VR-Engage  2.2
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Class Hierarchy

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This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 123456789101112131415161718]
 CmakVre::EntityEmbarkationInformationMessage::ActionPoint
 CmakVre::AddChannelEventProcessorAssociationMessage::AddChannelEventProcessorAssociationData
 CmakVre::AglSubscribeMessage::AglSubscribeData
 CmakVre::AglUnsubscribeMessage::AglUnsubscribeData
 CmakVre::AppFocusUpdateMessage::AppFocusUpdateData
 CmakVre::ApplicationModeChangedMessage::ApplicationModeChangedData
 CmakVre::SimulationStateMessage::ArtPart
 CmakVre::DtChooseRoleState::AttachToEntityStructure for entity attachment configuration
 CmakVre::SimulationStateMessage::AttPart
 CmakVre::BackendStatusMessage::BackendStatusData
 CmakVre::DtSoundscape::BackgroundA structure for managing a background ambient sound
 CmakVre::DtVreCommandLineProcessor::BaseArgsBase structure for protocol-independent parameters
 CmakVre::DtVreCommandLineProcessor::DisArgsStructure containing DIS-specific parameters
 CmakVre::DtVreCommandLineProcessor::Hla13ArgsStructure containing HLA 1.3 specific parameters
 CmakVre::DtVreCommandLineProcessor::Hla1516ArgsStructure containing HLA 1516 specific parameters
 CmakVre::DtVreCommandLineProcessor::Hla1516eArgsStructure containing HLA 1516e specific parameters
 CmakVre::VrfScriptedEntityTaskMessage::BaseAttributeBase structure for script attributes
 CmakVre::VrfScriptedEntityTaskMessage::Attribute< T >Templated structure for typed script attributes
 CmakVre::BinocularsZoomByMessage::BinocularsZoomByData
 CmakVre::BinocularsZoomToMessage::BinocularsZoomToData
 CmakVre::BullseyeStatusRequestMessage::BullseyeStatusRequestData
 CmakVre::BullseyeStatusUpdateMessage::BullseyeStatusUpdateData
 CmakRadarFx::Callback< Ret, Param0 >Abstract base callback class for the delegate system
 CmakRadarFx::MethodCallback< Ret, Param0, T, Method >Callback implementation for class member functions
 CmakRadarFx::StaticFunctionCallback< Ret, Param0 >Callback implementation for static or global functions
 CmakVre::DtAttribute::CallbacksForThread
 CmakVre::CaptureImageMessage::CaptureImageData
 CmakVre::ChannelInfoStructure defining a chat communication channel
 CmakVre::DtDeployableObjectsSimLogic::ChannelViewport
 CmakVre::ChatMessage::ChatData
 CCIGI_T
 CmakVre::DtCigiDataTemplate< CIGI_T, SELF_T >
 CmakVre::DtCigiDataTemplate< CIGI_T, FRIEND_T >Template used to compose a CigiData class for a specific CIGI type
 CCigiBasePacket
 CmakVre::DtCigiDataTemplate< CigiBasePacket, DtCigiObjectBase >
 CmakVre::EntityStateAmmoClipMessage::Clip
 CmakVre::CmConfigResponseMessage::CmConfig
 CmakVre::CmConfigRequestMessage::CmConfigRequestData
 CmakVre::CmConfigResponseMessage::CmConfigResponseData
 CmakVre::DtPilotSimLogic::CmLaunchParametersStructure containing countermeasures launch parameters
 CmakVre::CockpitInitializedMessage::CockpitInitializedData
 CmakVre::CommanderOverrideMessage::CommanderOverrideData
 CComponentBase
 Cdisti::ClipViewportBase
 CmakVre::DtVreSimComponent< ComponentBase >Base template class for VR-Engage simulation components
 CmakVre::DtQtQuickOverlay::ConnectionStructure defining a connection between a state attribute and QML property
 CmakVre::ConnectionsInfoDISMessage::ConnectionsInfoDISData
 CmakVre::ConnectionsInfoHLAMessage::ConnectionsInfoHLAData
 CmakVre::ConnectToRadarFxServerMessage::ConnectToRadarFxServerData
 CmakVre::DtHumanVirtualRealityLogic::ControllerIdentifierStructure for identifying a specific VR controller
 CmakVre::DtVirtualRealityLogic::ControllerIdentifierStructure for identifying and tracking VR controllers
 CmakVre::ControlSetStructure containing entity control capabilities
 CmakVre::CopCursorCommandMessage::CopCursorCommandData
 CmakVre::CreateNewOwnshipMessage::CreateNewOwnshipData
 CmakVre::CycleSelectedWeaponMessage::CycleSelectedWeaponData
 CmakVre::DebugDrawCubeMessage::DebugDrawCubeData
 CmakVre::DebugDrawGraphMessage::DebugDrawGraphData
 CmakVre::DebugDrawLineMessage::DebugDrawLineData
 CmakVre::DebugDrawSphereMessage::DebugDrawSphereData
 CmakVre::DebugDrawText2dMessage::DebugDrawText2dData
 CmakVre::DebugDrawText3dMessage::DebugDrawText3dData
 CmakVre::DebugDrawTextPanelMessage::DebugDrawTextPanelData
 CmakVre::DebugDrawTrisMessage::DebugDrawTrisData
 CmakVre::DebugGlobalEnableMessage::DebugGlobalEnableData
 CmakVre::DebugMetaDataMessage::DebugMetaDataData
 CmakVre::DebugMetaEnableMessage::DebugMetaEnableData
 CmakVre::DebugMetaRegisterMessage::DebugMetaRegisterData
 CmakVre::DtPlayerStationApp::DeferredFuncStructure for deferred function execution
 CmakVre::DtDeployableObjectsSimLogic::DeployableObject
 CmakVre::DesignatedTargetsUpdateMessage::DesignatedTargetsUpdateData
 CmakVre::DesignatorUpdateMessage::DesignatorUpdateData
 CmakVre::DestroyNewOwnshipMessage::DestroyNewOwnshipData
 Cosg::Drawable
 CmakVre::DtQtQuickRendererDrawableOSG drawable for rendering Qt Quick content
 Cosg::Camera::DrawCallback
 CmakVre::DtTextureIndexDrawCallbackDraw callback that sets the correct texture index for instrument panel displays
 CmakVre::DtDebugRenderer::DrawLayerStructure for a debug rendering layer
 CmakVrv::Dt2DLaserDesignatorVisualizer
 CmakVre::DtVre2DLaserDesignatorVisualizer2D laser designator visualization for VR-Engage
 CmakVrv::Dt3DLaserDesignatorVisualizer
 CmakVre::DtVre3DLaserDesignatorVisualizer3D laser designator visualization for VR-Engage
 CmakVrv::DtAboutBox
 CDtVreAboutBoxCustomized About dialog box for VR-Engage
 CmakVrv::DtAboutItem
 CDtVreAboutItemCustomized About dialog menu item for VR-Engage
 CmakAudio::DtAbstractAudio
 CmakVre::DtSoundscapeA class for managing ambient and periodic sound effects
 CmakVre::DtActionStructure representing an input action with a name and value
 CDtActuatorComponent
 CmakVre::DtVreSimComponent< DtActuatorComponent >
 CmakVre::DtControlSurfacesActuatorActuator component for aircraft flight control surfaces
 CmakVre::DtVreLadderClimbingActuatorActuator responsible for moving human entities up and down ladders
 CmakVre::DtVreStabilizedArtPartActuator
 CDtVortexMovementActuatorActuator component that integrates Vortex physics for vehicle dynamics
 CmakVre::DtExampleHumanArtPartActuatorActuator component that animates DI-Guy human character joints
 CmakVre::DtVehicleBlinkerActuator
 CmakVre::DtVreGunActuator
 CDtActuatorComponentDescriptor
 CDtVortexMovementActuatorDescriptorDescriptor for Vortex physics-based movement simulation
 CDtVreStabilizedArtPartActuatorDescriptorStabilized articulated part actuator descriptor for VREngage
 CmakVre::DtLadderClimbingActuatorDescriptorLadder climbing actuator descriptor for VREngage
 CmakVre::DtVehicleBlinkerDescriptor
 CmakVre::DtVreGunActuatorDescriptorGun actuator descriptor for VREngage weapon systems
 CmakVrv::DtAgentCreator
 CmakVre::DtFpsFirstPersonUpdaterClassesCreatorCreator class for DtFpsFirstPersonUpdater agents
 CmakVre::DtFpsOrientationUpdaterClassesCreatorCreator class for DtFpsOrientationUpdater agents
 CmakVre::DtPlayerStationOsgGlStudioCockpitClassesCreatorFactory creator for player station OSG GLStudio cockpit objects
 CmakVre::DtSceneObjectMimicUpdaterClassesCreatorCreator class for the DtSceneObjectMimicUpdater
 CDtAimWeaponController
 CmakVre::DtVreSimComponent< DtAimWeaponController >
 CmakVre::DtVreAimWeaponControllerController for aiming weapons at target points
 CDtAirVehicleSetController
 CmakVre::DtVreSimComponent< DtAirVehicleSetController >
 CmakVre::DtVreSetController< DtAirVehicleSetController >
 CmakVre::DtVreAirVehicleSetControllerController for managing sets of air vehicles
 CDtAmmunitionManager
 CmakVre::DtVreAmmunitionManagerAmmunition manager for VREngage weapon systems
 CDtAmmunitionParams
 CmakVre::DtVreAmmunitionParamsAmmunition parameters for VREngage weapon systems
 CDtAmmunitionParamsEntry
 CmakVre::DtVreAmmunitionParamsEntryAmmunition parameter entry for VREngage weapon systems
 CmakVre::DtAttributeCore attribute class for shared data storage
 CmakVre::DtAttributeType< T >Type-specific attribute class
 CmakVre::DtAttributeCallbackBase
 CmakVre::DtAttributeChangeCallbackScoped attribute change callback wrapper
 CmakVre::DtAttributeValueCallback< T >Scoped attribute change callback wrapper
 CmakVre::DtAttributeCallbackManager
 CmakVre::DtAttributeDataBase class for attribute data storage
 CmakVre::DtAttributeDataType< T >Template for type-specific attribute data storage
 CmakVre::DtAttributeHandleHandle class for safe access to attributes
 CmakVre::DtAttributeHandleType< bool >
 CmakVre::DtAttributeHandleType< std::vector< std::string > >
 CmakVre::DtAttributeHandleType< DtEntityIdentifier >
 CmakVre::DtAttributeHandleType< makVre::DtPlayerStationApp * >
 CmakVre::DtAttributeHandleType< T >Type-specific handle class for attributes
 CmakVre::DtAttributeProviderComponent::DtAttributeProviderHelper class used for registering the attribute
 CDtBallisticGun
 CmakVre::DtBallisticGunJoyDtBallisticGunJoy extends the DtBallisticGun actuator class with the ability to be controlled from a joystick
 CmakVre::DtVreSimComponent< DtBallisticGunJoy >
 CmakVre::DtHumanGunJoyActuatorActuator for human-held weapons with joystick control
 CmakVre::DtVreGunJoyActuatorActuator that models firing a turret mounted gun with joystick controls
 CDtBallisticGunController
 CmakVre::DtBallisticGunJoyControllerController for ballistic guns with joystick input capabilities
 CmakVre::DtVreSimComponent< DtBallisticGunJoyController >
 CmakVre::DtVreBallisticGunJoyControllerController for ballistic guns with joystick support
 CDtBallisticGunDescriptor
 CmakVre::DtVreBallisticGunDescriptorExtended ballistic gun descriptor for VREngage weapon systems
 CmakVrv::DtBaseAccessory
 CmakVre::DT_PROTOCOL_NAMESPACE::DtConnectorAccessoryAccessory that manages connections between VREngage and VR-Link
 CmakVre::DtBaseCreator< BASE_T >Base template class for creators in the factory pattern
 CmakVre::DtCreator< BASE_T, CREATE_T >Concrete creator class for objects with a default constructor
 CmakVre::DtBaseDecoderBase class for all Lua to C++ decoders
 CmakVre::DtTypeDecoder< T >Type-specific decoder for converting Lua values to C++ values
 CmakVre::DtBaseEncoderBase class for all C++ to Lua encoders
 CmakVre::DtTypeEncoder< T >Type-specific encoder for converting C++ values to Lua values
 CmakRadarFx::DtBaseMessageBase class for all RadarFX messages
 CmakRadarFx::DtElevationRequestRequest message for terrain elevation data
 CmakRadarFx::DtElevationResponseResponse message containing terrain elevation data
 CmakRadarFx::DtEntityListRequestRequest message for entity list information
 CmakRadarFx::DtEntityListResponseResponse message containing the list of entities in the simulation
 CmakRadarFx::DtEntityLocationRequestRequest message for entity location information
 CmakRadarFx::DtEntityLocationResponseResponse message containing entity location information
 CmakRadarFx::DtHeartbeatMessageHeartbeat message for connection monitoring
 CmakRadarFx::DtImageRequestBase class for all radar image requests
 CmakRadarFx::DtIsarRequestRequest message for Inverse Synthetic Aperture Radar (ISAR) images
 CmakRadarFx::DtMmwRequestRequest message for Millimeter Wave (MMW) radar images
 CmakRadarFx::DtSarRequestRequest message for Synthetic Aperture Radar (SAR) images
 CmakRadarFx::DtImageResponseBase class for all radar image responses
 CmakRadarFx::DtIsarResponseDtIsarResponse is the returned image data by the server
 CmakRadarFx::DtMmwResponseDtMmwResponse is the returned image data by the server
 CmakRadarFx::DtSarResponseResponse message containing Synthetic Aperture Radar (SAR) image data
 CmakRadarFx::DtOcclusionRequestRequest message for line-of-sight occlusion tests
 CmakRadarFx::DtOcclusionResponseResponse message containing line-of-sight occlusion test results
 CmakRadarFx::DtSensorListRequestRequest message for radar sensor configuration list
 CmakRadarFx::DtSensorListResponseResponse message containing the list of available radar sensor configurations
 CmakVrv::DtBaseSettingsManager
 CmakVre::DtSarSettingsManagerManager for SAR settings configuration
 CmakVrv::DtBasicEditingEventProcessor
 CmakVre::DtCreateNewEntityEventProcessorEvent processor for entity creation and placement
 CmakVre::DtBezierInterpolator< T >Bezier curve-based interpolation template class
 CDtCallbackInfoStructure to store callback function and user data
 CmakVre::DtCameraStructStructure that manages camera and render-to-texture for instrument panels
 CmakVrv::DtChannelCreator
 CmakVre::DtVreVirtualRealityChannelCreatorFactory class for creating VR-Engage virtual reality channels
 CmakVre::DtChatCommandsManagerManager class for chat commands in VR-Engage
 CmakVre::DtChatEntryRepresents a single chat message entry
 CDtCheckedItem
 CmakVrv::DtVirtualRealityMenuItemMenu item for enabling and disabling virtual reality mode
 CUi::DtChooseRolePanelUI
 CmakVre::DtChooseRolePanelUI panel for selecting and engaging with entities and roles
 CmakVre::DtCigiDataCreatorStubStub base class used as default DATA_CREATOR_T in DtCigiPublisherTemplate and DtCigiListenerTemplate
 CmakVre::DtCigiDataCreatorCigiDataCreator class used by concrete Publisher and Listener classes for which their CigiData CIGI types can be instantiated
 CmakVre::DtColorClass for representing and manipulating RGBA colors
 CDtCommunicationManager
 CmakVre::DtVreCommunicationManagerThis class manages communication between player stations and VR-Link connections
