadarModeAndSubmodeMessage::SetRadarModeAndSubmodeData | |
| CmakVre::SetViewModeMessage::SetViewModeData | |
| CmakVre::DtVreSetController< SetControllerBase >::SetVreControlledContent | |
| CmakVre::SetVRVInputEnabledMessage::SetVRVInputEnabledData | |
| CmakVre::SimulationStateMessage::SimulationStateData | |
| CmakVre::SlewToCueMessage::SlewToCueData | |
| CmakVre::SmsLoadCompleteMessage::SmsLoadCompleteData | |
| CmakVre::DtAudioUpdater::Sound | Structure for managing sound resources and their associated state attributes |
| CmakVre::StartBackendMessage::StartBackendData | |
| CmakVre::StartLasingMessage::StartLasingData | |
| CmakVre::StartLasingLocationMessage::StartLasingLocationData | |
| CmakVre::StartMenuActionHostSessionMessage::StartMenuActionHostSessionData | |
| CmakVre::StartMenuActionUnhostedSessionMessage::StartMenuActionUnhostedSessionData | |
| CmakVre::StartMonitoringDesignatorMessage::StartMonitoringDesignatorData | |
| CmakVre::DtChooseRoleState::StationDefinition | Structure defining a player station configuration |
| CmakVre::DtAttribute::Stats | Statistics structure for tracking attribute usage |
| ▼CmakVrv::DtStealthCommandLineProcessor::StealthArgs | |
| CmakVre::DtVreCommandLineProcessor::VreArgs | Structure containing VREngage specific parameters |
| CmakVre::StopBackendMessage::StopBackendData | |
| CmakVre::StopConnectionDriverMessage::StopConnectionDriverData | |
| CmakVre::StopForwardMessageMessage::StopForwardMessageData | |
| CmakVre::StopLasingMessage::StopLasingData | |
| CmakVre::StopLasingLocationMessage::StopLasingLocationData | |
| CmakVre::StopMonitoringDesignatorMessage::StopMonitoringDesignatorData | |
| CmakVre::SubscribeToBossMessage::SubscribeToBossData | |
| CmakVre::TacCommandMessage::TacCommandData | |
| CmakVre::TargetDataExpiredMessage::TargetDataExpiredData | |
| CmakVre::TdlEngagementStatusMessage::TdlEngagementStatusData | |
| CmakVre::TdlTrackDataMessage::TdlTrack | |
| CmakVre::TdlTrackDataMessage::TdlTrackDataData | |
| ▼CRTD::TerrainQueryCallback | |
| CvreRtd::DtVreRtdTerrainQueryHighFidelity | High-fidelity terrain query implementation for VREngage |
| CmakVre::DtOverlayComponent::Text | Structure representing a text element in the overlay |
| CmakVre::TimeoutMessage::TimeoutData | |
| Ctinydir_dir | |
| Ctinydir_file | |
| CmakVre::ToggleAutoCountermeasuresMessage::ToggleAutoCountermeasuresData | |
| CmakVre::ToggleHelpMessage::ToggleHelpData | |
| CmakVre::ToggleMixedRealityMessage::ToggleMixedRealityData | |
| CmakVre::ToggleMouseControlMessage::ToggleMouseControlData | |
| CmakVre::ToggleVideoStreamMessage::ToggleVideoStreamData | |
| CmakVre::TrackObjectPositionMessage::TrackObjectPositionData | |
| CmakVre::UIBackButtonClickedMessage::UIBackButtonClickedData | |
| CmakVre::UIChooseRoleButtonClickedMessage::UIChooseRoleButtonClickedData | |
| CmakVre::UIChooseSessionButtonClickedMessage::UIChooseSessionButtonClickedData | |
| CmakVre::UnsubscribeFromBossMessage::UnsubscribeFromBossData | |
| CmakVre::UpdateConnectionDriverMessage::UpdateConnectionDriverData | |