 CDtComponentDescriptor
 CmakVre::DtAttributeProviderComponentDescriptorAttribute provider component descriptor for VREngage
 CmakVre::DtDetectionReportControllerDescriptor
 CmakVre::DtRadarWarningReceiverDescriptorRadar Warning Receiver (RWR) descriptor for VREngage
 CmakVre::DtTopAndDirectAttackMissileControllerDescriptorTop and direct attack missile controller descriptor for VREngage
 CmakVre::DtVreScriptReactiveTaskControllerDescriptorScript reactive task controller descriptor for VREngage
 CmakVre::DtConfigurableDebugProcessConfiguration structure for debug processes
 CmakVre::DtConnectorBase class for simulation protocol connectors
 CmakVre::DT_PROTOCOL_NAMESPACE::DtSimEventConnectorBase class for all simulation event connectors in VREngage
 CmakVre::DtCommentConnectorConnector that bridges DIS/HLA Comment PDUs or interactions to internal CommentMessage traffic and vice versa
 CmakVre::DtExtendedStateConnectorConnector for handling extended state properties of simulation entities
 CmakVre::DtFriendlyUnitsConnectorConnector for tracking and reporting friendly units in the simulation
 CmakVre::DtLaserDesignatorConnectorConnector for monitoring and reporting laser designator events
 CmakVre::DtRadioConnectorConnector for launching and configuring network radio connector
 CmakVre::DtRemoteEntityConnectorConnector for managing remote entity properties in the simulation
 CmakVre::DtUpdateVisualsConnectorConnector for handling visual model definition updates
 CmakVre::DtVrfLaunchConnectorConnector for launching and configuring VR-Forces backends
 CmakVre::DtVrfRemoteControlConnectorConnector for remote communication with VR-Forces backends
 CmakVre::DtWeaponFireConnectorConnector for handling weapon fire events in the simulation
 CDtControllerComponent
 CmakVre::DtVreSimComponent< DtControllerComponent >
 CmakVre::DtBullseyeControllerController component for managing bullseye reference points
 CmakVre::DtHumanLadderClimbingControllerController for joystick-based ladder climbing interactions for human entities
 CmakVre::DtVreJoystickControllerController that enables joystick control for entities
 CmakVre::DtVreTurretJoystickControllerController for joystick-based turret control
 CmakVre::DtVrePlayerLaserControllerController for player-controlled laser designation functionality
 CmakVre::DtDetectionReportController
 CmakVre::DtHumanJoystickCombatControllerController for joystick-based combat control of human entities
 CmakVre::DtHumanJoystickMovementControllerController for joystick-based movement control of human entities
 CmakVre::DtLightStateControllerController for managing platform light states
 CmakVre::DtCoordinateConvert::DtCoordConvertInitDataStructure containing initialization data for coordinate conversion
 CmakVre::DtCoordinateConvertClass for converting between different coordinate systems
 CmakVre::DtDebugDrawCommandBase class for all debug draw commands
 CmakVre::DebugDrawCubeCommandCommand for drawing a debug cube in 3D space
 CmakVre::DebugDrawGraphCommandCommand for drawing a debug graph on the screen
 CmakVre::DebugDrawLineCommandCommand for drawing a debug line in 3D space
 CmakVre::DebugDrawSphereCommandCommand namespace for debug rendering commands
 CmakVre::DebugDrawText2dCommandCommand for drawing 2D text on the screen
 CmakVre::DebugDrawText3dCommandCommand for drawing 3D text in the 3D world
 CmakVre::DebugDrawTextPanelCommandCommand for drawing a debug text panel on the screen
 CmakVre::DebugDrawTrisCommandCommand for drawing debug triangles in 3D space
 CmakVre::DtDebugRendererDebug renderer for 2D and 3D debug visuals
 CmakVre::DtDebugRenderParametersParameters for debug rendering
 CmakRadarFx::DtDelegate< Ret, Param0 >Forward declaration of the delegate template class
 CmakVre::DtDelegate< Ret, Args >Modern delegate class that can bind and invoke callables with any number of parameters
 CmakVre::DtDelegate< void, const DtAttributeHandle & >
 CmakVre::DtAttributeChangeCallbackScoped attribute change callback wrapper
 CmakVre::DtDelegate< void, T >
 CmakVre::DtAttributeValueCallback< T >Scoped attribute change callback wrapper
 CmakVre::DtDepthOfFieldSettingsStructure for storing depth of field camera settings
 CmakVre::DtDeviceConfigDisplayStructure representing a device configuration for display
 CmakVre::DtDeviceMappingMaps device inputs to actions through evaluators
 CDtDieWhenHitActuator
 CmakVre::DtVreSimComponent< DtDieWhenHitActuator >
 CmakVre::DtVreDieWhenHitActuatorActuator that causes entities to die when hit or run over
 CDtDiGuyController
 CmakVre::DtVreSimComponent< DtDiGuyController >
 CmakVre::DtVreDiGuyControllerController for managing DiGuy human animation and behavior
 CDtDiGuyIntrinsicAnimationMap
 CmakVre::DtVreDiGuyIntrinsicAnimationMapEnhanced DiGuy intrinsic animation mapping for VREngage
 CmakVre::DtDisplayConfigDescriptorDescriptor for a display configuration
 CmakVrv::DtDriver
 CDtRadarFxConnectorDriverDriver for managing the connection to the RadarFx service
 CmakVre::DtPlayerStationDriverA driver that controls the lifecycle and execution of the VR-Engage player station application
 CmakVrv::DtEffectControllerCreator
 CmakVre::DtVreOsgEffectTextureControllerCreatorFactory creator for standard effect texture controllers
 CmakVre::DtVreOsgHudEffectTextureControllerCreatorFactory creator for HUD-specific effect texture controllers
 CmakVre::DtVreOsgHudEffectTextureControllerCreatorFactory creator for HUD-specific effect texture controllers
 CDtEmbarkationController
 CmakVre::DtVreSimComponent< DtEmbarkationController >
 CmakVre::DtVreEmbarkationControllerController for managing entity embarkation and disembarkation
 CDtEmbeddedEntitiesController
 CmakVre::DtVreSimComponent< DtEmbeddedEntitiesController >
 CmakVre::DtVreEmbeddedEntitiesControllerController for managing embedded entities and their operations
 CDtEmbeddedEntityInfoManager
 CDtVreEmbeddedEntityInfoManagerContains the DtVreEmbeddedEntityInfoManager class
 CmakRadarFx::DtEntityDescriptionEntity description data structure
 CDtEntityHelperHelper class for entity information and operations
 CmakVre::DtEntityResolverEntity resolution and mapping system
 CmakVre::DtEntityRoleDescriptorDescriptor for an entity role
 CmakVrf::DtEntitySelectionDialog
 CmakVre::DtVreEntitySelectionDialogDialog for selecting entities in the VREngage Manager
 CmakVrv::DT_PROTOCOL_NAMESPACE::DtEntityStateInterceptorCreator
 CmakVre::DtVreEntityStateInterceptorCreatorCreator class for the DtEntityStateRepository derived from DtExtEntityStateRepository
 CmakVrv::DtEventProcessorInterface
 CmakVre::DtVreEventProcessorEvent processor for handling and redirecting display channel events
 CmakVre::DtVrvKeyboardMouseDeviceInput device that processes keyboard and mouse events from VR-Vantage
 CmakVre::DtFactory< BASE_T >Factory class for creating objects of different derived types
 CmakVre::DtFactory< DtInputDevice >
 CmakVre::DtInputDeviceFactoryFactory for creating input device instances
 CmakVre::DtFileEntryClass representing a file entry in the file selection models
 CmakVre::DtHumanGunJoyActuator::DtFireResultStructure to store fire event results
 CmakVre::DtVreGunActuator::DtFireResultStructure containing the results of a firing action
 CmakVre::DtVreGunJoyActuator::DtFireResultStructure containing the results of a firing action
 CDtFixedWingActuatorComponent
 CFwlCgfVrf::DtVreFwlActuatorFixed-wing aircraft actuator component for VREngage
 CDtFixedWingEntityParameters
 CFwlCgfVrf::DtVreFwlParametersFixed-wing parameters for VREngage
 CDtFixedWingEntitySetController
 CmakVre::DtVreSimComponent< DtFixedWingEntitySetController >
 CmakVre::DtVreSetController< DtFixedWingEntitySetController >
 CmakVre::DtVreFixedWingEntitySetControllerController for managing sets of fixed wing aircraft entities
 CDtFixedWingEntityStateRepository
 CFwlCgfVrf::DtVreFwlStateRepositoryFixed-wing aircraft state repository for VREngage
 CDtFixedWingPilotController
 CmakVre::DtFixedWingJoyFlightControllerController for joystick control of fixed wing aircraft
 CFwlCgfVrf::DtVreFwlJoyControllerFixed-wing joystick controller for VREngage
 CmakVre::DtFontHolderSimple structure to hold a reference to a font
 CmakVrv::DtGlStudioAttributeUpdaterCreator
 CDtGlStudioSARFilenameUpdaterCreatorCreator for registering the SAR filename updater
 CDtVreGlStudioFeetPerMinuteUpdaterCreatorCreator class for registering the feet-per-minute updater
 CmakVrv::DtGlStudioDrawable
 CmakVre::DtPlayerStationGlStudioDrawableOSG drawable component that contains a player station GL Studio HUD
 CDtGlStudioInstrumentPanelBuilder
 CmakVrv::DtGlStudioInstrumentPanelBuilderRttSpecialized instrument panel builder that creates render-to-texture channels
 CDtGlStudioInstrumentPanelBuilderCreator
 CmakVrv::DtGlStudioInstrumentPanelBuilderRttCreatorCreator class for DtGlStudioInstrumentPanelBuilderRtt instances
 CmakVrv::DtGlStudioObjectAttributeUpdater
 CDtGlStudioSarFilenameUpdaterUpdates SAR image filename for GLStudio displays
 CDtVreGlStudioFeetPerMinuteUpdaterUpdates GLStudio feet-per-minute attribute for aircraft vertical speed display
 CDtGroundVehicleSetController
 CmakVre::DtVreSimComponent< DtGroundVehicleSetController >
 CmakVre::DtVreSetController< DtGroundVehicleSetController >
 CmakVre::DtVreGroundVehicleSetControllerController for managing sets of ground vehicles
 CDtGroundVehicleStateRepository
 CDtVortexStateRepositoryState repository for Vortex physics entities
 CDtHumanCrosswalkController
 CmakVre::DtVreSimComponent< DtHumanCrosswalkController >
 CmakVre::DtVreHumanCrosswalkControllerController for modeling human crosswalk behavior
 CDtHumanDamageActuator
 CmakVre::DtVreSimComponent< DtHumanDamageActuator >
 CmakVre::DtVreHumanDamageActuatorActuator for processing damage to human entities
 CDtHumanFollowController
 CmakVre::DtVreSimComponent< DtHumanFollowController >
 CmakVre::DtVreHumanFollowControllerController for human entity following behavior
 CDtHumanGunActuatorDescriptor
 CmakVre::DtVreHumanGunActuatorDescriptorHuman gun actuator descriptor for VREngage
 CDtHumanMovementActuator
 CmakVre::DtVreSimComponent< DtHumanMovementActuator >
 CmakVre::DtVreHumanMovementActuatorActuator for human entity movement
 CDtHumanMovementActuatorDescriptor
 CmakVre::DtVreHumanMovementActuatorDescriptorHuman movement actuator descriptor with fatigue modeling for VREngage
 CDtHumanSetController
 CmakVre::DtVreSimComponent< DtHumanSetController >
 CmakVre::DtVreSetController< DtHumanSetController >
 CmakVre::DtVreHumanSetControllerController for managing sets of human entities
 CmakRadarFx::DtImageSizeImage dimensions structure
 CmakVrv::DtInheritedAgentDefinition
 CmakVre::DtFpsFirstPersonUpdaterClassDefinitionClass definition for the DtFpsFirstPersonUpdater
 CmakVre::DtFpsOrientationUpdaterClassDefinitionClass definition for the DtFpsOrientationUpdater
 CmakVre::DtPlayerStationOsgGlStudioCockpitClassDefinitionClass definition for the player station OSG GLStudio cockpit
 CmakVre::DtSceneObjectMimicUpdaterClassDefinitionDefinition class for the DtSceneObjectMimicUpdater
 CmakVre::DtInputActionDisplayStructure representing a mapped input action for display
 CmakVre::DtInputConfigViewerImGui-based input configuration viewer for the debug menu
 CmakVre::DtInputDataStructure for transferring input data through the input system
 CmakVre::DtInputDeviceAbstract base class for hardware input device implementations
 CDtQmlGamepadInputDeviceCustom input device adapter for VR-Engage's input mapping system
 CmakVre::DtSDLGameControllerDeviceInput device implementation for joystick and gamepad controllers
 CmakVre::DtVrvKeyboardMouseDeviceInput device that processes keyboard and mouse events from VR-Vantage
 CmakVre::DtInputEvaluatorEvaluates input data and converts it to actions
 CmakVre::DtInputLogicClass for managing input configuration and handling in VR-Engage
 CmakVre::DtDeployableObjectsInputLogic
 CmakVre::DtFlightControlsInputLogicInput logic component for aircraft flight controls
 CmakVre::DtHumanInputLogicInput logic component for the human role
 CmakVre::DtLookAroundInputLogicInput component that enables looking around from a vehicle hatch
 CmakVre::DtPilotInstrumentsInputLogicInput logic for aircraft instrument controls
 CmakVre::DtPlayerStationAppInputLogicApplication-level input logic handler for VR-Engage
 CmakVre::DtSavedViewInputLogicInput handling component for navigating between saved views
 CmakVre::DtSensorOperatorInputLogicInput logic for the sensor operator role
 CmakVre::DtInstrumentPanelManagerManager for instrument panels, gimbal sensors, and specialized views
 CDtIntegratedLaserGuidedLauncherController
 CmakVre::DtVreSimComponent< DtIntegratedLaserGuidedLauncherController >
 CmakVre::DtVreLaserGuidedLauncherControllerController for managing laser-guided missile systems
 CmakVre::DtIntersectorAbstract base class for performing intersection tests in 3D space
 CmakVre::DtVrvIntersectorVRV-based implementation of the intersector interface
 CDtJoyDeviceControllerDescriptor
 CFwlCgfVrf::DtVreFwlJoyControllerDescriptorFixed-wing joystick controller descriptor for VREngage
 CmakVre::DtHumanJoystickMovementControllerDescriptorHuman joystick movement controller descriptor for VREngage
 CmakVre::DtVreHumanJoystickMovementControllerDescriptorHuman joystick movement controller descriptor for VREngage
 CmakVre::DtRotaryWingJoyDeviceControllerDescriptorRotary wing joystick controller descriptor for VREngage
 CRlCgfVrf::DtVreRlJoyControllerDescriptorRotary-wing joystick controller descriptor for VREngage
 CmakVre::DtVreJoystickControllerDescriptorJoystick controller descriptor for VREngage
 CmakVre::DtWeaponsStatusControllerDescriptorWeapons status controller descriptor for VREngage
 CDtJoyDeviceControllerDescriptorTemplate
 CmakVre::DtBallisticGunJoyControllerDescriptorBallistic gun joystick controller descriptor for VREngage
 CDtJoystickControllerInterface
 CmakVre::DtBallisticGunJoyControllerController for ballistic guns with joystick input capabilities
 CmakVre::DtFixedWingJoyFlightControllerController for joystick control of fixed wing aircraft
 CmakVre::DtGroundJoyTurretControllerController for joystick control of ground vehicle turrets
 CmakVre::DtHumanJoystickCombatControllerController for joystick-based combat control of human entities
 CmakVre::DtHumanJoystickMovementControllerController for joystick-based movement control of human entities
 CmakVre::DtHumanLadderClimbingControllerController for joystick-based ladder climbing interactions for human entities
 CmakVre::DtRotaryWingJoyFlightControllerController for joystick-based rotary-wing aircraft flight control
 CRlCgfVrf::DtVreRlJoyControllerRotary-wing joystick controller for VREngage
 CmakVre::DtVreJoystickControllerController that enables joystick control for entities
 CmakVre::DtVreParachuteControllerController for parachute operation with joystick input support
 CmakVre::DtWeaponsStatusControllerController for managing weapon systems status and selection
 CDtKeyAndMouseEventListenerCreator
 CmakVrv::DtVreOsgKeyAndMouseEventListenerCreatorThe channel creator for the abstract channel class
 CmakVre::DtKineticClass representing the complete kinetic state of an entity
 CmakVre::DtLadderHelper class that represents a climbable ladder in simulations
 CmakVre::DtLadderLocatorHelper class for finding ladders and their access points in simulations
 CDtLasingController
 CmakVre::DtVreSimComponent< DtLasingController >
 CmakVre::DtVreLasingController
 CDtLasingMissileTrackController
 CmakVre::DtVreSimComponent< DtLasingMissileTrackController >
 CmakVre::DtVreLasingMissileTrackController
 CDtLauncherActuator
 CmakVre::DtVreLauncherActuatorActuator for missile launcher systems with mode-aware functionality
 CDtLauncherController
 CmakVre::DtVreSimComponent< DtLauncherController >
 CmakVre::DtVreLauncherControllerController for missile launcher systems with equipment status tracking
 CDtLaunchExpendableResourceController
 CmakVre::DtVreSimComponent< DtLaunchExpendableResourceController >
 CmakVre::DtVreLaunchExpendableResourceControllerController for managing and deploying expendable resources
 CmakVre::DtLinearInterpolator< T >Linear interpolation template class
 CDtLocalEntitySetController
 CmakVre::DtVreSimComponent< DtLocalEntitySetController >
 CmakVre::DtVreSetController< DtLocalEntitySetController >
 CmakVre::DtVreLocalEntitySetControllerController for managing sets of local entities with VR-Engage extensions
 CmakRadarFx::DtLocklessQueue< T >Thread-safe queue for single reader/single writer communication
 CmakVre::DtLuaBinderClass for binding C++ classes to Lua
 CmakVre::DtLuaReferenceManages references to Lua objects through the Lua registry
 CmakVre::DtLuaStackCleanerA utility class for automatically cleaning the Lua stack
 CmakVre::DtLuaStateClass for managing a Lua state and providing high-level operations
 CmakVre::DtInitializerConfiguration initializer for VREngage components
 CmakVre::DtLuaValueRepresents a Lua value in C++
 CmakVre::DtLuaObjectRepresents a Lua object (typically a table) in C++
 CmakVre::DtInitTableTable-based access to Lua state for configuration data
 CmakVre::DtLuaFunctionC++ wrapper for Lua functions
 CmakVre::DtMenuCore class for all interactive menus in VR-Engage
 CmakVre::DtActionInputMenuMenu subclass for text input functionality
 CmakVre::DtMenuAttributeObserverGenerates menu elements from a list of attributes
 CmakVre::DtMenuCursorClass for managing menu cursor visualization
 CmakVre::DtMenuDisplayConditionsStructure holding conditions for menu display
 CmakVre::DtMenuElementMenu element class for interactive menus
 CmakVrv::DtMenuItem
 CDtVreHelpItemMenu item for launching online help
 CDtVrePluginsMenuItemMenu item for displaying information about loaded plugins
 CmakVrv::sarClientPlugin::DtSarSettingsMenuItemMenu item for accessing the SAR settings dialog
 CmakVre::DtMenuManagerCentral manager for all menus in VR-Engage
 CDtMissileFlightPSR
 CmakVre::DtTopAndDirectMissileFlightPSRClass DtTopAndDirectMissileFlightPSR:
 CDtMissileMoveToControllerComponent
 CmakVre::DtVreSimComponent< DtMissileMoveToControllerComponent >
 CmakVre::DtTopAndDirectAttackMissileControllerController for FGM-148 Javelin missile flight paths
 CDtModelSet
 CmakVre::DtVreModelSetVREngage-specific model set implementation
 CDtModelSetEntry
 CmakVre::DtVreModelSetEntryVR-Engage specific model set entry with role information
 CDtMountingController
 CmakVre::DtVreSimComponent< DtMountingController >
 CmakVre::DtVreTurretFocusControllerController for managing turret focus on specific targets
 CmakVre::DtMouseControlManages mouse control state and behavior
 CDtMovementBasedTerrainPreloadController
 CmakVre::DtVreSimComponent< DtMovementBasedTerrainPreloadController >
 CmakVre::DtVreMovementBasedTerrainPreloadControllerController that preloads terrain based on entity movement prediction
 CmakVre::DtNetworkForwarderAbstract base class for network forwarding of VREngage messages
 CmakVre::DtExerciseConnNetworkForwarderNetwork forwarder that uses an exercise connection to send and receive VREngage messages
 CmakVre::DtUdpNetworkForwarderUDP-based implementation of network forwarder for VREngage messages
 CmakVre::DtObjectProximitySensorMonitorMonitor for managing proximity sensor contact information
 CDtObjectSensorMonitor
 CmakVre::DtVreRadarObjectSensorMonitorMonitor for radar sensor contact information communication
 CmakVre::DtObserverViewEntryData structure representing an observer view entry
 CDtOccupancyDirectorController
 CmakVre::DtVreSimComponent< DtOccupancyDirectorController >
 CmakVre::DtVreOccupancyDirectorControllerController for managing entity embarkation and occupancy within vehicles
 CUi::DtOptimizingVRPerformanceDialog
 CmakVre::DtOptimizingVRPerformanceDialogDialog for displaying VR performance optimization tips
 CmakVrv::DtOsgEffectTextureController
 CmakVre::DtVreOsgEffectTextureControllerController for texture swapping visual effects in OSG rendering
 CmakVre::DtVreOsgHudEffectTextureControllerController for HUD-specific texture effects in OSG rendering
 CmakVrv::DtOsgGlStudioCockpit
 CmakVre::DtPlayerStationOsgGlStudioCockpitPlayer station implementation of the OSG GLStudio cockpit
 CmakVrv::DtOsgGlStudioCockpitAgent
 CmakVre::DtPlayerStationOsgGlStudioCockpitAgentAgent class for the DtPlayerStationOsgGlStudioCockpit scene object
 CmakVre::DtPlayerStationOsgGlStudioCockpitAgentImplementationImplementation of the player station OSG GLStudio cockpit agent
 CmakVrv::DtOsgGlStudioCockpitAgentImplementation
 CmakVre::DtPlayerStationOsgGlStudioCockpitAgentImplementationImplementation of the player station OSG GLStudio cockpit agent
 CDtOsgKeyAndMouseEventListener
 CmakVrv::DtVreOsgKeyAndMouseEventListenerOpenSceneGraph implementation of the VR-Vantage keyboard and mouse listener interface
 CmakVrv::DtOsgSensorViewDisplayInfoOverlaySection
 CmakVre::DtVreOsgSensorViewDisplayInfoOverlaySectionOverlay section for displaying sensor view information
 CmakVrv::DtOsgSensorViewOverlaySection
 CDtOsgSensorViewDateTimeOverlaySectionOverlay section that displays current date and time in sensor views
 CDtOsgSensorViewRecOverlaySectionOverlay section that displays recording status in sensor views
 CDtOsgSensorViewTimeOverlaySectionOverlay section that displays current simulation time in sensor views
 CmakVre::DtOsgSensorViewDisplayLaserOverlaySectionOverlay section that displays laser designator information in sensor views
 CmakVre::DtVreOsgSensorViewLaserDesignatorLockSectionOverlay section for displaying laser designator lock information
 CmakVrv::DtOsgSensorViewOverlaySectionCreator
 CDtOsgSensorViewDateTimeOverlaySectionCreatorFactory class for creating date/time overlay sections
 CDtOsgSensorViewRecOverlaySectionCreatorFactory class for creating recording status overlay sections
 CDtOsgSensorViewTimeOverlaySectionCreatorFactory class for creating time overlay sections
 CmakVre::DtOsgSensorViewDisplayLaserOverlaySectionCreatorFactory class for creating laser display overlay sections
 CmakVre::DtVreOsgSensorViewDisplayInfoOverlaySectionCreatorFactory creator for display info overlay sections
 CmakVre::DtVreOsgSensorViewLaserDesignatorLockSectionCreatorFactory class for creating laser designator lock overlay sections
 CmakVre::DtVreOsgSensorViewMgrsTargetInfoOverlaySectionCreatorFactory creator for target info overlay sections with MGRS format
 CmakVre::DtVreOsgSensorViewPlatformInfoOverlaySectionCreatorFactory creator for platform info overlay sections
 CmakVre::DtVreOsgSensorViewTargetInfoOverlaySectionCreatorFactory creator for target info overlay sections with Lat/Lon format
 CmakVrv::DtOsgSensorViewPitchOverlaySection
 CmakVre::DtVreOsgSensorViewPitchOverlaySectionOverlay section for displaying pitch angle information
 CmakVrv::DtOsgSensorViewPitchOverlaySectionCreator
 CmakVre::DtVreOsgSensorViewPitchOverlaySectionCreatorFactory creator for pitch overlay sections
 CmakVrv::DtOsgSensorViewPlatformInfoOverlaySection
 CmakVre::DtVreOsgSensorViewPlatformInfoOverlaySectionOverlay section for displaying platform information
 CmakVrv::DtOsgSensorViewTargetInfoOverlaySection
 CmakVre::DtVreOsgSensorViewTargetInfoOverlaySectionOverlay section for displaying target information
 CmakVrv::DtPage
 CmakVre::DtVreManagerWidgetMain widget for the VREngage Manager interface
 CmakVrv::DtRadioPageRadio control page for the VREngage user interface
 CmakVrv::DtVirtualRealitySettingsPageSettings page for configuring Virtual Reality options
 CmakVrv::DtPageCreator
 CmakVre::DtVreManagerWidgetCreatorFactory class for creating VREngage manager widgets
 CmakVrv::DtRadioPageCreatorCreator class for radio pages
 CmakVre::DtPlayerCreationPalette::DtPaletteEntryStructure containing information about an entity in the palette
 CmakVre::DtPanelStructStructure that manages a collection of instrument panels
 CDtParachuteActuator
 CmakVre::DtVreSimComponent< DtParachuteActuator >
 CmakVre::DtVreParachuteActuatorActuator for simulating parachute behavior in various states
 CDtParachuteActuatorDescriptor
 CmakVre::DtVreParachuteActuatorDescriptorParachute actuator descriptor for VREngage
 CDtParachuteController
 CmakVre::DtVreSimComponent< DtParachuteController >
 CmakVre::DtVreParachuteControllerController for parachute operation with joystick input support
 CDtPhysicalWorld
 CmakVre::DtVortexPhysicalWorldMain class responsible for managing the Vortex physics simulation environment
 CmakVre::DtPlayerComponentBase class for all role components in VR-Engage
 CDtDriverQmlHudComponentExample component demonstrating QML overlay integration with vehicle damage state
 CDtEntityDetectionControlLogic
 CDtHumanAudioUpdaterComponent for managing human-specific audio effects
 CDtHumanWeaponPoseLogicWeapon pose logic component for the human role
 CDtLightsSirensControlLogicComponent that provides control of vehicle emergency lights and sirens
 CDtNotifyLogicExample component demonstrating player attribute monitoring and temporary notifications
 CDtPlayerStateAttributeSampleComponentExample component demonstrating player attribute monitoring and callback patterns
 CDtStreamingVideoUpdaterComponent for enabling video streaming and screen capture functionality
 CDtVrObserverUpdaterVR observer updater component for visual effects
 CmakVre::DtActionMenuLogicComponent for managing entity interaction menus and their logic
 CmakVre::DtActionMenuUpdaterComponent that manages action menu presentation and updates
 CmakVre::DtAppLauncherComponentComponent for launching and managing external applications within the VR engagement environment
 CmakVre::DtArtPartParamToStateAttrMapComponent for mapping DIS articulated part parameters to state attributes
 CmakVre::DtArtPartUpdaterComponent for monitoring and reflecting the state of articulated parts
 CmakVre::DtAudioListenerOverrideUpdaterComponent for overriding the audio listener location
 CmakVre::DtAudioUpdaterComponent for playing audio sounds based on entity state attributes
 CmakVre::DtBinocularsSimLogicComponent for handling binoculars zoom simulation and VR-specific functionality
 CmakVre::DtCigiHostControlCIGI host control component for VREngage
 CmakVre::DtCommentLogicComponent that manages displaying incoming comment messages in the player station action menu
 CmakVre::DtDeadReckonOverriderComponent that overrides dead reckoning settings for controlled entities
 CmakVre::DtDisembarkControlLogicComponent for handling entity disembarkation
 CmakVre::DtDriverMenuLogicComponent for handling menu interactions for vehicle drivers
 CmakVre::DtEchelonLogicComponent for handling command hierarchy relationships between entities
 CmakVre::DtEngineAudioUpdaterComponent for simulating vehicle engine sounds
 CmakVre::DtEntityControlLogicComponent that provides entity control functionality
 CDtVehicleBlinkerControlLogicVR-Engage frontend component that handles input for vehicle turn signals
 CmakVre::DtCommanderControlLogicComponent for controlling commander sensor systems in vehicles