| CmakVre::UpdateLasingStateMessage::UpdateLasingStateData | |
| CmakVre::UpdateMissileTargetMessage::UpdateMissileTargetData | |
| ▼CUpdaterBase | |
| CmakVre::DtVreGlstudioUpdater< UpdaterBase > | Template class that extends GLStudio updaters with simulation state awareness |
| CmakVre::DtSoundscape::Varying | A structure for managing a value that varies over time |
| CmakVre::DtMinimapUpdater::ViewMode | Structure defining a minimap view mode configuration |
| CmakVre::DtPilotRenderUpdater::VisionBlockGeometry | Structure containing vision block geometry information |
| CmakVre::VisualModelDefinitionsLoadedMessage::VisualModelDefinitionsLoadedData | |
| CmakVre::DtVortexPagedTerrainInterface::VortexCellToInsert | Structure for queueing vortex requests to be inserted on the next update() |
| CmakVre::DtVortexPagedTerrainInterface::VortexCellToModify | Structure for queueing vortex requests to be modified on the next step() |
| CmakVre::DtVortexPagedTerrainInterface::VortexNewTerrainRequest | Data structure for managing new terrain requests from the Vortex Forecaster |
| CmakVre::VortexSurfaceInfo | Structure that holds information about a Vortex surface material mapping |
| CmakVre::VreAssignRolePlayerMessage::VreAssignRolePlayerData | |
| CmakVre::VreCigiSessionStatusMessage::VreCigiSessionStatusData | |
| CmakVre::VreCigiStartSessionMessage::VreCigiStartSessionData | |
| CmakVre::VreCigiStopSessionMessage::VreCigiStopSessionData | |
| CmakVre::VreCigiViewControlMessage::VreCigiViewControlData | |
| CmakVre::VreCigiViewDefinitionMessage::VreCigiViewDefinitionData | |
| CmakVre::VreStatusMessage::VreStatusData | |
| CmakVre::VreUnassignRolePlayerMessage::VreUnassignRolePlayerData | |
| CmakVre::VrfClearTaskMessage::VrfClearTaskData | |
| CmakVre::VrfDiscoverEventMessage::VrfDiscoverEventData | |
| CmakVre::VrfPauseMessage::VrfPauseData | |
| CmakVre::VrfReleaseControlOfMessage::VrfReleaseControlOfData | |
| CmakVre::VrfRemoveEventMessage::VrfRemoveEventData | |
| CmakVre::VrfResourceUpdateMessage::VrfResourceUpdateData | |
| CmakVre::VrfRewindMessage::VrfRewindData | |
| CmakVre::VrfRunMessage::VrfRunData | |
| CmakVre::VrfSensorUpdateMessage::VrfSensorUpdateData | |
| CmakVre::VrfSensorUpdateRequestMessage::VrfSensorUpdateRequestData | |
| CmakVre::VrfSessionStatusMessage::VrfSessionStatusData | |
| CmakVre::VrfSessionStatusRequestMessage::VrfSessionStatusRequestData | |
| CmakVre::VrfSetAimAtPointMessage::VrfSetAimAtPointData | |
| CmakVre::VrfSetAltitudeMessage::VrfSetAltitudeData | |
| CmakVre::VrfSetAppearanceMessage::VrfSetAppearanceData | |
| CmakVre::VrfSetAutoLaunchEnabledMessage::VrfSetAutoLaunchEnabledData | |
| CmakVre::VrfSetEmbarkMessage::VrfSetEmbarkData | |
| CmakVre::VrfSetGimbalTrackLocationMessage::VrfSetGimbalTrackLocationData | |
| CmakVre::VrfSetGimbalTrackModeMessage::VrfSetGimbalTrackModeData | |
| CmakVre::VrfSetGimbalTrackObjectMessage::VrfSetGimbalTrackObjectData | |
| CmakVre::VrfSetHandItemMessage::VrfSetHandItemData | |