 CmakVre::DtCommanderHatchControlLogicComponent for controlling commander view from open vehicle hatch
 CmakVre::DtDeployableObjectsSimLogic
 CmakVre::DtDriverControlLogicComponent for controlling ground vehicle operation
 CmakVre::DtGunnerControlLogicControl logic component that handles gunner role functionality for ground vehicles
 CmakVre::DtHumanControlLogicControl logic component for the human entity
 CmakVre::DtPilotSimLogicSimulation logic component for the pilot role
 CmakVre::DtSpectatorSimLogicSimulation logic component for the spectator role
 CmakVre::DtZoomControlComponent that provides zoom control functionality for player views
 CmakVre::DtExtendedStateLogicComponent for managing extended state attributes beyond the standard set
 CmakVre::DtFriendlyUnitsLogicComponent for tracking friendly units in the simulation
 CmakVre::DtGlStudioHudMapperLogicComponent for managing GLStudio-based cockpit displays and instrument panels
 CmakVre::DtGunnerRangeSimLogicComponent that periodically computes the range to target for gunner systems
 CmakVre::DtHudUpdaterBase class for HUD (Heads-Up Display) updaters in the human role
 CmakVre::DtDroneHudUpdaterHUD updater component for drone operation displays
 CmakVre::DtHumanHudUpdaterHUD updater component for human-specific display elements
 CmakVre::DtHumanVrHudUpdaterHUD updater component for the human role in VR mode
 CmakVre::DtHumanMenuLogicMenu logic component for the human role
 CmakVre::DtHumanRenderUpdaterDtHumanRenderUpdater manages model and visual effects for Human role player
 CmakVre::DtHumanVirtualRealityLogicVirtual reality logic component for the human role
 CmakVre::DtLaserTargetDesignatorSimLogicComponent that provides laser target designator functionality
 CmakVre::DtMetaRoleControlLogicPlayer component that manages multiple sub-roles as a single unified role
 CmakVre::DtMixedRealityUpdaterComponent that implements mixed reality (augmented reality) functionality
 CmakVre::DtObserverUpdaterBase component for managing observer view parameters and display settings
 CDtPilotObserverUpdaterObserver updater component for the pilot role
 CmakVre::DtCommanderHatchViewUpdaterComponent for managing visual aspects of a commander-hatch role
 CmakVre::DtCommanderObserverUpdaterComponent for managing commander observer and sensor systems
 CmakVre::DtGunnerObserverUpdaterObserver updater component that handles gunner view functionality
 CmakVre::DtHumanObserverUpdaterObserver updater component for the human role
 CmakVre::DtLookAroundObserverUpdaterComponent that manages observer orientation and equipment visuals
 CmakVre::DtSavedViewUpdaterComponent for managing predefined observer views and positions in vehicles
 CmakVre::DtSpectatorObserverUpdaterObserver updater component for the spectator role
 CmakVre::DtOverlayComponentBase component for creating and managing 2D HUD overlays
 CmakVre::DtMinimapUpdaterComponent that creates, updates, and manages a minimap display
 CmakVre::DtPilotMenuLogicMenu logic component for the pilot role
 CmakVre::DtPilotRenderUpdaterRender updater component for the pilot role
 CmakVre::DtQtQuickOverlayA component that manages Qt Quick overlays for rendering 2D UI elements on top of 3D graphics
 CmakVre::DtBinocularsOverlayComponent for rendering binoculars reticle overlay on the screen
 CmakVre::DtBinocularsLasingOverlayComponent that extends binoculars with laser target designation and ranging functionality
 CmakVre::DtBinocularsZoomOverlayComponent that provides a specialized overlay for binoculars at maximum zoom level
 CmakVre::DtSpectatorOverlayQt Quick overlay component for the spectator role
 CmakVre::DtRadioLogicComponent for managing radio communications in the simulation
 CmakVre::DtRoleSelectionControlComponent that enables switching between different roles on the same entity
 CmakVre::DtScopeSimLogicComponent for managing weapon scope simulation and zoom controls
 CmakVre::DtScriptComponentComponent for executing Lua scripts as part of a player role
 CmakVre::DtSettingsOverrideComponentComponent that temporarily overrides graphics settings for specific roles
 CmakVre::DtSlewToCueControlComponent that enables slew-to-cue functionality for weapon systems
 CmakVre::DtSpectatorAudioUpdaterAudio management component for the spectator role
 CmakVre::DtSpectatorHudUpdaterHead-up display updater component for the spectator role
 CmakVre::DtVehicleOccupantUpdaterComponent that manages vehicle occupant visibility during player engagement
 CmakVre::DtVirtualRealityLogicComponent that integrates VR hardware with the simulation environment
 CmakVre::DtVrvSensorOverlayUpdaterComponent for configuring and managing gimbal sensor overlay sections
 CmakVre::DtWeaponPoseUpdaterComponent that updates weapon position and orientation based on observer view
 CmakVre::DtWeaponResourceLogicComponent for managing weapon resources, equipment, and related state attributes
 CmakVre::DtWindowLayoutComponentComponent that modifies and restores main window geometry for specific roles
 CmakVre::DtPlayerCreationPaletteClass for managing available entities and roles for engagement
 CmakVre::DtPlayerStationClass for managing the user interface for engaged roles
 CmakVre::DtPlayerStationAppTop-level class representing the VR-Engage application
 CmakVre::DtPlayerStationStateBase class for all VR-Engage application states
 CmakVre::DtChooseRoleStateApplication state for selecting entities and roles
 CmakVre::DtEndingSessionStateApplication state for terminating a simulation session
 CmakVre::DtEngagedStateApplication state for active entity control and gameplay
 CmakVre::DtExtendedEngagedStateExtended engaged state demonstrating custom UI and message handling
 CmakVre::DtInitializationStateInitial application state for VR-Engage
 CmakVre::DtJoinedSessionStateApplication state for an active joined simulation session
 CmakVre::DtLoadingStateApplication state for loading terrain and scenario data
 CmakVre::DtMenuStateBase class for all menu-based application states
 CmakVre::DtNetworkConnectedStateApplication state for network-connected operation
 CmakVre::DtSelectConnectionStateApplication state for selecting a network connection protocol
 CmakVre::DtSessionMenuStatePlayer station state that manages the session menu UI and functionality
 CmakVre::DtWaitingForHostStateA state that displays a waiting screen while monitoring for a hosted session to join
 CmakVre::DtPlayerStationStateArgsClass for passing arguments during state transitions
 CmakVre::DtPlayerStationStateManagerManager for player station states and state transitions
 CDtPortConnection
 CmakVre::DtVreEntityVisualizer::HackPortConnection
 CDtPortGroupConnection
 CmakVre::DtVreEntityVisualizer::HackPortGroupConnection
 CmakVre::DtProjectileDetonationResultClass representing the result of a projectile detonation
 CmakVre::DtProjectileFactoryFactory for creating projectile objects
 CmakVre::DtQtQuickFileDataContainer for QML file rendering data
 CmakVre::DtQtQuickRendererCore renderer for QML content in the VREngage environment
 CmakRadarFx::DtRadarFxConnectorManages connection to a RadarFX server and handles message exchange
 CDtRadarObjectSensor
 CmakVre::DtVreSimComponent< DtRadarObjectSensor >
 CmakVre::DtVreRadarObjectSensorRadar sensor for detecting objects and publishing emitter systems
 CmakVre::DtVreSimpleRadarObjectSensorSensor for radar detection with target tracking and designation capabilities
 CDtRadarObjectSensorDescriptor
 CmakVre::DtVreRadarObjectSensorDescriptorRadar object sensor descriptor for VREngage
 CDtRadarObjectSensorPSR
 CmakVre::DtVreRadarObjectSensorPSRExtended radar object sensor process state repository for VREngage
 CmakVre::DtVreSimpleRadarObjectSensorPSRSimplified radar object sensor process state repository for VREngage
 CmakVre::DtRadarStateMonitorMonitor for managing radar state information communication
 CmakRadio::DtRadioManager
 CmakVre::DtVreRadioManagerVREngage radio manager class for controlling radio communications
 CDtReaderWriter
 CDtRwRadarStateInfoRadar state information class for radar system configurations
 CDtRwRwrContactInfoRadar Warning Receiver (RWR) contact information class
 CmakVre::DtAmmoLoadTimeAmmunition loading time parameter class for VREngage weapons
 CmakVre::DtProjectileClass representing ballistic projectiles in simulations
 CDtCustomProjectileCustom projectile class with additional time-in-flight tracking
 CmakVre::DtVortexConfigurationDescriptorDescriptor for Vortex physics engine configurations
 CmakVre::DtVortexConfigurationElementDescriptorDescriptor for individual Vortex physics configuration parameters
 CmakVre::DtVortexInterfaceDescriptorDescriptor for Vortex physics engine interfaces
 CmakVre::DtVortexInterfaceElementDescriptorDescriptor for individual Vortex interface parameter elements
 CmakVre::DtReflectedExtEntityInfoStructure containing information about a reflected extended entity
 CDtRotaryWingActuatorComponent
 CmakVre::DtVreSimComponent< DtRotaryWingActuatorComponent >
 CmakVre::DtVreRotaryWingActuatorComponentRotary-wing aircraft actuator with enhanced collision and crash handling
 CRlCgfVrf::DtVreRlActuatorRotary-wing aircraft actuator component for VREngage
 CDtRotaryWingActuatorDescriptor
 CmakVre::DtVreRotaryWingActuatorDescriptorRotary wing actuator descriptor for VREngage
 CDtRotaryWingEntityParameters
 CRlCgfVrf::DtVreRlParametersRotary-wing parameters for VREngage
 CDtRotaryWingEntityStateRepository
 CRlCgfVrf::DtVreRlStateRepositoryRotary-wing aircraft state repository for VREngage
 CDtRotaryWingPilotController
 CmakVre::DtRotaryWingJoyFlightControllerController for joystick-based rotary-wing aircraft flight control
 CDtRwList
 CmakVre::DtProjectileListClass representing a list of projectiles
 CmakVre::DtRwrContactInfoListA reader-writer list of RWR contact information elements
 CmakVre::DtRwrContactInfoListChangeMonitorMonitor class for tracking changes to an RWR contact information list
 CmakVre::DtRwrMonitorMonitor for managing radar warning receiver (RWR) contact information
 CDtRwSensorContactInfo
 CDtRwRadarContactInfoExtended radar contact information class
 CmakVrv::DtSarSettingsInterfaceInterface for SAR settings components based on the humble dialog pattern
 CmakVre::DtSarSettingsDialogDialog for configuring Synthetic Aperture Radar settings
 CmakVre::DtSarSettingsRecordSettings record for storing SAR configuration data
 CmakVre::DtScenarioEventManagerManager class for scenario events in VR-Engage
 CDtSceneObjectUpdater
 CmakVre::DtFpsOrientationUpdaterUpdater for controlling orientation in first-person shooter mode
 CmakVre::DtSceneObjectMimicUpdaterScene object updater that mimics the position and orientation of another scene object
 CmakVre::DtFpsFirstPersonUpdaterUpdater for first-person model control in FPS mode
 CmakVrv::DtSceneObjectUpdaterAgent
 CmakVre::DtFpsOrientationUpdaterAgentAgent class for remote control of DtFpsOrientationUpdater objects
 CmakVre::DtFpsOrientationUpdaterAgentImplementationImplementation of the agent class for DtFpsOrientationUpdater
 CmakVre::DtSceneObjectMimicUpdaterAgentAgent class for the scene object class: DtSceneObjectMimicUpdater
 CmakVre::DtFpsFirstPersonUpdaterAgentAgent class for remote control of DtFpsFirstPersonUpdater objects
 CmakVre::DtFpsFirstPersonUpdaterAgentImplementationImplementation of the agent class for DtFpsFirstPersonUpdater
 CmakVre::DtSceneObjectMimicUpdaterAgentImplementationImplementation of the agent class for the DtSceneObjectMimicUpdater
 CmakVre::DtFpsFirstPersonUpdaterAgentImplementationImplementation of the agent class for DtFpsFirstPersonUpdater
 CmakVrv::DtSceneObjectUpdaterAgentImplementation
 CmakVre::DtFpsOrientationUpdaterAgentImplementationImplementation of the agent class for DtFpsOrientationUpdater
 CmakVre::DtSceneObjectMimicUpdaterAgentImplementationImplementation of the agent class for the DtSceneObjectMimicUpdater
 CDtScriptReactiveTaskController
 CmakVre::DtVreSimComponent< DtScriptReactiveTaskController >
 CmakVre::DtVreScriptReactiveTaskControllerController for managing role-based reactive task scripts
 CDtSensorContactInfoList
 CDtRadarContactInfoListA reader-writer list of radar contact information elements
 CmakVrv::DtSensorFieldOfViewManager
 CmakVre::DtVreSensorFieldOfViewManagerVR-Engage sensor field of view manager
 CDtSensorGimbalController
 CmakVre::DtVreSimComponent< DtSensorGimbalController >
 CmakVre::DtVreGimbalControllerController for sensor gimbal movement and targeting
 CDtSetDataRequest
 CDtSetRadarSettingsRequest
 CmakVre::DtSetVreControlledRequestRequest to set the VREngage control state of an entity
 CmakVre::DtSetVreEmbarkedRoleRequestRequest message for setting entity embarked roles
 CmakVrv::DtSignalConnectionManager
 CmakVre::DtSarSettingsLogicLogic component for managing SAR settings
 CDtSimArtPartDescriptor
 CmakVre::DtVortexSimArtPartDescriptorArticulated part descriptor for Vortex physics simulation
 CDtSimArtPartDescriptorList
 CmakVre::DtVortexSimArtPartDescriptorListCollection of articulated part descriptors for Vortex physics simulation
 CDtSimComponent
 CmakVre::DtVreSimComponent< DtSimComponent >
 CmakVre::DtAglUpdaterComponent that updates the above-ground-level altitude for entities
 CmakVre::DtVreBullseyeControllerController for managing bullseye target selection and location
 CmakVre::DtVreHumanHandWeaponSwitchControllerController for managing secondary weapons on human entities
 CmakVre::DtWeaponsStatusControllerController for managing weapon systems status and selection
 CmakVre::DtAttributeProviderComponentComponent for providing system attributes in a lightweight manner
 CmakVre::DtRadarWarningReceiverComponent for detecting and tracking radar signals targeting the entity
 CmakVrf::DtSimIndividualLocalEntityWithPropertiesNetInterface
 CmakVre::DtVreIndividualLocalEntityNetInterfaceEnhanced local entity network interface for VREngage
 CDtSimInterfaceContent
 CDtIfAssignRolePlayerInterface message for assigning role players to entities
 CDtIfRadarContactDataComplete representation of all contacts detected by a radar system at a specific point in time
 CDtIfRadarStateDataThis class encapsulates the current internal state of a radar system
 CDtIfRadarStateRequestMechanism for requesting radar state data from a radar object sensor in the simulation system
 CDtIfRadarStateUnsubscribeMechanism for canceling existing radar state subscriptions to stop receiving updates
 CDtIfRwrDataComplete snapshot of an RWR's current state. It is used to communicate RWR information between simulation components
 CDtIfRwrDataRequestMechanism for requesting RWR data from a radar warning receiver object sensor in the simulation system
 CDtIfRwrDataUnsubscribeMechanism for canceling existing RWR data subscriptions to stop receiving updates
 CDtIfUnassignRolePlayerInterface message for unassigning role players from entities
 CDtIfVreSensorDataRequestMechanism for requesting sensor data from sensor objects in the simulation system
 CDtIfVreStatusInterface message for VREngage status information
 CctiTdl::IcVreTdlEngagementStatusInterface message class for TDL engagement status information
 CctiTdl::IcVreTdlTrackInterface message class for TDL track information
 CctiTdl::IcVreTdlTrackListInterface message class for a collection of TDL tracks
 CDtSimpleProximitySensor
 CmakVre::DtVreSimComponent< DtSimpleProximitySensor >
 CmakVre::DtObjectProximitySensorComponent that detects objects within a specified distance range
 CDtSimulationModelSetLoader
 CmakVre::DtVreSimulationModelSetLoaderExtended simulation model set loader for VREngage
 CDtSpawnController
 CmakVre::DtVreSpawnControllerController for optimized entity spawning
 CmakVre::DtSpObjectBase class for shared_ptr-managed objects
 CmakVre::DtSpSubClass< DtCigiDataBase >
 CmakVre::DtCigiDataBaseBase CigiData class used by DtCigiDataTemplate
 CmakVre::DtSpSubClass< DtCigiDataTemplate< CIGI_T, FRIEND_T >, DtCigiDataBase >
 CmakVre::DtCigiDataTemplate< CIGI_T, FRIEND_T >Template used to compose a CigiData class for a specific CIGI type
 CmakVre::DtSpSubClass< DtCigiHost >
 CmakVre::DtCigiHost
 CmakVre::DtSpSubClass< DtCigiObjectBase >
 CmakVre::DtCigiObjectBase
 CmakVre::DtSpSubClass< DtCigiListenerBase, DtCigiObjectBase >
 CmakVre::DtCigiListenerBase
 CmakVre::DtSpSubClass< SELF_T, DtCigiListenerBase >
 CmakVre::DtCigiListenerTemplate< CIGI_T, SELF_T, SUPER_T, DATA_CREATOR_T >
 CmakVre::DtSpSubClass< DtCigiStartOfFrameListener, DtCigiListenerBase >
 CmakVre::DtCigiListenerTemplate< CigiBaseSOF, DtCigiStartOfFrameListener >
 CmakVre::DtCigiStartOfFrameListener
 CmakVre::DtSpSubClass< DtCigiStartOfFrameListenerV4, DtCigiStartOfFrameListener >
 CmakVre::DtCigiListenerTemplate< CigiSOFV4, DtCigiStartOfFrameListenerV4, DtCigiStartOfFrameListener, DtCigiDataCreator >
 CmakVre::DtCigiStartOfFrameListenerV4
 CmakVre::DtSpSubClass< DtCigiPublisherBase, DtCigiObjectBase >
 CmakVre::DtTreeClass< DtCigiPublisherBase, DtCigiObjectBase >
 CmakVre::DtSpSubClass< DtCigiPublisherBase, DtTreeClass< DtCigiPublisherBase, DtCigiObjectBase > >
 CmakVre::DtCigiPublisherBaseBase class for CIGI Publishers
 CmakVre::DtSpSubClass< DtCigiEntityPublisherBase, DtCigiPublisherBase >
 CmakVre::DtCigiPublisherTemplate< CigiBaseEntityCtrl, DtCigiEntityPublisherBase >
 CmakVre::DtCigiEntityPublisherBase
 CmakVre::DtSpSubClass< DtCigiFxPublisher, DtCigiEntityPublisherBase >
 CmakVre::DtCigiPublisherTemplate< CigiBaseEntityCtrl, DtCigiFxPublisher, DtCigiEntityPublisherBase >
 CmakVre::DtCigiFxPublisher
 CmakVre::DtSpSubClass< DtCigiFxPublisherV4, DtCigiFxPublisher >
 CmakVre::DtCigiPublisherTemplate< CigiEntityCtrlV4, DtCigiFxPublisherV4, DtCigiFxPublisher, DtCigiDataCreator >
 CmakVre::DtCigiFxPublisherV4
 CmakVre::DtSpSubClass< DtCigiSimObjectPublisherBase, DtCigiEntityPublisherBase >
 CmakVre::DtCigiSimObjectPublisherBase
 CmakVre::DtSpSubClass< DtCigiSimEntityPublisher, DtCigiSimObjectPublisherBase >
 CmakVre::DtCigiPublisherTemplate< CigiBaseEntityCtrl, DtCigiSimEntityPublisher, DtCigiSimObjectPublisherBase >
 CmakVre::DtCigiSimEntityPublisher
 CmakVre::DtSpSubClass< DtCigiSimEntityPublisherV4, DtCigiSimEntityPublisher >
 CmakVre::DtCigiPublisherTemplate< CigiEntityCtrlV4, DtCigiSimEntityPublisherV4, DtCigiSimEntityPublisher, DtCigiDataCreator >
 CmakVre::DtCigiSimEntityPublisherV4
 CmakVre::DtSpSubClass< DtCigiEntityUnpublisher, DtCigiPublisherBase >
 CmakVre::DtCigiPublisherTemplate< CigiBaseEntityCtrl, DtCigiEntityUnpublisher >
 CmakVre::DtCigiEntityUnpublisher
 CmakVre::DtSpSubClass< DtCigiEntityUnpublisherV4, DtCigiEntityUnpublisher >
 CmakVre::DtCigiPublisherTemplate< CigiEntityCtrlV4, DtCigiEntityUnpublisherV4, DtCigiEntityUnpublisher, DtCigiDataCreator >
 CmakVre::DtCigiEntityUnpublisherV4
 CmakVre::DtSpSubClass< DtCigiFxPositionPublisher, DtCigiPublisherBase >
 CmakVre::DtCigiPublisherTemplate< CigiBaseEntityPositionCtrl, DtCigiFxPositionPublisher >
 CmakVre::DtCigiFxPositionPublisher
 CmakVre::DtSpSubClass< DtCigiFxPositionPublisherV4, DtCigiFxPositionPublisher >
 CmakVre::DtCigiPublisherTemplate< CigiEntityPositionCtrlV4, DtCigiFxPositionPublisherV4, DtCigiFxPositionPublisher, DtCigiDataCreator >
 CmakVre::DtCigiFxPositionPublisherV4
 CmakVre::DtSpSubClass< DtCigiFxVelocityPublisher, DtCigiPublisherBase >
 CmakVre::DtCigiPublisherTemplate< CigiBaseRateCtrl, DtCigiFxVelocityPublisher >
 CmakVre::DtCigiFxVelocityPublisher
 CmakVre::DtSpSubClass< DtCigiFxVelocityPublisherV4, DtCigiFxVelocityPublisher >
 CmakVre::DtCigiPublisherTemplate< CigiVelocityCtrlV4, DtCigiFxVelocityPublisherV4, DtCigiFxVelocityPublisher, DtCigiDataCreator >
 CmakVre::DtCigiFxVelocityPublisherV4
 CmakVre::DtSpSubClass< DtCigiIgControlPublisher, DtCigiPublisherBase >
 CmakVre::DtCigiPublisherTemplate< CigiBaseIGCtrl, DtCigiIgControlPublisher >
 CmakVre::DtCigiIgControlPublisher
 CmakVre::DtSpSubClass< DtCigiIgControlPublisherV4, DtCigiIgControlPublisher >
 CmakVre::DtCigiPublisherTemplate< CigiIGCtrlV4, DtCigiIgControlPublisherV4, DtCigiIgControlPublisher, DtCigiDataCreator >
 CmakVre::DtCigiIgControlPublisherV4
 CmakVre::DtSpSubClass< DtCigiPublisherGroup, DtCigiPublisherBase >
 CmakVre::DtCigiPublisherGroupPublisher group class, used to organize Publishers but does not publish anything itself
 CmakVre::DtSpSubClass< SELF_T, DtCigiPublisherBase >
 CmakVre::DtCigiPublisherTemplate< CIGI_T, SELF_T, SUPER_T, DATA_CREATOR_T >Template for creating CigiPublisher classes
 CmakVre::DtSpSubClass< DtCigiSimEntityComponentPublisherBase, DtCigiPublisherBase >
 CmakVre::DtCigiSimEntityComponentPublisherBase
 CmakVre::DtSpSubClass< DtCigiSimEntityArtPartPublisher, DtCigiSimEntityComponentPublisherBase >
 CmakVre::DtCigiPublisherTemplate< CigiBaseArtPartCtrl, DtCigiSimEntityArtPartPublisher, DtCigiSimEntityComponentPublisherBase >
 CmakVre::DtCigiSimEntityArtPartPublisher
 CmakVre::DtSpSubClass< DtCigiSimEntityArtPartPublisherV4, DtCigiSimEntityArtPartPublisher >
 CmakVre::DtCigiPublisherTemplate< CigiArtPartCtrlV4, DtCigiSimEntityArtPartPublisherV4, DtCigiSimEntityArtPartPublisher, DtCigiDataCreator >
 CmakVre::DtCigiSimEntityArtPartPublisherV4
 CmakVre::DtSpSubClass< DtCigiSimEntityPositionPublisher, DtCigiSimEntityComponentPublisherBase >
 CmakVre::DtCigiPublisherTemplate< CigiBaseEntityPositionCtrl, DtCigiSimEntityPositionPublisher, DtCigiSimEntityComponentPublisherBase >
 CmakVre::DtCigiSimEntityPositionPublisher
 CmakVre::DtSpSubClass< DtCigiSimEntityPositionPublisherV4, DtCigiSimEntityPositionPublisher >
 CmakVre::DtCigiPublisherTemplate< CigiEntityPositionCtrlV4, DtCigiSimEntityPositionPublisherV4, DtCigiSimEntityPositionPublisher, DtCigiDataCreator >
 CmakVre::DtCigiSimEntityPositionPublisherV4
 CmakVre::DtSpSubClass< DtCigiSimEntityVelocityPublisher, DtCigiSimEntityComponentPublisherBase >
 CmakVre::DtCigiPublisherTemplate< CigiBaseRateCtrl, DtCigiSimEntityVelocityPublisher, DtCigiSimEntityComponentPublisherBase >
 CmakVre::DtCigiSimEntityVelocityPublisher
 CmakVre::DtSpSubClass< DtCigiSimEntityVelocityPublisherV4, DtCigiSimEntityVelocityPublisher >
 CmakVre::DtCigiPublisherTemplate< CigiVelocityCtrlV4, DtCigiSimEntityVelocityPublisherV4, DtCigiSimEntityVelocityPublisher, DtCigiDataCreator >
 CmakVre::DtCigiSimEntityVelocityPublisherV4
 CmakVre::DtSpSubClass< DtCigiTimePublisher, DtCigiPublisherBase >
 CmakVre::DtCigiPublisherTemplate< CigiBaseEnvCtrl, DtCigiTimePublisher, DtCigiPublisherBase >
 CmakVre::DtCigiTimePublisherUnversioned CIGI time publisher used by the CIGI host extension example
 CmakVre::DtSpSubClass< DtCigiTimePublisherV4, DtCigiTimePublisher >
 CmakVre::DtCigiPublisherTemplate< CigiCelestialCtrlV4, DtCigiTimePublisherV4, DtCigiTimePublisher, DtCigiDataCreator >
 CmakVre::DtCigiTimePublisherV4Concrete time publisher for CIGI version 4 celestial control packets
 CmakVre::DtSpSubClass< DtCigiViewControlPublisher, DtCigiPublisherBase >
 CmakVre::DtCigiPublisherTemplate< CigiBaseViewCtrl, DtCigiViewControlPublisher >
 CmakVre::DtCigiViewControlPublisher
 CmakVre::DtSpSubClass< DtCigiViewControlPublisherV4, DtCigiViewControlPublisher >
 CmakVre::DtCigiPublisherTemplate< CigiViewCtrlV4, DtCigiViewControlPublisherV4, DtCigiViewControlPublisher, DtCigiDataCreator >
 CmakVre::DtCigiViewControlPublisherV4
 CmakVre::DtSpSubClass< DtCigiViewDefinitionPublisher, DtCigiPublisherBase >
 CmakVre::DtCigiPublisherTemplate< CigiBaseViewDef, DtCigiViewDefinitionPublisher >
 CmakVre::DtCigiViewDefinitionPublisher
 CmakVre::DtSpSubClass< DtCigiViewDefinitionPublisherV4, DtCigiViewDefinitionPublisher >
 CmakVre::DtCigiPublisherTemplate< CigiViewDefV4, DtCigiViewDefinitionPublisherV4, DtCigiViewDefinitionPublisher, DtCigiDataCreator >
 CmakVre::DtCigiViewDefinitionPublisherV4
 CmakVre::DtSpSubClass< DtCigiSession >
 CmakVre::DtCigiSession
 CmakVre::DtSpSubClass< SELF_T, DtSpObject >
 CmakVre::DtTreeClass< SELF_T, SUPER_T >Template class implementing a tree structure with parent-child relationships
 CmakVre::DtSpSubClass< SELF_T, SUPER_T >Subclass template for shared_ptr-managed objects
 CmakVre::DtCigiDataTemplate< CIGI_T, SELF_T >
 CmakVre::DtCigiDataTemplate< CigiBasePacket, DtCigiObjectBase >
 CmakVrv::DtStealthCommandLineProcessor
 CmakVre::DtVreCommandLineProcessorCommand line processor for the VREngage application
 CmakVrv::DtStealthConfiguration
 CmakVre::DtVreConfigurationConfiguration class for VREngage application settings
 CmakRadarFx::DtStreamReaderStream reader for decoding values from a byte array in little endian format
 CmakRadarFx::DtBigEndianStreamReaderStream reader for decoding values from a byte array in big endian format
 CmakVre::DtStreamReaderReader class for decoding values from a byte array
 CmakRadarFx::DtStreamWriterStream writer for encoding values into a byte array in little endian format
 CmakRadarFx::DtBigEndianStreamWriterStream writer for encoding values into a byte array in big endian format
 CmakVre::DtStreamWriterWriter class for encoding values into a byte array
 CDtString
 CmakVre::DtFileString
 CDtSuppressionActuator
 CmakVre::DtVreSimComponent< DtSuppressionActuator >
 CmakVre::DtVreSuppressionActuatorActuator for modeling entity suppression due to nearby detonations
 CmakVre::DtSurfaceToVxMaterialMapperClass for mapping VR-Forces terrain surface types to Vortex physics materials
 CDtTaskSetBuilder
 CDtVreTaskSetBuilderClass for dynamically building tasks and sets in VREngage
 CmakVrv::DtTickable
 CmakVre::DtAimPointTickableTickable component that manages aim point visualization
 CmakVre::DtCenterOfViewTickableTickable component that keeps the view centered on an entity
 CDtTriangleOutputInterface
 CmakVre::DtVortexTriangleOutputInterfaceInterface for collecting and processing terrain triangles for Vortex
 CDtTurretAcquireController
 CmakVre::DtVreSimComponent< DtTurretAcquireController >
 CDtVreTurretAcquireController
 CDtTurretActuatorComponent
 CmakVre::DtVreSimComponent< DtTurretActuatorComponent >
 CmakVre::DtVreTurretActuatorActuator for turret movement with player control awareness
 CDtTurretSlewController
 CmakVre::DtGroundJoyTurretControllerController for joystick control of ground vehicle turrets
 CmakVre::DtValueTransformAbstract base class for transforming input values
 CmakVre::DtDeadZoneValueTransformValue transformation that filters out small input values
 CmakVre::DtGainValueTransformValue transformation that multiplies input values by a gain factor
 CmakVre::DtInvertValueTransformValue transformation that reverses the sign of input values
 CmakVre::DtRemapValueTransformValue transformation that linearly remaps values from one range to another
 CmakVre::DtScaleValueTransformValue transformation that applies speed-based scaling to input values
 CmakVre::DtVector2DDClass representing a 2D vector with double precision
 CmakVre::DtVector2DI
 CmakVrv::DtVideoStream
 CmakVre::DtVreVideoStreamCustom video stream implementation for VR-Engage
 CmakVrv::DtVideoStreamCreator
 CmakVre::DtVreVideoStreamCreatorCreator class for VR-Engage video streams
 CmakVrv::DtVirtualBaseClass
 CDtSarRequestManagerManager for SAR image requests and responses