| CmakVre::VrfSetHeadingMessage::VrfSetHeadingData | |
| CmakVre::VrfSetLaserCodeMessage::VrfSetLaserCodeData | |
| CmakVre::VrfSetLightStateMessage::VrfSetLightStateData | |
| CmakVre::VrfSetLocationMessage::VrfSetLocationData | |
| CmakVre::VrfSetLookAtPointMessage::VrfSetLookAtPointData | |
| CmakVre::VrfSetPitchMessage::VrfSetPitchData | |
| CmakVre::VrfSetResourceMessage::VrfSetResourceData | |
| CmakVre::VrfSetRollMessage::VrfSetRollData | |
| CmakVre::VrfSetRulesOfEngagementMessage::VrfSetRulesOfEngagementData | |
| CmakVre::VrfSetStatePropertyMessage::VrfSetStatePropertyData | |
| CmakVre::VrfSetTrackLaserCodeMessage::VrfSetTrackLaserCodeData | |
| CmakVre::VrfTakeControlOfMessage::VrfTakeControlOfData | |
| CmakVre::VrfTaskAggregateDisembarkMessage::VrfTaskAggregateDisembarkData | |
| CmakVre::VrfTaskAggregateFollowMessage::VrfTaskAggregateFollowData | |
| CmakVre::VrfTaskAnimationMessage::VrfTaskAnimationData | |
| CmakVre::VrfTaskDisembarkMessage::VrfTaskDisembarkData | |
| CmakVre::VrfTaskEntityFireSuppressMessage::VrfTaskEntityFireSuppressData | |
| CmakVre::VrfTaskEntityFireTargetMessage::VrfTaskEntityFireTargetData | |
| CmakVre::VrfTaskEntityFollowMeMessage::VrfTaskEntityFollowMeData | |
| CmakVre::VrfTaskEntityManipulateTerrainElementMessage::VrfTaskEntityManipulateTerrainElementData | |
| CmakVre::VrfTaskEntityMoveToLocationMessage::VrfTaskEntityMoveToLocationData | |
| CmakVre::VrfTaskEntityMoveToWaypointMessage::VrfTaskEntityMoveToWaypointData | |
| CmakVre::VrfTaskGestureMessage::VrfTaskGestureData | |
| CmakVre::VrfTaskLaseTargetMessage::VrfTaskLaseTargetData | |
| CmakVre::VrfTaskLaunchCountermeasuresMessage::VrfTaskLaunchCountermeasuresData | |
| CmakVre::VrfTaskSkipMessage::VrfTaskSkipData | |
| CmakVre::VrfTaskVerticalLandingMessage::VrfTaskVerticalLandingData | |
| CmakVre::VrfTextMessage::VrfTextData | |
| CmakVre::VrfTriggerEventMessage::VrfTriggerEventData | |
| ▼CVxTerrain::VxPagedTerrainInterface | |
| CmakVre::DtVortexPagedTerrainInterface | Main class that manages terrain translation between VR-Forces and Vortex |
| ▼CVxTerrain::VxPagedTerrainProducer | |
| CmakVre::DtVortexPagedTerrainProducer | Producer that manages terrain in the Vortex physics universe |
| ▼CVxPluginSystem::VxPluginManagerListener | |
| CmakVre::DtVxPluginManagerListener | Listener interface for Vortex plugin manager events |
| CmakVre::WeaponAmmoUpdateMessage::WeaponAmmoUpdateData | |
| CmakVre::WeaponConfigResponseMessage::WeaponConfig | |
| CmakVre::WeaponConfigRequestMessage::WeaponConfigRequestData | |
| CmakVre::WeaponConfigResponseMessage::WeaponConfigResponseData | |
| CmakVre::WeaponConfigSelectWeaponMessage::WeaponConfigSelectWeaponData | |
| CmakVre::WeaponGeometryMessage::WeaponGeometryData | |
| CmakVre::WindowCreatedMessage::WindowCreatedData | |
| CmakVre::WindowDestroyedMessage::WindowDestroyedData | |
| CmakVre::WindowOperationMessage::WindowOperationData | |
| CmakVre::WindStateRequestMessage::WindStateRequestData | |
| CmakVre::WindStateResponseMessage::WindStateResponseData | |