 CmakVre::DT_PROTOCOL_NAMESPACE::DtVreConnectionInformationThis class manages connection information for simulation drivers
 CmakVre::DtJammingSignalFilterCreatorFactory class for creating jamming signal filter instances
 CmakVre::DtRadioNetManagerCreatorFactory class for creating radio network manager instances
 CmakVre::DtRadioProcessorRadio processor for handling radio communications in VREngage
 CmakVre::DtRadioProcessorCreatorFactory class for creating radio processor instances
 CmakVre::DtVreCommunicationManagerThis class manages communication between player stations and VR-Link connections
 CmakVre::DtVreInputManagerCentral manager for input device handling, action mapping, and input processing
 CmakVre::DtVreModelSetDbDatabase for VREngage entity and station information
 CmakVre::DtVreRadioManagerVREngage radio manager class for controlling radio communications
 CmakVrv::DtVirtualRealityEventManagerBase class for managing virtual reality controller events
 CmakVrv::DtOculusEventManagerOculus-specific implementation of the virtual reality event manager
 CmakVrv::DtOpenVREventManagerOpenVR-specific implementation of the virtual reality event manager
 CDtVirtualDpadA class that simulates a directional pad from analog inputs
 CmakVrv::DtVirtualRealityChannel
 CmakVre::DtVreVirtualRealityChannelSpecialized virtual reality channel for VR-Engage
 CmakVrv::DtVirtualRealityControllerEventEncapsulates a virtual reality controller event
 CmakVrv::DtVirtualRealityControllerStateEncapsulates the complete state of a virtual reality controller
 CmakVrv::DtVirtualRealityEventProcessorInterfaceInterface for processing virtual reality controller events
 CmakVrv::DtVirtualRealitySettingsInterfaceInterface for virtual reality settings GUI interaction
 CmakVrv::DtVirtualRealitySettingsWidgetWidget for displaying and editing virtual reality settings
 CmakVrv::DtVirtualRealitySettingsLogicBusiness logic for the Virtual Reality settings user interface
 CUi::DtVirtualRealitySettingsWidgetUI
 CmakVrv::DtVirtualRealitySettingsWidgetWidget for displaying and editing virtual reality settings
 CDtVortexBasePartBase class for Vortex parts in the physics simulation
 CDtVortexDynamicsPartDynamics-based Vortex part implementation
 CDtVortexModularPartModular vehicle part implementation
 CDtVortexPartStandard Vortex part implementation
 CmakVre::DtVortexCollisionProxyGeneratorManages collision detection and handling between Vortex physics objects and non-Vortex simulated objects
 CmakVre::DtVortexConfigurationMain class for managing Vortex configuration parameters
 CmakVre::DtVortexConfigurationBaseElementBase class for Vortex configuration elements
 CmakVre::DtVortexConfigurationElement< T >Templated class for storing and updating typed configuration values
 CmakVre::DtVortexDebugProvides debugging capabilities for Vortex physics engine
 CmakVre::DtVortexDynamicTerrainHandlerManages dynamic terrain events and updates in the Vortex physics engine
 CDtVortexInterfaceClass for managing Vortex interfaces
 CDtVortexInterfaceBaseElementBase class for Vortex interface elements
 CDtVortexInterfaceElement< T >Template class for Vortex interface elements
 CmakVre::DtVortexTriangleStructureTriangle structure optimized for Vortex physics engine
 CmakVre::DtVreAppPageValuesStructure containing state values for the application page
 CDtVreBaseCustomReflectedEntityList
 CmakVre::DtVreCustomReflectedEntityListVREngage-specific implementation of the reflected entity list
 CmakVre::DtVreDebugManagerMain debug manager class for VREngage
 CmakVre::DtVreDebugMenuConfigurationConfiguration structure for debug menus
 CmakVre::DtVreEntityVisualizer
 CmakVre::DtVreMessageAbstract base class for all VREngage messages
 CmakVre::AddChannelEventProcessorAssociationMessage
 CmakVre::AglSubscribeMessage
 CmakVre::AglUnsubscribeMessage
 CmakVre::AppFocusUpdateMessage
 CmakVre::ApplicationModeChangedMessage
 CmakVre::BackendStatusMessage
 CmakVre::BinocularsZoomByMessage
 CmakVre::BinocularsZoomToMessage
 CmakVre::BullseyeStatusRequestMessage
 CmakVre::BullseyeStatusUpdateMessage
 CmakVre::CaptureImageMessage
 CmakVre::ChatMessage
 CmakVre::CmConfigRequestMessage
 CmakVre::CmConfigResponseMessage
 CmakVre::CockpitInitializedMessage
 CmakVre::CommanderOverrideMessage
 CmakVre::ConnectToRadarFxServerMessage
 CmakVre::ConnectionsInfoDISMessage
 CmakVre::ConnectionsInfoHLAMessage
 CmakVre::CopCursorCommandMessage
 CmakVre::CreateNewOwnshipMessage
 CmakVre::CycleSelectedWeaponMessage
 CmakVre::DebugDrawCubeMessage
 CmakVre::DebugDrawGraphMessage
 CmakVre::DebugDrawLineMessage
 CmakVre::DebugDrawSphereMessage
 CmakVre::DebugDrawText2dMessage
 CmakVre::DebugDrawText3dMessage
 CmakVre::DebugDrawTextPanelMessage
 CmakVre::DebugDrawTrisMessage
 CmakVre::DebugGlobalEnableMessage
 CmakVre::DebugMetaDataMessage
 CmakVre::DebugMetaEnableMessage
 CmakVre::DebugMetaRegisterMessage
 CmakVre::DesignatedTargetsUpdateMessage
 CmakVre::DesignatorUpdateMessage
 CmakVre::DestroyNewOwnshipMessage
 CmakVre::EnterPlayerStationStateMessage
 CmakVre::EntityDiscoveredMessage
 CmakVre::EntityEmbarkationInformationMessage
 CmakVre::EntityEmbarkationInformationRequestMessage
 CmakVre::EntityFriendlyUnitsMessage
 CmakVre::EntityRealizedMessage
 CmakVre::EntityRemovedMessage
 CmakVre::EntityStateAmmoClipMessage
 CmakVre::EntityStateBoolMessage
 CmakVre::EntityStateFloatMessage
 CmakVre::EntityStateIntMessage
 CmakVre::EntityStateStringMessage
 CmakVre::EscapeMessage
 CmakVre::ExitPlayerStationStateMessage
 CmakVre::ExtendedStateMonitorInitMessage
 CmakVre::ExtendedStateRequestMessage
 CmakVre::FireInputMessage
 CmakVre::FireMessage
 CmakVre::FocusStateMessage
 CmakVre::ForwardMessageMessage
 CmakVre::GenerateSarRequestMessage
 CmakVre::GimbalCycleSensorModeMessage
 CmakVre::GlsConfigRequestMessage
 CmakVre::GlsConfigResponseMessage
 CmakVre::HudContactUpdateMessage
 CmakVre::InstallConnectorsMessage
 CmakVre::JoystickMessage
 CmakVre::LaunchSimProcessMessage
 CmakVre::LoadBackendMessage
 CmakVre::MasterWarningMessage
 CmakVre::MenuActionMessage
 CmakVre::MenuInputMessage
 CmakVre::MenuLocationMessage
 CmakVre::MenuSetStateMessage
 CmakVre::MinimapCycleMessage
 CmakVre::MinimapResetZoomMessage
 CmakVre::MinimapStartZoomInMessage
 CmakVre::MinimapStartZoomOutMessage
 CmakVre::MinimapStopZoomInMessage
 CmakVre::MinimapStopZoomOutMessage
 CmakVre::ModalStateMessage
 CmakVre::NetworkConnectedMessage
 CmakVre::NetworkDisconnectedMessage
 CmakVre::NewOwnshipCreatedMessage
 CmakVre::PlayerControlsStateMessage
 CmakVre::PlayerCreatedMessage
 CmakVre::PlayerDestroyedMessage
 CmakVre::RadarFxServerConnectionStatusMessage
 CmakVre::RadarStateDataMessage
 CmakVre::RadarStateSubscribeMessage
 CmakVre::RadarStateUnsubscribeMessage
 CmakVre::ReassignPanelOwnershipMessage
 CmakVre::RemoveChannelEventProcessorAssociationMessage
 CmakVre::RemoveConnectorsMessage
 CmakVre::RenameVrfEntityMessage
 CmakVre::RenderTextureInitializedMessage
 CmakVre::ReportDetonationHitLocationMessage
 CmakVre::RequestBackendStatusMessage
 CmakVre::RequestConnectionsInfoDISMessage
 CmakVre::RequestConnectionsInfoHLAMessage
 CmakVre::RequestEntitiesByTypeMessage
 CmakVre::RequestEntitiesByTypeResponseMessage
 CmakVre::RequestForwardMessageMessage
 CmakVre::RequestSessionPlayStateMessage
 CmakVre::RequestSimulationStateMessage
 CmakVre::RequestStopForwardMessageMessage
 CmakVre::ResetMessage
 CmakVre::ResetSimPlayerMessage
 CmakVre::ResetVrHeadPosMessage
 CmakVre::RestoreGimbalOverlaySectionsMessage
 CmakVre::RwrCatalogMessage
 CmakVre::RwrCatalogRequestMessage
 CmakVre::RwrDataMessage
 CmakVre::RwrPlaySoundMessage
 CmakVre::RwrSetEnabledMessage
 CmakVre::RwrSetSoundsEnabledMessage
 CmakVre::RwrSubscribeMessage
 CmakVre::RwrUnsubscribeMessage
 CmakVre::SarRequestMessage
 CmakVre::SarResponseReceivedMessage
 CmakVre::ScopeDecreaseZoomMessage
 CmakVre::ScopeIncreaseZoomMessage
 CmakVre::SelectVideoSourceMessage
 CmakVre::SensorDataMessage
 CmakVre::SensorSubscribeMessage
 CmakVre::SensorUnsubscribeMessage
 CmakVre::SessionLoadDataMessage
 CmakVre::SessionPlayStateMessage
 CmakVre::SessionSmsListMessage
 CmakVre::SessionSmsListRequestMessage
 CmakVre::SetAntennaSweepMessage
 CmakVre::SetBackendConfigMessage
 CmakVre::SetBullseyeIdMessage
 CmakVre::SetCharacterModelMessage
 CmakVre::SetCharacterModelMessage
 CmakVre::SetCockpitVisibilityMessage
 CmakVre::SetDefaultSmsListMessage
 CmakVre::SetEntityEngineSoundEnabledMessage
 CmakVre::SetEntityVisiblityMessage
 CmakVre::SetGimbalOverlaySectionsMessage
 CmakVre::SetGimbalSensorModeMessage
 CmakVre::SetHideEntityOccupantsLocallyMessage
 CmakVre::SetLasingLocationMessage
 CmakVre::SetRadarModeAndSubmodeMessage
 CmakVre::SetVRVInputEnabledMessage
 CmakVre::SetViewModeMessage
 CmakVre::SetViewModeMessage
 CmakVre::SimulationStateMessage
 CmakVre::SlewToCueMessage
 CmakVre::SmsLoadCompleteMessage
 CmakVre::StartBackendMessage
 CmakVre::StartLasingLocationMessage
 CmakVre::StartLasingMessage
 CmakVre::StartMenuActionHostSessionMessage
 CmakVre::StartMenuActionUnhostedSessionMessage
 CmakVre::StartMonitoringDesignatorMessage
 CmakVre::StopBackendMessage
 CmakVre::StopConnectionDriverMessage
 CmakVre::StopForwardMessageMessage
 CmakVre::StopLasingLocationMessage
 CmakVre::StopLasingMessage
 CmakVre::StopMonitoringDesignatorMessage
 CmakVre::SubscribeToBossMessage
 CmakVre::TacCommandMessage
 CmakVre::TargetDataExpiredMessage
 CmakVre::TdlEngagementStatusMessage
 CmakVre::TdlTrackDataMessage
 CmakVre::TimeoutMessage
 CmakVre::ToggleAutoCountermeasuresMessage
 CmakVre::ToggleHelpMessage
 CmakVre::ToggleMixedRealityMessage
 CmakVre::ToggleMouseControlMessage
 CmakVre::ToggleVideoStreamMessage
 CmakVre::TrackObjectPositionMessage
 CmakVre::UIBackButtonClickedMessage
 CmakVre::UIChooseRoleButtonClickedMessage
 CmakVre::UIChooseSessionButtonClickedMessage
 CmakVre::UnsubscribeFromBossMessage
 CmakVre::UpdateConnectionDriverMessage
 CmakVre::UpdateLasingStateMessage
 CmakVre::UpdateMissileTargetMessage
 CmakVre::VisualModelDefinitionsLoadedMessage
 CmakVre::VreAssignRolePlayerMessage
 CmakVre::VreCigiSessionStatusMessage
 CmakVre::VreCigiStartSessionMessage
 CmakVre::VreCigiStopSessionMessage
 CmakVre::VreCigiViewControlMessage
 CmakVre::VreCigiViewDefinitionMessage
 CmakVre::VreStatusMessage
 CmakVre::VreUnassignRolePlayerMessage
 CmakVre::VrfClearTaskMessage
 CmakVre::VrfDiscoverEventMessage
 CmakVre::VrfPauseMessage
 CmakVre::VrfReleaseControlOfMessage
 CmakVre::VrfRemoveEventMessage
 CmakVre::VrfResourceUpdateMessage
 CmakVre::VrfRewindMessage
 CmakVre::VrfRunMessage
 CmakVre::VrfScriptedEntityTaskMessageMessage for executing a script on an entity with arbitrary attributes
 CmakVre::VrfScriptedEntitySetMessageMessage for setting entity attributes through a script
 CmakVre::VrfSensorUpdateMessage
 CmakVre::VrfSensorUpdateRequestMessage
 CmakVre::VrfSessionStatusMessage
 CmakVre::VrfSessionStatusRequestMessage
 CmakVre::VrfSetAimAtPointMessage
 CmakVre::VrfSetAltitudeMessage
 CmakVre::VrfSetAppearanceMessage
 CmakVre::VrfSetAutoLaunchEnabledMessage
 CmakVre::VrfSetEmbarkMessage
 CmakVre::VrfSetGimbalTrackLocationMessage
 CmakVre::VrfSetGimbalTrackModeMessage
 CmakVre::VrfSetGimbalTrackObjectMessage
 CmakVre::VrfSetHandItemMessage
 CmakVre::VrfSetHeadingMessage
 CmakVre::VrfSetLaserCodeMessage
 CmakVre::VrfSetLightStateMessage
 CmakVre::VrfSetLocationMessage
 CmakVre::VrfSetLookAtPointMessage
 CmakVre::VrfSetPitchMessage
 CmakVre::VrfSetResourceMessage
 CmakVre::VrfSetRollMessage
 CmakVre::VrfSetRulesOfEngagementMessage
 CmakVre::VrfSetStatePropertyMessage
 CmakVre::VrfSetTrackLaserCodeMessage
 CmakVre::VrfTakeControlOfMessage
 CmakVre::VrfTaskAggregateDisembarkMessage
 CmakVre::VrfTaskAggregateFollowMessage
 CmakVre::VrfTaskAnimationMessage
 CmakVre::VrfTaskDisembarkMessage
 CmakVre::VrfTaskEntityFireSuppressMessage
 CmakVre::VrfTaskEntityFireTargetMessage
 CmakVre::VrfTaskEntityFollowMeMessage
 CmakVre::VrfTaskEntityManipulateTerrainElementMessage
 CmakVre::VrfTaskEntityMoveToLocationMessage
 CmakVre::VrfTaskEntityMoveToWaypointMessage
 CmakVre::VrfTaskGestureMessage
 CmakVre::VrfTaskLaseTargetMessage
 CmakVre::VrfTaskLaunchCountermeasuresMessage
 CmakVre::VrfTaskSkipMessage
 CmakVre::VrfTaskVerticalLandingMessage
 CmakVre::VrfTextMessage
 CmakVre::VrfTriggerEventMessage
 CmakVre::WeaponAmmoUpdateMessage
 CmakVre::WeaponConfigRequestMessage
 CmakVre::WeaponConfigResponseMessage
 CmakVre::WeaponConfigSelectWeaponMessage
 CmakVre::WeaponGeometryMessage
 CmakVre::WindStateRequestMessage
 CmakVre::WindStateResponseMessage
 CmakVre::WindowCreatedMessage
 CmakVre::WindowDestroyedMessage
 CmakVre::WindowOperationMessage
 CmakVre::DtVreMessageBundleUtility class for bundling multiple messages into a single network packet
 CmakRadarFx::DtVreMessageFactoryFactory for creating RadarFX message objects from encoded data
 CmakVre::DtVreMessageFactoryFactory for creating VREngage messages from serialized data
 CmakRadarFx::DtVreMessageHandlerManages message callbacks for different message types
 CmakVre::DtVreMessageIdMessage identifier class for the VREngage messaging system
 CmakVre::DtVreMessageListenerNodeNode in the message listener tree for message routing
 CmakVre::DtVreMessageManagerCentral manager for the VREngage messaging system
 CmakVre::DtVreObserverModeMapperMapper for translating between observer mode identifiers and actual mode names
 CvreRtd::DtVreRtdGlobalGlobal singleton manager for VREngage RTD components
 CvreRtd::DtVreRtdTickCallbackTick callback handler for VREngage RTD components
 CvreRtd::DtVreRtdTraitJoyControllerExtensionExtension trait for joystick controllers in VREngage
 CFwlCgfVrf::DtVreFwlJoyControllerFixed-wing joystick controller for VREngage
 CRlCgfVrf::DtVreRlJoyControllerRotary-wing joystick controller for VREngage
 CvreRtd::DtVreRtdTraitTerrainQueryTerrain query trait for VREngage RTD components
 CvreRtd::DtVreRtdTerrainQueryHighFidelityHigh-fidelity terrain query implementation for VREngage
 CmakVre::DtVreSensorModeMapperMapper for translating between sensor mode identifiers and actual mode names
 CDtVreStatusListenerTracks the status of VREngage applications
 CmakVre::DtVreStatusListenerMonitors status messages from VR-Engage player stations
 CmakVre::DtVreStatusPublisherStatus publisher for VREngage applications
 CmakVre::DtVreThreadPoolA thread pool class for managing and executing asynchronous tasks
 CmakVrf::DtVrfAboutBox
 CmakVre::DtVreVrfAboutBoxCustom about box with VREngage information
 CmakVrf::DtVrfAboutItem
 CmakVre::DtVreVrfAboutItemCustom about menu item for VREngage
 CDtVrfApp
 CDtVreVrfApp
 CDtVrfEmbarkationPSR
 CmakVre::DtVreVrfEmbarkationPSRExtended embarkation process state repository for VREngage
 CmakVrf::DtVrfFilteredListView
 CmakVre::DtVreFilteredListViewWidget for displaying filterable lists of entities in VREngage
 CDtVrfMessageInterface
 CDtVreVrfMsgInterfaceInterface for handling VR-Forces message interactions in the VREngage framework
 CDtVrfMunitionLoader
 CmakVre::DtVreMunitionLoaderExtended munition loader with VREngage-specific functionality
 CDtVrfProcessStateRepository
 CmakVre::DtBullseyePSRProcess state repository for the bullseye controller component
 CmakVre::DtRadarWarningReceiverPSRProcess state repository for radar warning receiver components
 CmakVre::DtVortexMovementPSRProcess state repository for the Vortex movement actuator
 CmakVre::DtVreLadderClimbingPSRProcess state repository for ladder climbing components
 CmakVre::DtVortexCollisionProxyGenerator::DtVrfProxyVehicleStructure representing a non-Vortex vehicle for collision detection
 CmakVrf::DtVrfSelectionObjectFilter
 CmakVre::DtVreEntitySelectionFilterFilter for selecting entities in the VREngage Manager
 CmakVrf::DtVrfSensorInfoManager
 CmakVre::DtVreSensorInfoManagerSensor information manager for VREngage
 CmakVrf::DtVrfSimOptions
 CmakVre::DtVreVrfSimOptions
 CDtVrfTurretedBalGunPSR
 CmakVre::DtVreVrfBalGunPSRExtended ballistic gun process state repository for VREngage
 CmakVre::DtVreVrfTurretedBalGunPSRExtended turreted ballistic gun process state repository for VREngage
 CDtVrfWeaponPSR
 CmakVre::DtTopAndDirectLauncherPSR
 CmakVrv::DT_PROTOCOL_NAMESPACE::DtVrlinkReflectedAerodromeListCreator
 CmakVre::DtVreAerodromeReflectedListCreatorCreator class for aerodrome reflected lists
 CmakVrv::DT_PROTOCOL_NAMESPACE::DtVrvEntityReflectedListCreator
 CmakVre::DtVreEntityReflectedListCreatorCreator class for DtVreCustomReflectedEntityList instances
 CmakVre::DtVrvOverlayClass for creating and managing 2D overlays on a 3D scene
 CDtWeaponControllerDescriptor
 CmakVre::DtVreWeaponControllerDescriptorWeapon controller descriptor for VREngage
 CmakVrv::DtWebLinkMenuItem
 CDtVreControlsMappingMenuItemMenu item for accessing controls mapping documentation
 CDtVreFirstExperienceMenuItemMenu item for accessing first experience guide
 CDtVreReleaseNotesMenuItemMenu item for accessing release notes
 CDtVreUsersGuideMenuItemMenu item for accessing the VR-Engage User's Guide
 CDtVreVersionWebSiteMenuItemMenu item for accessing the VR-Engage website
 CmakVre::SimulationStateMessage::EmbeddedEntity
 Cstd::enable_shared_from_this
 CmakVre::DtChatCommandAbstract base class for chat commands in VR-Engage
 CmakVre::SimulationStateMessage::EngagedRole
 CmakVre::DtEngineAudioUpdater::EngineSoundStructure for managing engine sound resources and their parameters
 CmakVre::EnterPlayerStationStateMessage::EnterPlayerStationStateData
 CmakVre::RequestEntitiesByTypeResponseMessage::Entity
 CmakVre::DtChooseRoleState::EntityDefinitionStructure containing definition data for a new entity
 CmakVre::EntityDiscoveredMessage::EntityDiscoveredData
 CmakVre::EntityEmbarkationInformationMessage::EntityEmbarkationInformationData
 CmakVre::EntityEmbarkationInformationRequestMessage::EntityEmbarkationInformationRequestData
 CmakVre::RwrCatalogMessage::EntityEntry
 CmakVre::EntityFriendlyUnitsMessage::EntityFriendlyUnitsData
 CmakVre::EntityRealizedMessage::EntityRealizedData
 CmakVre::EntityRemovedMessage::EntityRemovedData
 CmakVre::EntityStateAmmoClipMessage::EntityStateAmmoClipData
 CmakVre::EntityStateBoolMessage::EntityStateBoolData
 CmakVre::EntityStateFloatMessage::EntityStateFloatData
 CmakVre::EntityStateIntMessage::EntityStateIntData
 CmakVre::EntityStateStringMessage::EntityStateStringData
 CmakVre::EscapeMessage::EscapeData
 CmakVre::DtVreMessageManager::EventStatsStatistics for message dispatching
 CmakVre::ExitPlayerStationStateMessage::ExitPlayerStationStateData
 CmakVre::ExtendedStateMonitorInitMessage::ExtendedStateMonitorInitData
 CmakVre::ExtendedStateRequestMessage::ExtendedStateRequestData
 CmakVre::DtHumanHudUpdater::Extent2DStructure for 2D extent
 CmakVre::FireMessage::FireData
 CmakVre::FireInputMessage::FireInputData
 CmakVre::FocusStateMessage::FocusStateData
 CmakVre::ForwardMessageMessage::ForwardMessageData
 CmakVre::GenerateSarRequestMessage::GenerateSarRequestData
 CmakVre::DtInstrumentTextureReplacer::GeometryStructure containing geometry information for the target texture
 CmakVre::GimbalCycleSensorModeMessage::GimbalCycleSensorModeData
 CmakVre::GlsConfigRequestMessage::GlsConfigRequestData
 CmakVre::GlsConfigResponseMessage::GlsConfigResponseData
 Cdisti::GlsFontBase
 CGlsArialBold48Generated code describing this font
 CGlsArialRegular24Generated code describing this font
 CGlsArialRegular36Generated code describing this font
 CGlsArialRegular48Generated code describing this font
 CGlsArialRegular60Generated code describing this font
 CGlsArialRegular72Generated code describing this font
 CGlsCalibriRegular36Generated code describing this font
 CGlsComicSansMSRegular36Generated code describing this font
 CGlstudioUpdaterCreator
 CmakVre::DtVreGlstudioUpdaterCreator< VreGlstudioUpdater, GlstudioUpdaterCreator >Creator template for registering VRE GLStudio updaters
 CmakVre::DtHumanRenderUpdater::HitEffectInfoStructure containing hit effect information
 CmakVre::DtHudUpdater::HudColorQuadConfigConfiguration structure for colored quad HUD elements
 CmakVre::HudContactUpdateMessage::HudContactUpdateData
 CmakVre::DtHudUpdater::HudImageConfigConfiguration structure for HUD image elements
 CmakVre::HudItemBase class for all HUD (Heads-Up Display) items
 CmakVre::HudImageItemImage-based HUD item
 CmakVre::HudTextItemText-based HUD item
 CmakVre::DtHudUpdater::HudTextConfigConfiguration structure for text HUD elements
 CmakVre::DtHudUpdater::HudValueColorPairStructure for associating values with colors in HUD elements
 CVxSim::IApplicationListener
 CDtVortexPagedTerrainExtensionExtension that integrates VR-Forces terrain with the Vortex physics engine
 CctiTdl::IcVreTdlTrackContentsStructure containing TDL track information
 CVxSim::IDynamics
 CDtMechAddonAddon extension for Vortex mechanisms
 CDtVortexPagedTerrainExtensionExtension that integrates VR-Forces terrain with the Vortex physics engine
 CVxSim::IExtension
 CDtMechAddonAddon extension for Vortex mechanisms
 CDtVortexPagedTerrainExtensionExtension that integrates VR-Forces terrain with the Vortex physics engine
 CVxDynamics::IMechanismAddOn
 CDtMechAddonAddon extension for Vortex mechanisms
 CmakVre::DtDeviceMapping::InputMappingStructure for representing a single input mapping
 CmakVre::InstallConnectorsMessage::InstallConnectorsData
 CDtPilotObserverUpdater::InstrumentPanelStructure containing instrument panel configuration
 CVxSim::ISimulatorModule
 CmakVre::DtVxSimModuleSimulator module that integrates VR-Forces with the Vortex physics engine
 CmakVre::DtMenu::ItemInternal structure for managing menu elements
 CmakVre::JoystickMessage::JoystickData
 CmakVre::DtVrvKeyboardMouseDevice::KeyboardActionStructure for keyboard action definition
 CmakVre::DtVrvKeyboardMouseDevice::KeyInputStructure for keyboard input configuration
 CmakVre::DebugMetaDataMessage::KeyValuePair
 CmakVre::DebugMetaRegisterMessage::KeyValuePair
 CmakVre::GlsConfigResponseMessage::KeyValuePair
 CmakVre::LaunchSimProcessMessage::LaunchSimProcessData
 CsmPrinter::Listener
 CvreRtd::DtVreRtdPrinterListenerMessage forwarding listener from RTD to VRF Sim
 CVxSim::VxSimulationFileManagerFacade::Listener
 CDtVxSimulationFileManagerFacadeListenerListener for Vortex file loading events
 CmakVre::LoadBackendMessage::LoadBackendData
 CmakVre::DtVortexDebug::LogHandlerCustom log handler for Vortex physics engine messages
 CmakVre::DtVreInputManager::MappingLayerStructure representing a layer of input mapping configuration
 CmakVre::MasterWarningMessage::MasterWarningData
 CmakVre::MenuActionMessage::MenuActionData
 CmakVre::MenuInputMessage::MenuInputData
 CmakVre::MenuLocationMessage::MenuLocationData
 CmakVre::MenuSetStateMessage::MenuSetStateData
 CmakVre::MinimapCycleMessage::MinimapCycleData
 CmakVre::MinimapResetZoomMessage::MinimapResetZoomData
 CmakVre::MinimapStartZoomInMessage::MinimapStartZoomInData
 CmakVre::MinimapStartZoomOutMessage::MinimapStartZoomOutData
 CmakVre::MinimapStopZoomInMessage::MinimapStopZoomInData
 CmakVre::MinimapStopZoomOutMessage::MinimapStopZoomOutData
 CmakVre::MiniPIDA compact PID (Proportional-Integral-Derivative) controller class
 CmakVre::ModalStateMessage::ModalStateData
 CmakVre::DtVreGunJoyActuator::MunitionStructure containing munition configuration and state
 CmakVre::NetworkConnectedMessage::NetworkConnectedData
 CmakVre::NetworkDisconnectedMessage::NetworkDisconnectedData
 CmakVre::NewOwnshipCreatedMessage::NewOwnshipCreatedData
 Cosg::NodeVisitor
 CmakVre::DtInstrumentTextureReplacerNode visitor for replacing instrument textures in cockpit models
 CObserverRangeStructure representing a range of rotation values for observer movement
 CmakVre::DtHumanObserverUpdater::OffsetStructure representing an observer offset configuration
 CmakVre::DtVortexPagedTerrainProducer::PagedCellStructure for managing paged terrain cells
 CmakVre::pair_hash
 CmakVre::SimulationStateMessage::Parameter
 CmakVre::DtSoundscape::PeriodicA structure for managing a periodic sound effect
 CmakVre::PlayerControlsStateMessage::PlayerControlsStateData
 CmakVre::PlayerCreatedMessage::PlayerCreatedData
 CmakVre::PlayerDestroyedMessage::PlayerDestroyedData
 CmakVre::DtControlSurfacesActuator::PortDataAssociates an input port with the corresponding art part repository
 CmakVre::DtHumanControlLogic::PostureRestrictionsStructure defining restrictions for each posture
 CmakVre::DtProjectile::ProjectileUpdateResultStructure containing projectile update results
 CQAbstractListModel
 CmakVre::DtChatQmlModelQt model for chat messages providing data to QML ListView
 CmakVre::DtObserverViewsQmlModelModel class for observer views to be used with QML views
 CmakVre::DtRecursiveFileModelModel for displaying files in a list view
 CmakVre::DtVreChatModelData model for the chat window contents
 CQAbstractTableModel
 CDtVreTableModelTable model for VREngage application information
 CQDialog
 CmakVre::DtOptimizingVRPerformanceDialogDialog for displaying VR performance optimization tips
 CmakVre::DtSarSettingsDialogDialog for configuring Synthetic Aperture Radar settings
 CQGraphicsView
 CDtZoomGraphicsViewZoomable graphics view for displaying SAR response images
 CQObject
 CmakVre::DtAppLauncherComponentComponent for launching and managing external applications within the VR engagement environment
 CmakVre::DtExampleChatWindowQt Quick window managing the chat UI
 CmakVre::DtMouseControlFocusWatcherHelper class to detect and monitor window focus changes
 CmakVre::DtPerWindowQtQuickDataContainer for per-window Qt Quick rendering data
 CmakVre::DtPlayerStationTempNotificationTemporary notification UI component for VR-Engage
 CmakVre::DtQmlGampadQML-based virtual gamepad UI that bridges QML events to C++ input callbacks
 CmakVre::DtVreChatQMLQML interface for the VR-Engage chat system
 CmakVre::DtVreChatWindowMain chat window manager for VR-Engage
 CmakVre::DtVreExternalLoadingPageLogicManager class for external loading screen process and communication
 CmakVre::DtVreHeaderFooterUIBaseBase class for UI components with header and footer
 CmakVre::DtPlayerStationPersistentNotificationPersistent notification UI component for VR-Engage
 CmakVre::DtVreAppPageMain application page for the VR-Engage in-game interface
 CmakVre::DtVreChooseRolePageUI controller for the role selection screen
 CmakVre::DtVreLoadingPageUI component for displaying loading progress in VR-Engage
 CmakVre::DtVreSelectConnectionPageUI page for selecting and configuring network connections
 CmakVre::DtVreStartPageStart page UI component for VR-Engage
 CmakVre::DtVreWaitingPageWaiting page UI component for VR-Engage
 CmakVre::DtVreSelectConnectionPageDriverBase class for connection drivers in the connection selection UI
 CmakVre::DtVreSelectConnectionPageDriverDISDIS protocol connection driver for the connection selection UI
 CmakVre::DtVreSelectConnectionPageDriverHLAHLA protocol connection driver for the connection selection UI
 CmakVre::DtVreSelectConnectionPageQMLQML interface for the connection selection page
 CmakVre::DtVreStartPageQmlQML interface for the start page
 CQQuickItem
 CmakVre::DtQmlActionMenuQML-based action menu interface for VR-Engage
 CQQuickRenderControl
 CmakVre::DtQtQRenderControlExtended rendering control for Qt Quick in VREngage
 CQQuickWindow
 CmakVre::DtQQuickWindowExtended QQuickWindow for VREngage integration
 CQStyledItemDelegate
 CDtSpectatorItemDelegateCustom item delegate for spectator mode selection
 CmakVre::DtRoleItemDelegateCustom item delegate for role selection
 CQTableView
 CDtVreTableViewCustom table view for VREngage application information
 CQWidget
 CmakVre::DtChooseRolePanelUI panel for selecting and engaging with entities and roles
 CmakVre::DtVideoStreamEventFilter
 CmakVrv::DtRadioStackWidgetRadio stack widget for managing multiple radio interfaces
 CmakVrv::DtRadioWidgetIndividual radio control widget for VREngage
 CmakVrv::DtVirtualRealitySettingsWidgetWidget for displaying and editing virtual reality settings
 CmakVre::RadarFxServerConnectionStatusMessage::RadarFxServerConnectionStatusData
 CmakVre::RadarStateDataMessage::RadarStateDataData
 CmakVre::RadarStateSubscribeMessage::RadarStateSubscribeData
 CmakVre::RadarStateUnsubscribeMessage::RadarStateUnsubscribeData
 CmakVre::ReassignPanelOwnershipMessage::ReassignPanelOwnershipData
 CmakVre::RemoveChannelEventProcessorAssociationMessage::RemoveChannelEventProcessorAssociationData
 CmakVre::RemoveConnectorsMessage::RemoveConnectorsData
 CmakVre::RenameVrfEntityMessage::RenameVrfEntityData
 CmakVre::RenderTextureInitializedMessage::RenderTextureInitializedData
 CmakVre::ReportDetonationHitLocationMessage::ReportDetonationHitLocationData
 CmakVre::RequestBackendStatusMessage::RequestBackendStatusData
 CmakVre::RequestConnectionsInfoDISMessage::RequestConnectionsInfoDISData
 CmakVre::RequestConnectionsInfoHLAMessage::RequestConnectionsInfoHLAData
 CmakVre::RequestEntitiesByTypeMessage::RequestEntitiesByTypeData
 CmakVre::RequestEntitiesByTypeResponseMessage::RequestEntitiesByTypeResponseData
 CmakVre::RequestForwardMessageMessage::RequestForwardMessageData
 CmakVre::RequestSessionPlayStateMessage::RequestSessionPlayStateData
 CmakVre::RequestSimulationStateMessage::RequestSimulationStateData
 CmakVre::RequestStopForwardMessageMessage::RequestStopForwardMessageData
 CmakVre::ResetMessage::ResetData
 CmakVre::ResetSimPlayerMessage::ResetSimPlayerData
 CmakVre::ResetVrHeadPosMessage::ResetVrHeadPosData
 CmakVre::VrfResourceUpdateMessage::Resource
 CmakVre::RestoreGimbalOverlaySectionsMessage::RestoreGimbalOverlaySectionsData
 CmakVre::DtRoleSelectionControl::RoleListItemStructure representing a role with its availability status
 CmakVre::RwrCatalogMessage::RwrCatalogData
 CmakVre::RwrCatalogRequestMessage::RwrCatalogRequestData
 CmakVre::RwrDataMessage::RwrContact
 CmakVre::RwrDataMessage::RwrDataData
 CmakVre::RwrPlaySoundMessage::RwrPlaySoundData
 CmakVre::RwrSetEnabledMessage::RwrSetEnabledData
 CmakVre::RwrSetSoundsEnabledMessage::RwrSetSoundsEnabledData
 CmakVre::RwrSubscribeMessage::RwrSubscribeData
 CmakVre::RwrUnsubscribeMessage::RwrUnsubscribeData
 CmakVre::SarRequestMessage::SarRequestData
 CmakVre::SarResponseReceivedMessage::SarResponseReceivedData
 CUi::SarSettingsDialog
 CmakVre::DtSarSettingsDialogDialog for configuring Synthetic Aperture Radar settings
 CSavedViewDataStructure containing configuration data for a saved view
 CmakVre::DtScenarioEventManager::ScenarioEventStructure representing a scenario event
 CmakVre::ScopeDecreaseZoomMessage::ScopeDecreaseZoomData
 CmakVre::ScopeIncreaseZoomMessage::ScopeIncreaseZoomData
 CmakVre::SelectVideoSourceMessage::SelectVideoSourceData
 CmakVre::HudContactUpdateMessage::SensorContact
 CmakVre::SensorDataMessage::SensorContact
 CmakVre::VrfSensorUpdateMessage::SensorContact
 CmakVre::SensorDataMessage::SensorDataData
 CmakVre::SensorSubscribeMessage::SensorSubscribeData
 CmakVre::SensorUnsubscribeMessage::SensorUnsubscribeData
 CmakVre::SessionLoadDataMessage::SessionLoadDataData
 CmakVre::SessionPlayStateMessage::SessionPlayStateData
 CmakVre::SessionSmsListMessage::SessionSmsListData
 CmakVre::SessionSmsListRequestMessage::SessionSmsListRequestData
 CmakVre::SetAntennaSweepMessage::SetAntennaSweepData
 CmakVre::SetBackendConfigMessage::SetBackendConfigData
 CmakVre::SetBullseyeIdMessage::SetBullseyeIdData
 CmakVre::SetCharacterModelMessage::SetCharacterModelData
 CmakVre::SetCockpitVisibilityMessage::SetCockpitVisibilityData
 CSetControllerBase
 CmakVre::DtVreSimComponent< SetControllerBase >
 CmakVre::DtVreSetController< SetControllerBase >Template controller for handling VR-Engage entity control assignments
 CmakVre::SetDefaultSmsListMessage::SetDefaultSmsListData
 CmakVre::SetEntityEngineSoundEnabledMessage::SetEntityEngineSoundEnabledData
 CmakVre::SetEntityVisiblityMessage::SetEntityVisiblityData
 CmakVre::SetGimbalOverlaySectionsMessage::SetGimbalOverlaySectionsData
 CmakVre::SetGimbalSensorModeMessage::SetGimbalSensorModeData
 CmakVre::SetHideEntityOccupantsLocallyMessage::SetHideEntityOccupantsLocallyData
 CmakVre::SetLasingLocationMessage::SetLasingLocationData
 CmakVre::SetRadarModeAndSubmodeMessage::SetRadarModeAndSubmodeData
 CmakVre::SetViewModeMessage::SetViewModeData
 CmakVre::DtVreSetController< SetControllerBase >::SetVreControlledContent
 CmakVre::SetVRVInputEnabledMessage::SetVRVInputEnabledData
 CmakVre::SimulationStateMessage::SimulationStateData
 CmakVre::SlewToCueMessage::SlewToCueData
 CmakVre::SmsLoadCompleteMessage::SmsLoadCompleteData
 CmakVre::DtAudioUpdater::SoundStructure for managing sound resources and their associated state attributes
 CmakVre::StartBackendMessage::StartBackendData
 CmakVre::StartLasingMessage::StartLasingData
 CmakVre::StartLasingLocationMessage::StartLasingLocationData
 CmakVre::StartMenuActionHostSessionMessage::StartMenuActionHostSessionData
 CmakVre::StartMenuActionUnhostedSessionMessage::StartMenuActionUnhostedSessionData
 CmakVre::StartMonitoringDesignatorMessage::StartMonitoringDesignatorData
 CmakVre::DtChooseRoleState::StationDefinitionStructure defining a player station configuration
 CmakVre::DtAttribute::StatsStatistics structure for tracking attribute usage
 CmakVrv::DtStealthCommandLineProcessor::StealthArgs
 CmakVre::DtVreCommandLineProcessor::VreArgsStructure containing VREngage specific parameters
 CmakVre::StopBackendMessage::StopBackendData
 CmakVre::StopConnectionDriverMessage::StopConnectionDriverData
 CmakVre::StopForwardMessageMessage::StopForwardMessageData
 CmakVre::StopLasingMessage::StopLasingData
 CmakVre::StopLasingLocationMessage::StopLasingLocationData
 CmakVre::StopMonitoringDesignatorMessage::StopMonitoringDesignatorData
 CmakVre::SubscribeToBossMessage::SubscribeToBossData
 CmakVre::TacCommandMessage::TacCommandData
 CmakVre::TargetDataExpiredMessage::TargetDataExpiredData
 CmakVre::TdlEngagementStatusMessage::TdlEngagementStatusData
 CmakVre::TdlTrackDataMessage::TdlTrack
 CmakVre::TdlTrackDataMessage::TdlTrackDataData
 CRTD::TerrainQueryCallback
 CvreRtd::DtVreRtdTerrainQueryHighFidelityHigh-fidelity terrain query implementation for VREngage
 CmakVre::DtOverlayComponent::TextStructure representing a text element in the overlay
 CmakVre::TimeoutMessage::TimeoutData
 Ctinydir_dir
 Ctinydir_file
 CmakVre::ToggleAutoCountermeasuresMessage::ToggleAutoCountermeasuresData
 CmakVre::ToggleHelpMessage::ToggleHelpData
 CmakVre::ToggleMixedRealityMessage::ToggleMixedRealityData
 CmakVre::ToggleMouseControlMessage::ToggleMouseControlData
 CmakVre::ToggleVideoStreamMessage::ToggleVideoStreamData
 CmakVre::TrackObjectPositionMessage::TrackObjectPositionData
 CmakVre::UIBackButtonClickedMessage::UIBackButtonClickedData
 CmakVre::UIChooseRoleButtonClickedMessage::UIChooseRoleButtonClickedData
 CmakVre::UIChooseSessionButtonClickedMessage::UIChooseSessionButtonClickedData
 CmakVre::UnsubscribeFromBossMessage::UnsubscribeFromBossData
 CmakVre::UpdateConnectionDriverMessage::UpdateConnectionDriverData
 CmakVre::UpdateLasingStateMessage::UpdateLasingStateData
 CmakVre::UpdateMissileTargetMessage::UpdateMissileTargetData
 CUpdaterBase
 CmakVre::DtVreGlstudioUpdater< UpdaterBase >Template class that extends GLStudio updaters with simulation state awareness
 CmakVre::DtSoundscape::VaryingA structure for managing a value that varies over time
 CmakVre::DtMinimapUpdater::ViewModeStructure defining a minimap view mode configuration
 CmakVre::DtPilotRenderUpdater::VisionBlockGeometryStructure containing vision block geometry information
 CmakVre::VisualModelDefinitionsLoadedMessage::VisualModelDefinitionsLoadedData
 CmakVre::DtVortexPagedTerrainInterface::VortexCellToInsertStructure for queueing vortex requests to be inserted on the next update()
 CmakVre::DtVortexPagedTerrainInterface::VortexCellToModifyStructure for queueing vortex requests to be modified on the next step()
 CmakVre::DtVortexPagedTerrainInterface::VortexNewTerrainRequestData structure for managing new terrain requests from the Vortex Forecaster
 CmakVre::VortexSurfaceInfoStructure that holds information about a Vortex surface material mapping
 CmakVre::VreAssignRolePlayerMessage::VreAssignRolePlayerData
 CmakVre::VreCigiSessionStatusMessage::VreCigiSessionStatusData
 CmakVre::VreCigiStartSessionMessage::VreCigiStartSessionData
 CmakVre::VreCigiStopSessionMessage::VreCigiStopSessionData
 CmakVre::VreCigiViewControlMessage::VreCigiViewControlData
 CmakVre::VreCigiViewDefinitionMessage::VreCigiViewDefinitionData
 CmakVre::VreStatusMessage::VreStatusData
 CmakVre::VreUnassignRolePlayerMessage::VreUnassignRolePlayerData
 CmakVre::VrfClearTaskMessage::VrfClearTaskData
 CmakVre::VrfDiscoverEventMessage::VrfDiscoverEventData
 CmakVre::VrfPauseMessage::VrfPauseData
 CmakVre::VrfReleaseControlOfMessage::VrfReleaseControlOfData
 CmakVre::VrfRemoveEventMessage::VrfRemoveEventData
 CmakVre::VrfResourceUpdateMessage::VrfResourceUpdateData
 CmakVre::VrfRewindMessage::VrfRewindData
 CmakVre::VrfRunMessage::VrfRunData
 CmakVre::VrfSensorUpdateMessage::VrfSensorUpdateData
 CmakVre::VrfSensorUpdateRequestMessage::VrfSensorUpdateRequestData
 CmakVre::VrfSessionStatusMessage::VrfSessionStatusData
 CmakVre::VrfSessionStatusRequestMessage::VrfSessionStatusRequestData
 CmakVre::VrfSetAimAtPointMessage::VrfSetAimAtPointData
 CmakVre::VrfSetAltitudeMessage::VrfSetAltitudeData
 CmakVre::VrfSetAppearanceMessage::VrfSetAppearanceData
 CmakVre::VrfSetAutoLaunchEnabledMessage::VrfSetAutoLaunchEnabledData
 CmakVre::VrfSetEmbarkMessage::VrfSetEmbarkData
 CmakVre::VrfSetGimbalTrackLocationMessage::VrfSetGimbalTrackLocationData
 CmakVre::VrfSetGimbalTrackModeMessage::VrfSetGimbalTrackModeData
 CmakVre::VrfSetGimbalTrackObjectMessage::VrfSetGimbalTrackObjectData
 CmakVre::VrfSetHandItemMessage::VrfSetHandItemData
 CmakVre::VrfSetHeadingMessage::VrfSetHeadingData
 CmakVre::VrfSetLaserCodeMessage::VrfSetLaserCodeData
 CmakVre::VrfSetLightStateMessage::VrfSetLightStateData
 CmakVre::VrfSetLocationMessage::VrfSetLocationData
 CmakVre::VrfSetLookAtPointMessage::VrfSetLookAtPointData
 CmakVre::VrfSetPitchMessage::VrfSetPitchData
 CmakVre::VrfSetResourceMessage::VrfSetResourceData
 CmakVre::VrfSetRollMessage::VrfSetRollData
 CmakVre::VrfSetRulesOfEngagementMessage::VrfSetRulesOfEngagementData
 CmakVre::VrfSetStatePropertyMessage::VrfSetStatePropertyData
 CmakVre::VrfSetTrackLaserCodeMessage::VrfSetTrackLaserCodeData
 CmakVre::VrfTakeControlOfMessage::VrfTakeControlOfData
 CmakVre::VrfTaskAggregateDisembarkMessage::VrfTaskAggregateDisembarkData
 CmakVre::VrfTaskAggregateFollowMessage::VrfTaskAggregateFollowData
 CmakVre::VrfTaskAnimationMessage::VrfTaskAnimationData
 CmakVre::VrfTaskDisembarkMessage::VrfTaskDisembarkData
 CmakVre::VrfTaskEntityFireSuppressMessage::VrfTaskEntityFireSuppressData
 CmakVre::VrfTaskEntityFireTargetMessage::VrfTaskEntityFireTargetData
 CmakVre::VrfTaskEntityFollowMeMessage::VrfTaskEntityFollowMeData
 CmakVre::VrfTaskEntityManipulateTerrainElementMessage::VrfTaskEntityManipulateTerrainElementData
 CmakVre::VrfTaskEntityMoveToLocationMessage::VrfTaskEntityMoveToLocationData
 CmakVre::VrfTaskEntityMoveToWaypointMessage::VrfTaskEntityMoveToWaypointData
 CmakVre::VrfTaskGestureMessage::VrfTaskGestureData
 CmakVre::VrfTaskLaseTargetMessage::VrfTaskLaseTargetData
 CmakVre::VrfTaskLaunchCountermeasuresMessage::VrfTaskLaunchCountermeasuresData
 CmakVre::VrfTaskSkipMessage::VrfTaskSkipData
 CmakVre::VrfTaskVerticalLandingMessage::VrfTaskVerticalLandingData
 CmakVre::VrfTextMessage::VrfTextData
 CmakVre::VrfTriggerEventMessage::VrfTriggerEventData
 CVxTerrain::VxPagedTerrainInterface
 CmakVre::DtVortexPagedTerrainInterfaceMain class that manages terrain translation between VR-Forces and Vortex
 CVxTerrain::VxPagedTerrainProducer
 CmakVre::DtVortexPagedTerrainProducerProducer that manages terrain in the Vortex physics universe
 CVxPluginSystem::VxPluginManagerListener
 CmakVre::DtVxPluginManagerListenerListener interface for Vortex plugin manager events
 CmakVre::WeaponAmmoUpdateMessage::WeaponAmmoUpdateData
 CmakVre::WeaponConfigResponseMessage::WeaponConfig
 CmakVre::WeaponConfigRequestMessage::WeaponConfigRequestData
 CmakVre::WeaponConfigResponseMessage::WeaponConfigResponseData
 CmakVre::WeaponConfigSelectWeaponMessage::WeaponConfigSelectWeaponData
 CmakVre::WeaponGeometryMessage::WeaponGeometryData
 CmakVre::WindowCreatedMessage::WindowCreatedData
 CmakVre::WindowDestroyedMessage::WindowDestroyedData
 CmakVre::WindowOperationMessage::WindowOperationData
 CmakVre::WindStateRequestMessage::WindStateRequestData
 CmakVre::WindStateResponseMessage::WindStateResponseData